Now compile with VS2019
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@@ -1,6 +1,9 @@
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#ifndef PRECOMPILEDHEADER_H
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#define PRECOMPILEDHEADER_H
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#define __STDC_LIMIT_MACROS
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#include <algorithm>
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#include <fstream>
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#include <iostream>
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@@ -21,11 +24,6 @@
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#include "GameOptions.h"
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#if !defined(WP8) && !defined(QT_CONFIG)
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#include <boost/shared_ptr.hpp>
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#include <boost/scoped_ptr.hpp>
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#endif
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#if defined (WP8) || defined (IOS) || defined (ANDROID) || defined (QT_CONFIG) || defined (SDL_CONFIG)
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#define TOUCH_ENABLED
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#endif
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