Moved GameOptions.h into the precompiled header. Shaves almost 20 seconds off my build times.
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@@ -7,7 +7,6 @@
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#include "MTGDeck.h"
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#include "Translate.h"
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#include "OptionItem.h"
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#include "GameOptions.h"
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TransitionBase::TransitionBase(GameApp* parent, GameState* _from, GameState* _to, float duration) :
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GameState(parent)
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