Moved GameOptions.h into the precompiled header. Shaves almost 20 seconds off my build times.

This commit is contained in:
wrenczes@gmail.com
2011-04-20 07:50:00 +00:00
parent a44bd2ffd5
commit fc0a59a14e
23 changed files with 5 additions and 20 deletions
-1
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@@ -9,7 +9,6 @@
#include "CardDisplay.h"
#include "Subtypes.h"
#include "CardGui.h"
#include "GameOptions.h"
#include "Token.h"
#include "Counters.h"
#include "WEvent.h"
+1
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@@ -9,6 +9,7 @@
#include "Player.h"
class GameApp;
class DeckStats;
using namespace std;
-1
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@@ -15,7 +15,6 @@
#include "WResourceManager.h"
#include "GameState.h"
#include "GameOptions.h"
#include "MTGDeck.h"
#include "MTGCard.h"
@@ -11,7 +11,6 @@
#include "SimpleMenu.h"
#include "WResourceManager.h"
#include "CardGui.h"
#include "GameOptions.h"
#include "PriceList.h"
#include "PlayerData.h"
#include "DeckDataWrapper.h"
-1
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@@ -9,7 +9,6 @@
#include <string>
#include "GameApp.h"
#include "GameStateOptions.h"
#include "GameOptions.h"
#include "WFilter.h"
#include "WDataSrc.h"
#include "WGui.h"
+2
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@@ -19,6 +19,8 @@
#include "JFileSystem.h"
#include "JLogger.h"
#include "GameOptions.h"
#include <boost/shared_ptr.hpp>
#endif //PRECOMPILEDHEADER_H