- Split AIPlayer and AIPlayerBaka in 2 files. Moved all "AI" specific code into AIPlayerBaka, as much as possible.
-- This is a copy/paste and shouldn't have any impact on the logic. I just moved some functions from AIPlayer to AIPlayerBaka - Added back the possibility to select a different Resource folder with file Res.txt - Fix a crash when a token id does not exist
This commit is contained in:
@@ -391,7 +391,7 @@ void TestSuite::initGame()
|
||||
g->currentGamePhase = initState.phase;
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
AIPlayer * p = (AIPlayer *) (g->players[i]);
|
||||
AIPlayerBaka * p = (AIPlayerBaka *) (g->players[i]);
|
||||
p->forceBestAbilityUse = forceAbility;
|
||||
p->life = initState.playerData[i].life;
|
||||
MTGGameZone * playerZones[] = { p->game->graveyard, p->game->library, p->game->hand, p->game->inPlay };
|
||||
|
||||
Reference in New Issue
Block a user