added a new aihint #HINT:dontattackwith(targetchooser)
which tells the ai not to use the targetible cards as attackers, this can be card names, and CD modes.
modified the way ai handles multikicker. it will not be casting 1/1 joragas anymore :D
made WParsedInt ignore "+" signs....
added a new affinity ability...autohand=affinity(creature[vampire]|mygraveyard) ....
this is essentially affinity for creatures in your grave.
added supkeyword to clone clone addtype(zombie)....it adds the type listed to the cards types on clone...
reparse PT bonus on resolve.
reworked bushido, it should now work correctly...aside from that it now excepts word variables...fumiko is now bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield)
added a keyword to access acontrolsteal..the keyword is "steal"
auto=ueot steal target(creature)
reworked persist to handle undying..added the new counter handling rules intruduced by wotc in ISD
added a vector cardsAbilities to mtgcardinstance...this keeps the abilities added to the game for a card to use stored where we can easly alter or remove them.
added an automatic increase to geteff return if the ability is a putinplay ability.
finished coding support for flip and double sided cards, though viewing the "other side" is still not possible yet.
the ability follows the mtg rules.
the ability syntax is flip(card name)...a card can flip into any other card by name...even flip into itself.
added a "canPay() call for Ninja cost...to prevent it from coming up in a menu unless you're in blockers....
added 3 new restriction types that work very similar to type(
thisturn(tc)~morethan~2
lastturn(tc)~lessthan~thisturn(tc)
compare(wordvarible)~equalto~compare(wordvarible)
these are pretty self explanitory.
moved "&&" ability parsing below "this(" allowing "this(" to grant abilities now which contain &&...enclave egologist bug is fixed by this.
fixed an issue with combatspirit link for some reason the way i was doing the bool was not always working.
took care of the todo for AProtectionFrom...you can now give a protection from(blah) in a instant or ueot ability.
added altho very limited right now a "targetedplayer" tc word. i hope to increase this with time.
as always my sidekick doc already has some cards coded for this and test will follow the addition of the cards.
This commit is contained in:
+144
-36
@@ -118,13 +118,19 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
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}
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size_t typeRelated = restriction[i].find("type(");
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size_t seenType = restriction[i].find("lastturn(");
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size_t seenRelated = restriction[i].find("lastturn(");
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if(seenRelated == string::npos)
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seenRelated = restriction[i].find("thisturn(");
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size_t compRelated = restriction[i].find("compare(");
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size_t check = 0;
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if(typeRelated != string::npos)
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if(typeRelated != string::npos || seenRelated != string::npos || compRelated != string::npos)
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{
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int firstAmount = 0;
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int secondAmount = 0;
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int mod=0;
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string type;
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string rtc;
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vector<string> comparasion = split(restriction[i],'~');
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if(comparasion.size() != 3)
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return 0;//it was incorrectly coded, user should proofread card code.
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@@ -134,16 +140,26 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
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for(unsigned int i = 0; i < comparasion.size(); i++)
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{
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check = comparasion[i].find("type(");
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if(check == string::npos)
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check = comparasion[i].find("lastturn(");
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if(check == string::npos)
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check = comparasion[i].find("thisturn(");
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if(check == string::npos)
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check = comparasion[i].find("compare(");
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if( check != string::npos)
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{
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size_t end = 0;
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size_t found = comparasion[i].find("type(");
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if (found != string::npos)
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size_t foundType = comparasion[i].find("type(");
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size_t foundComp = comparasion[i].find("compare(");
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size_t foundSeen = comparasion[i].find("lastturn(");
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if(foundSeen == string::npos)
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foundSeen = comparasion[i].find("thisturn(");
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if (foundType != string::npos)
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{
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end = comparasion[i].find(")", found);
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type = comparasion[i].substr(found + 5, end - found - 5).c_str();
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end = comparasion[i].find(")", foundType);
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rtc = comparasion[i].substr(foundType + 5, end - foundType - 5).c_str();
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TargetChooserFactory tcf(observer);
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TargetChooser * ttc = tcf.createTargetChooser(type,card);
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TargetChooser * ttc = tcf.createTargetChooser(rtc,card);
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mod = atoi(comparasion[i].substr(end+1).c_str());
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if(i == 2)
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{
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@@ -158,6 +174,59 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
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SAFE_DELETE(ttc);
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}
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if (foundComp != string::npos)
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{
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end = comparasion[i].find(")", foundComp);
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rtc = comparasion[i].substr(foundComp + 8, end - foundComp - 8).c_str();
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mod = atoi(comparasion[i].substr(end+1).c_str());
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if(i == 2)
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{
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WParsedInt * newAmount = NEW WParsedInt(rtc,card);
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secondAmount = newAmount->getValue();
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secondAmount += mod;
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SAFE_DELETE(newAmount);
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}
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else
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{
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WParsedInt * newAmount = NEW WParsedInt(rtc,card);
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firstAmount = newAmount->getValue();
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firstAmount += mod;
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SAFE_DELETE(newAmount);
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}
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}
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if (foundSeen != string::npos)
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{
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end = comparasion[i].find(")", foundSeen);
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rtc = comparasion[i].substr(foundSeen + 9, end - foundSeen - 9).c_str();
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mod = atoi(comparasion[i].substr(end+1).c_str());
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TargetChooserFactory tcf(observer);
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TargetChooser * stc = tcf.createTargetChooser(rtc,card);
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for (int w = 0; w < 2; ++w)
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{
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Player *p = observer->players[w];
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MTGGameZone * zones[] = { p->game->inPlay, p->game->graveyard, p->game->hand, p->game->library, p->game->stack, p->game->exile };
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for (int k = 0; k < 6; k++)
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{
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MTGGameZone * z = zones[k];
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if (stc->targetsZone(z))
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{
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if(i == 2)
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{
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secondAmount += seenType != string::npos ? z->seenLastTurn(rtc,Constants::CAST_ALL):z->seenThisTurn(rtc,Constants::CAST_ALL);
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}
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else
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{
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firstAmount += seenType != string::npos ? z->seenLastTurn(rtc,Constants::CAST_ALL):z->seenThisTurn(rtc,Constants::CAST_ALL);
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}
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}
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}
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}
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i == 2 ? secondAmount += mod:firstAmount += mod;
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SAFE_DELETE(stc);
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}
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}
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else if (i == 2)
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{
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@@ -1094,8 +1163,6 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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return parseMagicLine(s.substr(kAlternateCostKeywords[i].length()), id, spell, card);
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}
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}
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//if/ifnot COND then DO EFFECT.
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const string ifKeywords[] = {"if ", "ifnot "};
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int checkIf[] = { 1, 2 };
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@@ -1175,24 +1242,6 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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{
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return parsePhaseActionAbility(s,card,spell,target,restrictions,id);
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}
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//Multiple abilities for ONE cost
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found = s.find("&&");
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if (found != string::npos)
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{
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SAFE_DELETE(tc);
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vector<string> multiEffects = split(s,'&');
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MultiAbility * multi = NEW MultiAbility(observer, id, card, target, NULL);
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for(unsigned int i = 0;i < multiEffects.size();i++)
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{
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if(!multiEffects[i].empty())
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{
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MTGAbility * addAbility = parseMagicLine(multiEffects[i], id, spell, card, activated);
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multi->Add(addAbility);
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}
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}
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multi->oneShot = 1;
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return multi;
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}
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int forcedalive = 0;
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//force an ability to ignore destroy while source is still valid.
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@@ -1300,6 +1349,26 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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return NULL;
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}
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//Multiple abilities for ONE cost
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found = s.find("&&");
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if (found != string::npos)
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{
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SAFE_DELETE(tc);
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vector<string> multiEffects = split(s,'&');
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MultiAbility * multi = NEW MultiAbility(observer, id, card, target, NULL);
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for(unsigned int i = 0;i < multiEffects.size();i++)
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{
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if(!multiEffects[i].empty())
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{
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MTGAbility * addAbility = parseMagicLine(multiEffects[i], id, spell, card, activated);
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multi->Add(addAbility);
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}
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}
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multi->oneShot = 1;
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return multi;
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}
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//Lord, foreach, aslongas
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found = string::npos;
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@@ -1710,12 +1779,18 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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if (found != string::npos)
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{
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string with = "";
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string types = "";
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vector<string> splitWith = parseBetween(s, "with(", ")");
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if (splitWith.size())
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{
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with = splitWith[1];
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}
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MTGAbility * a = NEW AACloner(observer, id, card, target, 0, who, with);
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vector<string> splitTypes = parseBetween(s, "addtype(", ")");
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if (splitTypes.size())
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{
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types = splitTypes[1];
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}
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MTGAbility * a = NEW AACloner(observer, id, card, target, 0, who, with,types);
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a->oneShot = 1;
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return a;
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}
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@@ -1988,7 +2063,11 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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//combat damage spirit link
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if (s.find("spiritlink") != string::npos)
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{
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bool combatOnly = (s.find("combatspiritlink") != string::npos);
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bool combatOnly = false;
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if(s.find("combatspiritlink") != string::npos)
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{
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combatOnly = true;
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}
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return NEW ASpiritLinkAbility(observer, id, card, combatOnly);
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}
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@@ -1996,13 +2075,11 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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vector<string> splitBushido = parseBetween(s, "bushido(", ")");
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if (splitBushido.size())
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{
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int power, toughness;
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if (!parsePowerToughness(splitBushido[1], &power, &toughness))
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{
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DebugTrace("MTGAbility Parse error in bushido" << s);
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string power, toughness;
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vector<string>splitPT = split(splitBushido[1],'/');
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if(!splitPT.size())
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return NULL;
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}
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return NEW ABushidoAbility(observer, id, card, power, toughness);
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return NEW ABushidoAbility(observer, id, card,splitBushido[1]);
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}
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//loseAbilities
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@@ -2271,7 +2348,8 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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{
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if (card->hasType(Subtypes::TYPE_INSTANT) || card->hasType(Subtypes::TYPE_SORCERY) || forceUEOT)
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{
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return NULL; //TODO
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MTGAbility * aPF = NEW AProtectionFrom(observer, id, card, target, fromTc, splitProtection[1]);
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return NEW GenericInstantAbility(observer, 1, card, (Damageable *) target, aPF);
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}
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return NEW AProtectionFrom(observer, id, card, target, fromTc, splitProtection[1]);
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}
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@@ -2317,6 +2395,20 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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}
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return NULL; //TODO
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}
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//affinity based on targetchooser
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vector<string> splitNewAffinity = parseBetween(s, "affinity(", ")");
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if (splitNewAffinity.size())
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{
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string tcString = splitNewAffinity[1];
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string manaString = "";
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vector<string> splitNewAffinityMana = parseBetween(splitNewAffinity[2], "reduce(", ")");
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if(splitNewAffinityMana.size())
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manaString = splitNewAffinityMana[1];
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if(!manaString.size())
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return NULL;
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return NEW ANewAffinity(observer, id, card, tcString, manaString);
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}
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//proliferate
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found = s.find("proliferate");
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@@ -2444,6 +2536,15 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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a->oneShot = 1;
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return a;
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}
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found = s.find("steal");
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if (found != string::npos)
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{
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MTGAbility * a = NEW AInstantControlSteal(observer, id, card, target);
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a->oneShot = 1;
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return a;
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}
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DebugTrace(" no matching ability found. " << s);
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return NULL;
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}
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@@ -2910,6 +3011,13 @@ int AbilityFactory::magicText(int id, Spell * spell, MTGCardInstance * card, int
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else
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{
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a->addToGame();
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if (a->source)
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a->source->cardsAbilities.push_back(a);
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else if(spell && spell->source)
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spell->source->cardsAbilities.push_back(a);
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//keep track of abilities being added to the game on each card it belongs to, this ignores p/t bonuses given
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//from other cards, or ability bonuses, making it generally easier to strip a card of it's abilities.
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}
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}
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}
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