Mark of Sakiko
Sakiko, Mother of Summer
Sakura-Tribe Springcaller
Shizuko, Caller of Autumn
Upwelling
This commit is contained in:
anthonycalosa@gmail.com
2013-02-12 13:08:17 +00:00
parent e24f269c36
commit fbc1b14dca
2 changed files with 59 additions and 40 deletions
@@ -52025,6 +52025,15 @@ mana={2}{R}
type=Sorcery
[/card]
[card]
name=Mark of Sakiko
target=creature
auto=@combatdamaged(player) from(mytgt):all(trigger[from]) thisforeach(variable{thatmuch}>0) add{G} doesntempty
text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end."
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Mark of the Oni
target=creature
alias=1194
@@ -71799,6 +71808,16 @@ power=0
toughness=0
[/card]
[card]
name=Sakiko, Mother of Summer
auto=@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) thisforeach(variable{thatmuch}>0) add{G} doesntempty
text=Whenever a creature you control deals combat damage to a player, add that much {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
mana={4}{G}{G}
type=Legendary Creature
subtype=Snake Shaman
power=3
toughness=3
[/card]
[card]
name=Sakura-Tribe Elder
auto={S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
@@ -71819,6 +71838,16 @@ power=1
toughness=1
[/card]
[card]
name=Sakura-Tribe Springcaller
text=At the beginning of your upkeep, add {G} to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
auto=@each my upkeep:add{G} doesntempty
mana={3}{G}
type=Creature
subtype=Snake Shaman
power=2
toughness=4
[/card]
[card]
name=Salt Flats
auto=tap
auto={T}:Add{1}
@@ -76158,6 +76187,17 @@ text={T}: Add {B} to your mana pool. -- {B}, {T}: Target legendary creature gain
type=Legendary Land
[/card]
[card]
name=Shizuko, Caller of Autumn
auto=@each my upkeep:add{G}{G}{G} doesntempty
auto=@each opponent upkeep:add{G}{G}{G} opponent doesntempty
text=At the beginning of each player's upkeep, that player adds {G}{G}{G} to his or her mana pool. Until end of turn, this mana doesn't empty from that player's mana pool as steps and phases end.
mana={1}{G}{G}
type=Legendary Creature
subtype=Snake Shaman
power=2
toughness=3
[/card]
[card]
name=Shoal Serpent
abilities=defender
auto=@movedTo(land|myBattlefield):name(loses defender) -defender ueot
@@ -91969,6 +92009,25 @@ type=Sorcery
subtype=Arcane
[/card]
[card]
name=Upwelling
auto=mypoolsave(red)
auto=mypoolsave(green)
auto=mypoolsave(blue)
auto=mypoolsave(black)
auto=mypoolsave(white)
auto=mypoolsave(green)
auto=mypoolsave(colorless)
auto=opponentpoolsave(red)
auto=opponentpoolsave(green)
auto=opponentpoolsave(blue)
auto=opponentpoolsave(black)
auto=opponentpoolsave(white)
auto=opponentpoolsave(colorless)
text=Mana pools don't empty as steps and phases end.
mana={3}{G}
type=Enchantment
[/card]
[card]
name=Ur-Drago
abilities=first strike
auto=lord(creature) -swampwalk