Jeck - Please review: this makes minor changes to a lot of files, and major changes to the WCache flatten() function.
* Removed all calls to Release(JQuad*). * Updated flatten(). Prior flatten was buggy beyond belief. * Done some extensive testing, but if this causes more trouble than it fixes, we'll have to revert. It's too close to release time.
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@@ -143,6 +143,7 @@ void GameApp::Create()
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jq->SetHotSpot(12, 12);
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jq = resources.RetrieveQuad("shadow.png", 0, 0, 16, 16,"shadow",RETRIEVE_MANAGE);
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jq->SetHotSpot(8, 8);
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jq = resources.RetrieveQuad("phasebar.png",0,0,0,0,"phasebar",RETRIEVE_MANAGE);
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collection = NEW MTGAllCards();
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@@ -223,7 +224,6 @@ void GameApp::Destroy()
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void GameApp::Update()
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{
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if (systemError.size()) return;
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JGE* mEngine = JGE::GetInstance();
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if (mEngine->GetButtonState(PSP_CTRL_START) && mEngine->GetButtonClick(PSP_CTRL_TRIANGLE))
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