diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 85c5bd6ce..4a156c420 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -1,6 +1,6 @@ #Primitives Pack for Wagic the Homebrew. #Please keep these card alphabetized, and try to have the "name=" line at the top of each card -#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - kevlahnota 7-7-2016 +#I sorted this programatically so the other comments are removed except for AUTO_DEFINE - kevlahnota 8-17-2016 [card] name=Abandoned Outpost auto=tap(noevent) @@ -45,6 +45,16 @@ power=2 toughness=2 [/card] [card] +name=Abbey Matron +auto={W}{T}:0/3 +text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. +mana={2}{W} +type=Creature +subtype=Human Cleric +power=1 +toughness=3 +[/card] +[card] name=Abbot of Keral Keep auto=@movedTo(*[-creature]|mystack):1/1 ueot auto=reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend @@ -56,16 +66,6 @@ power=2 toughness=1 [/card] [card] -name=Abbey Matron -auto={W}{T}:0/3 -text={W}, {T}: Abbey Matron gets +0/+3 until end of turn. -mana={2}{W} -type=Creature -subtype=Human Cleric -power=1 -toughness=3 -[/card] -[card] name=Abduction target=creature alias=1194 @@ -269,6 +269,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Abundant Maw +auto=if casted(this) then target(opponent) life:-3 && life:3 controller +text=Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. +mana={8} +other={emerge}{6}{B} name(Emerge) +type=Creature +subtype=Eldrazi Leech +power=6 +toughness=4 +[/card] +[card] name=Abyssal Gatekeeper auto=@movedto(this|graveyard) from(battlefield):ability$!sacrifice notatarget(creature|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature|mybattlefield)!$ opponent text=When Abyssal Gatekeeper is put into a graveyard from the battlefield, each player sacrifices a creature. @@ -455,6 +466,18 @@ power=2 toughness=2 [/card] [card] +name=Academy Elite +auto=counter(1/1,type:instant:graveyard) +auto=counter(1/1,type:sorcery:graveyard) +auto={2}{U}{C(1/1,-1)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever +text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. +mana={3}{U} +type=Creature +subtype=Human Wizard +power=0 +toughness=0 +[/card] +[card] name=Academy Raider abilities=intimidate auto=@combatdamaged(player) from(this):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller @@ -1082,6 +1105,14 @@ mana={2}{R}{R} type=Enchantment [/card] [card] +name=AEther Gale +target=<6>*[-land]|battlefield +auto=moveto(ownerhand) +text=Return six target nonland permanents to their owners' hands. +mana={3}{U}{U} +type=Sorcery +[/card] +[card] name=AEther Membrane abilities=defender,reach auto=@combat(blocking) source(this) from(creature):all(trigger[from]) phaseaction[combatends once] moveTo(ownerhand) @@ -1213,6 +1244,13 @@ power=4 toughness=4 [/card] [card] +name=AEtherspouts +auto=all(creature[attacking]) name(Disperse) transforms((,newability[Choice name(Top) all(this) moveto(library)],newability[Choice name(bottom) all(this) bottomoflibrary])) forever +text=For each attacking creature, its owner puts it on the top or bottom of his or her library. +mana={3}{U}{U} +type=Instant +[/card] +[card] name=AEthertow target=creature[attacking;blocking] auto=moveTo(ownerlibrary) @@ -1244,6 +1282,16 @@ power=1 toughness=4 [/card] [card] +name=Afflicted Deserter +uto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Killer) +text=At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. +mana={3}{R} +type=Creature +subtype=Human Werewolf +power=3 +toughness=2 +[/card] +[card] name=Afflict target=creature auto=-1/-1 @@ -1783,7 +1831,7 @@ toughness=3 [/card] [card] name=Akoum Flameseeker -auto={T(ally|myBattlefield)}{t}:may name(discard and draw) reject notatarget(*|myhand) && transforms((,newability[draw:1 controller])) forever +auto={T(ally|myBattlefield)}{t}:may name(discard and draw) reject notatarget(*|myhand) and!(draw:1)! text=Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card. mana={2}{R} type=Creature @@ -2359,6 +2407,18 @@ type=Tribal Sorcery subtype=Eldrazi [/card] [card] +name=All Suns' Dawn +auto=ability$!Choice name(Green) target(*[green]|mygraveyard) moveto(myhand)!$ controller +auto=ability$!Choice name(Red) target(*[red]|mygraveyard) moveto(myhand)!$ controller +auto=ability$!Choice name(White) target(*[white]|mygraveyard) moveto(myhand)!$ controller +auto=ability$!Choice name(Black) target(*[black]|mygraveyard) moveto(myhand)!$ controller +auto=ability$!Choice name(Blue) target(*[blue]|mygraveyard) moveto(myhand)!$ controller +auto=moveto(exile) all(this) +text=For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. +mana={4}{G} +type=Sorcery +[/card] +[card] name=Allay target=enchantment auto=destroy @@ -2841,6 +2901,13 @@ mana={5} type=Artifact [/card] [card] +name=Amulet of Vigor +auto=lord(*|mybattlefield) transforms((,newability[untap])) forever +text=Whenever a permanent enters the battlefield tapped and under your control, untap it. +mana={1} +type=Artifact +[/card] +[card] name=Ana Disciple auto={U}{T}:flying target(creature) auto={B}{T}:-2/-0 target(creature) @@ -3254,6 +3321,17 @@ power=5 toughness=5 [/card] [card] +name=Angel of Finality +abilities=flying +auto=target(player) moveto(exile) all(*|targetedpersonsgraveyard) +text=Flying -- When Angel of Finality enters the battlefield, exile all cards from target player's graveyard. +mana={3}{W} +type=Creature +subtype=Angel +power=3 +toughness=4 +[/card] +[card] name=Angel of Flight Alabaster abilities=flying auto=@each my upkeep:moveTo(ownerhand) target(spirit|mygraveyard) @@ -3352,6 +3430,17 @@ power=5 toughness=6 [/card] [card] +name=Angel of the Dire Hour +abilities=flash,flying +auto=if casted(this) then moveto(exile) all(creature[attacking]|battlefield) +text=Flash -- Flying -- When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. +mana={5}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=4 +[/card] +[card] name=Angelfire Crusader auto={R}:1/0 text={R}: Angelfire Crusader gets +1/+0 until end of turn. @@ -3380,6 +3469,13 @@ mana={5} type=Artifact [/card] [card] +name=Angelic Accord +auto=@each endofturn restriction{compare(lifegain)~morethan~3}:token(Angel,creature angel,4/4,white,flying) controller +text=At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. +mana={3}{W} +type=Enchantment +[/card] +[card] name=Angelic Arbiter abilities=flying auto=@movedTo(*|opponentstack):lord(creature|opponentBattlefield) cantattack @@ -3843,6 +3939,16 @@ mana={W} type=Instant [/card] [card] +name=Anowon, the Ruin Sage +auto=@each my upkeep:ability$!sacrifice notatarget(creature[-vampire]|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature[-vampire]|mybattlefield)!$ opponent +text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature. +mana={3}{B}{B} +type=Legendary Creature +subtype=Vampire Shaman +power=4 +toughness=3 +[/card] +[card] name=Ant Queen auto={1}{G}:token(Insect,Creature Insect, 1/1,green) text={1}{G}: Put a 1/1 green Insect creature token onto the battlefield. @@ -3961,6 +4067,17 @@ power=2 toughness=1 [/card] [card] +name=Anya, Merciless Angel +auto=this(opponentlife < 10) indestructible +auto=this(opponentlife < 10) 3/3 +text=Flying -- Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half his or her starting life total. -- As long as an opponent's life total is less than half his or her starting life total, Anya has indestructible. +mana={3}{R}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=An-Zerrin Ruins auto=chooseatype lord(creature[chosentype]) doesnotuntap chooseend text=As An-Zerrin Ruins enters the battlefield, choose a creature type. -- Creatures of the chosen type don't untap during their controllers' untap steps. @@ -4189,6 +4306,16 @@ power=0 toughness=0 [/card] [card] +name=Aqueous Form +target=creature +auto=@combat(attacking) source(mytgt):name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +auto=teach(creature) unblockable +text=Enchant creature -- Enchanted creature can't be blocked. -- Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) +mana={U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Aquitect's Will target=land auto=transforms((,newability[counter(0/0.1.Flood)],newability[this(counter{0/0.1.Flood}>=1)while becomes(Island)])) forever @@ -4295,6 +4422,18 @@ power=5 toughness=5 [/card] [card] +name=Arbiter of the Ideal +abilities=flying +auto=lord(*[counter{0%0.1.manifestation}]|mybattlefield) transforms((enchantment)) forever +auto=@untapped(this):reveal:1 optionone target(artifact,creature,land|reveal) moveto(mybattlefield) and!(counter(0/0,1,manifestation))! optiononeend optiontwo name(Put on Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend +text=Flying -- Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. +mana={4}{U}{U} +type=Creature +subtype=Sphinx +power=4 +toughness=5 +[/card] +[card] name=Arbor Colossus abilities=reach auto=this(cantargetcard(*[-monstrous]) {3}{G}{G}{G}:becomes(monstrous) forever && counter(1/1,3) && transforms((,newAbility[destroy target(creature[flying]|opponentbattlefield)])) forever @@ -5143,6 +5282,17 @@ text={T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or type=Land [/card] [card] +name=Arjun, the Shifting Flame +abilities=flying +auto=@movedTo(*|mystack):count(type:*:myhand) && all(*|myhand) bottomoflibrary && draw:countedamount +text=Flying -- Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. +mana={4}{U}{R} +type=Legendary Creature +subtype=Sphinx Wizard +power=5 +toughness=5 +[/card] +[card] name=Ark of Blight auto={3}{T}{S}:destroy target(land) text={3}, {T}, Sacrifice Ark of Blight: Destroy target land. @@ -5528,6 +5678,16 @@ mana={2}{RW} type=Instant [/card] [card] +name=Arsenal Thresher +auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[artifact]|myhand) optionone foreach(*[artifact]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. +mana={2}{WB}{U} +type=Artifact Creature +subtype=Construct +power=2 +toughness=2 +[/card] +[card] name=Artful Dodge target=creature auto=unblockable @@ -5855,6 +6015,13 @@ mana={2} type=Artifact [/card] [card] +name=Ashnod's Cylix +auto={3}{T}:target(player) ability$!reveal:3 revealzone(mylibrary) optionone name(Put in library) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in Exile) target(<3>*|reveal) moveto(exile) optiontwoend revealend !$ targetedplayer +text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. +mana={2} +type=Artifact +[/card] +[card] name=Ashnod's Transmogrant auto={T}{S}:target(creature[-artifact]) transforms((artifact)) forever && counter(1/1,1) text={T}: Sacrifice Ashnod's Transmogrant: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types. @@ -6290,6 +6457,15 @@ mana={1}{W} type=Instant [/card] [card] +name=Aura Finesse +target=aura|mybattlefield +auto=transforms((,newability[rehook target(creature)])) forever +auto=draw:1 +text=Attach target Aura you control to target creature. -- Draw a card. +mana={U} +type=Instant +[/card] +[card] name=Aura Flux auto=lord(other enchantment) transforms((,newability[upcost[{2}] sacrifice])) text=Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." @@ -6654,6 +6830,17 @@ power=1 toughness=2 [/card] [card] +name=Avacyn's Collar +auto=teach(creature) 1/0 +auto=teach(creature) vigilance +auto=teach(human) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):token(Spirit Token)])) +auto={2}:equip +text=Equipped creature gets +1/+0 and has vigilance. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {2} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Avacyn's Pilgrim auto={T}:add{W} text={T}: Add {W} to your mana pool. @@ -7285,7 +7472,7 @@ toughness=5 name=Ayli, Eternal Pilgrim abilities=deathtouch auto={1}{S(other creature|myBattlefield)}:name(you gain life) life:storedtoughness controller -auto={1}{b}{S(other creature|myBattlefield)}:if compare(lifetotal)~morethan~29 then moveto(exile) target(*[-land]) +auto=this(controllerlife > 29) transforms((,newability[{1}{w}{b}{S(other creature|myBattlefield)}:moveto(exile) target(*[-land])])) text=Deathtouch -- {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. -- {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total. mana={W}{B} type=Legendary Creature @@ -7756,6 +7943,17 @@ power=1 toughness=1 [/card] [card] +name=Baleful Force +auto=@each my upkeep:draw:1 && life:-1 +auto=@each opponent upkeep:draw:1 && life:-1 +text=At the beginning of each upkeep, you draw a card and you lose 1 life. +mana={5}{B}{B}{B} +type=Creature +subtype=Elemental +power=7 +toughness=7 +[/card] +[card] name=Baleful Stare target=opponent auto=foreach(mountain|opponenthand) draw:1 @@ -7998,6 +8196,21 @@ power=5 toughness=5 [/card] [card] +name=Bane of Progress +auto=count(type:artifact:battlefield) +auto=all(artifact|battlefield) destroy +auto=counter(1/1,1,countedamountminustype:artifact:battlefieldminusend) +auto=count(type:enchantment:battlefield) +auto=all(enchantment|battlefield) destroy +auto=counter(1/1,1,countedamountminustype:enchantment:battlefieldminusend) +text=When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. +mana={4}{G}{G} +type=Creature +subtype=Elemental +power=2 +toughness=2 +[/card] +[card] name=Bane of the Living facedown={3} autofacedown={X}{B}{B}:morph @@ -8500,6 +8713,16 @@ mana={4} type=Artifact [/card] [card] +name=Barrow Ghoul +auto=upcost[{l2e}] sacrifice +text=At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. +mana={1}{B} +type=Creature +subtype=Zombie +power=4 +toughness=4 +[/card] +[card] name=Bartel Runeaxe abilities=vigilance auto=cantbetargetof(aura) @@ -8582,6 +8805,26 @@ mana={3} type=Artifact [/card] [card] +name=Basandra, Battle Seraph +auto=while(restriction{combatbeginsonly}) maxCast(*)0 opponent +auto=while(restriction{attackersonly}) maxCast(*)0 opponent +auto=while(restriction{blockersonly}) maxCast(*)0 opponent +auto=while(restriction{combatdamageonly}) maxCast(*)0 opponent +auto=while(restriction{combatendsonly}) maxCast(*)0 opponent +auto=while(restriction{combatbeginsonly}) maxCast(*)0 controller +auto=while(restriction{attackersonly}) maxCast(*)0 controller +auto=while(restriction{blockersonly}) maxCast(*)0 controller +auto=while(restriction{combatdamageonly}) maxCast(*)0 controller +auto=while(restriction{combatendsonly}) maxCast(*)0 controller +auto={r}:target(creature) mustattack +text=Flying -- Players can't cast spells during combat. -- {R}: Target creature attacks this turn if able. +mana={3}{R}{W} +type=Legendary Creature +subtype=Angel +power=4 +toughness=4 +[/card] +[card] name=Bash to Bits target=artifact auto=destroy @@ -8995,6 +9238,16 @@ power=2 toughness=2 [/card] [card] +name=Battlewise Hoplite +auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) && name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={W}{U} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Battlewise Valor target=creature auto=+2/+2 ueot @@ -9636,6 +9889,16 @@ power=1 toughness=1 [/card] [card] +name=Benevolent Offering +auto=token(spirit token)*3 controller +auto=token(spirit token)*3 opponent +auto=life:type:creature:mybattlefield controller +auto=life:type:creature:opponentbattlefield opponent +text=Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield. -- Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls. +mana={3}{W} +type=Instant +[/card] +[card] name=Benthic Behemoth abilities=islandwalk text=Islandwalk @@ -10003,6 +10266,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Bitter Revelation +auto=reveal:4 optionone name(Get 2 card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed choice life:-2 afterrevealedend revealend +text=Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. +mana={3}{B} +type=Sorcery +[/card] +[card] name=Bitterblossom auto=@each my upkeep:life:-1 controller auto=@each my upkeep:token(Faerie,creature faerie rogue,1/1,flying black) @@ -10023,6 +10293,15 @@ power=1 toughness=2 [/card] [card] +name=Bituminous Blast +target=creature +auto=damage:4 +autostack=if casted(this) then cascade:plibrarycount +text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Bituminous Blast deals 4 damage to target creature. +mana={3}{B}{R} +type=Instant +[/card] +[card] name=Black Carriage abilities=trample,doesnotuntap auto={S(creature|myBattlefield)}:untap myUpkeepOnly @@ -10355,6 +10634,14 @@ mana={8}{R} type=Sorcery [/card] [card] +name=Blast of Genius +auto=draw:3 +auto=name(Discard) target(*|myhand) transforms((,newability[choice name(creature) damage:manacost target(creature)],newability[choice name(player) damage:manacost target(player)],newability[all(this) reject])) forever +text=Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. +mana={4}{U}{R} +type=Sorcery +[/card] +[card] name=Blasted Landscape auto={T}:Add{1} autohand=__CYCLING__({2}) @@ -10407,6 +10694,16 @@ mana={4}{U}{U}{U} type=Sorcery [/card] [card] +name=Blaze Commando +auto=@damaged(creature,player) from(instant,sorcery|mybattlefield,mystack,mygraveyard,mylibrary,myexile):token(Soldier,Creature Soldier,1/1,red,white,haste)*2 +text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. +mana={3}{R}{W} +type=Creature +subtype=Minotaur Soldier +power=5 +toughness=3 +[/card] +[card] name=Blaze target=creature,player auto=damage:X @@ -11770,6 +12067,17 @@ power=2 toughness=1 [/card] [card] +name=Bloodspore Thrinax +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) +auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1,1) all(trigger) +text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=2 +toughness=2 +[/card] +[card] name=Bloodstained Mire auto={L}{T}{S}:moveTo(myBattlefield) target(swamp,mountain|mylibrary) text={T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library. @@ -13195,6 +13503,17 @@ power=4 toughness=4 [/card] [card] +name=Brago, King Eternal +abilities=flying +auto=@combatdamaged(player) from(this):target(*[-land]|mybattlefield) (blink) +text=Flying -- Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. +mana={2}{W}{U} +type=Legendary Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] name=Braid of Fire auto=@each my upkeep:counter(0/0,1,Age) && all(this) transforms((,newability[choice sacrifice],newability[choice thisforeach(counter{0/0.1.Age}) add{R}])) text=Cumulative upkeep - Add {R} to your mana pool. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) @@ -13336,6 +13655,16 @@ power=0 toughness=3 [/card] [card] +name=Bramble Elemental +auto=@targeted(this) from(aura):token(Saproling,Creature Saproling,1/1,green)*2 +text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield. +mana={3}{G}{G} +type=Creature +subtype=Elemental +power=4 +toughness=4 +[/card] +[card] name=Bramblecrush target=*[-creature] auto=destroy @@ -13560,6 +13889,16 @@ power=3 toughness=2 [/card] [card] +name=Breaching Leviathan +auto=if casted(this) then all(creature[-blue]) freeze +text=When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. +mana={7}{U}{U} +type=Creature +subtype=Leviathan +power=9 +toughness=9 +[/card] +[card] name=Break Asunder target=artifact,enchantment auto=destroy @@ -14015,6 +14354,17 @@ power=4 toughness=4 [/card] [card] +name=Brisela Voice of Nightmares +auto=meldfrom(Gisela the Broken Blade|Bruna the Fading Light) +abilities=flying, first strike, vigilance, lifelink +auto=maxcast(*[manacost<4])0 opponent +text=Flying, first strike, vigilance, lifelink -- Your opponents can't cast spells with converted mana cost 3 or less. +type=Legendary Creature +subtype=Eldrazi Angel +power=9 +toughness=10 +[/card] +[card] name=Brittle Effigy auto={4}{T}:moveTo(exile) target(creature) && moveTo(exile) all(this) text={4},{T}, exile Brittle Effigy: Exile target creature. @@ -14231,6 +14581,17 @@ mana={2}{U}{U} type=Enchantment [/card] [card] +name=Bruna the Fading Light +abilities=flying, vigilance +auto=if casted(this) then may moveTo(mybattlefield) target(creature[angel;human]|mygraveyard) +text=When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. -- Flying, vigilance -- (Melds with Gisela, the Broken Blade.) +mana={5}{W}{W} +type=Legendary Creature +subtype=Angel Horror +power=5 +toughness=7 +[/card] +[card] name=Bruna, Light of Alabaster abilities=flying,vigilance auto=@combat(attacking,blocking) source(this):may name(attach auras) notatarget(aura|battlefield,myhand,mygraveyard) newtarget @@ -14310,7 +14671,7 @@ type=Instant [card] name=Brute Strength target=creature -auto=+3/+1 ueot +auto=3/1 ueot auto=trample ueot text=Target creature gets +3/+1 and gains trample until end of turn. mana={1}{R} @@ -14342,6 +14703,13 @@ mana={2} type=Artifact [/card] [card] +name=Bubbling Muck +auto=emblem transforms((,newability[lord(Swamp) produceextra:{B}])) ueot +text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces). +mana={B} +type=Sorcery +[/card] +[card] name=Budoka Gardener doublefaced=kamiflip auto={T}:all(this) transforms((,newability[if type(land|mybattlefield)~morethan~9 then flip(Dokai, Weaver of Life)],newability[may moveto(mybattlefield) notatarget(land|myhand)],newability[@movedto(land|mybattlefield) restriction{type:land:mybattlefield~morethan~9}:flip(Dokai, Weaver of Life)])) @@ -14580,6 +14948,15 @@ mana={R} type=Sorcery [/card] [card] +name=Burning of Xinye +auto=ability$!destroy notatarget(<4>land|mybattlefield)!$ controller +auto=target(opponent) ability$!destroy notatarget(<4>land|mybattlefield)!$ targetedplayer +auto=all(creature) damage:4 +text=You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature. +mana={4}{R}{R} +type=Sorcery +[/card] +[card] name=Burning Oil target=creature[attacking;blocking] auto=damage:3 @@ -15111,6 +15488,17 @@ power=1 toughness=4 [/card] [card] +name=Caldera Hellion +auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) +auto=all(creature) damage:3 +text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. +mana={3}{R}{R} +type=Creature +subtype=Hellion +power=3 +toughness=3 +[/card] +[card] name=Caldera Kavu auto={1}{B}:1/1 auto={G}:activatechooseacolor all(this) becomes(,chosencolor) ueot activatechooseend @@ -15181,8 +15569,7 @@ type=Enchantment [/card] [card] name=Call the Gatewatch -auto=moveto(myhand) -target=*[planeswalker]|mylibrary +auto=moveto(myhand) notatarget(*[planeswalker]|mylibrary) text=Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. mana={2}{W} type=Sorcery @@ -15647,6 +16034,7 @@ type=Sorcery [card] name=Captain's Claws auto={1}:equip +auto=teach(creature) 1/0 auto=@combat(attacking) source(mytgt):token(Kor Ally,Creature Kor Ally,1/1,white,battleready) text=Equipped creature gets +1/+0. -- Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking. -- Equip {1} mana={2} @@ -16819,6 +17207,18 @@ power=3 toughness=3 [/card] [card] +name=Centaur Vinecrasher +abilities=trample +auto=counter(1/1,1,type:land:graveyard) +autograveyard=@movedto(land|graveyard):pay({G}{G}) moveto(ownerhand) +text=Trample -- Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards. -- Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand. +mana={3}{G} +type=Creature +subtype=Plant Centaur +power=1 +toughness=1 +[/card] +[card] name=Centaur's Herald auto={2}{G}{S}:token(Centaur,Creature Centaur,3/3,green) text={2}{G}, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield. @@ -17142,6 +17542,19 @@ power=2 toughness=2 [/card] [card] +name=Chalice of Death +auto={t}:target(player) life:-5 +text={T}: Target player loses 5 life. +type=Artifact +[/card] +[card] +name=Chalice of Life +auto={t}:life:1 $$ if compare(lifetotal)~morethan~29 then flip(Chalice of Death) +text={T}: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life. +mana={3} +type=Artifact +[/card] +[card] name=Chalice of the Void auto=counter(0/0,xx,Charge) auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@movedTo(*[manacost=0]|stack):choice fizzle all(*[manacost=0]|stack)])) @@ -17238,6 +17651,17 @@ power=3 toughness=2 [/card] [card] +name=Champion of Lambholt +auto=lord(creature[power*|reveal) bottomoflibrary optiontwoend revealend +text=Flying -- Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) +mana={3}{U} +type=Creature +subtype=Siren +power=3 +toughness=2 +[/card] +[card] name=Chorus of Woe auto=lord(creature|myBattlefield) 1/0 text=Creatures you control get +1/+0 until end of turn. @@ -18406,6 +18852,16 @@ power=0 toughness=1 [/card] [card] +name=Cinder Seer +auto={2}{r}{t}:Reveal:type:*:myhand revealzone(myhand) revealtype(*[red]|myhand) optionone target(creature,player) damage:type:*[red]:reveal optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend +text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way. +mana={3}{R} +type=Creature +subtype=Human Wizard +power=1 +toughness=1 +[/card] +[card] name=Cinder Shade auto={B}:1/1 auto={R}{S}:target(creature) dynamicability! @@ -19847,6 +20303,13 @@ mana={R}{S(creature|mybattlefield)} type=Instant [/card] [card] +name=Collected Company +auto=name(Look) reveal:6 optionone name(Get 2 cards) target(<2>creature[manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend +text=Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. +mana={3}{G} +type=Instant +[/card] +[card] name=Collective Blessing auto=lord(creature|mybattlefield) 3/3 text=Creatures you control get +3/+3. @@ -20982,7 +21445,7 @@ toughness=4 [card] name=Corpse Churn auto=deplete:3 controller -auto=ability$!name(return creature from graveyard) target(<2>*|mygraveyard) moveTo(myhand)!$ controller +auto=ability$!name(return creature from graveyard) notatarget(creature|mygraveyard) moveTo(myhand)!$ controller text=Put the top three cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. mana={1}{B} type=Instant @@ -21127,17 +21590,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Corrupted Crossroads -auto={t}:add{c} -auto={L}{T}:Add{W} -auto={L}{T}:Add{U} -auto={L}{T}:Add{B} -auto={L}{T}:Add{R} -auto={L}{T}:Add{G} -text={T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid. -type=Land -[/card] -[card] name=Corrupted Grafstone auto=tap(noevent) auto=aslongas(*[green]|mygraveyard)~morethan~0 {T}:add{G} @@ -22845,6 +23297,14 @@ power=2 toughness=2 [/card] [card] +name=Culling Mark +target=creature +auto=mustblock ueot +text=Target creature blocks this turn if able. +mana={2}{G} +type=Sorcery +[/card] +[card] name=Culling Scales auto=@each my upkeep:destroy target(*[-land&manacost=convertedcost:lowest:*[-land]:battlefield]) text=At the beginning of your upkeep, destroy target nonland permanent with the lowest converted mana cost. (If two or more permanents are tied for lowest cost, target any one of them.) @@ -22933,6 +23393,16 @@ power=4 toughness=4 [/card] [card] +name=Cunning Lethemancer +auto=@each my upkeep:name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +text=At the beginning of your upkeep, each player discards a card. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Cunning Sparkmage abilities=haste auto={T}:damage:1 target(creature,player) @@ -23171,6 +23641,17 @@ mana={2} type=Artifact [/card] [card] +name=Custodi Soulbinders +auto=counter(1/1,1,type:other creature:battlefield) +auto={2}{w}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white flying) +text=Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. +mana={3}{W} +type=Creature +subtype=Human Cleric +power=0 +toughness=0 +[/card] +[card] name=Custodian of the Trove abilities=defender auto=tap(noevent) @@ -23235,7 +23716,7 @@ type=Instant [card] name=Cyclone Sire abilities=flying,haste -auto=@movedTo(this|graveyard) from(battlefield):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1,3)],newability[haste])) forever +auto=@movedTo(this|graveyard) from(battlefield):may target(land|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],newability[haste])) forever text=Flying -- When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land. mana={4}{U} type=Creature @@ -23372,6 +23853,17 @@ power=0 toughness=0 [/card] [card] +name=Dack's Duplicate +auto=transforms((,newability[lord(this) dethrone],newability[lord(this) haste])) forever +auto=may copy NotATarget(creature) +text=You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) +mana={2}{U}{R} +type=Creature +subtype=Shapeshifter +power=0 +toughness=0 +[/card] +[card] name=Daggerback Basilisk abilities=deathtouch text=Deathtouch @@ -24583,6 +25075,14 @@ power=2 toughness=2 [/card] [card] +name=Daxos's Torment +auto=transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot +auto=@movedTo(enchantment|myBattlefield):transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot +text=Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn. +mana={3}{B} +type=Enchantment +[/card] +[card] name=Day of Destiny auto=lord(creature[legendary]|myBattlefield) 2/2 text=Legendary creatures you control get +2/+2. @@ -24772,6 +25272,13 @@ power=1 toughness=2 [/card] [card] +name=Deadly Tempest +auto=all(creature) transforms((,newability[@movedto(nonbattlezone):damage:1 controller],newability[destroy])) ueot oneshot +text=Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way. +mana={4}{B}{B} +type=Sorcery +[/card] +[card] name=Deadly Wanderings auto=aslongas(creature|mybattlefield) lord(creature|mybattlefield) 2/0 <2 auto=aslongas(creature|mybattlefield) lord(creature|mybattlefield) deathtouch <2 @@ -25397,6 +25904,18 @@ mana={2}{B} type=Sorcery [/card] [card] +name=Decimator of the Provinces +abilities=haste, trample +auto=if casted(this) then all(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) ueot +text=Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. -- Trample, haste +mana={10} +other={emerge}{6}{G}{G}{G} name(Emerge) +type=Creature +subtype=Eldrazi Boar +power=7 +toughness=7 +[/card] +[card] name=Decimator Web auto={4}{T}:life:-2 opponent && alterpoison:1 opponent && deplete:6 opponent text={4}, {T}: Target opponent loses 2 life, gets a poison counter, then puts the top six cards of his or her library into his or her graveyard. @@ -26024,6 +26543,13 @@ mana={0} type=Artifact [/card] [card] +name=Delirium Skeins +auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(<3>*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(<3>*|myhand) reject!$ opponent])) ueot +text=Each player discards three cards. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Delirium target=creature|opponentbattlefield auto=tap @@ -26317,6 +26843,13 @@ mana={1}{G} type=Enchantment [/card] [card] +name=Dense Foliage +auto=lord(creature) cantbetargetof(instant,sorcery) +text=Creatures can't be the targets of spells. +mana={2}{G} +type=Enchantment +[/card] +[card] name=Deny Existence target=creature|stack auto=fizzleto(exile) @@ -26342,6 +26875,13 @@ mana={7}{U}{U} type=Sorcery [/card] [card] +name=Deploy to the Front +auto=token(Soldier,Creature Soldier,1/1,white)*type:creature:battlefield +text=Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield. +mana={5}{W}{W} +type=Sorcery +[/card] +[card] name=Deprive target=*|stack auto=fizzle @@ -27843,6 +28383,17 @@ mana={3}{U} type=Sorcery [/card] [card] +name=Distended Mindbender +auto=if casted(this) then choice name(discard opponent) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discard 3 or less) target(<1>*[manacost<4]]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*[manacost>3]]|reveal) moveto(ownerhand) and!(reject)! optiontwoend afterrevealed all(*|reveal) moveto(ownerhand) afterrevealedend revealend +text=Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards. +mana={8} +other={emerge}{5}{B}{B} name(Emerge) +type=Creature +subtype=Eldrazi Insect +power=5 +toughness=5 +[/card] +[card] name=Distorting Lens auto={T}:activatechooseacolor target(*) becomes(,chosencolor) ueot activatechooseend text={T}: Target permanent becomes the color of your choice until end of turn. @@ -27999,6 +28550,16 @@ mana={3}{W} type=Instant [/card] [card] +name=Diviner Spirit +auto=@combatdamaged(player) from(this):draw:thatmuch controller && draw:thatmuch opponent +text=Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. +mana={4}{U} +type=Creature +subtype=Spirit +power=2 +toughness=4 +[/card] +[card] name=Diviner's Wand auto={3}:equip auto=@drawof(player):1/1 ueot @@ -29028,6 +29589,17 @@ mana={3} type=Artifact [/card] [card] +name=Drakestown Forgotten +auto=counter(1/1,1,type:creature:graveyard) +auto={2}{b}{C(1/1,-1)}:target(creature) -1/-1 ueot +text=Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. +mana={4}{B} +type=Creature +subtype=Zombie +power=0 +toughness=0 +[/card] +[card] name=Drakewing Krasis abilities=flying,trample text=Flying, trample @@ -30012,6 +30584,18 @@ power=1 toughness=3 [/card] [card] +name=Drownyard Behemoth +abilities=flash +auto=opponentshroud ueot +text=Flash (You may cast this spell any time you could cast an instant.) -- Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. +mana={9} +other={emerge}{7}{U} name(Emerge) +type=Creature +subtype=Eldrazi Crab +power=5 +toughness=7 +[/card] +[card] name=Drownyard Explorers auto=token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller text=When Drownyard Explorers enters the battlefield, investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.") @@ -30952,6 +31536,17 @@ mana={1}{W} type=Enchantment [/card] [card] +name=Earsplitting Rats +auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot +auto={discard(*|myhand)}:regenerate +text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. +mana={3}{B} +type=Creature +subtype=Rat +power=2 +toughness=1 +[/card] +[card] name=Earth Elemental mana={3}{R}{R} type=Creature @@ -31548,6 +32143,18 @@ power=2 toughness=2 [/card] [card] +name=Elder Deep-Fiend +abilities=flash +auto=if casted(this) then target(*|battlefield) tap +text=Flash -- Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Elder Deep-Fiend, tap up to four target permanents. +mana={8} +other={emerge}{5}{U}{U} name(Emerge) +type=Creature +subtype=Eldrazi Octopus +power=5 +toughness=6 +[/card] +[card] name=Elder Druid auto={3}{G}{T}:tap target(creature,artifact,land) auto={3}{G}{T}:untap target(creature,artifact,land) @@ -31627,8 +32234,7 @@ toughness=7 [/card] [card] name=Eldrazi Aggressor -abilities=haste -auto=aslongas(creature[colorless]|myBattlefield) haste +auto=aslongas(other creature[colorless]|myBattlefield) haste text=Devoid (This card has no color.) -- Eldrazi Aggressor has haste as long as you control another colorless creature. mana={2}{R} abilities=devoid @@ -31660,7 +32266,7 @@ toughness=9 [/card] [card] name=Eldrazi Displacer -auto={c}{2}:target(creature) (blink) and!(tap(noevent))! +auto={2}{C}:target(other creature) moveto(exile) and!( moveto(ownerbattlefield) and!(tap(noevent))! )! text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.) mana={2}{W} abilities=devoid @@ -31683,7 +32289,7 @@ type=Artifact [card] name=Eldrazi Obligator abilities=haste -auto=pay({1}{c}) ability$!name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once !$ controller +auto=pay({1}{C}) activate target(creature|battlefield) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],newability[haste])) forever )! text=Devoid (This card has no color.) -- When you cast Eldrazi Obligator, you may pay {1}{C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.) -- Haste mana={2}{R} abilities=devoid @@ -32687,7 +33293,7 @@ subtype=Aura name=Embodiment of Fury abilities=trample auto=lord(creature[land]|mybattlefield) trample -auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Land Creature,3/3,newability[haste])) ueot +auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot text=Trample -- Land creatures you control have trample. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. mana={3}{R} type=Creature @@ -32699,7 +33305,7 @@ toughness=3 name=Embodiment of Insight abilities=vigilance auto=lord(creature[land]|mybattlefield) vigilance -auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Land Creature,3/3,newability[haste])) ueot +auto=@movedTo(land|mybattlefield):target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,newability[haste])) ueot text=Vigilance -- Land creatures you control have vigilance. -- Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. mana={4}{G} type=Creature @@ -33065,9 +33671,9 @@ toughness=5 [/card] [card] name=Endbringer -auto=@each upkeep:untap all(this) +auto=@each upkeep:untap auto={t}:damage:1 target(creature,player) -auto={c}{t}:target(creature) transforms((,newability[cantattack ueot],newability[cantblock ueot])) ueot +auto={c}{t}:target(creature) transforms((,newability[cantattack],newability[cantblock])) ueot auto={c}{c}{t}:draw:1 text=Untap Endbringer during each other player's untap step. -- {T}: Endbringer deals 1 damage to target creature or player. -- {C}, {T}: Target creature can't attack or block this turn. -- {C}{C}, {T}: Draw a card. mana={5}{C} @@ -34294,6 +34900,17 @@ mana={2}{R}{R} type=Sorcery [/card] [card] +name=Eternal Scourge +autoexile={3}:castcard(normal) +auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):all(this) moveto(exile) +text=You may cast Eternal Scourge from exile. -- When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge. +mana={3} +type=Creature +subtype=Eldrazi Horror +power=3 +toughness=3 +[/card] +[card] name=Eternal Thirst target=creature auto=teach(creature) lifelink @@ -34498,6 +35115,15 @@ mana={1}{W}{U}{B} type=Artifact [/card] [card] +name=Eunuchs' Intrigues +target=opponent +auto=all(creature|opponentbattlefield) cantblock ueot +auto=ability$!name(Which creature can block) target(creature|mybattlefield) -cantblock ueot!$ targetedplayer +text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. +mana={2}{R} +type=Sorcery +[/card] +[card] name=Evacuation auto=moveTo(ownerhand) all(creature) text=Return all creatures to their owners' hands. @@ -35128,6 +35754,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Extract from Darkness +auto=all(player) deplete:2 +auto=moveto(mybattlefield) target(creature|mygraveyard) +text=Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control. +mana={3}{U}{B} +type=Sorcery +[/card] +[card] name=Extract target=player auto=moveto(exile) target(*|targetedpersonslibrary) @@ -35197,6 +35831,15 @@ mana={B} type=Instant [/card] [card] +name=Eye of Doom +auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ controller +auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ opponent +auto={2}{t}{s}:all(*[counter{0/0.1.doom}]) destroy +text=When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. -- {2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it. +mana={4} +type=Artifact +[/card] +[card] name=Eye of Nowhere target=* auto=moveTo(ownerhand) @@ -35661,6 +36304,8 @@ name=Fall of the Titans other={x}{R} name(surge) target=creature,player otherrestriction=thisturn(*|mystack)~morethan~0 +auto=paidmana damage:XX +auto=alternative damage:X text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players. mana={X}{X}{R} type=Instant @@ -36135,6 +36780,50 @@ power=3 toughness=4 [/card] [card] +name=Fated Conflagration +target=creature,planeswalker +auto=damage:5 +auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={1}{R}{R}{R} +type=Instant +[/card] +[card] +name=Fated Infatuation +target=creature|mybattlefield +auto=clone +auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={U}{U}{U} +type=Instant +[/card] +[card] +name=Fated Intervention +auto=token(Centaur,Enchantment Creature Centaur,3/3,green)*2 controller +auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={2}{G}{G}{G} +type=Instant +[/card] +[card] +name=Fated Retribution +auto=all(creature,planeswalker) destroy +auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={4}{W}{W}{W} +type=Instant +[/card] +[card] +name=Fated Return +target=creature|mygraveyard +auto=moveto(mybattlefield) +auto=transforms((,indestructible)) forever +auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend +text=Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) +mana={4}{B}{B}{B} +type=Instant +[/card] +[card] name=Fatestitcher auto={T}:Tap target(other *) auto={T}:Untap target(other *) @@ -36450,6 +37139,16 @@ mana={1}{W} type=Instant [/card] [card] +name=Feldon of the Third Path +auto={2}{r}{t}:target(creature|mygraveyard) clone with(treason,haste) addtype(artifact) +text={2}{R}, {T}: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. +mana={1}{R}{R} +type=Legendary Creature +subtype=Human Artificer +power=2 +toughness=3 +[/card] +[card] name=Feldon's Cane auto={T}{E}:moveto(myLibrary) all(*|myGraveyard) && shuffle text={T}, Exile Feldon's Cane: Shuffle your graveyard into your library. @@ -36507,6 +37206,17 @@ power=4 toughness=6 [/card] [card] +name=Fell Shepherd +auto=@combatdamaged(player) from(this):may name(Get All Creatures) moveto(myhand) all(creature[fresh]|mygraveyard) +auto={b}{s(creature|mybattlefield)}:target(creature) -2/-2 ueot +text=Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. -- {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn. +mana={5}{B}{B} +type=Creature +subtype=Avatar +power=8 +toughness=6 +[/card] +[card] name=Fellwar Stone auto=this(variable{olandg}>0) {t}:add{g} auto=this(variable{olandu}>0) {t}:add{u} @@ -37075,6 +37785,19 @@ power=1 toughness=3 [/card] [card] +name=Fiendslayer Paladin +abilities=first strike, lifelink +auto=cantbetargetof(instant[black;red]|opponenthand,opponentgraveyard,opponentstack) +auto=cantbetargetof(sorcery[black;red]|opponenthand,opponentgraveyard,opponentstack) +auto=cantbetargetof(artifact) +text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control. +mana={1}{W}{W} +type=Creature +subtype=Human Knight +power=2 +toughness=2 +[/card] +[card] name=Fierce Empath auto=may moveTo(myhand) target(creature[manacost>=6]|mylibrary) text=When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or more, reveal it, put it into your hand, then shuffle your library. @@ -37545,6 +38268,16 @@ power=1 toughness=1 [/card] [card] +name=Firehoof Cavalry +auto={3}{R}:+2/0 ueot && trample ueot +text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. +mana={W} +type=Creature +subtype=Human Berserker +power=1 +toughness=1 +[/card] +[card] name=Fire-Lit Thicket auto={T}:Add{1} auto={RG}{T}:Add{R}{R} @@ -37881,7 +38614,7 @@ type=Sorcery [card] name=Flameblade Angel abilities=flying -auto=@damaged(controller) from(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile,opponenthand):may damage:1 opponent +auto=@damageof(player) from(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile,opponenthand):may damage:1 opponent auto=@damaged(*|mybattlefield) from(*|opponentbattlefield,opponentstack,opponentgraveyard,opponentlibrary,opponentexile,opponenthand):may damage:1 opponent text=Flying -- Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. mana={4}{R}{R} @@ -37987,6 +38720,15 @@ power=1 toughness=1 [/card] [card] +name=Flamekin Village +auto=tap(noevent) +auto=aslongas(Elemental|myHand) untap +auto={T}:Add{r} +auto={r}{t}:target(creature) haste ueot +text=As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {R}, {T}: Target creature gains haste until end of turn. +type=Land +[/card] +[card] name=Flame-Kin War Scout auto=@movedto(creature|battlefield):all(trigger[to]) damage:4 && sacrifice all(this) text=When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature. @@ -38078,6 +38820,17 @@ power=2 toughness=2 [/card] [card] +name=Flamewright +auto={1}{t}:token(Construct,Construct artifact creature,1/1,defender) +auto={t}{s(creature[defender]|mybattlefield)}:damage:1 target(creature,player) +text={1}, {T}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player. +mana={R}{W} +type=Creature +subtype=Human Artificer +power=1 +toughness=1 +[/card] +[card] name=Flaming Sword abilities=flash target=creature @@ -38190,7 +38943,7 @@ toughness=2 [card] name=Flayer Drone abilities=first strike -auto=@movedto(creature[colorless]|battlefield):target(opponent) life:-1 +auto=@movedto(other creature[colorless]|battlefield):target(opponent) life:-1 text=Devoid (This card has no color.) -- First strike -- Whenever another colorless creature enters the battlefield under your control, target opponent loses 1 life. mana={1}{B}{R} abilities=devoid @@ -38407,6 +39160,18 @@ power=1 toughness=1 [/card] [card] +name=Flesh Carver +abilities=Intimidate +auto={1}{b}{s(other creature|mybattlefield)}:counter(1/1,2) +auto=@movedTo(this|graveyard) from(myBattlefield):token(Carvers Masterpeice,Horror creature,p/p,black) +text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver. -- When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power. +mana={2}{B} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Flesh Reaver auto=@damaged(creature) from(this):damage:thatmuch controller auto=@damagefoeof(player) from(this):damage:thatmuch controller @@ -39252,6 +40017,14 @@ power=1 toughness=2 [/card] [card] +name=Forbidden Alchemy +flashback={6}{B} +auto=reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend +text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -- Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) +mana={2}{U} +type=Instant +[/card] +[card] name=Forbidden Crypt abilities=mygraveexiler auto=replacedraw if type(*|mygraveyard)~morethan~0 then moveto(ownerhand) notatarget(*|mygraveyard) else wingame opponent @@ -41646,7 +42419,7 @@ type=Land [card] name=General Tazri auto=may moveto(myhand) target(ally|mylibrary) -auto={W}{U}{B}{R}{G}:transforms((,newability[aslongas(ally[green]|mybattlefield) 1/1 ueot],newability[aslongas(ally[red]|mybattlefield) 1/1 ueot],newability[aslongas(ally[black]|mybattlefield) 1/1 ueot],newability[aslongas(ally[blue]|mybattlefield) 1/1 ueot],newability[aslongas(ally[white]|mybattlefield) 1/1 ueot])) ueot +auto={W}{U}{B}{R}{G}:name(+X/+X) aslongas(ally[white]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[blue]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[black]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[red]|myBattlefield) 1/1 all(ally|mybattlefield) && aslongas(ally[green]|myBattlefield) 1/1 all(ally|mybattlefield) text=When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library. -- {W}{U}{B}{R}{G}: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures. mana={4}{W} type=Legendary Creature @@ -42768,7 +43541,8 @@ subtype=Aura name=Gift of Tusks target=creature auto=ueot loseabilities -auto=ueot transforms((Elephant creature,setpower=3,settoughness=3,green)) +auto=ueot transforms((,setpower=3,settoughness=3)) +auto=ueot transforms((Elephant,green)) text=Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3. mana={U} type=Instant @@ -43862,7 +44636,7 @@ toughness=2 [card] name=Goblin Dark-Dwellers abilities=menace -auto=may name(cast card) castcard(normal) target(*[instant,sorcery,manacost <=3]|mygraveyard) and!(transforms((,newability[exiledeath])) forever)! +auto=may name(cast card) castcard(normal) target(instant,sorcery[manacost<=3]|mygraveyard) and!(transforms((,newability[exiledeath])) forever)! text=Menace -- When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead. mana={3}{R}{R} type=Creature @@ -48424,7 +49198,7 @@ toughness=5 [/card] [card] name=Harvester Troll -auto=may name(Troll Sacrifice) sacrifice notatarget(creature,land|mybattlefield) && transforms((,newability[counter(1/1,1) all(this)])) forever +auto=may name(Sacrifice Creature or Land) sacrifice notatarget(other *[creature;land]|mybattlefield) and!( all(this) counter(1/1,2) )! text=When Harvester Troll enters the battlefield, you may sacrifice a creature or land. If you do, put two +1/+1 counters on Harvester Troll. mana={3}{G} type=Creature @@ -48660,7 +49434,7 @@ toughness=5 [/card] [card] name=Havoc Sower -auto={1}{c}:+2/+1 ueot +auto={1}{c}:2/1 ueot text=Devoid (This card has no color.) -- {1}{C}: Havoc Sower gets +2/+1 until end of turn. ({C} represents colorless mana.) mana={3}{B} abilities=devoid @@ -50430,7 +51204,7 @@ type=Enchantment name=Hissing Quagmire auto={t}:add{b} auto={t}:add{g} -auto={1}{B}{G}:all(this) transforms((Elemental Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot +auto={1}{B}{G}:transforms((Elemental Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot auto=tap(noevent) text=Hissing Quagmire enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -- {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. type=Land @@ -54632,7 +55406,7 @@ text=Whenever an opponent casts a creature spell, that player loses 2 life unles [/card] [card] name=Isolation Zone -auto=(blink)forsrc target(*[creature,enchantment]|opponentbattlefield) +auto=(blink)forsrc target(*[creature;enchantment]|opponentbattlefield) text=When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) mana={2}{W}{W} type=Enchantment @@ -54660,6 +55434,17 @@ power=3 toughness=3 [/card] [card] +name=It of the Horrid Swarm +auto=if casted(this) then token(Insect,creature insect, 1/1,green)*2 +text=Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast It of the Horrid Swarm, put two 1/1 green Insect creature tokens onto the battlefield. +mana={8} +other={emerge}{6}{G} name(Emerge) +type=Creature +subtype=Eldrazi Insect +power=4 +toughness=4 +[/card] +[card] name=It That Betrays auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent auto=@sacrificed(*[-token]) from(*[-token]|opponentbattlefield):all(trigger[from]) moveto(mybattlefield) @@ -59224,7 +60009,7 @@ toughness=3 [/card] [card] name=Kor Scythemaster -auto=@combat(attacking) source(this):first strike ueot +auto=this(attacking) first strike text=Kor Scythemaster has first strike as long as it's attacking. mana={2}{W} type=Creature @@ -59390,13 +60175,24 @@ toughness=12 [card] name=Kozilek, the Great Distortion abilities=menace -auto=restriction{type(*|myhand)~equalto~0} draw:7 controller -auto=restriction{type(*|myhand)~equalto~1} draw:6 controller -auto=restriction{type(*|myhand)~equalto~2} draw:5 controller -auto=restriction{type(*|myhand)~equalto~3} draw:4 controller -auto=restriction{type(*|myhand)~equalto~4} draw:3 controller -auto=restriction{type(*|myhand)~equalto~5} draw:2 controller -auto=restriction{type(*|myhand)~equalto~6} draw:1 controller +auto=if casted(this) then thisforeach(variable{phandcount}<7) draw:1 +auto={discard(*[manacost=0]|myhand)}:name(X = 0) fizzle target(*[manacost=0]|stack) restriction{type(*[manacost=0]|myhand)~morethan~0,type(*[manacost=0]|stack)~morethan~0} +auto={discard(*[manacost=1]|myhand)}:name(X = 1) fizzle target(*[manacost=1]|stack) restriction{type(*[manacost=1]|myhand)~morethan~0,type(*[manacost=1]|stack)~morethan~0} +auto={discard(*[manacost=2]|myhand)}:name(X = 2) fizzle target(*[manacost=2]|stack) restriction{type(*[manacost=2]|myhand)~morethan~0,type(*[manacost=2]|stack)~morethan~0} +auto={discard(*[manacost=3]|myhand)}:name(X = 3) fizzle target(*[manacost=3]|stack) restriction{type(*[manacost=3]|myhand)~morethan~0,type(*[manacost=3]|stack)~morethan~0} +auto={discard(*[manacost=4]|myhand)}:name(X = 4) fizzle target(*[manacost=4]|stack) restriction{type(*[manacost=4]|myhand)~morethan~0,type(*[manacost=4]|stack)~morethan~0} +auto={discard(*[manacost=5]|myhand)}:name(X = 5) fizzle target(*[manacost=5]|stack) restriction{type(*[manacost=5]|myhand)~morethan~0,type(*[manacost=5]|stack)~morethan~0} +auto={discard(*[manacost=6]|myhand)}:name(X = 6) fizzle target(*[manacost=6]|stack) restriction{type(*[manacost=6]|myhand)~morethan~0,type(*[manacost=6]|stack)~morethan~0} +auto={discard(*[manacost=7]|myhand)}:name(X = 7) fizzle target(*[manacost=7]|stack) restriction{type(*[manacost=7]|myhand)~morethan~0,type(*[manacost=7]|stack)~morethan~0} +auto={discard(*[manacost=8]|myhand)}:name(X = 8) fizzle target(*[manacost=8]|stack) restriction{type(*[manacost=8]|myhand)~morethan~0,type(*[manacost=8]|stack)~morethan~0} +auto={discard(*[manacost=9]|myhand)}:name(X = 9) fizzle target(*[manacost=9]|stack) restriction{type(*[manacost=9]|myhand)~morethan~0,type(*[manacost=9]|stack)~morethan~0} +auto={discard(*[manacost=10]|myhand)}:name(X = 10) fizzle target(*[manacost=10]|stack) restriction{type(*[manacost=10]|myhand)~morethan~0,type(*[manacost=10]|stack)~morethan~0} +auto={discard(*[manacost=11]|myhand)}:name(X = 11) fizzle target(*[manacost=11]|stack) restriction{type(*[manacost=11]|myhand)~morethan~0,type(*[manacost=11]|stack)~morethan~0} +auto={discard(*[manacost=12]|myhand)}:name(X = 12) fizzle target(*[manacost=12]|stack) restriction{type(*[manacost=12]|myhand)~morethan~0,type(*[manacost=12]|stack)~morethan~0} +auto={discard(*[manacost=13]|myhand)}:name(X = 13) fizzle target(*[manacost=13]|stack) restriction{type(*[manacost=13]|myhand)~morethan~0,type(*[manacost=13]|stack)~morethan~0} +auto={discard(*[manacost=14]|myhand)}:name(X = 14) fizzle target(*[manacost=14]|stack) restriction{type(*[manacost=14]|myhand)~morethan~0,type(*[manacost=14]|stack)~morethan~0} +auto={discard(*[manacost=15]|myhand)}:name(X = 15) fizzle target(*[manacost=15]|stack) restriction{type(*[manacost=15]|myhand)~morethan~0,type(*[manacost=15]|stack)~morethan~0} +auto={discard(*[manacost=16]|myhand)}:name(X = 16) fizzle target(*[manacost=16]|stack) restriction{type(*[manacost=16]|myhand)~morethan~0,type(*[manacost=16]|stack)~morethan~0} text=When you cast Kozilek, the Great Distortion, if you have fewer than seven cards in hand, draw cards equal to the difference. -- Menace -- Discard a card with converted mana cost X: Counter target spell with converted mana cost X. mana={8}{C}{C} type=Legendary Creature @@ -59456,7 +60252,7 @@ toughness=4 [/card] [card] name=Kozilek's Shrieker -auto={c}:all(this) menace ueot && +1/0 ueot +auto={c}:1/0 && menace text=Devoid (This card has no color.) -- {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) mana={2}{B} abilities=devoid @@ -60618,6 +61414,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Lashweed Lurker +auto=if casted(this) then target(*[-land]|battlefield) moveto(ownerlibrary) +text=Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library. +mana={8} +other={emerge}{5}{G}{U} name(Emerge) +type=Creature +subtype=Eldrazi Horror +power=5 +toughness=4 +[/card] +[card] name=Lashwrithe auto={p(B)}{p(B)}:equip auto=foreach(swamp|mybattlefield) 1/1 @@ -66605,7 +67412,7 @@ toughness=2 [/card] [card] name=Maw of Kozilek -auto={c}:+2/-2 ueot +auto={c}:2/-2 ueot text=Devoid (This card has no color.) -- {C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.) mana={3}{R} abilities=devoid @@ -68419,7 +69226,7 @@ toughness=2 [card] name=Mindmelter abilities=unblockable -auto={3}{c}:target(opponent) ability$!name(exile card from hand) moveto(exile) target(*|myhand)!$ targetedplayer +auto={3}{c}:target(opponent) ability$!name(exile card from hand) moveto(exile) target(*|myhand)!$ targetedplayer asSorcery text=Devoid (This card has no color.) -- Mindmelter can't be blocked. -- {3}{C}: Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery. ({C} represents colorless mana.) mana={1}{U}{B} abilities=devoid @@ -68945,7 +69752,7 @@ name=Mirrorpool auto={t}:add{c} auto=tap(noevent) auto={2}{c}{t}{s}:name(copy spell) target(instant,sorcery|mystack) castcard(copied noevent) -auto={2}{c}{t}{s}:name(Clone) clone notatarget(creature|mybattlefield) +auto={4}{c}{t}{s}:name(Clone) clone notatarget(creature|mybattlefield) text=Mirrorpool enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}{C}, {T}, Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy. -- {4}{C}, {T}, Sacrifice Mirrorpool: Put a token onto the battlefield that's a copy of target creature you control. type=Land [/card] @@ -69568,6 +70375,17 @@ mana={G} type=Sorcery [/card] [card] +name=Mockery of Nature +auto=if casted(this) then may destroy target(artifact,enchantment) +text=Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Mockery of Nature, you may destroy target artifact or enchantment. +mana={9} +other={emerge}{7}{G} name(Emerge) +type=Creature +subtype=Eldrazi Beast +power=6 +toughness=5 +[/card] +[card] name=Mogg Alarm auto=token(Goblin,Creature Goblin,1/1,red)*2 other={S(mountain|myBattlefield)}{S(mountain|myBattlefield)} name(Sacrifice 2 Mountains) @@ -72399,7 +73217,7 @@ type=Sorcery [card] name=Natural State auto=destroy -target=artifact;enchantment;manacost <=3 +target=artifact,enchantment[manacost<=3] text=Destroy target artifact or enchantment with converted mana cost 3 or less. mana={G} type=Instant @@ -72908,7 +73726,7 @@ toughness=1 name=Needle Spires auto={t}:add{w} auto={t}:add{r} -auto={1}{B}{G}:all(this) transforms((Elemental Creature,setpower=2,settoughness=1,red,white,double strike)) ueot +auto={1}{B}{G}:transforms((Elemental Creature,setpower=2,settoughness=1,red,white,double strike)) ueot auto=tap(noevent) text=Needle Spires enters the battlefield tapped. -- {T}: Add {R} or {W} to your mana pool. -- {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. type=Land @@ -74174,12 +74992,6 @@ mana={4}{G} type=Sorcery [/card] [card] -name=Nissa's Judgment -text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature. -mana={4}{G} -type=Sorcery -[/card] -[card] name=Nissa's Pilgrimage auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot else name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot text=Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two. @@ -81605,8 +82417,9 @@ type=Sorcery [/card] [card] name=Press into Service -auto=target(other creature|battlefield) counter(1/1,1) -auto=choice ability$!name(gain control) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot once !$ controller +target=creature|battlefield +auto=moveto(mybattlefield) and!(transforms((,newability[phaseaction[endofturn sourceinplay] moveTo(previousbattlefield)],newability[untap],haste)) ueot)! +auto=target(creature|battlefield) counter(1/1,1) text=Support 2. (Put a +1/+1 counter on each of up to two target creatures.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. mana={4}{R} type=Sorcery @@ -82776,8 +83589,8 @@ toughness=1 [card] name=Pulse of Murasa target=creature,land|graveyard -auto=life:6 auto=moveto(ownerhand) +auto=life:6 controller text=Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. mana={2}{G} type=Instant @@ -86169,15 +86982,6 @@ mana={U} type=Sorcery [/card] [card] -name=Recover -target=creature|mygraveyard -auto=moveTo(myhand) -auto=draw:1 controller -text=Return target creature card from your graveyard to your hand. -- Draw a card. -mana={2}{B} -type=Sorcery -[/card] -[card] name=Recoup target=sorcery|mygraveyard auto=transforms((,newability[tempflashback])) ueot @@ -86187,6 +86991,15 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Recover +target=creature|mygraveyard +auto=moveTo(myhand) +auto=draw:1 controller +text=Return target creature card from your graveyard to your hand. -- Draw a card. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Recumbent Bliss target=creature auto=cantattack @@ -86592,7 +87405,7 @@ type=Sorcery [card] name=Relentless Hunter abilities=trample -auto={1}{r}{g}:+1/+1 ueot && trample ueot +auto={1}{r}{g}:1/1 && trample text={1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. mana={1}{R}{G} type=Creature @@ -89834,8 +90647,7 @@ toughness=1 [/card] [card] name=Ruin in Their Wake -target=land|myBattlefield -auto=if type(waste|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap(noevent))! else moveto(myhand) +auto=if type(Wastes|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap(noevent))! notatarget(land[basic]|mylibrary) else moveto(myhand) notatarget(land[basic]|mylibrary) text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library. mana={1}{G} abilities=devoid @@ -89891,7 +90703,7 @@ type=Sorcery [card] name=Ruins of Oran-Rief auto={t}:add{c} -auto={t}:target(creature[colorless,fresh]|mybattlefield) counter(1/1,1) +auto={t}:target(creature[colorless&fresh]|mybattlefield) counter(1/1,1) auto=tap(noevent) text=Ruins of Oran-Rief enters the battlefield tapped. -- {T}: Add {C} to your mana pool. ({C} represents colorless mana.) -- {T}: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn. type=Land @@ -102806,7 +103618,8 @@ type=Instant [/card] [card] name=Sphinx's Tutelage -auto=@drawof(player):color deplete:2 target(opponent) +auto=@drawof(player):color deplete:2 opponent +auto={u}{5}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever text=Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process. -- {5}{U}: Draw a card, then discard a card. mana={2}{U} type=Enchantment @@ -110110,12 +110923,102 @@ type=Land subtype=Forest Plains [/card] [card] +name=Temple of Abandon +auto=tap(noevent) +auto={t}:add{r} +auto={t}:add{g} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Abandon enters the battlefield tapped. -- When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Temple of Deceit +auto=tap(noevent) +auto={t}:add{u} +auto={t}:add{b} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Deceit enters the battlefield tapped. -- When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {B} to your mana pool. +type=Land +[/card] +[card] +name=Temple of Enlightenment +auto=tap(noevent) +auto={t}:add{w} +auto={t}:add{u} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Enlightenment enters the battlefield tapped. -- When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Temple of Epiphany +auto=tap(noevent) +auto={t}:add{u} +auto={t}:add{r} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Epiphany enters the battlefield tapped. -- When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Temple of Malady +auto=tap(noevent) +auto={t}:add{b} +auto={t}:add{g} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Malady enters the battlefield tapped. -- When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {G} to your mana pool. +type=Land +[/card] +[card] +name=Temple of Malice +auto=tap(noevent) +auto={t}:add{b} +auto={t}:add{r} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Malice enters the battlefield tapped. -- When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {R} to your mana pool. +type=Land +[/card] +[card] +name=Temple of Mystery +auto=tap(noevent) +auto={t}:add{g} +auto={t}:add{u} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Mystery enters the battlefield tapped. -- When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {U} to your mana pool. +type=Land +[/card] +[card] +name=Temple of Plenty +auto=tap(noevent) +auto={t}:add{g} +auto={t}:add{w} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Plenty enters the battlefield tapped. -- When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {W} to your mana pool. +type=Land +[/card] +[card] +name=Temple of Silence +auto=tap(noevent) +auto={t}:add{w} +auto={t}:add{b} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Silence enters the battlefield tapped. -- When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {B} to your mana pool. +type=Land +[/card] +[card] name=Temple of the False God auto=aslongas(land|myBattlefield){T}:add{2} >4 text={T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands. type=Land [/card] [card] +name=Temple of Triumph +auto=tap(noevent) +auto={t}:add{r} +auto={t}:add{w} +auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend +text=Temple of Triumph enters the battlefield tapped. -- When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {W} to your mana pool. +type=Land +[/card] +[card] name=Temporal Adept auto={U}{U}{U}{T}:moveTo(ownerhand) target(*) text={U}{U}{U}, {T}: Return target permanent to its owner's hand. @@ -111678,6 +112581,14 @@ mana={U} type=Instant [/card] [card] +name=Thought Vessel +auto={t}:add{c} +abilities=nomaxhand +text=You have no maximum hand size. -- {T}: Add {C} to your mana pool. +mana={2} +type=Artifact +[/card] +[card] name=Thoughtbind target=*[manacost<=4]|stack auto=fizzle @@ -119229,6 +120140,17 @@ power=3 toughness=3 [/card] [card] +name=Vexing Scuttler +auto=if casted(this) then may moveTo(myhand) target(instant,sorcery|mygraveyard) +text=Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand. +mana={8} +other={emerge}{6}{U} name(Emerge) +type=Creature +subtype=Eldrazi Crab +power=4 +toughness=5 +[/card] +[card] name=Vexing Sphinx abilities=flying auto=@each my upkeep:counter(0/0,1,Age) @@ -121088,6 +122010,16 @@ power=2 toughness=2 [/card] [card] +name=Voracious Wurm +auto=counter(1/1,lifegain) +text=Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. +mana={1}{G} +type=Creature +subtype=Wurm +power=2 +toughness=2 +[/card] +[card] name=Vorapede abilities=vigilance,trample,undying text=Vigilance, trample -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.) @@ -123511,6 +124443,16 @@ power=* toughness=* [/card] [card] +name=Werewolf Ransacker +auto=target(artifact) transforms((,newability[destroy],newability[damage:3 controller])) forever +auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Afflicted Deserter) +text=Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. +type=Creature +subtype=Werewolf +power=5 +toughness=4 +[/card] +[card] name=Western Paladin auto={B}{B}{T}:destroy target(creature[white]) text={B}{B}, {T}: Destroy target white creature. @@ -126114,6 +127056,18 @@ mana={B} type=Sorcery [/card] [card] +name=Wretched Gryff +abilities=flying +auto=if casted(this) then draw:1 +text=Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Wretched Gryff, draw a card. -- Flying +mana={7} +other={emerge}{5}{U} name(Emerge) +type=Creature +subtype=Eldrazi Hippogriff +power=3 +toughness=4 +[/card] +[card] name=Wrexial, the Risen Deep abilities=islandwalk,swampwalk auto=@combatdamagefoeof(player) from(this):may target(*[instant;sorcery]|opponentgraveyard) castcard(restricted) and!(transforms((,newability[exiledeath])) forever)! @@ -127684,1015 +128638,3 @@ subtype=Forest Dryad power=1 toughness=1 [/card] - - -###needs sorting -[card] -name=Forbidden Alchemy -flashback={6}{B} -auto=reveal:4 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend -text=Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. -- Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) -mana={2}{U} -type=Instant -[/card] -[card] -name=Flesh Carver -abilities=Intimidate -auto={1}{b}{s(other creature|mybattlefield)}:counter(1/1,2) -auto=@movedTo(this|graveyard) from(myBattlefield):token(Carvers Masterpeice,Horror creature,p/p,black) -text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- {1}{B}, Sacrifice another creature: Put two +1/+1 counters on Flesh Carver. -- When Flesh Carver dies, put an X/X black Horror creature token onto the battlefield, where X is Flesh Carver's power. -mana={2}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Flamewright -auto={1}{t}:token(Construct,Construct artifact creature,1/1,defender) -auto={t}{s(creature[defender]|mybattlefield)}:damage:1 target(creature,player) -text={1}, {T}: Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield. -- {T}, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player. -mana={R}{W} -type=Creature -subtype=Human Artificer -power=1 -toughness=1 -[/card] -[card] -name=Flamekin Village -auto=tap(noevent) -auto=aslongas(Elemental|myHand) untap -auto={T}:Add{r} -auto={r}{t}:target(creature) haste ueot -text=As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- {R}, {T}: Target creature gains haste until end of turn. -type=Land -[/card] -[card] -name=Firehoof Cavalry -auto={3}{R}:+2/0 ueot && trample ueot -text={3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. -mana={W} -type=Creature -subtype=Human Berserker -power=1 -toughness=1 -[/card] -[card] -name=Fiendslayer Paladin -abilities=first strike, lifelink -auto=cantbetargetof(instant[black;red]|opponenthand,opponentgraveyard,opponentstack) -auto=cantbetargetof(sorcery[black;red]|opponenthand,opponentgraveyard,opponentstack) -auto=cantbetargetof(artifact) -text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control. -mana={1}{W}{W} -type=Creature -subtype=Human Knight -power=2 -toughness=2 -[/card] -[card] -name=Fell Shepherd -auto=@combatdamaged(player) from(this):may name(Get All Creatures) moveto(myhand) all(creature[fresh]|mygraveyard) -auto={b}{s(creature|mybattlefield)}:target(creature) -2/-2 ueot -text=Whenever Fell Shepherd deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. -- {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn. -mana={5}{B}{B} -type=Creature -subtype=Avatar -power=8 -toughness=6 -[/card] -[card] -name=Feldon of the Third Path -auto={2}{r}{t}:target(creature|mygraveyard) clone with(treason,haste) addtype(artifact) -text={2}{R}, {T}: Put a token onto the battlefield that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step. -mana={1}{R}{R} -type=Legendary Creature -subtype=Human Artificer -power=2 -toughness=3 -[/card] -[card] -name=Fated Return -target=creature|mygraveyard -auto=moveto(mybattlefield) -auto=transforms((,indestructible)) forever -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={4}{B}{B}{B} -type=Instant -[/card] -[card] -name=Fated Conflagration -target=creature,planeswalker -auto=damage:5 -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={1}{R}{R}{R} -type=Instant -[/card] -[card] -name=Fated Retribution -auto=all(creature,planeswalker) destroy -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={4}{W}{W}{W} -type=Instant -[/card] -[card] -name=Fated Intervention -auto=token(Centaur,Enchantment Creature Centaur,3/3,green)*2 controller -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Put two 3/3 green Centaur enchantment creature tokens onto the battlefield. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={2}{G}{G}{G} -type=Instant -[/card] -[card] -name=Fated Infatuation -target=creature|mybattlefield -auto=clone -auto=if compare(restriction{myturnonly}~morethan~0) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend -text=Put a token onto the battlefield that's a copy of target creature you control. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) -mana={U}{U}{U} -type=Instant -[/card] -[card] -name=Eye of Doom -auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ controller -auto=ability$!counter(0/0,1,doom) target(*[-land]|mybattlefield)!$ opponent -auto={2}{t}{s}:all(*[counter{0/0.1.doom}]) destroy -text=When Eye of Doom enters the battlefield, each player chooses a nonland permanent and puts a doom counter on it. -- {2}, {T}, Sacrifice Eye of Doom: Destroy each permanent with a doom counter on it. -mana={4} -type=Artifact -[/card] -[card] -name=Extract from Darkness -auto=all(player) deplete:2 -auto=moveto(mybattlefield) target(creature|mygraveyard) -text=Each player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control. -mana={3}{U}{B} -type=Sorcery -[/card] -[card] -name=Eunuchs' Intrigues -target=opponent -auto=all(creature|opponentbattlefield) cantblock ueot -auto=ability$!name(Which creature can block) target(creature|mybattlefield) -cantblock ueot!$ targetedplayer -text=Target opponent chooses a creature he or she controls. Other creatures he or she controls can't block this turn. -mana={2}{R} -type=Sorcery -[/card] -[card] -name=Earsplitting Rats -auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -auto={discard(*|myhand)}:regenerate -text=When Earsplitting Rats enters the battlefield, each player discards a card. -- Discard a card: Regenerate Earsplitting Rats. -mana={3}{B} -type=Creature -subtype=Rat -power=2 -toughness=1 -[/card] -[card] -name=Fevered Visions -auto=@each my endofturn:draw:1 -auto=@each opponent endofturn:draw:1 opponent && if type(*|opponenthand)~morethan~3 then damage:2 opponent -text=At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, Fevered Visions deals 2 damage to him or her. -mana={1}{U}{R} -type=Enchantment -[/card] -[card] -name=Drakestown Forgotten -auto=counter(1/1,1,type:creature:graveyard) -auto={2}{b}{C(1/1,-1)}:target(creature) -1/-1 ueot -text=Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. -- {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. -mana={4}{B} -type=Creature -subtype=Zombie -power=0 -toughness=0 -[/card] -[card] -name=Diviner Spirit -auto=@combatdamaged(player) from(this):draw:thatmuch controller && draw:thatmuch opponent -text=Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. -mana={4}{U} -type=Creature -subtype=Spirit -power=2 -toughness=4 -[/card] -[card] -name=Deploy to the Front -auto=token(Soldier,Creature Soldier,1/1,white)*type:creature:battlefield -text=Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield. -mana={5}{W}{W} -type=Sorcery -[/card] -[card] -name=Dense Foliage -auto=lord(creature) cantbetargetof(instant,sorcery) -text=Creatures can't be the targets of spells. -mana={2}{G} -type=Enchantment -[/card] -[card] -name=Delirium Skeins -auto=name(discard) transforms((,newability[ability$!name(discard) notatarget(<3>*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(<3>*|myhand) reject!$ opponent])) ueot -text=Each player discards three cards. -mana={2}{B} -type=Sorcery -[/card] -[card] -name=Deja Vu -target=sorcery|mygraveyard -auto=moveto(myhand) -text=Return target sorcery card from your graveyard to your hand. -mana={2}{U} -type=Sorcery -[/card] -[card] -name=Deadly Tempest -auto=all(creature) transforms((,newability[@movedto(nonbattlezone):damage:1 controller],newability[destroy])) ueot oneshot -text=Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Daxos's Torment -auto=transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot -auto=@movedTo(enchantment|myBattlefield):transforms((Demon Creature,setpower=5,settoughness=5,flying,haste)) ueot -text=Constellation — Whenever Daxos's Torment or another enchantment enters the battlefield under your control, Daxos's Torment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn. -mana={3}{B} -type=Enchantment -[/card] -[card] -name=Daring Sleuth -auto=@sacrificed(clue|mybattlefield):flip(Bearer of Overwhelming Truths) -text=When you sacrifice a Clue, transform Daring Sleuth. -mana={1}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=1 -[/card] -[card] -name=Dack's Duplicate -auto=transforms((,newability[lord(this) dethrone],newability[lord(this) haste])) forever -auto=may copy NotATarget(creature) -text=You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) -mana={2}{U}{R} -type=Creature -subtype=Shapeshifter -power=0 -toughness=0 -[/card] -[card] -name=Custodi Soulbinders -auto=counter(1/1,1,type:other creature:battlefield) -auto={2}{w}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white flying) -text=Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. -- {2}{W}, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield. -mana={3}{W} -type=Creature -subtype=Human Cleric -power=0 -toughness=0 -[/card] -[card] -name=Cunning Lethemancer -auto=@each my upkeep:name(discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot -text=At the beginning of your upkeep, each player discards a card. -mana={2}{B} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Culling Mark -target=creature -auto=mustblock ueot -text=Target creature blocks this turn if able. -mana={2}{G} -type=Sorcery -[/card] -[card] -name=Collected Company -auto=name(Look) reveal:6 optionone name(Get 2 cards) target(<2>creature[manacost<=3]|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend -text=Look at the top six cards of your library. Put up to two creature cards with converted mana cost 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. -mana={3}{G} -type=Instant -[/card] -[card] -name=Cinder Seer -auto={2}{r}{t}:Reveal:type:*:myhand revealzone(myhand) revealtype(*[red]|myhand) optionone target(creature,player) damage:type:*[red]:reveal optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text={2}{R}, {T}: Reveal any number of red cards in your hand. Cinder Seer deals X damage to target creature or player, where X is the number of cards revealed this way. -mana={3}{R} -type=Creature -subtype=Human Wizard -power=1 -toughness=1 -[/card] -[card] -name=Chorus of the Tides -abilities=flying -auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) && name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Flying -- Heroic — Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -mana={3}{U} -type=Creature -subtype=Siren -power=3 -toughness=2 -[/card] -[card] -name=Charmed Griffin -abilities=flying -auto=ability$!name(put in play) target(artifact,enchantment|myhand) moveTo(mybattlefield)!$ opponent -text=Flying -- When Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from his or her hand. -mana={3}{W} -type=Creature -subtype=Griffin -power=3 -toughness=3 -[/card] -[card] -name=Champion of Lambholt -auto=lord(creature[powerother creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -auto=all(creature) damage:3 -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- When Caldera Hellion enters the battlefield, it deals 3 damage to each creature. -mana={3}{R}{R} -type=Creature -subtype=Hellion -power=3 -toughness=3 -[/card] -[card] -name=Burning of Xinye -auto=ability$!destroy notatarget(<4>land|mybattlefield)!$ controller -auto=target(opponent) ability$!destroy notatarget(<4>land|mybattlefield)!$ targetedplayer -auto=all(creature) damage:4 -text=You destroy four lands you control, then target opponent destroys four lands he or she controls. Then Burning of Xinye deals 4 damage to each creature. -mana={4}{R}{R} -type=Sorcery -[/card] -[card] -name=Bubbling Muck -auto=emblem transforms((,newability[lord(Swamp) produceextra:{B}])) ueot -text=Until end of turn, whenever a player taps a Swamp for mana, that player adds {B} to his or her mana pool (in addition to the mana the land produces). -mana={B} -type=Sorcery -[/card] -[card] -name=Breaching Leviathan -auto=if casted(this) then all(creature[-blue]) freeze -text=When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps. -mana={7}{U}{U} -type=Creature -subtype=Leviathan -power=9 -toughness=9 -[/card] -[card] -name=Bramble Elemental -auto=@targeted(this) from(aura):token(Saproling,Creature Saproling,1/1,green)*2 -text=Whenever an Aura becomes attached to Bramble Elemental, put two 1/1 green Saproling creature tokens onto the battlefield. -mana={3}{G}{G} -type=Creature -subtype=Elemental -power=4 -toughness=4 -[/card] -[card] -name=Brago, King Eternal -abilities=flying -auto=@combatdamaged(player) from(this):target(*[-land]|mybattlefield) (blink) -text=Flying -- Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. -mana={2}{W}{U} -type=Legendary Creature -subtype=Spirit -power=2 -toughness=4 -[/card] -[card] -name=Bloodspore Thrinax -auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) -auto=@movedTo(other creature|mybattlefield):thisforeach(counter{1/1.1}) counter(1/1,1) all(trigger) -text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) -- Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax. -mana={2}{G}{G} -type=Creature -subtype=Lizard -power=2 -toughness=2 -[/card] -[card] -name=Blaze Commando -auto=@damaged(creature,player) from(instant,sorcery|mybattlefield,mystack,mygraveyard,mylibrary,myexile):token(Soldier,Creature Soldier,1/1,red,white,haste)*2 -text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. -mana={3}{R}{W} -type=Creature -subtype=Minotaur Soldier -power=5 -toughness=3 -[/card] -[card] -name=Blast of Genius -auto=draw:3 -auto=name(Discard) target(*|myhand) transforms((,newability[choice name(creature) damage:manacost target(creature)],newability[choice name(player) damage:manacost target(player)],newability[all(this) reject])) forever -text=Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. -mana={4}{U}{R} -type=Sorcery -[/card] -[card] -name=Bituminous Blast -target=creature -auto=damage:4 -autostack=if casted(this) then cascade:plibrarycount -text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Bituminous Blast deals 4 damage to target creature. -mana={3}{B}{R} -type=Instant -[/card] -[card] -name=Bitter Revelation -auto=reveal:4 optionone name(Get 2 card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo name(put in graveyard) target(<4>*|reveal) moveto(graveyard) optiontwoend afterrevealed choice life:-2 afterrevealedend revealend -text=Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. -mana={3}{B} -type=Sorcery -[/card] -[card] -name=Benevolent Offering -auto=token(spirit token)*3 controller -auto=token(spirit token)*3 opponent -auto=life:type:creature:mybattlefield controller -auto=life:type:creature:opponentbattlefield opponent -text=Choose an opponent. You and that player each put three 1/1 white Spirit creature tokens with flying onto the battlefield. -- Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature he or she controls. -mana={3}{W} -type=Instant -[/card] -[card] -name=Battlewise Hoplite -auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) && name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Heroic — Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) -mana={W}{U} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Basandra, Battle Seraph -auto=while(restriction{combatbeginsonly}) maxCast(*)0 opponent -auto=while(restriction{attackersonly}) maxCast(*)0 opponent -auto=while(restriction{blockersonly}) maxCast(*)0 opponent -auto=while(restriction{combatdamageonly}) maxCast(*)0 opponent -auto=while(restriction{combatendsonly}) maxCast(*)0 opponent -auto=while(restriction{combatbeginsonly}) maxCast(*)0 controller -auto=while(restriction{attackersonly}) maxCast(*)0 controller -auto=while(restriction{blockersonly}) maxCast(*)0 controller -auto=while(restriction{combatdamageonly}) maxCast(*)0 controller -auto=while(restriction{combatendsonly}) maxCast(*)0 controller -auto={r}:target(creature) mustattack -text=Flying -- Players can't cast spells during combat. -- {R}: Target creature attacks this turn if able. -mana={3}{R}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Barrow Ghoul -auto=upcost[{l2e}] sacrifice -text=At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard. -mana={1}{B} -type=Creature -subtype=Zombie -power=4 -toughness=4 -[/card] -[card] -name=Bane of Progress -auto=count(type:artifact:battlefield) -auto=all(artifact|battlefield) destroy -auto=counter(1/1,1,countedamountminustype:artifact:battlefieldminusend) -auto=count(type:enchantment:battlefield) -auto=all(enchantment|battlefield) destroy -auto=counter(1/1,1,countedamountminustype:enchantment:battlefieldminusend) -text=When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way. -mana={4}{G}{G} -type=Creature -subtype=Elemental -power=2 -toughness=2 -[/card] -[card] -name=Baleful Force -auto=@each my upkeep:draw:1 && life:-1 -auto=@each opponent upkeep:draw:1 && life:-1 -text=At the beginning of each upkeep, you draw a card and you lose 1 life. -mana={5}{B}{B}{B} -type=Creature -subtype=Elemental -power=7 -toughness=7 -[/card] -[card] -name=Avacyn's Collar -auto=teach(creature) 1/0 -auto=teach(creature) vigilance -auto=teach(human) transforms((,newability[@movedto(mygraveyard) from(this|mybattlefield):token(Spirit Token)])) -auto={2}:equip -text=Equipped creature gets +1/+0 and has vigilance. -- Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield. -- Equip {2} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Aura Finesse -target=aura|mybattlefield -auto=transforms((,newability[rehook target(creature)])) forever -auto=draw:1 -text=Attach target Aura you control to target creature. -- Draw a card. -mana={U} -type=Instant -[/card] -[card] -name=Ashnod's Cylix -auto={3}{T}:target(player) ability$!reveal:3 revealzone(mylibrary) optionone name(Put in library) target(<1>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put in Exile) target(<3>*|reveal) moveto(exile) optiontwoend revealend !$ targetedplayer -text={3}, {T}: Target player looks at the top three cards of his or her library, puts one of them back on top of his or her library, then exiles the rest. -mana={2} -type=Artifact -[/card] -[card] -name=Arsenal Thresher -auto=Reveal:type:*:myhand revealzone(myhand) revealtype(*[artifact]|myhand) optionone foreach(*[artifact]|reveal) counter(1/1,1) optiononeend optiontwo all(*|reveal) moveto(myhand) optiontwoend revealend -text=As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way. -mana={2}{WB}{U} -type=Artifact Creature -subtype=Construct -power=2 -toughness=2 -[/card] -[card] -name=Arjun, the Shifting Flame -abilities=flying -auto=@movedTo(*|mystack):count(type:*:myhand) && all(*|myhand) bottomoflibrary && draw:countedamount -text=Flying -- Whenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards. -mana={4}{U}{R} -type=Legendary Creature -subtype=Sphinx Wizard -power=5 -toughness=5 -[/card] -[card] -name=Arbiter of the Ideal -abilities=flying -auto=lord(*[counter{0%0.1.manifestation}]|mybattlefield) transforms((enchantment)) forever -auto=@untapped(this):reveal:1 optionone target(artifact,creature,land|reveal) moveto(mybattlefield) and!(counter(0/0,1,manifestation))! optiononeend optiontwo name(Put on Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend -text=Flying -- Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types. -mana={4}{U}{U} -type=Creature -subtype=Sphinx -power=4 -toughness=5 -[/card] -[card] -name=Aqueous Form -target=creature -auto=@combat(attacking) source(mytgt):name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -auto=teach(creature) unblockable -text=Enchant creature -- Enchanted creature can't be blocked. -- Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -mana={U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Anya, Merciless Angel -auto=this(opponentlife < 10) indestructible -auto=this(opponentlife < 10) 3/3 -text=Flying -- Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half his or her starting life total. -- As long as an opponent's life total is less than half his or her starting life total, Anya has indestructible. -mana={3}{R}{W} -type=Legendary Creature -subtype=Angel -power=4 -toughness=4 -[/card] -[card] -name=Anowon, the Ruin Sage -auto=@each my upkeep:ability$!sacrifice notatarget(creature[-vampire]|mybattlefield)!$ controller && ability$!sacrifice notatarget(creature[-vampire]|mybattlefield)!$ opponent -text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature. -mana={3}{B}{B} -type=Legendary Creature -subtype=Vampire Shaman -power=4 -toughness=3 -[/card] -[card] -name=Angel of the Dire Hour -abilities=flash,flying -auto=if casted(this) then moveto(exile) all(creature[attacking]|battlefield) -text=Flash -- Flying -- When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. -mana={5}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=4 -[/card] -[card] -name=Angel of Finality -abilities=flying -auto=target(player) moveto(exile) all(*|targetedpersonsgraveyard) -text=Flying -- When Angel of Finality enters the battlefield, exile all cards from target player's graveyard. -mana={3}{W} -type=Creature -subtype=Angel -power=3 -toughness=4 -[/card] -[card] -name=Amulet of Vigor -auto=lord(*|mybattlefield) transforms((,newability[untap])) forever -text=Whenever a permanent enters the battlefield tapped and under your control, untap it. -mana={1} -type=Artifact -[/card] -[card] -name=All Suns' Dawn -auto=ability$!Choice name(Green) target(*[green]|mygraveyard) moveto(myhand)!$ controller -auto=ability$!Choice name(Red) target(*[red]|mygraveyard) moveto(myhand)!$ controller -auto=ability$!Choice name(White) target(*[white]|mygraveyard) moveto(myhand)!$ controller -auto=ability$!Choice name(Black) target(*[black]|mygraveyard) moveto(myhand)!$ controller -auto=ability$!Choice name(Blue) target(*[blue]|mygraveyard) moveto(myhand)!$ controller -auto=moveto(exile) all(this) -text=For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn. -mana={4}{G} -type=Sorcery -[/card] -[card] -name=Afflicted Deserter -uto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Killer) -text=At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. -mana={3}{R} -type=Creature -subtype=Human Werewolf -power=3 -toughness=2 -[/card] -[card] -name=Werewolf Ransacker -auto=target(artifact) transforms((,newability[destroy],newability[damage:3 controller])) forever -auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Afflicted Deserter) -text=Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. -type=Creature -subtype=Werewolf -power=5 -toughness=4 -[/card] -[card] -name=AEtherspouts -auto=all(creature[attacking]) name(Disperse) transforms((,newability[Choice name(Top) all(this) moveto(library)],newability[Choice name(bottom) all(this) bottomoflibrary])) forever -text=For each attacking creature, its owner puts it on the top or bottom of his or her library. -mana={3}{U}{U} -type=Instant -[/card] -[card] -name=AEther Gale -target=<6>*[-land]|battlefield -auto=moveto(ownerhand) -text=Return six target nonland permanents to their owners' hands. -mana={3}{U}{U} -type=Sorcery -[/card] -[card] -name=Academy Elite -auto=counter(1/1,type:instant:graveyard) -auto=counter(1/1,type:sorcery:graveyard) -auto={2}{U}{C(1/1,-1)}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards. -- {2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card. -mana={3}{U} -type=Creature -subtype=Human Wizard -power=0 -toughness=0 -[/card] -[card] -name=Thought Vessel -auto={t}:add{c} -abilities=nomaxhand -text=You have no maximum hand size. -- {T}: Add {C} to your mana pool. -mana={2} -type=Artifact -[/card] -[card] -name=Temple of Abandon -auto=tap(noevent) -auto={t}:add{r} -auto={t}:add{g} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Abandon enters the battlefield tapped. -- When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Deceit -auto=tap(noevent) -auto={t}:add{u} -auto={t}:add{b} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Deceit enters the battlefield tapped. -- When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Enlightenment -auto=tap(noevent) -auto={t}:add{w} -auto={t}:add{u} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Enlightenment enters the battlefield tapped. -- When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Epiphany -auto=tap(noevent) -auto={t}:add{u} -auto={t}:add{r} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Epiphany enters the battlefield tapped. -- When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {U} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Malady -auto=tap(noevent) -auto={t}:add{b} -auto={t}:add{g} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Malady enters the battlefield tapped. -- When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {G} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Malice -auto=tap(noevent) -auto={t}:add{b} -auto={t}:add{r} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Malice enters the battlefield tapped. -- When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {B} or {R} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Mystery -auto=tap(noevent) -auto={t}:add{g} -auto={t}:add{u} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Mystery enters the battlefield tapped. -- When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {U} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Plenty -auto=tap(noevent) -auto={t}:add{g} -auto={t}:add{w} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Plenty enters the battlefield tapped. -- When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {G} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Silence -auto=tap(noevent) -auto={t}:add{w} -auto={t}:add{b} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Silence enters the battlefield tapped. -- When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {W} or {B} to your mana pool. -type=Land -[/card] -[card] -name=Temple of Triumph -auto=tap(noevent) -auto={t}:add{r} -auto={t}:add{w} -auto=name(Scry) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend -text=Temple of Triumph enters the battlefield tapped. -- When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) -- {T}: Add {R} or {W} to your mana pool. -type=Land -[/card] -[card] -name=Voracious Wurm -auto=counter(1/1,lifegain) -text=Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. -mana={1}{G} -type=Creature -subtype=Wurm -power=2 -toughness=2 -[/card] -[card] -name=Grindstone -auto={3}{t}:target(player) color deplete:2 -text={3}, {T}: Put the top two cards of target player's library into that player's graveyard. If both cards share a color, repeat this process. -mana={1} -type=Artifact -[/card] -[card] -name=Scalpelexis -abilities=flying -auto=@combatdamaged(player) from(this):name ingest:4 opponent -text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of his or her library. If two or more of those cards have the same name, repeat this process. -mana={4}{U} -type=Creature -subtype=Beast -power=1 -toughness=5 -[/card] -[card] -name=Sphinx's Tutelage -auto=@drawof(player):color deplete:2 opponent -auto={u}{5}:draw:1 && transforms((,newability[target(*|myhand) reject])) forever -text=Whenever you draw a card, target opponent puts the top two cards of his or her library into his or her graveyard. If they're both nonland cards that share a color, repeat this process. -- {5}{U}: Draw a card, then discard a card. -mana={2}{U} -type=Enchantment -[/card] -[card] -name=Angelic Accord -auto=@each endofturn restriction{compare(lifegain)~morethan~3}:token(Angel,creature angel,4/4,white,flying) controller -text=At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. -mana={3}{W} -type=Enchantment -[/card] -[card] -name=Abundant Maw -auto=if casted(this) then target(opponent) life:-3 && life:3 controller -text=Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. -mana={8} -other={emerge}{6}{B} name(Emerge) -type=Creature -subtype=Eldrazi Leech -power=6 -toughness=4 -[/card] -[card] -name=Decimator of the Provinces -abilities=haste, trample -auto=if casted(this) then all(creature|mybattlefield) transforms((,newability[2/2 ueot],newability[trample ueot])) ueot -text=Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Decimator of the Provinces, creatures you control get +2/+2 and gain trample until end of turn. -- Trample, haste -mana={10} -other={emerge}{6}{G}{G}{G} name(Emerge) -type=Creature -subtype=Eldrazi Boar -power=7 -toughness=7 -[/card] -[card] -name=Distended Mindbender -auto=if casted(this) then choice name(discard opponent) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discard 3 or less) target(<1>*[manacost<4]]|reveal) moveto(ownerhand) and!( reject )! optiononeend optiontwo name(put back) target(<1>*[manacost>3]]|reveal) moveto(ownerhand) and!(reject)! optiontwoend afterrevealed all(*|reveal) moveto(ownerhand) afterrevealedend revealend -text=Emerge {5}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards. -mana={8} -other={emerge}{5}{B}{B} name(Emerge) -type=Creature -subtype=Eldrazi Insect -power=5 -toughness=5 -[/card] -[card] -name=Drownyard Behemoth -abilities=flash -auto=opponentshroud ueot -text=Flash (You may cast this spell any time you could cast an instant.) -- Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- Drownyard Behemoth has hexproof as long as it entered the battlefield this turn. -mana={9} -other={emerge}{7}{U} name(Emerge) -type=Creature -subtype=Eldrazi Crab -power=5 -toughness=7 -[/card] -[card] -name=Elder Deep-Fiend -abilities=flash -auto=if casted(this) then target(*|battlefield) tap -text=Flash -- Emerge {5}{U}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Elder Deep-Fiend, tap up to four target permanents. -mana={8} -other={emerge}{5}{U}{U} name(Emerge) -type=Creature -subtype=Eldrazi Octopus -power=5 -toughness=6 -[/card] -[card] -name=Eternal Scourge -autoexile={3}:castcard(normal) -auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):all(this) moveto(exile) -text=You may cast Eternal Scourge from exile. -- When Eternal Scourge becomes the target of a spell or ability an opponent controls, exile Eternal Scourge. -mana={3} -type=Creature -subtype=Eldrazi Horror -power=3 -toughness=3 -[/card] -[card] -name=It of the Horrid Swarm -auto=if casted(this) then token(Insect,creature insect, 1/1,green)*2 -text=Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast It of the Horrid Swarm, put two 1/1 green Insect creature tokens onto the battlefield. -mana={8} -other={emerge}{6}{G} name(Emerge) -type=Creature -subtype=Eldrazi Insect -power=4 -toughness=4 -[/card] -[card] -name=Lashweed Lurker -auto=if casted(this) then target(*[-land]|battlefield) moveto(ownerlibrary) -text=Emerge {5}{G}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Lashweed Lurker, you may put target nonland permanent on top of its owner's library. -mana={8} -other={emerge}{5}{G}{U} name(Emerge) -type=Creature -subtype=Eldrazi Horror -power=5 -toughness=4 -[/card] -[card] -name=Mockery of Nature -auto=if casted(this) then may destroy target(artifact,enchantment) -text=Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Mockery of Nature, you may destroy target artifact or enchantment. -mana={9} -other={emerge}{7}{G} name(Emerge) -type=Creature -subtype=Eldrazi Beast -power=6 -toughness=5 -[/card] -[card] -name=Vexing Scuttler -auto=if casted(this) then may moveTo(myhand) target(instant,sorcery|mygraveyard) -text=Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Vexing Scuttler, you may return target instant or sorcery card from your graveyard to your hand. -mana={8} -other={emerge}{6}{U} name(Emerge) -type=Creature -subtype=Eldrazi Crab -power=4 -toughness=5 -[/card] -[card] -name=Wretched Gryff -abilities=flying -auto=if casted(this) then draw:1 -text=Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) -- When you cast Wretched Gryff, draw a card. -- Flying -mana={7} -other={emerge}{5}{U} name(Emerge) -type=Creature -subtype=Eldrazi Hippogriff -power=3 -toughness=4 -[/card] -[card] -name=Bruna the Fading Light -abilities=flying, vigilance -auto=if casted(this) then may moveTo(mybattlefield) target(creature[angel;human]|mygraveyard) -text=When you cast Bruna, the Fading Light, you may return target Angel or Human creature card from your graveyard to the battlefield. -- Flying, vigilance -- (Melds with Gisela, the Broken Blade.) -mana={5}{W}{W} -type=Legendary Creature -subtype=Angel Horror -power=5 -toughness=7 -[/card] -[card] -name=Brisela Voice of Nightmares -auto=meldfrom(Gisela the Broken Blade|Bruna the Fading Light) -abilities=flying, first strike, vigilance, lifelink -auto=maxcast(*[manacost<4])0 opponent -text=Flying, first strike, vigilance, lifelink -- Your opponents can't cast spells with converted mana cost 3 or less. -type=Legendary Creature -subtype=Eldrazi Angel -power=9 -toughness=10 -[/card] \ No newline at end of file