Softcoded Reminisce

Added Prismatic Lace in Borderline
This commit is contained in:
anthonycalosa@gmail.com
2013-02-01 14:34:30 +00:00
parent 0095dcceb5
commit fa5e3ad9b4
2 changed files with 10 additions and 4 deletions

View File

@@ -140,6 +140,13 @@ power=1
toughness=1
[/card]
[card]
name=Prismatic Lace
auto=chooseacolor target(*) becomes(,chosencolor) forever chooseend
text=Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
mana={U}
type=Instant
[/card]
[card]
name=Sacellum Godspeaker
auto={T}:foreach(creaure[power>4]|myhand) add{G}
text={T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} to your mana pool for each card revealed this way.

View File

@@ -68361,9 +68361,8 @@ type=Enchantment
[card]
name=Reminisce
target=player
# auto=moveTo(ownerlibrary) all(*|ownergraveyard)
# Found one hardcoded and one softcoded copy of the card - todo: check whether softcoding works
alias=129698
auto=moveTo(ownerlibrary) and!(shuffle)! all(*|targetedpersonsgraveyard)
#alias=129698
text=Target player shuffles his or her graveyard into his or her library.
mana={2}{U}
type=Sorcery
@@ -96903,7 +96902,7 @@ toughness=1
[card]
name=Whirlpool Warrior
auto=all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!]))
auto={R}{S}:all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) && auto=all(*|opponenthand) transforms((,newability[draw:1],newability[moveTo(library) and!(shuffle)!]))
auto={R}{S}:all(*|myhand) transforms((,newability[draw:1],newability[moveTo(mylibrary) and!(shuffle)!])) && all(*|opponenthand) transforms((,newability[draw:1],newability[moveTo(library) and!(shuffle)!]))
text=When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. -- {R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
mana={2}{U}
type=Creature