update lords

lastcontroller override
This commit is contained in:
Anthony Calosa
2017-03-01 20:51:06 +08:00
parent a66fced2f7
commit fa5b075af5
3 changed files with 147 additions and 186 deletions

View File

@@ -5831,16 +5831,7 @@ toughness=4
[/card]
[card]
name=Armament Master
auto=this(gear=1) lord(other creature[kor]|myBattlefield) 2/2
auto=this(gear=2) lord(other creature[kor]|myBattlefield) 4/4
auto=this(gear=3) lord(other creature[kor]|myBattlefield) 6/6
auto=this(gear=4) lord(other creature[kor]|myBattlefield) 8/8
auto=this(gear=5) lord(other creature[kor]|myBattlefield) 10/10
auto=this(gear=6) lord(other creature[kor]|myBattlefield) 12/12
auto=this(gear=7) lord(other creature[kor]|myBattlefield) 14/14
auto=this(gear=8) lord(other creature[kor]|myBattlefield) 16/16
auto=this(gear=9) lord(other creature[kor]|myBattlefield) 18/18
auto=this(gear=10) lord(other creature[kor]|myBattlefield) 20/20
auto=thisforeach(gear) lord(other creature[kor]|myBattlefield) 2/2
text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
mana={W}{W}
type=Creature
@@ -6084,7 +6075,7 @@ toughness=1
[/card]
[card]
name=Army of Allah
auto=lord(creature[attacking]) 2/0
auto=all(creature[attacking]) 2/0 ueot
text=Attacking creatures get +2/+0 until end of turn.
mana={1}{W}{W}
type=Instant
@@ -8768,7 +8759,7 @@ toughness=2
[/card]
[card]
name=Balthor the Stout
auto=lord(other barbarian)1/1
auto=lord(other barbarian) 1/1
auto={R}:1/0 target(other barbarian)
text=Other Barbarian creatures get +1/+1. -- {R}: Another target Barbarian creature gets +1/+0 until end of turn.
mana={1}{R}{R}
@@ -9702,8 +9693,8 @@ type=Instant
[/card]
[card]
name=Battle Frenzy
auto=lord(creature[green]|myBattlefield) 1/1
auto=lord(creature[-green]|myBattlefield) 1/0
auto=all(creature[green]|myBattlefield) 1/1 ueot
auto=all(creature[-green]|myBattlefield) 1/0 ueot
text=Green creatures you control get +1/+1 until end of turn. -- Nongreen creatures you control get +1/+0 until end of turn.
mana={2}{R}
type=Instant
@@ -13412,9 +13403,9 @@ toughness=1
[card]
name=Bold Defense
kicker={3}{W}
auto=lord(creature|myBattlefield) 1/1
auto=kicker lord(creature|myBattlefield) 1/1
auto=kicker lord(creature|myBattlefield) first strike
auto=all(creature|myBattlefield) 1/1 ueot
auto=kicker all(creature|myBattlefield) 1/1 ueot
auto=kicker all(creature|myBattlefield) first strike ueot
text=Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) -- Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.
mana={2}{W}
type=Instant
@@ -16458,7 +16449,7 @@ type=Sorcery
[card]
name=Call to Glory
auto=untap all(creature|myBattlefield)
auto=lord(samurai|myBattlefield) 1/1
auto=all(samurai|myBattlefield) 1/1 ueot
text=Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.
mana={1}{W}
type=Instant
@@ -19618,7 +19609,7 @@ toughness=2
[/card]
[card]
name=Chorus of Woe
auto=lord(creature|myBattlefield) 1/0
auto=all(creature|myBattlefield) 1/0 ueot
text=Creatures you control get +1/+0 until end of turn.
mana={B}
type=Sorcery
@@ -25451,8 +25442,8 @@ type=Artifact
[/card]
[card]
name=Dance of Shadows
auto=lord(creature|myBattlefield) 1/0
auto=lord(creature|myBattlefield) fear
auto=all(creature|myBattlefield) 1/0 ueot
auto=all(creature|myBattlefield) fear ueot
text=Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
mana={3}{B}{B}
type=Sorcery
@@ -28781,7 +28772,7 @@ toughness=10
[/card]
[card]
name=Desperate Charge
auto=lord(creature|myBattlefield) 2/0
auto=all(creature|myBattlefield) 2/0 ueot
text=Creatures you control get +2/+0 until end of turn.
mana={2}{B}
type=Sorcery
@@ -33406,7 +33397,7 @@ abilities=overload
other={2}{R} name(Overload)
target=creature|mybattlefield
auto=paidmana 2/0
auto=overload lord(creature|mybattlefield) 2/0
auto=overload all(creature|mybattlefield) 2/0
text=Target creature you control gets +2/+0 until end of turn. -- Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
mana={R}
type=Instant
@@ -40387,8 +40378,8 @@ type=Sorcery
[/card]
[card]
name=Final Revels
auto=choice lord(creature) 2/0
auto=choice lord(creature) 0/-2
auto=choice all(creature) 2/0 ueot
auto=choice all(creature) 0/-2 ueot
text=Choose one - All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.
mana={4}{B}
type=Sorcery
@@ -42130,7 +42121,7 @@ toughness=2
[/card]
[card]
name=Flowstone Slide
auto=lord(creature) x/-x
auto=all(creature) x/-x ueot
text=All creatures get +X/-X until end of turn.
mana={X}{2}{R}{R}
type=Sorcery
@@ -42909,8 +42900,8 @@ type=Land
[/card]
[card]
name=Fortify
auto=choice lord(creature|myBattlefield) 2/0
auto=choice lord(creature|myBattlefield) 0/2
auto=choice all(creature|myBattlefield) 2/0 ueot
auto=choice all(creature|myBattlefield) 0/2 ueot
text=Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.
mana={2}{W}
type=Instant
@@ -47068,7 +47059,7 @@ type=Enchantment
[/card]
[card]
name=Glorious Charge
auto=lord(creature|myBattlefield) 1/1
auto=all(creature|myBattlefield) 1/1 ueot
text=Creatures you control get +1/+1 until end of turn.
mana={1}{W}
type=Instant
@@ -53031,7 +53022,7 @@ type=Enchantment
[card]
name=Hearth Charm
auto=aslongas(creature[artifact]|battlefield) choice destroy target(creature[artifact])
auto=choice lord(creature[attacking]) 1/0
auto=choice all(creature[attacking]) 1/0
auto=aslongas(creature[power<=2]|battlefield) choice unblockable target(creature[power<=2])
text=Choose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn.
mana={R}
@@ -53560,7 +53551,7 @@ type=Enchantment
[/card]
[card]
name=Hell Swarm
auto=lord(creature) -1/0
auto=all(creature) -1/0 ueot
text=All creatures get -1/-0 until end of turn.
mana={B}
type=Instant
@@ -54777,7 +54768,7 @@ type=Enchantment
[/card]
[card]
name=Hold the Line
auto=lord(creature[blocking]) 7/7
auto=all(creature[blocking]) 7/7 ueot
text=Blocking creatures get +7/+7 until end of turn.
mana={1}{W}{W}
type=Instant
@@ -54911,7 +54902,7 @@ toughness=1
[/card]
[card]
name=Holy Light
auto=lord(creature[-white]) -1/-1
auto=all(creature[-white]) -1/-1 ueot
text=Nonwhite creatures get -1/-1 until end of turn.
mana={2}{W}
type=Instant
@@ -57932,7 +57923,7 @@ toughness=3
[/card]
[card]
name=Infest
auto=lord(creature) -2/-2
auto=all(creature) -2/-2 ueot
text=All creatures get -2/-2 until end of turn.
mana={1}{B}{B}
type=Sorcery
@@ -59259,7 +59250,7 @@ toughness=5
[/card]
[card]
name=Ivory Charm
auto=choice name(all creatures get -2/-0 until end of turn) lord(creature) -2/0
auto=choice all(creature) -2/0 ueot
auto=choice tap target(creature)
auto=choice prevent:1 target(creature,player)
text=Choose one - All creatures get -2/-0 until end of turn; or tap target creature; or prevent the next 1 damage that would be dealt to target creature or player this turn.
@@ -63288,9 +63279,7 @@ subtype=Aura
[/card]
[card]
name=Kjeldoran War Cry
auto=lord(creature|myBattlefield) 1/1
auto=foreach(Kjeldoran War Cry|myGraveyard) lord(creature|myBattlefield) 1/1
auto=foreach(Kjeldoran War Cry|opponentGraveyard) lord(creature|myBattlefield) 1/1
auto=all(creature|myBattlefield) type:Kjeldoran War Cry:graveyardplus1plusend/type:Kjeldoran War Cry:graveyardplus1plusend ueot
text=Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards.
mana={1}{W}
type=Instant
@@ -64220,7 +64209,7 @@ toughness=3
[card]
name=Kragma Warcaller
auto=lord(creature[minotaur]|myBattlefield) haste
auto=lord(minotaur[attacking]|myBattlefield) 2/0 ueot
auto=lord(minotaur[attacking]|myBattlefield) 2/0
text=Minotaur Creatures you control have haste. -- Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
mana={3}{B}{R}
type=Creature
@@ -65233,10 +65222,9 @@ subtype=Aura
[card]
name=Land Cap
auto=@each my upkeep:counter(0/0,-1,Depletion)
auto={T}:counter(0/0,1,Depletion) && Add{W}
auto={T}:counter(0/0,1,Depletion) && Add{U}
auto=lord(land cap[counter{0/0.1.Depletion}]) doesnotuntap
auto=@each my untap:untap all(land cap[-counter{0/0.1.Depletion}])
auto={T}:Add{W} and!( counter(0/0,1,Depletion) )!
auto={T}:Add{U} and!( counter(0/0,1,Depletion) )!
auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap
text=Land Cap doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Land Cap. -- {T}: Add {W} or {B} to your mana pool. Put a depletion counter on Land Cap.
type=Land
[/card]
@@ -65679,10 +65667,9 @@ type=Instant
[card]
name=Lava Tubes
auto=@each my upkeep:counter(0/0,-1,Depletion)
auto={T}:counter(0/0,1,Depletion) && Add{B}
auto={T}:counter(0/0,1,Depletion) && Add{R}
auto=lord(lava tubes[counter{0/0.1.Depletion}]) doesnotuntap
auto=@each my untap:untap all(lava tubes[-counter{0/0.1.Depletion}])
auto={T}:Add{B} and!( counter(0/0,1,Depletion) )!
auto={T}:Add{R} and!( counter(0/0,1,Depletion) )!
auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap
text=Lava Tubes doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Lava Tubes.-- {T}: Add {B} or {R} to your mana pool. Put a depletion counter on Lava Tubes.
type=Land
[/card]
@@ -69601,7 +69588,7 @@ type=Instant
[/card]
[card]
name=Magnify
auto=lord(creature) 1/1
auto=all(creature) 1/1 ueot
text=All creatures get +1/+1 until end of turn.
mana={G}
type=Instant
@@ -70671,17 +70658,7 @@ type=Sorcery
[/card]
[card]
name=March of the Machines
auto=lord(artifact[-creature;manacost=0]) becomes(Creature,0/0)
auto=lord(artifact[-creature;manacost=1]) becomes(Creature,1/1)
auto=lord(artifact[-creature;manacost=2]) becomes(Creature,2/2)
auto=lord(artifact[-creature;manacost=3]) becomes(Creature,3/3)
auto=lord(artifact[-creature;manacost=4]) becomes(Creature,4/4)
auto=lord(artifact[-creature;manacost=5]) becomes(Creature,5/5)
auto=lord(artifact[-creature;manacost=6]) becomes(Creature,6/6)
auto=lord(artifact[-creature;manacost=7]) becomes(Creature,7/7)
auto=lord(artifact[-creature;manacost=8]) becomes(Creature,8/8)
auto=lord(artifact[-creature;manacost=9]) becomes(Creature,9/9)
auto=lord(artifact[-creature;manacost=10]) becomes(Creature,10/10)
auto=lord(artifact[-creature]) transforms((creature,newability[manacost/manacost]))
mana={3}{U}
type=Enchantment
text=Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost. (Equipment that's a creature can't equip a creature.)
@@ -71155,8 +71132,8 @@ toughness=1
[card]
name=Marsh Casualties
kicker={3}
auto=lord(creature|opponentBattlefield) -1/-1
auto=kicker lord(creature|opponentBattlefield) -1/-1
auto=all(creature|opponentBattlefield) -1/-1 ueot
auto=kicker all(creature|opponentBattlefield) -1/-1 ueot
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) -- Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
mana={B}{B}
type=Sorcery
@@ -71192,7 +71169,7 @@ toughness=1
[/card]
[card]
name=Marsh Gas
auto=lord(creature) -2/-0
auto=all(creature) -2/-0 ueot
text=All creatures get -2/-0 until end of turn.
mana={B}
type=Instant
@@ -71251,8 +71228,8 @@ toughness=2
[/card]
[card]
name=Marshaling Cry
auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|myBattlefield) vigilance
auto=all(creature|myBattlefield) 1/1 ueot
auto=all(creature|myBattlefield) vigilance ueot
autohand=__CYCLING__({2})
flashback={3}{W}
text=Creatures you control get +1/+1 and gain vigilance until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
@@ -72827,7 +72804,7 @@ toughness=3
[/card]
[card]
name=Merrow Reejerey
auto=lord(merfolk|myBattlefield) 1/1 other
auto=lord(other merfolk|myBattlefield) 1/1
auto=@movedTo(merfolk|mystack) from(*|myhand):all(this) transforms((,newability[may tap target(*)],newability[may untap target(*)])) ueot
text=Other Merfolk creatures you control get +1/+1. -- Whenever you cast a Merfolk spell, you may tap or untap target permanent.
mana={2}{U}
@@ -74975,8 +74952,8 @@ other={1}{U} name(Overload)
target=creature|mybattlefield
auto=paidmana 0/1
auto=paidmana opponentshroud
auto=overload lord(creature|mybattlefield) 0/1
auto=overload lord(creature|mybattlefield) opponentshroud
auto=overload all(creature|mybattlefield) 0/1 ueot
auto=overload all(creature|mybattlefield) opponentshroud ueot
text=Target creature you control gets +0/+1 and gains hexproof until end of turn. -- Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
mana={U}
type=Instant
@@ -76006,7 +75983,7 @@ toughness=2
[/card]
[card]
name=Morale
auto=lord(creature[attacking]) 1/1
auto=all(creature[attacking]) 1/1 ueot
text=Attacking creatures get +1/+1 until end of turn.
mana={1}{W}{W}
type=Instant
@@ -77317,7 +77294,7 @@ toughness=1
[card]
name=Myr Matrix
abilities=indestructible
auto=lord(Myr)1/1
auto=lord(Myr) 1/1
auto={5}:token(Myr,Artifact Creature Myr,1/1,artifact)
text=Myr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- Myr creatures get +1/+1. -- {5}: Put a 1/1 colorless Myr artifact creature token onto the battlefield.
mana={5}
@@ -78242,7 +78219,7 @@ type=Enchantment
[/card]
[card]
name=Nausea
auto=lord(creature) -1/-1
auto=all(creature) -1/-1 ueot
text=All creatures get -1/-1 until end of turn.
mana={1}{B}
type=Sorcery
@@ -78591,7 +78568,7 @@ toughness=1
[/card]
[card]
name=Necropotence
auto=@movedTo(*|mygraveyard):all(trigger[to]) moveTo(exile)
abilities=mygraveexiler
auto=phasealter(remove,draw,controller)
auto={L:1}:name(pay life & exile) transforms((,newability[hiddenmoveto(exile)],newability[phaseaction[my endofturn once checkex] moveto(ownerhand)])) forever all(*[zpos=1]|mylibrary)
text=Skip your draw step. -- Whenever you discard a card, exile that card from your graveyard. -- Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
@@ -79408,7 +79385,7 @@ toughness=1
[/card]
[card]
name=Night of Souls' Betrayal
auto=lord(creature) -1/-1
auto=all(creature) -1/-1 ueot
text=All creatures get -1/-1.
mana={2}{B}{B}
type=Legendary Enchantment
@@ -80293,7 +80270,7 @@ toughness=2
[/card]
[card]
name=Nocturnal Raid
auto=lord(creature[black]) 2/0
auto=all(creature[black]) 2/0 ueot
text=Black creatures get +2/+0 until end of turn.
mana={2}{B}{B}
type=Instant
@@ -83442,8 +83419,8 @@ type=Instant
[/card]
[card]
name=Overrun
auto=lord(creature|myBattlefield) 3/3
auto=lord(creature|myBattlefield) trample
auto=all(creature|myBattlefield) 3/3 ueot
auto=all(creature|myBattlefield) trample ueot
text=Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
mana={2}{G}{G}{G}
type=Sorcery
@@ -84438,7 +84415,7 @@ toughness=1
[/card]
[card]
name=Path of Anger's Flame
auto=lord(creature|myBattlefield) 2/0
auto=all(creature|myBattlefield) 2/0 ueot
text=Creatures you control get +2/+0 until end of turn.
mana={2}{R}
type=Instant
@@ -87070,11 +87047,11 @@ type=Enchantment
[/card]
[card]
name=Planar Despair
auto=aslongas(swamp|myBattlefield) lord(creature) -1/-1
auto=aslongas(mountain|myBattlefield) lord(creature) -1/-1
auto=aslongas(forest|myBattlefield) lord(creature) -1/-1
auto=aslongas(plains|myBattlefield) lord(creature) -1/-1
auto=aslongas(island|myBattlefield) lord(creature) -1/-1
auto=aslongas(swamp|myBattlefield) all(creature) -1/-1
auto=aslongas(mountain|myBattlefield) all(creature) -1/-1
auto=aslongas(forest|myBattlefield) all(creature) -1/-1
auto=aslongas(plains|myBattlefield) all(creature) -1/-1
auto=aslongas(island|myBattlefield) all(creature) -1/-1
text=Domain - All creatures get -1/-1 until end of turn for each basic land type among lands you control.
mana={3}{B}{B}
type=Sorcery
@@ -91360,8 +91337,8 @@ type=Instant
[/card]
[card]
name=Rally the Forces
auto=lord(creature[attacking]) 1/0
auto=lord(creature[attacking]) first strike
auto=all(creature[attacking]) 1/0 ueot
auto=all(creature[attacking]) first strike ueot
text=Attacking creatures get +1/+0 and gain first strike until end of turn.
mana={2}{R}
type=Instant
@@ -91393,7 +91370,7 @@ type=Instant
[/card]
[card]
name=Rally
auto=lord(creature[blocking]) 1/1
auto=all(creature[blocking]) 1/1
text=Blocking creatures get +1/+1 until end of turn.
mana={W}{W}
type=Instant
@@ -94810,8 +94787,8 @@ type=Enchantment
[/card]
[card]
name=Rhystic Shield
auto=lord(creature|mybattlefield) 0/1
auto=ability$!name(pay or 0/2) pay[[{2}]] name(pay 2 mana) donothing?lord(creature|opponentbattlefield) 0/2!$ opponent
auto=all(creature|mybattlefield) 0/1
auto=ability$!name(pay or 0/2) pay[[{2}]] name(pay 2 mana) donothing?all(creature|opponentbattlefield) 0/2!$ opponent
text=Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
mana={1}{W}
type=Instant
@@ -95033,7 +95010,7 @@ type=Enchantment
[/card]
[card]
name=Righteous Charge
auto=lord(creature|myBattlefield) 2/2
auto=all(creature|myBattlefield) 2/2
text=Creatures you control get +2/+2 until end of turn.
mana={1}{W}{W}
type=Sorcery
@@ -95745,10 +95722,9 @@ toughness=1
[card]
name=River Delta
auto=@each my upkeep:counter(0/0,-1,Depletion)
auto={T}:counter(0/0,1,Depletion) && Add{U}
auto={T}:counter(0/0,1,Depletion) && Add{B}
auto=lord(river delta[counter{0/0.1.Depletion}]) doesnotuntap
auto=@each my untap:untap all(river delta[-counter{0/0.1.Depletion}])
auto={T}:Add{U} and!( counter(0/0,1,Depletion) )!
auto={T}:Add{B} and!( counter(0/0,1,Depletion) )!
auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap
text=River Delta doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from River Delta. -- {T}: Add {W} or {B} to your mana pool. Put a depletion counter on River Delta.
type=Land
[/card]
@@ -95922,9 +95898,8 @@ toughness=3
name=Roc Hatchling
auto=counter(0/0,4,Shell)
auto=@each my upkeep:counter(0/0,-1,Shell)
auto=lord(roc hatchling[-counter{0/0.1.Shell}]) 3/2
auto=lord(other roc hatchling[-counter{0/0.1.Shell}]) -3/-2
auto=lord(roc hatchling[-counter{0/0.1.Shell}]) flying
auto=this(counter{0/0.1.Shell}<1) 3/2
auto=this(counter{0/0.1.Shell}<1) flying
text=Roc Hatchling enters the battlefield with four shell counters on it. -- At the beginning of your upkeep, remove a shell counter from Roc Hatchling. -- As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.
mana={R}
type=Creature
@@ -99170,8 +99145,8 @@ type=Land
[card]
name=Savage Offensive
kicker={G}
auto=lord(creature|myBattlefield) first strike
auto=kicker lord(creature|myBattlefield) 1/1
auto=all(creature|myBattlefield) first strike
auto=kicker all(creature|myBattlefield) 1/1
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- Creatures you control gain first strike until end of turn. If Savage Offensive was kicked, they get +1/+1 until end of turn.
mana={1}{R}
type=Sorcery
@@ -99501,7 +99476,7 @@ toughness=2
[/card]
[card]
name=Scare Tactics
auto=lord(creature) 1/0
auto=all(creature|mybattlefield) 1/0
text=Creatures you control get +1/+0 until end of turn.
mana={B}
type=Instant
@@ -103647,7 +103622,7 @@ toughness=6
[/card]
[card]
name=Shield Wall
auto=lord(creature|myBattlefield) 0/2
auto=all(creature|myBattlefield) 0/2
text=Creatures you control get +0/+2 until end of turn.
mana={1}{W}
type=Instant
@@ -104958,7 +104933,7 @@ toughness=2
name=Sigil Blessing
target=creature|myBattlefield
auto=2/2
auto=lord(creature|myBattlefield) 1/1
auto=all(creature|myBattlefield) 1/1
text=Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
mana={G}{W}
type=Instant
@@ -108759,7 +108734,7 @@ type=Instant
[/card]
[card]
name=Solidarity
auto=lord(creature|myBattlefield) 0/5
auto=all(creature|myBattlefield) 0/5 ueot
text=Creatures you control get +0/+5 until end of turn.
mana={3}{W}
type=Instant
@@ -111264,8 +111239,8 @@ toughness=5
[card]
name=Spirit of the Hunt
abilities=flash
auto=lord(other wolf|mybattlefield) 0/3
auto=lord(other werewolf|mybattlefield) 0/3
auto=all(other wolf|mybattlefield) 0/3 ueot
auto=all(other werewolf|mybattlefield) 0/3 ueot
text=Flash -- When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
mana={1}{G}{G}
type=Creature
@@ -111891,8 +111866,8 @@ toughness=4
[card]
name=Sprite Noble
abilities=flying
auto=lord(creature[flying]|myBattlefield) 0/1 other
auto={T}:all(creature[flying]|myBattlefield) 1/0 other
auto=lord(other creature[flying]|myBattlefield) 0/1
auto={T}:all(other creature[flying]|myBattlefield) 1/0
text=Flying -- Other creatures you control with flying get +0/+1. -- {T}: Other creatures you control with flying get +1/+0 until end of turn.
mana={1}{U}{U}
type=Creature
@@ -112738,7 +112713,7 @@ toughness=2
[/card]
[card]
name=Steadfastness
auto=lord(creature|myBattlefield) 0/3
auto=all(creature|myBattlefield) 0/3 ueot
text=Creatures you control get +0/+3 until end of turn.
mana={1}{W}
type=Sorcery
@@ -112991,7 +112966,7 @@ toughness=1
[/card]
[card]
name=Stench of Decay
auto=lord(creature[-artifact]) -1/-1
auto=all(creature[-artifact]) -1/-1
text=Nonartifact creatures get -1/-1 until end of turn.
mana={1}{B}{B}
type=Instant
@@ -114581,7 +114556,7 @@ toughness=1
[/card]
[card]
name=Stronghold Taskmaster
auto=lord(creature[black]) -1/-1 other
auto=lord(other creature[black]) -1/-1
text=Other black creatures get -1/-1.
mana={2}{B}{B}
type=Creature
@@ -115465,8 +115440,8 @@ type=Land
[/card]
[card]
name=Sunrise Sovereign
auto=lord(giant|myBattlefield) 2/2 other
auto=lord(giant|myBattlefield) trample other
auto=lord(other giant|myBattlefield) 2/2
auto=lord(other giant|myBattlefield) trample
text=Other Giant creatures you control get +2/+2 and have trample.
mana={5}{R}
type=Creature
@@ -115766,7 +115741,7 @@ type=Instant
[/card]
[card]
name=Surge of Thoughtweft
auto=lord(creature|myBattlefield) 1/1
auto=all(creature|myBattlefield) 1/1 ueot
auto=aslongas(kithkin|myBattlefield) draw:1 controller
text=Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
mana={1}{W}
@@ -115776,7 +115751,7 @@ subtype=Kithkin
[card]
name=Surge of Zeal
target=creature
auto=lord(creature[share!color!]) haste
auto=all(creature[share!color!]) haste ueot
text=Radiance - Target creature and each other creature that shares a color with it gain haste until end of turn.
mana={R}
type=Instant
@@ -116155,7 +116130,7 @@ type=Instant
[/card]
[card]
name=Swell of Courage
auto=lord(creature|myBattlefield) 2/2
auto=all(creature|myBattlefield) 2/2 ueot
autohand={X}{W}{W}{discard}:thisfroeach(X) counter(1/1,1) target(creature)
text=Creatures you control get +2/+2 until end of turn. -- Reinforce X - {X}{W}{W} ({X}{W}{W}, Discard this card: Put X +1/+1 counters on target creature.)
mana={3}{W}{W}
@@ -118116,8 +118091,8 @@ other={3}{U}{R} name(Overload)
target=creature|mybattlefield
auto=paidmana 1/0
auto=paidmana unblockable
auto=overload lord(creature|mybattlefield) 1/0
auto=overload lord(creature|mybattlefield) unblockable
auto=overload all(creature|mybattlefield) 1/0 ueot
auto=overload all(creature|mybattlefield) unblockable ueot
text=Target creature you control gets +1/+0 until end of turn and is unblockable this turn. -- Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
mana={U}{R}
type=Sorcery
@@ -119559,26 +119534,7 @@ type=Sorcery
[card]
name=Thelon of Havenwood
auto={B}{G}{e(fungus|graveyard)}:counter(0/0,1,Spore) all(fungus)
auto=lord(fungus[counter{0/0.1.spore}]) 1/1
auto=lord(fungus[counter{0/0.2.spore}]) 1/1
auto=lord(fungus[counter{0/0.3.spore}]) 1/1
auto=lord(fungus[counter{0/0.4.spore}]) 1/1
auto=lord(fungus[counter{0/0.5.spore}]) 1/1
auto=lord(fungus[counter{0/0.6.spore}]) 1/1
auto=lord(fungus[counter{0/0.7.spore}]) 1/1
auto=lord(fungus[counter{0/0.8.spore}]) 1/1
auto=lord(fungus[counter{0/0.9.spore}]) 1/1
auto=lord(fungus[counter{0/0.10.spore}]) 1/1
auto=lord(fungus[counter{0/0.11.spore}]) 1/1
auto=lord(fungus[counter{0/0.12.spore}]) 1/1
auto=lord(fungus[counter{0/0.13.spore}]) 1/1
auto=lord(fungus[counter{0/0.14.spore}]) 1/1
auto=lord(fungus[counter{0/0.15.spore}]) 1/1
auto=lord(fungus[counter{0/0.16.spore}]) 1/1
auto=lord(fungus[counter{0/0.17.spore}]) 1/1
auto=lord(fungus[counter{0/0.18.spore}]) 1/1
auto=lord(fungus[counter{0/0.19.spore}]) 1/1
auto=lord(fungus[counter{0/0.20.spore}]) 1/1
auto=lord(fungus) transforms((,newability[counter{0%0.1.spore}/counter{0%0.1.spore} nonstatic]))
text=Each Fungus creature gets +1/+1 for each spore counter on it. -- {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
mana={G}{G}
type=Legendary Creature
@@ -120890,7 +120846,7 @@ type=Sorcery
[card]
name=Thunderblust
abilities=haste,persist
auto=lord(thunderblust[counter{-1/-1.1}]) trample
auto=this(counter{-1/-1.1}>=1) trample
text=Haste -- Thunderblust has trample as long as it has a -1/-1 counter on it. -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
mana={2}{R}{R}{R}
type=Creature
@@ -121381,8 +121337,8 @@ type=Land
[/card]
[card]
name=Timber Protector
auto=lord(treefolk|myBattlefield) 1/1 other
auto=lord(treefolk,forest|myBattlefield) indestructible other
auto=lord(other treefolk|myBattlefield) 1/1
auto=lord(other treefolk,forest|myBattlefield) indestructible
text=Other Treefolk creatures you control get +1/+1. -- Other Treefolk and Forests you control are indestructible.
mana={4}{G}
type=Creature
@@ -121426,10 +121382,9 @@ type=Land
[card]
name=Timberline Ridge
auto=@each my upkeep:counter(0/0,-1,Depletion)
auto={T}:counter(0/0,1,Depletion) && Add{R}
auto={T}:counter(0/0,1,Depletion) && Add{G}
auto=lord(timberline ridge[counter{0/0.1.Depletion}]) doesnotuntap
auto=@each my untap:untap all(timberline ridge[-counter{0/0.1.Depletion}])
auto={T}:Add{R} and!( counter(0/0,1,Depletion) )!
auto={T}:Add{G} and!( counter(0/0,1,Depletion) )!
auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap
text=Timberline Ridge doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Timberline Ridge. -- {T}: Add {R} or {G} to your mana pool. Put a depletion counter on Timberline Ridge.
type=Land
[/card]
@@ -121781,10 +121736,10 @@ type=Instant
[/card]
[card]
name=Titanic Ultimatum
auto=lord(creature|myBattlefield) 5/5
auto=lord(creature|myBattlefield) lifelink
auto=lord(creature|myBattlefield) first strike
auto=lord(creature|myBattlefield) trample
auto=all(creature|myBattlefield) 5/5 ueot
auto=all(creature|myBattlefield) lifelink ueot
auto=all(creature|myBattlefield) first strike ueot
auto=all(creature|myBattlefield) trample ueot
text=Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.
mana={R}{R}{G}{G}{G}{W}{W}
type=Sorcery
@@ -121969,8 +121924,8 @@ type=Instant
[/card]
[card]
name=Tolsimir Wolfblood
auto=lord(creature[green]|myBattlefield) 1/1 other
auto=lord(creature[white]|myBattlefield) 1/1 other
auto=lord(other creature[green]|myBattlefield) 1/1
auto=lord(other creature[white]|myBattlefield) 1/1
auto={T}:token(voja,legendary creature wolf,2/2,greenwhite)
text=Other green creatures you control get +1/+1. -- Other white creatures you control get +1/+1. -- {T}: Put a legendary 2/2 green and white Wolf creature token named Voja onto the battlefield.
mana={4}{G}{W}
@@ -123805,7 +123760,7 @@ toughness=4
[/card]
[card]
name=Tribal Unity
auto=chooseatype lord(creature[chosentype]) castx/castx chooseend
auto=chooseatype all(creature[chosentype]) castx/castx ueot chooseend
text=Creatures of the creature type of your choice get +X/+X until end of turn.
mana={X}{2}{G}
type=Instant
@@ -124055,9 +124010,9 @@ type=Enchantment
[/card]
[card]
name=Triumph of the Hordes
auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|myBattlefield) trample
auto=lord(creature|myBattlefield) infect
auto=all(creature|myBattlefield) 1/1 ueot
auto=all(creature|myBattlefield) trample ueot
auto=all(creature|myBattlefield) infect ueot
text=Until end of turn, creatures you control get +1/+1 and gain trample and infect.
mana={2}{G}{G}
type=Sorcery
@@ -124111,12 +124066,12 @@ toughness=6
[/card]
[card]
name=Tromp the Domains
auto=aslongas(plains|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(forest|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(mountain|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(swamp|myBattlefield) lord(creature|myBattlefield) 1/1
auto=aslongas(island|myBattlefield) lord(creature|myBattlefield) 1/1
auto=lord(creature|myBattlefield) trample
auto=aslongas(plains|myBattlefield) all(creature|myBattlefield) 1/1 ueot
auto=aslongas(forest|myBattlefield) all(creature|myBattlefield) 1/1 ueot
auto=aslongas(mountain|myBattlefield) all(creature|myBattlefield) 1/1 ueot
auto=aslongas(swamp|myBattlefield) all(creature|myBattlefield) 1/1 ueot
auto=aslongas(island|myBattlefield) all(creature|myBattlefield) 1/1 ueot
auto=all(creature|myBattlefield) trample ueot
text=Domain - Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
mana={5}{G}
type=Sorcery
@@ -124285,7 +124240,7 @@ toughness=2
[/card]
[card]
name=Trumpet Blast
auto=lord(creature[attacking]) 2/0
auto=all(creature[attacking]) 2/0 ueot
text=Attacking creatures get +2/+0 until end of turn.
mana={2}{R}
type=Instant
@@ -124506,7 +124461,7 @@ type=Instant
[/card]
[card]
name=Turn the Tide
auto=lord(creature|opponentbattlefield) -2/0
auto=all(creature|opponentbattlefield) -2/0 ueot
text=Creatures your opponents control get -2/-0 until end of turn.
mana={1}{U}
type=Instant
@@ -126309,7 +126264,7 @@ toughness=1
[/card]
[card]
name=Urborg Shambler
auto=lord(creature[black]) -1/-1 other
auto=lord(other creature[black]) -1/-1
text=Other black creatures get -1/-1.
mana={2}{B}{B}
type=Creature
@@ -126761,7 +126716,7 @@ toughness=2
[/card]
[card]
name=Valorous Charge
auto=lord(creature[white]) 2/0
auto=all(creature[white]) 2/0 ueot
text=White creatures get +2/+0 until end of turn.
mana={1}{W}{W}
type=Sorcery
@@ -126941,8 +126896,8 @@ type=Sorcery
[/card]
[card]
name=Vampiric Fury
auto=lord(creature[vampire]|mybattlefield) 2/0
auto=lord(creature[vampire]|mybattlefield) first strike
auto=all(creature[vampire]|mybattlefield) 2/0 ueot
auto=all(creature[vampire]|mybattlefield) first strike ueot
text=Vampire creatures you control get +2/+0 and gain first strike until end of turn.
mana={1}{R}
type=Instant
@@ -127526,10 +127481,9 @@ toughness=5
[card]
name=Veldt
auto=@each my upkeep:counter(0/0,-1,Depletion)
auto={T}:counter(0/0,1,Depletion) && Add{G}
auto={T}:counter(0/0,1,Depletion) && Add{W}
auto=lord(veldt[counter{0/0.1.Depletion}]) doesnotuntap
auto=@each my untap:untap all(veldt[-counter{0/0.1.Depletion}])
auto={T}:Add{G} and!( counter(0/0,1,Depletion) )!
auto={T}:Add{W} and!( counter(0/0,1,Depletion) )!
auto=this(counter{0/0.1.Depletion}>=1) doesnotuntap
text=Veldt doesn't untap during your untap step if it has a depletion counter on it. -- At the beginning of your upkeep, remove a depletion counter from Veldt. -- {T}: Add {G} or {W} to your mana pool. Put a depletion counter on Veldt.
type=Land
[/card]
@@ -127870,8 +127824,8 @@ type=Sorcery
[/card]
[card]
name=Verdeloth the Ancient
auto=lord(treefolk) 1/1 other
auto=lord(saproling) 1/1 other
auto=lord(other treefolk) 1/1
auto=lord(saproling) 1/1
auto=token(saproling,creature saproling,1/1,green)*x
text=Kicker {X} (You may pay an additional {X} as you cast this spell.) -- Saproling creatures and other Treefolk creatures get +1/+1. -- When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield.
mana={4}{G}{G}{X}
@@ -128044,7 +127998,7 @@ type=Land
[/card]
[card]
name=Veteran Armorer
auto=lord(creature|myBattlefield) 0/1 other
auto=lord(other creature|myBattlefield) 0/1
text=Other creatures you control get +0/+1.
mana={1}{W}
type=Creature
@@ -128054,7 +128008,7 @@ toughness=2
[/card]
[card]
name=Veteran Armorsmith
auto=lord(soldier|myBattlefield) 0/1 other
auto=lord(other soldier|myBattlefield) 0/1
text=Other Soldier creatures you control get +0/+1.
mana={W}{W}
type=Creature
@@ -128490,8 +128444,7 @@ type=Sorcery
[/card]
[card]
name=Vicious Kavu
auto=lord(vicious kavu[attacking]|mybattlefield) 2/0
auto=lord(other vicious kavu[attacking]|mybattlefield) -2/0
auto=this(attacking) 2/0
text=Whenever Vicious Kavu attacks, it gets +2/+0 until end of turn.
mana={1}{B}{R}
type=Creature
@@ -128940,7 +128893,7 @@ toughness=2
[card]
name=Violent Outburst
autostack=if casted(this) then cascade:plibrarycount
auto=lord(creature|myBattlefield) 1/0
auto=all(creature|myBattlefield) 1/0 ueot
text=Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) -- Creatures you control get +1/+0 until end of turn.
mana={1}{R}{G}
type=Instant
@@ -129134,7 +129087,7 @@ type=Sorcery
[/card]
[card]
name=Virtuous Charge
auto=lord(creature|myBattlefield) 1/1
auto=all(creature|myBattlefield) 1/1 ueot
text=Creatures you control get +1/+1 until end of turn.
mana={2}{W}
type=Sorcery
@@ -131836,14 +131789,14 @@ toughness=4
[/card]
[card]
name=Warrior's Charge
auto=lord(creature|myBattlefield) 1/1
auto=all(creature|myBattlefield) 1/1 ueot
text=Creatures you control get +1/+1 until end of turn.
mana={2}{W}
type=Sorcery
[/card]
[card]
name=Warrior's Honor
auto=lord(creature|myBattlefield) 1/1
auto=all(creature|myBattlefield) 1/1 ueot
text=Creatures you control get +1/+1 until end of turn.
mana={2}{W}
type=Instant
@@ -132367,8 +132320,8 @@ other={1}{R} name(Overload)
target=creature|mybattlefield
auto=paidmana 1/0
auto=paidmana first strike
auto=overload lord(creature|mybattlefield) 1/0
auto=overload lord(creature|mybattlefield) first strike
auto=overload all(creature|mybattlefield) 1/0 ueot
auto=overload all(creature|mybattlefield) first strike ueot
text=Target creature you control gets +1/+0 and gains first strike until end of turn. -- Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
mana={R}
type=Instant
@@ -133898,8 +133851,8 @@ type=Sorcery
[/card]
[card]
name=Wind Shear
auto=lord(creature[attacking;flying]) -2/-2
auto=lord(creature[attacking;flying]) -flying
auto=all(creature[attacking;flying]) -2/-2 ueot
auto=all(creature[attacking;flying]) -flying ueot
text=Attacking creatures with flying get -2/-2 and lose flying until end of turn.
mana={2}{G}
type=Instant
@@ -134728,7 +134681,7 @@ type=Land
[/card]
[card]
name=Wizened Cenn
auto=lord(kithkin|myBattlefield) 1/1 other
auto=lord(other kithkin|myBattlefield) 1/1
text=Other Kithkin creatures you control get +1/+1.
mana={W}{W}
type=Creature
@@ -134784,7 +134737,7 @@ toughness=2
[card]
name=Wojek Siren
target=creature
auto=lord(creature[share!color!]) 1/1
auto=all(creature[share!color!]) 1/1 ueot
text=Radiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
mana={W}
type=Instant
@@ -136522,8 +136475,8 @@ toughness=1
[/card]
[card]
name=Zealous Persecution
auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|opponentBattlefield) -1/-1
auto=all(creature|myBattlefield) 1/1 ueot
auto=all(creature|opponentBattlefield) -1/-1 ueot
text=Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
mana={W}{B}
type=Instant
@@ -137114,7 +137067,7 @@ toughness=2
[card]
name=Zuberi, Golden Feather
abilities=flying
auto=lord(griffin) 1/1 other
auto=lord(other griffin) 1/1
text=Flying -- Other Griffin creatures get +1/+1.
mana={4}{W}
type=Legendary Creature