Increased Android SDK and NDK version for Android 10, updated Italian and Spanish lang files, patch boost dependencies for TIME_UTC definition, fixed import for usleep.

This commit is contained in:
Vittorio Alfieri
2020-12-26 17:19:02 +01:00
parent b2c55e307c
commit f9e0746e1c
10 changed files with 60 additions and 35 deletions

View File

@@ -35,8 +35,8 @@ before_install:
if [ `uname -m` = x86_64 ]; then
sudo dpkg --add-architecture i386 && sudo apt-get update &&
sudo apt-get install -qq --force-yes libgd2-xpm-dev libc6-i386 lib32stdc++6 lib32gcc1 lib32ncurses5 lib32z1 jq ant; fi &&
wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv &&
wget http://dl.google.com/android/android-sdk_r24.3.4-linux.tgz -nv;
wget https://dl.google.com/android/repository/android-ndk-r22-linux-x86_64.zip -nv &&
wget http://dl.google.com/android/android-sdk_r24.4.1-linux.tgz -nv;
fi
install:
@@ -44,8 +44,8 @@ install:
tar -x --xz -f sdk.lzma;
fi
- if [ "$BUILD_ANDROID" == "YES" ]; then
tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2 &&
tar -zxf android-sdk_r24.3.4-linux.tgz &&
unzip android-ndk-r22-linux-x86_64.zip &&
tar -zxf android-sdk_r24.4.1-linux.tgz &&
$ANDROID list sdk --extended -a &&
echo yes | $ANDROID update sdk -a -t tools,platform-tools,build-tools-23.0.1,android-23 --no-ui --force --no-https;
fi

View File

@@ -20,7 +20,7 @@ namespace boost {
enum xtime_clock_types
{
TIME_UTC=1
TIME_UTC_=1
// TIME_TAI,
// TIME_MONOTONIC,
// TIME_PROCESS,
@@ -68,7 +68,7 @@ inline xtime get_xtime(boost::system_time const& abs_time)
inline int xtime_get(struct xtime* xtp, int clock_type)
{
if (clock_type == TIME_UTC)
if (clock_type == TIME_UTC_)
{
*xtp=get_xtime(get_system_time());
return clock_type;

View File

@@ -350,7 +350,7 @@ namespace boost
cond.timed_wait(lock, xt);
# endif
xtime cur;
xtime_get(&cur, TIME_UTC);
xtime_get(&cur, TIME_UTC_);
if (xtime_cmp(xt, cur) <= 0)
return;
}
@@ -365,7 +365,7 @@ namespace boost
BOOST_VERIFY(!pthread_yield());
# else
xtime xt;
xtime_get(&xt, TIME_UTC);
xtime_get(&xt, TIME_UTC_);
sleep(xt);
# endif
}

View File

@@ -20,8 +20,8 @@ const int NANOSECONDS_PER_MICROSECOND = 1000;
inline void to_time(int milliseconds, boost::xtime& xt)
{
int res = 0;
res = boost::xtime_get(&xt, boost::TIME_UTC);
BOOST_ASSERT(res == boost::TIME_UTC);
res = boost::xtime_get(&xt, boost::TIME_UTC_);
BOOST_ASSERT(res == boost::TIME_UTC_);
xt.sec += (milliseconds / MILLISECONDS_PER_SECOND);
xt.nsec += ((milliseconds % MILLISECONDS_PER_SECOND) *
@@ -57,8 +57,8 @@ inline void to_timespec_duration(const boost::xtime& xt, timespec& ts)
{
boost::xtime cur;
int res = 0;
res = boost::xtime_get(&cur, boost::TIME_UTC);
BOOST_ASSERT(res == boost::TIME_UTC);
res = boost::xtime_get(&cur, boost::TIME_UTC_);
BOOST_ASSERT(res == boost::TIME_UTC_);
if (boost::xtime_cmp(xt, cur) <= 0)
{
@@ -88,8 +88,8 @@ inline void to_duration(boost::xtime xt, int& milliseconds)
{
boost::xtime cur;
int res = 0;
res = boost::xtime_get(&cur, boost::TIME_UTC);
BOOST_ASSERT(res == boost::TIME_UTC);
res = boost::xtime_get(&cur, boost::TIME_UTC_);
BOOST_ASSERT(res == boost::TIME_UTC_);
if (boost::xtime_cmp(xt, cur) <= 0)
milliseconds = 0;
@@ -110,8 +110,8 @@ inline void to_microduration(boost::xtime xt, int& microseconds)
{
boost::xtime cur;
int res = 0;
res = boost::xtime_get(&cur, boost::TIME_UTC);
BOOST_ASSERT(res == boost::TIME_UTC);
res = boost::xtime_get(&cur, boost::TIME_UTC_);
BOOST_ASSERT(res == boost::TIME_UTC_);
if (boost::xtime_cmp(xt, cur) <= 0)
microseconds = 0;

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@@ -18,6 +18,11 @@
#include <stdexcept>
#include <iostream>
#include <math.h>
#ifndef WIN32
#include <unistd.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#if (defined FORCE_GLES)
#undef GL_ES_VERSION_2_0

View File

@@ -1,16 +1,28 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="0231" android:installLocation="preferExternal" android:versionName="@string/app_version" package="net.wagic.app">
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<application android:icon="@drawable/icon" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<activity android:debuggable="false" android:configChanges="keyboard|keyboardHidden|orientation" android:label="@string/app_name" android:name="org.libsdl.app.SDLActivity" android:screenOrientation="sensorLandscape">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="13"/>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
android:versionCode="0231"
android:installLocation="preferExternal"
android:versionName="@string/app_version"
package="net.wagic.app">
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<application android:icon="@drawable/icon"
android:label="@string/app_name"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
<activity android:debuggable="false"
android:configChanges="keyboard|keyboardHidden|orientation"
android:label="@string/app_name"
android:name="org.libsdl.app.SDLActivity"
android:screenOrientation="sensorLandscape">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="10"
android:targetSdkVersion="29" />
</manifest>

View File

@@ -1,8 +1,8 @@
APP_PROJECT_PATH := $(call my-dir)/..
APP_CPPFLAGS += -frtti -fexceptions
APP_ABI := armeabi armeabi-v7a
APP_ABI := armeabi-v7a
#APP_ABI := x86 # mainly for emulators
APP_STL := gnustl_static
APP_STL := c++_static
APP_MODULES := libpng libjpeg main SDL
#APP_OPTIM is 'release' by default

View File

@@ -1512,6 +1512,9 @@ Stone Hewer Mode=Modo Forjador
Won with more than 10 equipments.=Gana con mas de 10 equipos.
Hermit Druid Mode=Modo Druida ermitano
Won with less than 10 lands.=Gana con menos de 10 tierras.
Do you think you can dominate over other commanders? Take a big challenge in the commander format.=澧rees que puedes dominar a otros comandantes? Acepta un gran desaf甐 en el formato de comandante.
Commander Format Unlocked=Modo Comandante desbloqueado
Win a game with 40 or more life and with less creatures in your graveyard than your opponent.=Gana con 40 vidas o m嫳 y con menos criaturas en tu cementerio que tu oponente.
Valuable Collection=El valor de la coleccion
Collection valued over 10,000c.=La coleccion esta valuada en mas de 10,000 creditos.

View File

@@ -480,6 +480,8 @@ Commander Anthology Volume II=Antologia del Comandante: Volume II
Commander 2018=Comandante 2018
Commander 2019=Comandante 2019
Commander 2020=Comandante 2020
Commander Collection: Green=Collezione del Comandante: Verde
Commander Legends=Leggenda del Comandante
-Core Sets-
Limited Edition Alpha=Edizione Limitata: Alfa
@@ -1026,6 +1028,9 @@ Card Spoiler=Vedi carte
Back to Trophies=Torna a Trofei
Back to Main Menu=Indietro al menu' principale
Cancel=Annulla
Do you think you can dominate over other commanders? Take a big challenge in the commander format.=Pensi di poter dominare gli altri comandanti? Raccogli la sfida con la modalilta' Comandante.
Commander Format Unlocked=Modalita' Comandante sbloccata
Win a game with 40 or more life and with less creatures in your graveyard than your opponent.=Vinci una partita con 40 o più punti vita e con meno creature nel cimitero rispetto al tuo avversario.
Wagic Team (%s%%): %i%% : %s%%/%s%% cards=Team Wagic (%s%%): %i%% : %s%%/%s%% carte
%i cards=%i carte.

View File

@@ -61,7 +61,7 @@ fi
# we're building an Android binary here
if [ "$BUILD_ANDROID" = "YES" ]; then
android-ndk-r9/ndk-build -C projects/mtg/Android -j4
android-ndk-r22/ndk-build -C projects/mtg/Android -j4
$ANDROID list targets
$ANDROID update project -t 1 -p projects/mtg/Android
ant debug -f projects/mtg/Android/build.xml