Fixed a crash on random avatar AI selection.
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@@ -4292,7 +4292,7 @@ AIPlayerBaka::AIPlayerBaka(GameObserver *observer, string file, string fileSmall
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else //load a random avatar.
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else //load a random avatar.
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{
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{
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avatarFile = "avatar";
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avatarFile = "avatar";
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char buffer[3];
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char buffer[4];
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sprintf(buffer, "%i", int(observer->getRandomGenerator()->random()%200));
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sprintf(buffer, "%i", int(observer->getRandomGenerator()->random()%200));
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avatarFile.append(buffer);
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avatarFile.append(buffer);
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avatarFile.append(".jpg");
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avatarFile.append(".jpg");
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