diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index b703069f7..989c4423c 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -189,6 +189,13 @@ power=2 toughness=2 [/card] [card] +name=Scapeshift +auto=choice notatarget(land|mybattlefield) sacrifice && ability$!moveto(mybattlefield) notatarget(land|mylibrary) and!(tap)!!$ controller +text=Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library. +mana={2}{G}{G} +type=Sorcery +[/card] +[card] name=Scent of Cinder target=creature auto=foreach(*[red]|myhand) damage:1 diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 3e4c625a5..ba1e71a11 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -73746,6 +73746,50 @@ power=1 toughness=1 [/card] [card] +name=Scuttlemutt +auto={T}:Add{G} +auto={T}:Add{R} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{W} +auto={T}:name(white) target(creature) becomes(,white) ueot +auto={T}:name(blue) target(creature) becomes(,blue) ueot +auto={T}:name(black) target(creature) becomes(,black) ueot +auto={T}:name(red) target(creature) becomes(,red) ueot +auto={T}:name(green) target(creature) becomes(,green) ueot +auto={T}:name(white & blue) target(creature) becomes(,white,blue) ueot +auto={T}:name(blue & black) target(creature) becomes(,black,blue) ueot +auto={T}:name(black & red) target(creature) becomes(,black,red) ueot +auto={T}:name(red & green) target(creature) becomes(,red,green) ueot +auto={T}:name(green & white) target(creature) becomes(,white,green) ueot +auto={T}:name(white & black) target(creature) becomes(,white,black) ueot +auto={T}:name(blue & red) target(creature) becomes(,red,blue) ueot +auto={T}:name(black & green) target(creature) becomes(,black,green) ueot +auto={T}:name(red & white) target(creature) becomes(,white,red) ueot +auto={T}:name(green & blue) target(creature) becomes(,green,blue) ueot +auto={T}:name(green & white & blue) target(creature) becomes(,green,white,blue) ueot +auto={T}:name(white & blue & black) target(creature) becomes(,black,white,blue) ueot +auto={T}:name(blue & black & red) target(creature) becomes(,black,red,blue) ueot +auto={T}:name(black & red & green) target(creature) becomes(,green,black,red) ueot +auto={T}:name(red & green & white) target(creature) becomes(,green,white,red) ueot +auto={T}:name(white & black & green) target(creature) becomes(,green,white,black) ueot +auto={T}:name(blue & red & white) target(creature) becomes(,red,white,blue) ueot +auto={T}:name(black & green & blue) target(creature) becomes(,green,black,blue) ueot +auto={T}:name(red & white & black) target(creature) becomes(,black,white,red) ueot +auto={T}:name(green & blue & red) target(creature) becomes(,green,red,blue) ueot +auto={T}:name(green & red & blue & black) target(creature) becomes(,green,red,blue,black) ueot +auto={T}:name(green & red & blue & white) target(creature) becomes(,green,red,blue,white) ueot +auto={T}:name(white & blue & black & red) target(creature) becomes(,white,red,blue,black) ueot +auto={T}:name(white & blue & black & green) target(creature) becomes(,white,green,blue,black) ueot +auto={T}:name(all colors) target(creature) becomes(,white,red,blue,black,green) ueot +text={T}: Add one mana of any color to your mana pool. -- {T}: Target creature becomes the color or colors of your choice until end of turn. +mana={3} +type=Artifact Creature +subtype=Scarecrow +power=2 +toughness=2 +[/card] +[card] name=Scuttling Death auto={S}:-1/-1 target(creature) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=4]|mygraveyard) @@ -75945,6 +75989,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Shieldmage Elder +auto={T(cleric|myBattlefield)}{T(cleric|myBattlefield)}:name(prevent damage from creature) target(creature) transforms((,newability[preventalldamage from(this)])) ueot +auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(prevent damage from spell) target(*|stack) transforms((,newability[preventalldamage from(this)])) ueot +text=Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. -- Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. +mana={5}{W} +type=Creature +subtype=Human Cleric Wizard +power=2 +toughness=3 +[/card] +[card] name=Shieldmate's Blessing target=creature,player auto=prevent:3 @@ -75953,6 +76008,16 @@ mana={W} type=Instant [/card] [card] +name=Shields of Velis Vel +abilities=changeling +target=player +auto=all(creature|targetedpersonsbattlefield) 0/1 && all(creature|targetedpersonsbattlefield) transforms((allsubtypes)) ueot +text=Changeling (This card is every creature type at all times.) -- Creatures target player controls get +0/+1 and gain all creature types until end of turn. +mana={W} +type=Tribal Instant +subtype=Shapeshifter +[/card] +[card] name=Shifting Sliver auto=lord(sliver) cantbeblockedby(creature[-sliver]) text=Slivers can't be blocked except by Slivers. @@ -76427,6 +76492,14 @@ mana={2}{U} type=Instant [/card] [card] +name=Show and Tell +auto=moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land]|myhand) +auto=ability$! moveto(ownerbattlefield) notatarget(*[creature;artifact;enchantment;land]|myhand) !$ opponent +text=Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. +mana={2}{U} +type=Sorcery +[/card] +[card] name=Show of Valor target=creature auto=2/4 @@ -85684,7 +85757,7 @@ type=Sorcery [/card] [card] name=Talara's Battalion -restrictions=casted(*[green]|mystack) +restriction=casted(*[green]|mystack) abilities=trample text=Trample -- Cast Talara's Battalion only if you've cast another green spell this turn. mana={1}{G} diff --git a/projects/mtg/bin/Res/sets/primitives/unsupported.txt b/projects/mtg/bin/Res/sets/primitives/unsupported.txt index 68cb3eb92..0191d891a 100644 --- a/projects/mtg/bin/Res/sets/primitives/unsupported.txt +++ b/projects/mtg/bin/Res/sets/primitives/unsupported.txt @@ -14986,12 +14986,6 @@ power=3 toughness=3 [/card] [card] -name=Scapeshift -text=Sacrifice any number of lands. Search your library for that many land cards, put them onto the battlefield tapped, then shuffle your library. -mana={2}{G}{G} -type=Sorcery -[/card] -[card] name=Scarab of the Unseen text={T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep. mana={2} @@ -15099,15 +15093,6 @@ text={T}: Add {1} to your mana pool. -- {1}{S}i}, {T}: Look at the top card of y type=Snow Land [/card] [card] -name=Scuttlemutt -text={T}: Add one mana of any color to your mana pool. -- {T}: Target creature becomes the color or colors of your choice until end of turn. -mana={3} -type=Artifact Creature -subtype=Scarecrow -power=2 -toughness=2 -[/card] -[card] name=Scythe Specter mana={4}{B}{B} type=Creature @@ -15148,6 +15133,7 @@ text=When Search the City enters the battlefield, exile the top five cards of yo mana={4}{U} type=Enchantment [/card] +#must target player and target creature that player controls legally [card] name=Searing Blaze text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. -- Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead. @@ -15242,6 +15228,10 @@ mana={1}{B} type=Enchantment subtype=Aura [/card] +# 6/1/2005: Damage that can't be prevented still causes counters to be removed from Sekki and puts creature tokens onto the battlefield. +# 6/1/2005: Creature tokens are put onto the battlefield even if there are no more +1/+1 counters to remove. For example, attempting to deal 9 damage to Sekki causes its replacement effect to 1) prevent the 9 damage, 2) remove all eight of the +1/+1 counters, and 3) put nine Spirit creature tokens onto the battlefield. +# 6/1/2005: Increasing Sekki's toughness with a card like Indomitable Will allows Sekki to prevent damage and make tokens even it if has no +1/+1 counters to be removed. +# 8/1/2005: You can sacrifice any eight Spirits to pay for Sekki's activated ability, not just the Spirit creature tokens. [card] name=Sekki, Seasons' Guide text=Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it. -- If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens onto the battlefield. -- Sacrifice eight Spirits: Return Sekki from your graveyard to the battlefield. @@ -15529,22 +15519,6 @@ power=1 toughness=3 [/card] [card] -name=Shieldmage Elder -text=Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. -- Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. -mana={5}{W} -type=Creature -subtype=Human Cleric Wizard -power=2 -toughness=3 -[/card] -[card] -name=Shields of Velis Vel -text=Changeling (This card is every creature type at all times.) -- Creatures target player controls get +0/+1 and gain all creature types until end of turn. -mana={W} -type=Tribal Instant -subtype=Shapeshifter -[/card] -[card] name=Shifting Borders text=Exchange control of two target lands. -- Splice onto Arcane {3}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) mana={3}{U} @@ -15630,12 +15604,6 @@ toughness=3 text=Shoe Tree comes into play with up to two shoe counters on it. Use your shoes as counters. Shoe Tree gets +1/+1 for each shoe counter on it. [/card] [card] -name=Show and Tell -text=Each player may put an artifact, creature, enchantment, or land card from his or her hand onto the battlefield. -mana={2}{U} -type=Sorcery -[/card] -[card] name=Shred Memory text=Exile up to four target cards from a single graveyard. -- Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.) mana={1}{B}