Tarkir: Dragonstorm (TDM) update
Maccros for artifact tokens update Added cards from TDM and TDC Bug fixes on exert Changelings have Every Creature Type but should esclude certain types present on creatures like Clue, Equipment, Food, and Treasure Cards like Prized Unicorn with abilities=lure prevented the opponent from blocking even if Prized Unicorn was not attacking. Fixed: Lure stops from blocking even if the creature with lure is not attacking. Exerted Creatures Can Be Untapped By Clicking On Them.
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@@ -81829,9 +81829,152 @@ DFT;690489t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7a
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DFT;689948t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7aa3634faf76.jpg
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DFT;690676t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689996t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690534t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690694t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689877t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;692077t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690013t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690535t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690459t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690576t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690460t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689858t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689941t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690612t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690461t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690676t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690539t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690659t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689601t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690003t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690499t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690681t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690544t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690469t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690542t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689775t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689964t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689691t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690510t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689590t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689954t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690683t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690666t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689604t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690006t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690513t;https://cards.scryfall.io/large/front/8/6/8672d795-04f9-4089-9c92-6d6ff628da12.jpg
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DFT;690513t;https://cards.scryfall.io/large/front/8/6/8672d795-04f9-4089-9c92-6d6ff628da12.jpg
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DFT;690633t;https://cards.scryfall.io/large/front/8/6/8672d795-04f9-4089-9c92-6d6ff628da12.jpg
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DFT;690633t;https://cards.scryfall.io/large/front/8/6/8672d795-04f9-4089-9c92-6d6ff628da12.jpg
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DFT;690690t;https://cards.scryfall.io/large/front/8/6/8672d795-04f9-4089-9c92-6d6ff628da12.jpg
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DFT;690690t;https://cards.scryfall.io/large/front/8/6/8672d795-04f9-4089-9c92-6d6ff628da12.jpg
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@@ -81915,9 +82058,152 @@ DFT;690489t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7a
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DFT;689860t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7aa3634faf76.jpg
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DFT;689860t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7aa3634faf76.jpg
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DFT;690420t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7aa3634faf76.jpg
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DFT;690420t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7aa3634faf76.jpg
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DFT;689948t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7aa3634faf76.jpg
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DFT;689948t;https://cards.scryfall.io/large/front/a/3/a3803365-ed78-409f-8ca5-7aa3634faf76.jpg
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DFT;690553t;https://cards.scryfall.io/large/front/3/4/343d2622-a5a6-4195-ab41-c6bd17e334a2.jpg
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DFT;690475t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690422t;https://cards.scryfall.io/large/front/3/4/343d2622-a5a6-4195-ab41-c6bd17e334a2.jpg
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DFT;690685t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689967t;https://cards.scryfall.io/large/front/3/4/343d2622-a5a6-4195-ab41-c6bd17e334a2.jpg
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DFT;692075t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690686t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;692076t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690552t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689776t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689966t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689692t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690638t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690561t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690562t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690640t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689597t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689991t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690522t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689774t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689960t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689690t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690523t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;692065t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690642t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690481t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690568t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690570t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689511t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689973t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689463t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690528t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690571t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689778t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689974t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689694t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690572t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690455t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690457t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690604t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690650t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689599t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689996t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690534t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690694t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689877t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;692077t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690013t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690535t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690459t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690576t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690460t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689858t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689941t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690612t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690461t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690676t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690539t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690659t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689601t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690003t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690499t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690681t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690544t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690469t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690542t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689775t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689964t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689691t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690510t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689590t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689954t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690683t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690666t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689604t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690006t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690475t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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|
DFT;690685t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;692075t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690686t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;692076t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690552t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;689776t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;689966t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
||||||
|
DFT;689692t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690638t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690561t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690562t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690640t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;689597t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;689991t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690522t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;689774t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689960t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689690t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690523t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;692065t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690642t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690481t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690568t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690570t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689511t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689973t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689463t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690528t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690571t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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|
DFT;689778t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;689974t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689694t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690572t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690455t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690457t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690604t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690650t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689599t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689996t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690534t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690694t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689877t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;692077t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690013t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690535t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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|
DFT;690459t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690576t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690460t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689858t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689941t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690612t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690461t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690676t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690539t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690659t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689601t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690003t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690499t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690681t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690544t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690469t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690542t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689775t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;689964t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689691t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690510t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689590t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689954t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690683t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690666t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;689604t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
|
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DFT;690006t;https://cards.scryfall.io/large/front/8/2/82613de6-ed37-48c1-8d2f-d91a3f496794.jpg
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DFT;690438;https://cards.scryfall.io/large/front/d/7/d77c8e29-de24-4664-baf8-959608dd99ca.jpg
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DFT;690438;https://cards.scryfall.io/large/front/d/7/d77c8e29-de24-4664-baf8-959608dd99ca.jpg
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DFT;690439;https://cards.scryfall.io/large/front/d/3/d39f7f98-ad5e-4e5e-9f7b-abe0984ffe17.jpg
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DFT;690439;https://cards.scryfall.io/large/front/d/3/d39f7f98-ad5e-4e5e-9f7b-abe0984ffe17.jpg
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DFT;690440;https://cards.scryfall.io/large/front/9/9/991270fa-a391-4c2e-bd9a-19151386fb67.jpg
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DFT;690440;https://cards.scryfall.io/large/front/9/9/991270fa-a391-4c2e-bd9a-19151386fb67.jpg
|
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@@ -82734,6 +83020,8 @@ TDC;696279t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b
|
|||||||
TDC;696190t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
TDC;696190t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
TDC;696462t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
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TDC;696462t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
TDC;696292t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
TDC;696292t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
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TDC;695976t;https://cards.scryfall.io/large/front/9/b/9b154f90-cc26-4e45-b751-854e2017cd40.jpg
|
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TDC;695816t;https://cards.scryfall.io/large/front/9/b/9b154f90-cc26-4e45-b751-854e2017cd40.jpg
|
||||||
TDC;696299t;https://cards.scryfall.io/large/front/e/8/e83a33d7-b5ff-4a9e-8be4-10a46771f44b.jpg
|
TDC;696299t;https://cards.scryfall.io/large/front/e/8/e83a33d7-b5ff-4a9e-8be4-10a46771f44b.jpg
|
||||||
TDC;696331t;https://cards.scryfall.io/large/front/0/2/02c73185-3062-4801-8ab2-5006b9c3b232.jpg
|
TDC;696331t;https://cards.scryfall.io/large/front/0/2/02c73185-3062-4801-8ab2-5006b9c3b232.jpg
|
||||||
TDC;696349t;https://cards.scryfall.io/large/front/3/f/3f1092e1-c7c0-4ea6-8128-eb7069783747.jpg
|
TDC;696349t;https://cards.scryfall.io/large/front/3/f/3f1092e1-c7c0-4ea6-8128-eb7069783747.jpg
|
||||||
@@ -82772,6 +83060,8 @@ TDC;696279t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b
|
|||||||
TDC;696190t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
TDC;696190t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
TDC;696462t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
TDC;696462t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
TDC;696292t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
TDC;696292t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
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TDC;695976t;https://cards.scryfall.io/large/front/9/b/9b154f90-cc26-4e45-b751-854e2017cd40.jpg
|
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|
TDC;695816t;https://cards.scryfall.io/large/front/9/b/9b154f90-cc26-4e45-b751-854e2017cd40.jpg
|
||||||
TDC;696299t;https://cards.scryfall.io/large/front/e/8/e83a33d7-b5ff-4a9e-8be4-10a46771f44b.jpg
|
TDC;696299t;https://cards.scryfall.io/large/front/e/8/e83a33d7-b5ff-4a9e-8be4-10a46771f44b.jpg
|
||||||
TDC;696331t;https://cards.scryfall.io/large/front/0/2/02c73185-3062-4801-8ab2-5006b9c3b232.jpg
|
TDC;696331t;https://cards.scryfall.io/large/front/0/2/02c73185-3062-4801-8ab2-5006b9c3b232.jpg
|
||||||
TDC;696349t;https://cards.scryfall.io/large/front/3/f/3f1092e1-c7c0-4ea6-8128-eb7069783747.jpg
|
TDC;696349t;https://cards.scryfall.io/large/front/3/f/3f1092e1-c7c0-4ea6-8128-eb7069783747.jpg
|
||||||
@@ -82815,6 +83105,7 @@ TDC;695780t;https://cards.scryfall.io/large/front/e/2/e265ca24-96c0-4654-a8f3-bb
|
|||||||
TDC;696361t;https://cards.scryfall.io/large/front/e/2/e265ca24-96c0-4654-a8f3-bbffe288970a.jpg
|
TDC;696361t;https://cards.scryfall.io/large/front/e/2/e265ca24-96c0-4654-a8f3-bbffe288970a.jpg
|
||||||
TDC;696376t;https://cards.scryfall.io/large/front/e/2/e265ca24-96c0-4654-a8f3-bbffe288970a.jpg
|
TDC;696376t;https://cards.scryfall.io/large/front/e/2/e265ca24-96c0-4654-a8f3-bbffe288970a.jpg
|
||||||
TDC;695725t;https://cards.scryfall.io/large/front/e/2/e265ca24-96c0-4654-a8f3-bbffe288970a.jpg
|
TDC;695725t;https://cards.scryfall.io/large/front/e/2/e265ca24-96c0-4654-a8f3-bbffe288970a.jpg
|
||||||
|
TDC;696388t;https://cards.scryfall.io/large/front/e/2/e265ca24-96c0-4654-a8f3-bbffe288970a.jpg
|
||||||
TDC;695964t;https://cards.scryfall.io/large/front/7/e/7edc0515-a130-45a7-aa09-0e23bba41587.jpg
|
TDC;695964t;https://cards.scryfall.io/large/front/7/e/7edc0515-a130-45a7-aa09-0e23bba41587.jpg
|
||||||
TDC;695804t;https://cards.scryfall.io/large/front/7/e/7edc0515-a130-45a7-aa09-0e23bba41587.jpg
|
TDC;695804t;https://cards.scryfall.io/large/front/7/e/7edc0515-a130-45a7-aa09-0e23bba41587.jpg
|
||||||
TDC;695946t;https://cards.scryfall.io/large/front/7/e/7edc0515-a130-45a7-aa09-0e23bba41587.jpg
|
TDC;695946t;https://cards.scryfall.io/large/front/7/e/7edc0515-a130-45a7-aa09-0e23bba41587.jpg
|
||||||
@@ -82847,6 +83138,8 @@ TDC;696279t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b
|
|||||||
TDC;696190t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
TDC;696190t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
TDC;696462t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
TDC;696462t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
TDC;696292t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
TDC;696292t;https://cards.scryfall.io/large/front/6/3/639b70ba-a421-47aa-b356-3b261444e79a.jpg
|
||||||
|
TDC;695976t;https://cards.scryfall.io/large/front/9/b/9b154f90-cc26-4e45-b751-854e2017cd40.jpg
|
||||||
|
TDC;695816t;https://cards.scryfall.io/large/front/9/b/9b154f90-cc26-4e45-b751-854e2017cd40.jpg
|
||||||
TDC;696299t;https://cards.scryfall.io/large/front/e/8/e83a33d7-b5ff-4a9e-8be4-10a46771f44b.jpg
|
TDC;696299t;https://cards.scryfall.io/large/front/e/8/e83a33d7-b5ff-4a9e-8be4-10a46771f44b.jpg
|
||||||
TDC;696331t;https://cards.scryfall.io/large/front/0/2/02c73185-3062-4801-8ab2-5006b9c3b232.jpg
|
TDC;696331t;https://cards.scryfall.io/large/front/0/2/02c73185-3062-4801-8ab2-5006b9c3b232.jpg
|
||||||
TDC;696349t;https://cards.scryfall.io/large/front/3/f/3f1092e1-c7c0-4ea6-8128-eb7069783747.jpg
|
TDC;696349t;https://cards.scryfall.io/large/front/3/f/3f1092e1-c7c0-4ea6-8128-eb7069783747.jpg
|
||||||
@@ -83101,6 +83394,7 @@ TDC;696384;https://cards.scryfall.io/large/front/e/a/eac89f5e-6331-4f4a-b0b4-bc9
|
|||||||
TDC;696385;https://cards.scryfall.io/large/front/1/0/1098504a-977a-4733-a1ee-086461113a84.jpg
|
TDC;696385;https://cards.scryfall.io/large/front/1/0/1098504a-977a-4733-a1ee-086461113a84.jpg
|
||||||
TDC;696386;https://cards.scryfall.io/large/front/c/d/cd44f295-c4c8-4f47-9d51-d5ba578f7f8d.jpg
|
TDC;696386;https://cards.scryfall.io/large/front/c/d/cd44f295-c4c8-4f47-9d51-d5ba578f7f8d.jpg
|
||||||
TDC;696387;https://cards.scryfall.io/large/front/c/c/cc36705f-9b1a-42fe-bebd-f23c7af8a368.jpg
|
TDC;696387;https://cards.scryfall.io/large/front/c/c/cc36705f-9b1a-42fe-bebd-f23c7af8a368.jpg
|
||||||
|
TDC;696388;https://cards.scryfall.io/large/front/a/2/a2d3ddb9-ddfb-4ca9-ae77-cf691d385a4a.jpg
|
||||||
TDC;696389;https://cards.scryfall.io/large/front/a/3/a373c35e-a54a-4dae-a527-e94dfb10230a.jpg
|
TDC;696389;https://cards.scryfall.io/large/front/a/3/a373c35e-a54a-4dae-a527-e94dfb10230a.jpg
|
||||||
TDC;696390;https://cards.scryfall.io/large/front/5/f/5fb4fa09-2864-4973-aa49-088043f6a6d1.jpg
|
TDC;696390;https://cards.scryfall.io/large/front/5/f/5fb4fa09-2864-4973-aa49-088043f6a6d1.jpg
|
||||||
TDC;696391;https://cards.scryfall.io/large/front/1/b/1b8c1345-4279-4e29-b58c-efacccb8e47f.jpg
|
TDC;696391;https://cards.scryfall.io/large/front/1/b/1b8c1345-4279-4e29-b58c-efacccb8e47f.jpg
|
||||||
|
|||||||
|
Can't render this file because it is too large.
|
@@ -1145,6 +1145,11 @@ id=696387
|
|||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
primitive=Siege-Gang Commander
|
||||||
|
id=696388
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
primitive=Skarrgan Hellkite
|
primitive=Skarrgan Hellkite
|
||||||
id=696389
|
id=696389
|
||||||
rarity=M
|
rarity=M
|
||||||
|
|||||||
@@ -375,13 +375,13 @@
|
|||||||
#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black)
|
#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black)
|
||||||
|
|
||||||
# Clue Token
|
# Clue Token
|
||||||
#AUTO_DEFINE _CLUE_ token(Clue,Clue Artifact,0/0) and!( transforms((,newability[{2}{S}:draw:1])) forever )!
|
#AUTO_DEFINE _CLUE_ token(Clue^Clue Artifact^0/0) and!( transforms((,newability[{2}{S}:draw:1])) forever )!
|
||||||
|
|
||||||
# Food Token
|
# Food Token
|
||||||
#AUTO_DEFINE _FOOD_ token(Food,Food Artifact,0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )!
|
#AUTO_DEFINE _FOOD_ token(Food^Food Artifact^0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )!
|
||||||
|
|
||||||
# Treasure Token
|
# Treasure Token
|
||||||
#AUTO_DEFINE _TREASURE_ token(Treasure,Treasure Artifact,0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )!
|
#AUTO_DEFINE _TREASURE_ token(Treasure^Treasure Artifact^0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )!
|
||||||
|
|
||||||
# Vehicle Token
|
# Vehicle Token
|
||||||
#AUTO_DEFINE _VEHICLE_ token(Vehicle,Artifact Vehicle,3/2) and!( transforms((,newability[{crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}])) forever )!
|
#AUTO_DEFINE _VEHICLE_ token(Vehicle^Artifact Vehicle^3/2) and!( transforms((,newability[{crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}])) forever )!
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -114,7 +114,7 @@ type=Instant
|
|||||||
[card]
|
[card]
|
||||||
name=Abhorrent Overlord
|
name=Abhorrent Overlord
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=token(Harpy,creature harpy, 1/1,black,flying)*type:manaB
|
auto=create(Harpy:creature harpy:1/1:black:flying)*type:manaB
|
||||||
auto=@each my upkeep:sacrifice notaTarget(creature|myBattlefield)
|
auto=@each my upkeep:sacrifice notaTarget(creature|myBattlefield)
|
||||||
text=Flying. -- When Abhorrent Overlord enters, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- At the beginning of your upkeep, sacrifice a creature.
|
text=Flying. -- When Abhorrent Overlord enters, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) -- At the beginning of your upkeep, sacrifice a creature.
|
||||||
mana={5}{B}{B}
|
mana={5}{B}{B}
|
||||||
@@ -2758,7 +2758,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Allied Reinforcements
|
name=Allied Reinforcements
|
||||||
auto=token(Knight,creature Knight Ally, 2/2,white)*2
|
auto=token(Knight,creature Knight Ally,2/2,white)*2
|
||||||
text=Put two 2/2 white Knight Ally creature tokens onto the battlefield.
|
text=Put two 2/2 white Knight Ally creature tokens onto the battlefield.
|
||||||
mana={3}{W}
|
mana={3}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -10048,7 +10048,7 @@ subtype=Aura
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Bear's Companion
|
name=Bear's Companion
|
||||||
auto=token(Bear,Creature Bear, 4/4,green)
|
auto=token(Bear,Creature Bear,4/4,green)
|
||||||
text=When Bear's Companion enters, put a 4/4 green Bear creature token onto the battlefield.
|
text=When Bear's Companion enters, put a 4/4 green Bear creature token onto the battlefield.
|
||||||
mana={2}{G}{U}{R}
|
mana={2}{G}{U}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -10075,7 +10075,7 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Beast Attack
|
name=Beast Attack
|
||||||
auto=token(Beast,creature beast, 4/4,green)
|
auto=token(Beast,creature beast,4/4,green)
|
||||||
flashback={2}{G}{G}{G}
|
flashback={2}{G}{G}{G}
|
||||||
text=Put a 4/4 green Beast creature token onto the battlefield. -- Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
text=Put a 4/4 green Beast creature token onto the battlefield. -- Flashback {2}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
||||||
mana={2}{G}{G}{G}
|
mana={2}{G}{G}{G}
|
||||||
@@ -60507,7 +60507,7 @@ type=Sorcery
|
|||||||
name=Jokulmorder
|
name=Jokulmorder
|
||||||
abilities=trample,doesnotuntap
|
abilities=trample,doesnotuntap
|
||||||
auto=tap(noevent)
|
auto=tap(noevent)
|
||||||
auto=aslongas(land|mybattlefield) choice target(<5>land|mybattlefield) sacrifice oneshot >4
|
auto=aslongas(land|mybattlefield) choice name() name(sacrifice five lands) notaTarget(<5>land|mybattlefield) sacrifice oneshot >4
|
||||||
auto=choice sacrifice all(this)
|
auto=choice sacrifice all(this)
|
||||||
auto=@movedTo(island|mybattlefield):untap
|
auto=@movedTo(island|mybattlefield):untap
|
||||||
text=Trample -- Jokulmorder enters tapped. -- When Jokulmorder enters, sacrifice it unless you sacrifice five lands. -- Jokulmorder doesn't untap during your untap step. -- Whenever you play an Island, you may untap Jokulmorder.
|
text=Trample -- Jokulmorder enters tapped. -- When Jokulmorder enters, sacrifice it unless you sacrifice five lands. -- Jokulmorder doesn't untap during your untap step. -- Whenever you play an Island, you may untap Jokulmorder.
|
||||||
@@ -89637,7 +89637,7 @@ type=Instant
|
|||||||
[card]
|
[card]
|
||||||
name=Pulse of the Dross
|
name=Pulse of the Dross
|
||||||
target=player
|
target=player
|
||||||
auto=Reveal:3 revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(hand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) oneshot optiontwoend afterrevealed if type(*|myhand)~lessthan~type(*|opponenthand) then moveto(hand) all(this) afterrevealedend revealend
|
auto=Reveal:3 revealzone(targetedpersonshand) optionone choice name(choose Discards) target(<1>*|reveal) transforms((,newability[moveto(hand) and!(reject)!])) oneshot optiononeend optiontwo name(Put Back) all(*|reveal) moveto(hand) optiontwoend afterrevealed if type(*|myhand)~lessthan~type(*|opponenthand) then moveto(hand) all(this) afterrevealedend revealend
|
||||||
text=Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
|
text=Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
|
||||||
mana={1}{B}{B}
|
mana={1}{B}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#Planeswalkers Primitives Pack for Wagic the Homebrew.
|
#Planeswalkers Primitives Pack for Wagic the Homebrew.
|
||||||
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
|
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
|
||||||
#Sorted this programmatically - Thanks to Vitty85 28-03-2024
|
#Sorted this programmatically - Thanks to Vitty85 29-04-2024
|
||||||
[card]
|
[card]
|
||||||
name=Abian, Luvion Usurper
|
name=Abian, Luvion Usurper
|
||||||
auto=counter(0/0,5,loyalty)
|
auto=counter(0/0,5,loyalty)
|
||||||
@@ -983,6 +983,18 @@ type=Legendary Planeswalker
|
|||||||
subtype=Elspeth
|
subtype=Elspeth
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Elspeth, Storm Slayer
|
||||||
|
auto=counter(0/0,5,loyalty)
|
||||||
|
auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)
|
||||||
|
auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white)
|
||||||
|
auto={C(0/0,0,Loyalty)}:all(creature|myBattlefield) counter(1/1) && flying uynt
|
||||||
|
auto={C(0/0,-3,Loyalty)}:destroy target(creature[manacost>=3]|opponentBattlefield)
|
||||||
|
text=If one or more tokens would be created under your control, twice that many of those tokens are created instead. -- [+1]: Create a 1/1 white Soldier creature token. -- [0]: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn. -- [-3]: Destroy target creature an opponent controls with mana value 3 or greater.
|
||||||
|
mana={3}{W}{W}
|
||||||
|
type=Legendary Planeswalker
|
||||||
|
subtype=Elspeth
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Elspeth, Sun's Champion
|
name=Elspeth, Sun's Champion
|
||||||
auto=counter(0/0,4,loyalty)
|
auto=counter(0/0,4,loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) _SOLDIERTOKEN_*3
|
auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) _SOLDIERTOKEN_*3
|
||||||
@@ -3654,6 +3666,19 @@ type=Legendary Planeswalker
|
|||||||
subtype=Tyvar
|
subtype=Tyvar
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Ugin, Eye of the Storms
|
||||||
|
auto=counter(0/0,7,loyalty)
|
||||||
|
autostack=may moveTo(exile) target(*[white;blue;black;red;green])
|
||||||
|
auto=@movedTo(*[colorless]|mystack):may moveTo(exile) target(*[white;blue;black;red;green])
|
||||||
|
auto={C(0/0,+2,Loyalty)}:life:3 && draw:1
|
||||||
|
auto={C(0/0,0,Loyalty)}:Add{C}{C}{C}
|
||||||
|
auto={C(0/0,-11,Loyalty)}:target(<anyAmount>*[colorless]|myLibrary) moveTo(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile])) ueot )!
|
||||||
|
text=When you cast this spell, exile up to one target permanent that's one or more colors. -- Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors. -- [+2]: You gain 3 life and draw a card. -- [0]: Add {C}{C}{C}. -- [-11]: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
|
||||||
|
mana={7}
|
||||||
|
type=Legendary Planeswalker
|
||||||
|
subtype=Ugin
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Ugin, the Ineffable
|
name=Ugin, the Ineffable
|
||||||
auto=counter(0/0,4,loyalty)
|
auto=counter(0/0,4,loyalty)
|
||||||
auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2)
|
auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2)
|
||||||
@@ -3720,7 +3745,7 @@ subtype=Venser
|
|||||||
name=Vivien Reid
|
name=Vivien Reid
|
||||||
auto=counter(0/0,5,loyalty)
|
auto=counter(0/0,5,loyalty)
|
||||||
aicode=activate moveto(myhand) target(*[creature;land;zpos<=4]|mylibrary)
|
aicode=activate moveto(myhand) target(*[creature;land;zpos<=4]|mylibrary)
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Look four and put creature or land in hand) name(look) reveal:4 optionone name(Get a creature or land) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
auto={C(0/0,+1,Loyalty)}:name(+1: Look four and put creature or land in hand) name(look) reveal:4 optionone name(Get a creature or land) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact) destroy target(artifact)
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact) destroy target(artifact)
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target enchantment) destroy target(enchantment)
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target enchantment) destroy target(enchantment)
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with flying) destroy target(creature[flying])
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with flying) destroy target(creature[flying])
|
||||||
|
|||||||
@@ -4075,13 +4075,6 @@ bool AIPlayerBaka::shouldAIForceAttack(MTGCardInstance* card, bool globalAttack)
|
|||||||
bool oppHasBlackOrArtifact = false;
|
bool oppHasBlackOrArtifact = false;
|
||||||
bool oppHasMatchingColorOrArtifact = false;
|
bool oppHasMatchingColorOrArtifact = false;
|
||||||
|
|
||||||
// Flags for landwalk checks
|
|
||||||
bool oppHasSwamp = opponent()->game->inPlay->hasType("Swamp");
|
|
||||||
bool oppHasIsland = opponent()->game->inPlay->hasType("Island");
|
|
||||||
bool oppHasForest = opponent()->game->inPlay->hasType("Forest");
|
|
||||||
bool oppHasMountain = opponent()->game->inPlay->hasType("Mountain");
|
|
||||||
bool oppHasPlains = opponent()->game->inPlay->hasType("Plains");
|
|
||||||
|
|
||||||
MTGCardInstance* oppCard = NULL;
|
MTGCardInstance* oppCard = NULL;
|
||||||
CardDescriptor desc;
|
CardDescriptor desc;
|
||||||
desc.init();
|
desc.init();
|
||||||
@@ -4116,11 +4109,11 @@ bool AIPlayerBaka::shouldAIForceAttack(MTGCardInstance* card, bool globalAttack)
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
// Landwalk abilities
|
// Landwalk abilities
|
||||||
if ((card->has(Constants::SWAMPWALK) && oppHasSwamp) ||
|
if ((card->has(Constants::SWAMPWALK) && opponent()->game->inPlay->hasType("Swamp")) ||
|
||||||
(card->has(Constants::ISLANDWALK) && oppHasIsland) ||
|
(card->has(Constants::ISLANDWALK) && opponent()->game->inPlay->hasType("Island")) ||
|
||||||
(card->has(Constants::FORESTWALK) && oppHasForest) ||
|
(card->has(Constants::FORESTWALK) && opponent()->game->inPlay->hasType("Forest")) ||
|
||||||
(card->has(Constants::MOUNTAINWALK) && oppHasMountain) ||
|
(card->has(Constants::MOUNTAINWALK) && opponent()->game->inPlay->hasType("Mountain")) ||
|
||||||
(card->has(Constants::PLAINSWALK) && oppHasPlains))
|
(card->has(Constants::PLAINSWALK) && opponent()->game->inPlay->hasType("Plains")))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@@ -4147,14 +4140,17 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
//Should not block during my own turn...
|
//Should not block during my own turn...
|
||||||
if (observer->currentPlayer == this)
|
if (observer->currentPlayer == this)
|
||||||
return 0;
|
return 0;
|
||||||
map<MTGCardInstance *, int> opponentsToughness;
|
|
||||||
|
map<MTGCardInstance*, int> opponentsToughness;
|
||||||
int opponentForce = getCreaturesInfo(opponent(), INFO_CREATURESPOWER);
|
int opponentForce = getCreaturesInfo(opponent(), INFO_CREATURESPOWER);
|
||||||
|
|
||||||
//Initialize the list of opponent's attacking cards toughness
|
//Initialize the list of opponent's attacking cards toughness
|
||||||
CardDescriptor cdAttackers;
|
CardDescriptor cdAttackers;
|
||||||
cdAttackers.init();
|
cdAttackers.init();
|
||||||
cdAttackers.setType("Creature");
|
cdAttackers.setType("Creature");
|
||||||
MTGCardInstance * card = NULL;
|
MTGCardInstance* card = NULL;
|
||||||
|
|
||||||
|
// Gather all attacking creatures and store their toughness
|
||||||
while ((card = cdAttackers.nextmatch(opponent()->game->inPlay, card)))
|
while ((card = cdAttackers.nextmatch(opponent()->game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if (card->isAttacker())
|
if (card->isAttacker())
|
||||||
@@ -4168,11 +4164,12 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
cd.unsecureSetTapped(-1);
|
cd.unsecureSetTapped(-1);
|
||||||
card = NULL;
|
card = NULL;
|
||||||
|
|
||||||
// We first try to block the major threats, those that are marked in the Top 3 of our stats
|
// First pass: auto-block top 3 threats if can be killed
|
||||||
while ((card = cd.nextmatch(game->inPlay, card)))
|
while ((card = cd.nextmatch(game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if(hints && hints->HintSaysDontBlock(observer,card))
|
if (hints && hints->HintSaysDontBlock(observer, card))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
||||||
int set = 0;
|
int set = 0;
|
||||||
while (!set)
|
while (!set)
|
||||||
@@ -4183,8 +4180,8 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MTGCardInstance * attacker = card->defenser;
|
MTGCardInstance* attacker = card->defenser;
|
||||||
map<MTGCardInstance *, int>::iterator it = opponentsToughness.find(attacker);
|
map<MTGCardInstance*, int>::iterator it = opponentsToughness.find(attacker);
|
||||||
if (it == opponentsToughness.end())
|
if (it == opponentsToughness.end())
|
||||||
{
|
{
|
||||||
opponentsToughness[attacker] = attacker->toughness;
|
opponentsToughness[attacker] = attacker->toughness;
|
||||||
@@ -4199,7 +4196,7 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
{
|
{
|
||||||
if (card->blockCost)
|
if (card->blockCost)
|
||||||
{
|
{
|
||||||
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
MTGAbility* a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
||||||
doAbility(a, card);
|
doAbility(a, card);
|
||||||
observer->cardClick(card, MTGAbility::BLOCK_COST);
|
observer->cardClick(card, MTGAbility::BLOCK_COST);
|
||||||
}
|
}
|
||||||
@@ -4209,13 +4206,13 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//If blocking one of the major threats is not enough to kill it,
|
// Second pass: unassign if attacker is not expected to die
|
||||||
// We change strategy, first we unassign its blockers that where assigned above
|
|
||||||
card = NULL;
|
card = NULL;
|
||||||
while ((card = cd.nextmatch(game->inPlay, card)))
|
while ((card = cd.nextmatch(game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if(hints && hints->HintSaysDontBlock(observer,card))
|
if (hints && hints->HintSaysDontBlock(observer, card))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (card->defenser && opponentsToughness[card->defenser] > 0)
|
if (card->defenser && opponentsToughness[card->defenser] > 0)
|
||||||
{
|
{
|
||||||
while (card->defenser)
|
while (card->defenser)
|
||||||
@@ -4225,48 +4222,141 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Assign the "free" potential blockers to attacking creatures that are not blocked enough
|
// Third pass: intelligent blocking
|
||||||
card = NULL;
|
card = NULL;
|
||||||
while ((card = cd.nextmatch(game->inPlay, card)))
|
while ((card = cd.nextmatch(game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if(hints && hints->HintSaysDontBlock(observer,card))
|
if (hints && hints->HintSaysDontBlock(observer, card))
|
||||||
continue;
|
continue;
|
||||||
if (!card->defenser)
|
if (card->defenser)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
MTGCardInstance* bestAttacker = NULL;
|
||||||
|
int bestScore = -1;
|
||||||
|
|
||||||
|
for (map<MTGCardInstance*, int>::iterator it = opponentsToughness.begin(); it != opponentsToughness.end(); ++it)
|
||||||
|
{
|
||||||
|
MTGCardInstance* attacker = it->first;
|
||||||
|
if (!attacker)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
int currentBlockers = (int)attacker->blockers.size();
|
||||||
|
int totalAssignedDamage = 0;
|
||||||
|
|
||||||
|
list<MTGCardInstance*>::iterator itb;
|
||||||
|
for (itb = attacker->blockers.begin(); itb != attacker->blockers.end(); ++itb)
|
||||||
|
{
|
||||||
|
MTGCardInstance* blocker = *itb;
|
||||||
|
if (blocker)
|
||||||
|
totalAssignedDamage += blocker->power;
|
||||||
|
}
|
||||||
|
|
||||||
|
int maxBlockers = 1;
|
||||||
|
if (attacker->basicAbilities[Constants::MENACE]) maxBlockers = 2;
|
||||||
|
if (attacker->basicAbilities[Constants::THREEBLOCKERS]) maxBlockers = 3;
|
||||||
|
|
||||||
|
if (totalAssignedDamage >= attacker->toughness || currentBlockers >= maxBlockers)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
bool canKill = (card->power >= attacker->toughness);
|
||||||
|
bool survives = (card->toughness > attacker->power);
|
||||||
|
|
||||||
|
// Always block if can kill, regardless of survivability or damage
|
||||||
|
if (canKill)
|
||||||
|
{
|
||||||
|
int score = attacker->power * 2 + attacker->toughness;
|
||||||
|
if (getStats() && getStats()->isInTop(attacker, 3, false))
|
||||||
|
score += 100;
|
||||||
|
|
||||||
|
if (score > bestScore)
|
||||||
|
{
|
||||||
|
bestScore = score;
|
||||||
|
bestAttacker = attacker;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Block even if can't kill, but we survive and reduce damage
|
||||||
|
else if (survives && attacker->power < life)
|
||||||
|
{
|
||||||
|
int score = attacker->power;
|
||||||
|
if (getStats() && getStats()->isInTop(attacker, 3, false))
|
||||||
|
score += 50;
|
||||||
|
|
||||||
|
if (score > bestScore)
|
||||||
|
{
|
||||||
|
bestScore = score;
|
||||||
|
bestAttacker = attacker;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Block to prevent lethal damage, even if we die
|
||||||
|
else if (!survives && attacker->power >= life)
|
||||||
|
{
|
||||||
|
int score = attacker->power;
|
||||||
|
if (getStats() && getStats()->isInTop(attacker, 3, false))
|
||||||
|
score += 75;
|
||||||
|
|
||||||
|
if (score > bestScore)
|
||||||
|
{
|
||||||
|
bestScore = score;
|
||||||
|
bestAttacker = attacker;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bestAttacker)
|
||||||
|
{
|
||||||
|
int requiredBlockers = 1;
|
||||||
|
if (bestAttacker->basicAbilities[Constants::MENACE]) requiredBlockers = 2;
|
||||||
|
if (bestAttacker->basicAbilities[Constants::THREEBLOCKERS]) requiredBlockers = 3;
|
||||||
|
|
||||||
|
int currentBlockers = (int)bestAttacker->blockers.size();
|
||||||
|
if (currentBlockers >= requiredBlockers)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
vector<MTGCardInstance*> extraBlockers;
|
||||||
|
if (requiredBlockers > 1)
|
||||||
|
{
|
||||||
|
CardDescriptor cd2;
|
||||||
|
cd2.init();
|
||||||
|
cd2.setType("Creature");
|
||||||
|
cd2.unsecureSetTapped(-1);
|
||||||
|
MTGCardInstance* c2 = NULL;
|
||||||
|
while ((c2 = cd2.nextmatch(game->inPlay, c2)))
|
||||||
|
{
|
||||||
|
if (c2 == card || c2->defenser || (hints && hints->HintSaysDontBlock(observer, c2)))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
int combinedPower = c2->power + card->power;
|
||||||
|
bool combinedCanKill = (combinedPower >= bestAttacker->toughness);
|
||||||
|
|
||||||
|
if (combinedCanKill)
|
||||||
|
{
|
||||||
|
extraBlockers.push_back(c2);
|
||||||
|
if ((int)extraBlockers.size() + currentBlockers + 1 >= requiredBlockers)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentBlockers + (int)extraBlockers.size() + 1 >= requiredBlockers)
|
||||||
{
|
{
|
||||||
if (card->blockCost)
|
if (card->blockCost)
|
||||||
{
|
{
|
||||||
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
MTGAbility* a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
||||||
doAbility(a, card);
|
doAbility(a, card);
|
||||||
}
|
}
|
||||||
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
||||||
int set = 0;
|
opponentsToughness[bestAttacker] -= card->power;
|
||||||
while (!set)
|
|
||||||
|
for (size_t i = 0; i < extraBlockers.size(); ++i)
|
||||||
{
|
{
|
||||||
if (!card->defenser)
|
MTGCardInstance* extra = extraBlockers[i];
|
||||||
|
if (extra->blockCost)
|
||||||
{
|
{
|
||||||
set = 1;
|
MTGAbility* a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
||||||
}
|
doAbility(a, extra);
|
||||||
else
|
|
||||||
{
|
|
||||||
MTGCardInstance * attacker = card->defenser;
|
|
||||||
if (opponentsToughness[attacker] <= 0 || (card->toughness <= attacker->power && opponentForce * 2 < life && !canFirstStrikeKill(card, attacker)) || attacker->nbOpponents() > 1)
|
|
||||||
{
|
|
||||||
if (card->blockCost)
|
|
||||||
{
|
|
||||||
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
|
||||||
doAbility(a, card);
|
|
||||||
}
|
|
||||||
if((!attacker->basicAbilities[Constants::MENACE] && !attacker->basicAbilities[Constants::THREEBLOCKERS]) ||
|
|
||||||
(attacker->basicAbilities[Constants::MENACE] && attacker->blockers.size() > 2) ||
|
|
||||||
(attacker->basicAbilities[Constants::THREEBLOCKERS] && attacker->blockers.size() > 3))
|
|
||||||
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
|
||||||
else
|
|
||||||
set = 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
set = 1;
|
|
||||||
}
|
}
|
||||||
|
observer->cardClick(extra, MTGAbility::MTG_BLOCK_RULE);
|
||||||
|
opponentsToughness[bestAttacker] -= extra->power;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -227,7 +227,7 @@ void Credits::compute(GameObserver* g, GameApp * _app)
|
|||||||
|
|
||||||
if (p1->game->hand->nb_cards == 7)
|
if (p1->game->hand->nb_cards == 7)
|
||||||
{
|
{
|
||||||
CreditBonus * b = NEW CreditBonus(77, _("'Seven-Tail Mentor' Bonus"));
|
CreditBonus * b = NEW CreditBonus(77, _("'Library of Alexandria' Bonus"));
|
||||||
bonus.push_back(b);
|
bonus.push_back(b);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -347,12 +347,17 @@ void MTGCardInstance::initMTGCI()
|
|||||||
data = this; //an MTGCardInstance point to itself for data, allows to update it without killing the underlying database item
|
data = this; //an MTGCardInstance point to itself for data, allows to update it without killing the underlying database item
|
||||||
|
|
||||||
if (observer && basicAbilities[(int)Constants::CHANGELING])
|
if (observer && basicAbilities[(int)Constants::CHANGELING])
|
||||||
{//if the card is a changeling, it gains all creature subtypes
|
{
|
||||||
|
//if the card is a changeling, it gains all creature subtypes except "Equipment"
|
||||||
vector<string> values = MTGAllCards::getCreatureValuesById();
|
vector<string> values = MTGAllCards::getCreatureValuesById();
|
||||||
for (size_t i = 0; i < values.size(); ++i)
|
for (size_t i = 0; i < values.size(); ++i)
|
||||||
{
|
{
|
||||||
//Don' want to send any event to the gameObserver inside of initMCGI, so calling the parent setSubtype method instead of mine
|
const string& subtype = values[i];
|
||||||
CardPrimitive::setSubtype(values[i].c_str());
|
if (subtype == "Clue" || subtype == "Equipment" || subtype == "Food" || subtype == "Treasure")
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// Don't send any event to the gameObserver inside of initMCGI, so calling the parent setSubtype method instead
|
||||||
|
CardPrimitive::setSubtype(subtype.c_str());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1147,8 +1152,8 @@ int MTGCardInstance::canBlock(MTGCardInstance * opponent)
|
|||||||
return 0;
|
return 0;
|
||||||
if (opponent->basicAbilities[(int)Constants::FEAR] && !(this->hasType(Subtypes::TYPE_ARTIFACT) || this->hasColor(Constants::MTG_COLOR_BLACK)))
|
if (opponent->basicAbilities[(int)Constants::FEAR] && !(this->hasType(Subtypes::TYPE_ARTIFACT) || this->hasColor(Constants::MTG_COLOR_BLACK)))
|
||||||
return 0;
|
return 0;
|
||||||
if (opponent->controller()->game->battlefield->hasAbility(Constants::LURE) && !opponent->has(Constants::LURE))
|
//if (opponent->controller()->game->battlefield->hasAbility(Constants::LURE) && !opponent->has(Constants::LURE))
|
||||||
return 0;
|
//return 0; Doesn't consider if the lure creature is attacking
|
||||||
//intimidate
|
//intimidate
|
||||||
if (opponent->basicAbilities[(int)Constants::INTIMIDATE] && !(this->hasType(Subtypes::TYPE_ARTIFACT)))
|
if (opponent->basicAbilities[(int)Constants::INTIMIDATE] && !(this->hasType(Subtypes::TYPE_ARTIFACT)))
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user