Erwan
- Code cleanup - fix issue 142 . This will lead to other issues for some cards. These issues can be fixed by using targetcontroller/controller...etc - Added a few cards
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@@ -2,7 +2,7 @@
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text=Target creature gets -1/-1 until end of turn. Draw a card.
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target=creature
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auto=-1/-1
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auto=draw:1
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auto=draw:1 controller
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id=135206
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name=Afflict
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rarity=C
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@@ -104,7 +104,7 @@ toughness=3
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text={X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
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id=129477
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name=Ballista Squad
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auto={X}{W}{T}:damage:x target(creature[attacking,blocking])
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auto={X}{W}{T}:damage:x target(creature[attacking;blocking])
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rarity=U
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color=White
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type=Creature
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@@ -265,6 +265,7 @@ id=179614
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name=Morbid Bloom
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target=creature|graveyard
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auto=moveto(exile)
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auto=token(Saproling,Creature Saproling,1/1,green)*t
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rarity=U
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mana={4}{B}{G}
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type=Sorcery
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@@ -1490,6 +1490,7 @@ text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage
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id=2660
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target=Wall
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auto=bury
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auto=damage:manacost targetcontroller
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name=Word of Blasting
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rarity=U
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mana={1}{R}
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@@ -125,6 +125,8 @@ toughness=5
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text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is its converted mana cost.
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id=23195
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target=artifact
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auto=bury
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auto=token(Saproling,Creature Saproling,1/1,green)*manacost
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name=Artifact Mutation
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rarity=R
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type=Instant
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@@ -285,6 +285,8 @@ text=Destroy target artifact. You gain life equal to its converted mana cost.
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id=1607
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target=artifact
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name=Divine Offering
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auto=destroy
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auto=life:manacost controller
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rarity=C
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type=Instant
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mana={1}{W}
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@@ -30,7 +30,7 @@ id=29740
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name=Afflict
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target=Creature
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auto=-1/-1
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auto=draw:1
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auto=draw:1 controller
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rarity=C
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mana={2}{B}
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type=Instant
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@@ -436,6 +436,7 @@ subtype=Aura
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text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.
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target=artifact
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auto=bury
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auto=life:manacost targetcontroller
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id=1240
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name=Crumble
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rarity=U
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@@ -656,6 +657,8 @@ subtype=Aura
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[/card]
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[card]
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text=Earthquake deals X damage to each creature without flying and each player.
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auto=damage:X all(player)
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auto=damage:X all(creature[-flying])
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id=1289
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name=Earthquake
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rarity=R
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@@ -1052,6 +1055,8 @@ id=1251
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name=Hurricane
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rarity=U
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mana={X}{G}
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auto=damage:X all(player)
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auto=damage:X all(creature[flying])
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type=Sorcery
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[/card]
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[card]
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