Erwan
- Code cleanup - fix issue 142 . This will lead to other issues for some cards. These issues can be fixed by using targetcontroller/controller...etc - Added a few cards
This commit is contained in:
@@ -2,7 +2,7 @@
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text=Target creature gets -1/-1 until end of turn. Draw a card.
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target=creature
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auto=-1/-1
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auto=draw:1
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auto=draw:1 controller
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id=135206
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name=Afflict
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rarity=C
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@@ -104,7 +104,7 @@ toughness=3
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text={X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature.
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id=129477
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name=Ballista Squad
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auto={X}{W}{T}:damage:x target(creature[attacking,blocking])
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auto={X}{W}{T}:damage:x target(creature[attacking;blocking])
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rarity=U
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color=White
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type=Creature
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@@ -265,6 +265,7 @@ id=179614
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name=Morbid Bloom
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target=creature|graveyard
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auto=moveto(exile)
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auto=token(Saproling,Creature Saproling,1/1,green)*t
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rarity=U
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mana={4}{B}{G}
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type=Sorcery
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@@ -1490,6 +1490,7 @@ text=Destroy target Wall. It can't be regenerated. Word of Blasting deals damage
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id=2660
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target=Wall
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auto=bury
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auto=damage:manacost targetcontroller
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name=Word of Blasting
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rarity=U
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mana={1}{R}
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@@ -125,6 +125,8 @@ toughness=5
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text=Destroy target artifact. It can't be regenerated. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is its converted mana cost.
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id=23195
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target=artifact
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auto=bury
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auto=token(Saproling,Creature Saproling,1/1,green)*manacost
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name=Artifact Mutation
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rarity=R
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type=Instant
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@@ -285,6 +285,8 @@ text=Destroy target artifact. You gain life equal to its converted mana cost.
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id=1607
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target=artifact
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name=Divine Offering
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auto=destroy
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auto=life:manacost controller
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rarity=C
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type=Instant
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mana={1}{W}
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@@ -30,7 +30,7 @@ id=29740
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name=Afflict
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target=Creature
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auto=-1/-1
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auto=draw:1
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auto=draw:1 controller
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rarity=C
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mana={2}{B}
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type=Instant
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@@ -436,6 +436,7 @@ subtype=Aura
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text=Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its converted mana cost.
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target=artifact
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auto=bury
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auto=life:manacost targetcontroller
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id=1240
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name=Crumble
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rarity=U
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@@ -656,6 +657,8 @@ subtype=Aura
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[/card]
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[card]
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text=Earthquake deals X damage to each creature without flying and each player.
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auto=damage:X all(player)
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auto=damage:X all(creature[-flying])
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id=1289
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name=Earthquake
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rarity=R
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@@ -1052,6 +1055,8 @@ id=1251
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name=Hurricane
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rarity=U
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mana={X}{G}
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auto=damage:X all(player)
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auto=damage:X all(creature[flying])
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type=Sorcery
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[/card]
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[card]
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@@ -116,6 +116,7 @@ counterspell3.txt
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counterspell4.txt
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creature_bond.txt
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crimson_kobolds.txt
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crumble.txt
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crystal_rod_i172.txt
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dauntless_escort.txt
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dauthi_embrace.txt
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@@ -170,6 +171,7 @@ harpoon_sniper.txt
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hellfire.txt
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howl_from_beyond.txt
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howl_of_the_night_pack.txt
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hurricane.txt
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hyalopterous_lemure.txt
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hymn_of_rebirth.txt
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hypnotic_specter.txt
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@@ -0,0 +1,19 @@
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#Test Crumble life
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:crumble
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manapool:{G}
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[PLAYER2]
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inplay:colossus of Sardia
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[DO]
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crumble
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colossus of sardia
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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graveyard:crumble
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[PLAYER2]
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graveyard:colossus of sardia
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life:29
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[END]
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@@ -0,0 +1,21 @@
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#Test Hurricane
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:hurricane
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inplay:grizzly bears,air elemental
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manapool:{4}{G}
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[PLAYER2]
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inplay:serra angel
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[DO]
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hurricane
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[ASSERT]
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FIRSTMAIN
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[PLAYER1]
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life:16
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inplay:grizzly bears
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graveyard:air elemental,hurricane
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[PLAYER2]
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graveyard:serra angel
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life:16
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[END]
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@@ -182,9 +182,9 @@ public:
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return 1;
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}
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~ TrDamaged (){
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~TrDamaged (){
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SAFE_DELETE(tc);
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SAFE_DELETE(fromTc);
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SAFE_DELETE(fromTc);
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}
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TrDamaged * clone() const{
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@@ -502,8 +502,8 @@ class AADrawer:public ActivatedAbilityTP{
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/*Gives life to target controller*/
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class AALifer:public ActivatedAbilityTP{
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public:
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int life;
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AALifer(int _id, MTGCardInstance * card, Targetable * _target, int life, ManaCost * _cost = NULL, int _tap = 0, int who = TargetChooser::UNSET):ActivatedAbilityTP(_id, card,_target,_cost,_tap,who),life(life){
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WParsedInt *life;
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AALifer(int _id, MTGCardInstance * card, Targetable * _target, WParsedInt * life, ManaCost * _cost = NULL, int _tap = 0, int who = TargetChooser::UNSET):ActivatedAbilityTP(_id, card,_target,_cost,_tap,who),life(life){
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}
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int resolve(){
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@@ -512,7 +512,7 @@ class AALifer:public ActivatedAbilityTP{
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if (_target->type_as_damageable == DAMAGEABLE_MTGCARDINSTANCE){
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_target = ((MTGCardInstance *)_target)->controller();
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}
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_target->life+=life;
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_target->life+=life->getValue();
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}
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return 1;
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}
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@@ -523,10 +523,15 @@ class AALifer:public ActivatedAbilityTP{
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AALifer * clone() const{
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AALifer * a = NEW AALifer(*this);
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a->life = NEW WParsedInt(*(a->life));
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a->isClone = 1;
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return a;
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}
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~AALifer(){
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SAFE_DELETE(life);
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}
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};
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@@ -1767,15 +1772,15 @@ class AForeach:public ListMaintainerAbility{
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class AADamager:public ActivatedAbilityTP{
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public:
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int damage;
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AADamager(int _id, MTGCardInstance * _source, Targetable * _target, int _damage = 0, ManaCost * _cost=NULL, int doTap = 0, int who = TargetChooser::UNSET):ActivatedAbilityTP(_id,_source,_target,_cost,doTap,who),damage(_damage){
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WParsedInt * damage;
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AADamager(int _id, MTGCardInstance * _source, Targetable * _target, WParsedInt * damage, ManaCost * _cost=NULL, int doTap = 0, int who = TargetChooser::UNSET):ActivatedAbilityTP(_id,_source,_target,_cost,doTap,who),damage(damage){
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aType = MTGAbility::DAMAGER;
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}
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int resolve(){
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if(target){
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Damageable * _target = (Damageable *) getTarget();
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game->mLayers->stackLayer()->addDamage(source,_target, damage);
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game->mLayers->stackLayer()->addDamage(source,_target, damage->getValue());
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game->mLayers->stackLayer()->resolve();
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return 1;
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}
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@@ -1786,21 +1791,25 @@ AADamager(int _id, MTGCardInstance * _source, Targetable * _target, int _damage
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return "Damage";
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}
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AADamager * clone() const{
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AADamager * a = NEW AADamager(*this);
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a->damage = NEW WParsedInt(*(a->damage));
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a->isClone = 1;
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return a;
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}
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~AADamager(){
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SAFE_DELETE(damage);
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}
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};
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/* Standard Damager, can choose a NEW target each time the price is paid */
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class TADamager:public TargetAbility{
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public:
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int damage;
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TADamager(int id, MTGCardInstance * card, ManaCost * _cost, int _damage, TargetChooser * _tc = NULL, int _tap = 0):TargetAbility(id,card, _tc, _cost,0,_tap),damage(_damage){
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TADamager(int id, MTGCardInstance * card, ManaCost * _cost, WParsedInt * damage, TargetChooser * _tc = NULL, int _tap = 0):TargetAbility(id,card, _tc, _cost,0,_tap){
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if (!tc) tc = NEW DamageableTargetChooser(card);
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ability = NEW AADamager(id,card,NULL,damage);
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}
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@@ -101,8 +101,9 @@ class Constants
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INTIMIDATE = 43,
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DEATHTOUCH = 44,
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HORSEMANSHIP = 45,
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CANTREGENERATE = 46,
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NB_BASIC_ABILITIES = 46,
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NB_BASIC_ABILITIES = 47,
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RARITY_M = 'M',
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@@ -178,10 +178,10 @@ int AIAction::getEfficiency(){
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AADamager * aad = (AADamager *) a;
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if ( p == target->controller()){
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efficiency = 0;
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}else if (aad->damage >= target->toughness){
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}else if (aad->damage->getValue() >= target->toughness){
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efficiency = 100;
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}else if (target->toughness){
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efficiency = (50 * aad->damage) / target->toughness;
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efficiency = (50 * aad->damage->getValue()) / target->toughness;
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}else{
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efficiency = 0;
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}
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@@ -489,16 +489,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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unsigned int start = s.find(":",found);
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if (start == string::npos) start = s.find(" ",found);
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unsigned int end = s.find(" ",start);
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int damage;
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string d;
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if (end != string::npos){
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damage = atoi(s.substr(start+1,end-start-1).c_str());
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d = s.substr(start+1,end-start-1);
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}else{
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damage = atoi(s.substr(start+1).c_str());
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d = s.substr(start+1);
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}
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Damageable * d = NULL;
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if (spell) d = spell->getNextDamageableTarget();
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MTGAbility * a = NEW AADamager(id,card,d, damage, NULL, 0, who);
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WParsedInt * damage = NEW WParsedInt(d,spell,card);
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Damageable * t = NULL;
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if (spell) t = spell->getNextDamageableTarget();
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MTGAbility * a = NEW AADamager(id,card,t, damage, NULL, 0, who);
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a->oneShot = 1;
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return a;
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}
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@@ -509,15 +509,15 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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if (found != string::npos){
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unsigned int start = found+4;
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unsigned int end = s.find(" ",start);
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int life;
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string life_s;
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if (end != string::npos){
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life = atoi(s.substr(start+1,end-start-1).c_str());
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life_s = s.substr(start+1,end-start-1);
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}else{
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life = atoi(s.substr(start+1).c_str());
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life_s = s.substr(start+1);
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}
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WParsedInt * life = NEW WParsedInt(life_s,spell,card);
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Damageable * d = NULL;
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if (spell) d = spell->getNextPlayerTarget();
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if (spell) d = spell->getNextDamageableTarget();
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MTGAbility * a = NEW AALifer(id,card,d,life,NULL,0,who);
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a->oneShot = 1;
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return a;
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@@ -536,7 +536,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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}
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Targetable * t = NULL;
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if (spell) t = spell->getNextPlayerTarget();
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if (spell) t = spell->getNextTarget();
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MTGAbility * a = NEW AADrawer(id,card,t,NULL,nbcards,0,who);
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a->oneShot = 1;
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return a;
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@@ -555,7 +555,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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}
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Targetable * t = NULL;
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if (spell) t = spell->getNextPlayerTarget();
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if (spell) t = spell->getNextTarget();
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MTGAbility * a = NEW AADepleter(id,card,t,nbcards,NULL,0,who);
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a->oneShot = 1;
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return a;
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@@ -565,7 +565,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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found = s.find("shuffle");
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if (found != string::npos){
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Targetable * t = NULL;
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if (spell) t = spell->getNextPlayerTarget();
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if (spell) t = spell->getNextTarget();
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MTGAbility * a = NEW AAShuffle(id,card,t,NULL,0,who);
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a->oneShot = 1;
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return a;
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@@ -677,10 +677,6 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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delete wppt;
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}
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//Mana Producer
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found = s.find("add");
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if (found != string::npos){
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@@ -692,7 +688,6 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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return a;
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}
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//Gain/loose Ability
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for (int j = 0; j < Constants::NB_BASIC_ABILITIES; j++){
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found = s.find(Constants::MTGBasicAbilities[j]);
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@@ -808,6 +803,7 @@ int AbilityFactory::abilityEfficiency(MTGAbility * a, Player * p, int mode, Targ
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badAbilities[Constants::DEFENDER] = true;
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badAbilities[Constants::DOESNOTUNTAP] = true;
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badAbilities[Constants::MUSTATTACK] = true;
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badAbilities[Constants::CANTREGENERATE] = true;
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if (AInstantBasicAbilityModifierUntilEOT * abi = dynamic_cast<AInstantBasicAbilityModifierUntilEOT *>(a)) {
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int result = badAbilities[abi->ability] ? BAKA_EFFECT_BAD : BAKA_EFFECT_GOOD;
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@@ -1296,26 +1292,7 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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game->addObserver(NEW AAspectOfWolf(_id, card, card->target));
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break;
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}
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case 1240: //Crumble
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{
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card->target->controller()->life+= card->target->getManaCost()->getConvertedCost();
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break;
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}
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case 1251: //Hurricane
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{
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int x = spell->cost->getConvertedCost() - 1;
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for (int i = 0; i < 2 ; i++){
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game->mLayers->stackLayer()->addDamage(card, game->players[i], x);
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for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
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MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
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if (current->basicAbilities[Constants::FLYING] && current->isCreature()){
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game->mLayers->stackLayer()->addDamage(card, current, x);
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}
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}
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}
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break;
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}
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case 1262: //Regeneration
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case 1262: //Regeneration
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{
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int cost[] = {Constants::MTG_COLOR_GREEN, 1};
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game->addObserver(NEW AStandardRegenerate(_id,card,card->target,NEW ManaCost(cost,1)));
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@@ -1365,20 +1342,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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game->addObserver(NEW AEarthbind(_id, card, card->target));
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break;
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}
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case 1289: //earthquake
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{
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int x = computeX(spell,card);
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for (int i = 0; i < 2 ; i++){
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game->mLayers->stackLayer()->addDamage(card, game->players[i], x);
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for (int j = 0; j < game->players[i]->game->inPlay->nb_cards; j++){
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MTGCardInstance * current = game->players[i]->game->inPlay->cards[j];
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if (!current->basicAbilities[Constants::FLYING] && current->isCreature()){
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game->mLayers->stackLayer()->addDamage(card, current, x);
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}
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}
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}
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break;
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}
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case 1344: //Eye for an Eye
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{
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Damage * damage = spell->getNextDamageTarget();
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@@ -1450,12 +1413,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
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game->addObserver(NEW AConvertLandToCreatures(id, card, "land"));
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break;
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}
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case 1607: //Divine Offering
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{
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card->target->controller()->game->putInGraveyard(card->target);
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game->currentlyActing()->life+= card->target->getManaCost()->getConvertedCost();
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break;
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}
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case 1480: //Energy Tap
|
||||
{
|
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card->target->tap();
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@@ -1481,11 +1438,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
|
||||
|
||||
//Addons ICE-AGE Cards
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||||
|
||||
case 2660: //Word of Blasting
|
||||
{
|
||||
card->target->controller()->life-= card->target->getManaCost()->getConvertedCost();
|
||||
break;
|
||||
}
|
||||
case 2474: //Minion of Leshrac
|
||||
{
|
||||
game->addObserver(NEW AMinionofLeshrac( _id, card));
|
||||
@@ -1631,19 +1583,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
|
||||
}
|
||||
|
||||
|
||||
// --- addon Invasion---
|
||||
case 23195: //Artifact Mutation
|
||||
{
|
||||
card->target->controller()->game->putInGraveyard(card->target);
|
||||
int x = card->target->getManaCost()->getConvertedCost();
|
||||
ATokenCreator * tok = NEW ATokenCreator(id,card,NEW ManaCost(),"Saproling","creature Saproling",1,1,"green",0);
|
||||
for (int i=0; i < x; i++){
|
||||
tok->resolve();
|
||||
}
|
||||
delete(tok);
|
||||
break;
|
||||
}
|
||||
|
||||
// --- addon Ravnica---
|
||||
|
||||
case 89114: //Psychic Drain
|
||||
@@ -1659,18 +1598,6 @@ void AbilityFactory::addAbilities(int _id, Spell * spell){
|
||||
break;
|
||||
}
|
||||
|
||||
// --- addon ARB---
|
||||
case 179614: // Morbid Bloom
|
||||
{
|
||||
int x = card->target->toughness;
|
||||
ATokenCreator * tok = NEW ATokenCreator(id,card,NEW ManaCost(),"Saproling","creature Saproling",1,1,"green",0);
|
||||
for (int i=0; i < x; i++){
|
||||
tok->resolve();
|
||||
}
|
||||
delete(tok);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -231,11 +231,13 @@ int MTGCardInstance::isTapped(){
|
||||
}
|
||||
|
||||
int MTGCardInstance::regenerate(){
|
||||
if (has(Constants::CANTREGENERATE)) return 0;
|
||||
return ++regenerateTokens;
|
||||
}
|
||||
|
||||
int MTGCardInstance::triggerRegenerate(){
|
||||
if (! regenerateTokens) return 0;
|
||||
if (has(Constants::CANTREGENERATE)) return 0;
|
||||
regenerateTokens--;
|
||||
tap();
|
||||
life = toughness;
|
||||
@@ -401,18 +403,9 @@ int MTGCardInstance::toggleAttacker(){
|
||||
setAttacker(1);
|
||||
return 1;
|
||||
}else{
|
||||
//Banding needs to be debugged...
|
||||
/*MTGCardInstance * bandingPartner = getNextPartner();
|
||||
if (bandingPartner){
|
||||
if (banding) unband();
|
||||
if (!bandingPartner->banding) bandingPartner->banding = bandingPartner;
|
||||
banding = bandingPartner->banding;
|
||||
return 1;
|
||||
}else{*/
|
||||
untap();
|
||||
setAttacker(0);
|
||||
return 1;
|
||||
//}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user