Added / fixed some primitives, updated missing cards by set list, added new "reconfigure" ability based on "equip" one.
This commit is contained in:
@@ -0,0 +1,18 @@
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[card]
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name=Swift Reconfiguration
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target=creature,vehicle
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abilities=flash
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text=Flash -- Enchant creature or Vehicle -- Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
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mana={W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Swift Reconfiguration
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target=creature,vehicle
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abilities=flash
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text=Flash -- Enchant creature or Vehicle -- Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
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mana={W}
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type=Enchantment
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subtype=Aura
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[/card]
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@@ -1,10 +1,7 @@
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Primal Command
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Primal Command
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Rowan Kenrith
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Rowan Kenrith
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Kitsune Ace
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Pyre-Sledge Arsonist
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Pyre-Sledge Arsonist
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Sokenzan Smelter
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Sokenzan Smelter
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Hotshot Mechanic
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Imperial Recovery Unit
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Ossuary Rats
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Ossuary Rats
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Rodolf Duskbringer
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Rodolf Duskbringer
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Skullslither Worm
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Skullslither Worm
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@@ -27,7 +24,6 @@ Zask, Skittering Swarmlord
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Dutiful Replicator
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Dutiful Replicator
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Instruments of War
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Instruments of War
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Planar Atlas
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Planar Atlas
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Ingenious Leonin
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Lita, Mechanical Engineer
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Lita, Mechanical Engineer
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Magnanimous Magistrate
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Magnanimous Magistrate
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Preston, the Vanisher
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Preston, the Vanisher
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@@ -476,27 +472,14 @@ Call In a Professional
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Whack
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Whack
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Security Rhox
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Security Rhox
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Ormos, Archive Keeper
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Ormos, Archive Keeper
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Ruthless Technomancer
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Myojin of Cryptic Dreams
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Myojin of Cryptic Dreams
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Kami of Celebration
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Kami of Celebration
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Collision of Realms
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Collision of Realms
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Akki Battle Squad
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Akki Battle Squad
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Smoke Spirits' Aid
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Smoke Spirits' Aid
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Komainu Battle Armor
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Shorikai, Genesis Engine
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Kaima, the Fractured Calm
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Kaima, the Fractured Calm
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Access Denied
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Katsumasa, the Animator
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Katsumasa, the Animator
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Imposter Mech
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Universal Surveillance
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Aerial Surveyor
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Swift Reconfiguration
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Release to Memory
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Kotori, Pilot Prodigy
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Kosei, Penitent Warlord
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Tanuki Transplanter
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One with the Kami
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One with the Kami
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Myojin of Towering Might
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Unforgiving One
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Unforgiving One
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Silver-Fur Master
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Silver-Fur Master
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Satsuki, the Living Lore
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Satsuki, the Living Lore
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@@ -510,7 +493,6 @@ Atsushi, the Blazing Sky
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Dramatist's Puppet
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Dramatist's Puppet
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Ambitious Assault
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Ambitious Assault
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Containment Construct
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Containment Construct
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Lion Sash
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March of Otherworldly Light
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March of Otherworldly Light
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Akki Ember-Keeper
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Akki Ember-Keeper
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Bronze Cudgels
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Bronze Cudgels
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@@ -527,7 +509,6 @@ Risona, Asari Commander
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Tatsunari, Toad Rider
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Tatsunari, Toad Rider
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Soul Transfer
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Soul Transfer
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Prodigy's Prototype
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Prodigy's Prototype
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Cloudsteel Kirin
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Naomi, Pillar of Order
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Naomi, Pillar of Order
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Reckoner Shakedown
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Reckoner Shakedown
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Kotose, the Silent Spider
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Kotose, the Silent Spider
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@@ -549,7 +530,6 @@ Webspinner Cuff
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Kami of Terrible Secrets
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Kami of Terrible Secrets
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Weaver of Harmony
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Weaver of Harmony
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Teachings of the Kirin
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Teachings of the Kirin
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Guardians of Oboro
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Go-Shintai of Lost Wisdom
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Go-Shintai of Lost Wisdom
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Invoke the Ancients
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Invoke the Ancients
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Thundering Raiju
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Thundering Raiju
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@@ -568,8 +548,6 @@ Coiling Stalker
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March of Burgeoning Life
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March of Burgeoning Life
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Azusa's Many Journeys
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Azusa's Many Journeys
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Upriser Renegade
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Upriser Renegade
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Acquisition Octopus
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Armguard Familiar
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Mech Hangar
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Mech Hangar
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Explosive Singularity
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Explosive Singularity
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Anchor to Reality
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Anchor to Reality
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@@ -585,7 +563,6 @@ Goro-Goro, Disciple of Ryusei
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Biting-Palm Ninja
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Biting-Palm Ninja
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Scrap Welder
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Scrap Welder
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Thousand-Faced Shadow
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Thousand-Faced Shadow
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Disruption Protocol
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Simian Sling
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Simian Sling
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Sokenzan, Crucible of Defiance
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Sokenzan, Crucible of Defiance
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Prosperous Thief
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Prosperous Thief
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@@ -599,7 +576,6 @@ Awakened Awareness
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Otawara, Soaring City
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Otawara, Soaring City
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Heiko Yamazaki, the General
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Heiko Yamazaki, the General
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Invoke Despair
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Invoke Despair
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When We Were Young
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Boseiju, Who Endures
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Boseiju, Who Endures
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Touch the Spirit Realm
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Touch the Spirit Realm
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Kumano Faces Kakkazan
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Kumano Faces Kakkazan
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@@ -611,14 +587,10 @@ Dragonspark Reactor
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Crackling Emergence
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Crackling Emergence
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Experimental Synthesizer
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Experimental Synthesizer
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Iron Apprentice
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Iron Apprentice
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Regent's Authority
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Go-Shintai of Ancient Wars
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Go-Shintai of Ancient Wars
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Reckoner Bankbuster
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Reckoner Bankbuster
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Norika Yamazaki, the Poet
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The Reality Chip
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Flame Discharge
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Flame Discharge
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Mirror Box
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Mirror Box
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Blade of the Oni
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Mechtitan Core
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Mechtitan Core
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Hidetsugu, Devouring Chaos
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Hidetsugu, Devouring Chaos
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Season of Renewal
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Season of Renewal
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@@ -631,7 +603,6 @@ Go-Shintai of Hidden Cruelty
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Enormous Energy Blade
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Enormous Energy Blade
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Debt to the Kami
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Debt to the Kami
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Assassin's Ink
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Assassin's Ink
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Chainflail Centipede
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Go-Shintai of Boundless Vigor
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Go-Shintai of Boundless Vigor
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Reality Heist
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Reality Heist
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Harmonious Emergence
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Harmonious Emergence
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@@ -640,7 +611,6 @@ Boseiju Reaches Skyward
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Blossom Prancer
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Blossom Prancer
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Moonsnare Prototype
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Moonsnare Prototype
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Careful Cultivation
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Careful Cultivation
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Born to Drive
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Banishing Slash
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Banishing Slash
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Ancestral Katana
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Ancestral Katana
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Lithoform Engine
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Lithoform Engine
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@@ -1,7 +1,7 @@
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grade=borderline
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grade=borderline
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Bordeline Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programmatically - Thanks to Vitty85 02-06-2023
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#I sorted this programmatically - Thanks to Vitty85 04-06-2023
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[card]
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[card]
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name=+2 Mace
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name=+2 Mace
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auto={3}:equip
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auto={3}:equip
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@@ -348,6 +348,19 @@ type=Legendary Enchantment
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subtype=Background
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subtype=Background
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[/card]
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[/card]
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[card]
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[card]
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name=Acquisition Octopus
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auto={2}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[@combatdamaged(player) from(this):name(Draw a card) name(Draw a card) draw:1 controller]))
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auto=@combatdamaged(player) from(this):name(Draw a card) name(Draw a card) ability$!name(Draw a card) name(Draw a card) draw:1 controller!$ controller
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text=Whenever Acquisition Octopus or equipped creature deals combat damage to a player, draw a card. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{U}
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type=Artifact Creature
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subtype=Equipment Octopus
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power=2
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toughness=2
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[/card]
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[card]
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name=Acquisitions Expert
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name=Acquisitions Expert
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aicode=activate reject notatarget(*|opponenthand)
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aicode=activate reject notatarget(*|opponenthand)
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auto=reveal:calculateparty revealzone(opponenthand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
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auto=reveal:calculateparty revealzone(opponenthand) optionone name(choose discards) notatarget(<1>*|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend revealend
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@@ -4020,6 +4033,19 @@ mana={1}{W}
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type=Instant
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type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Armguard Familiar
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auto={4}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[2/2],newability[@targeted(this) from(*|opponentstack):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*|opponentstack) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot]))
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auto=_WARD_(2)
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text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Equipped creature gets +2/+1 and has ward {2}. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{U}
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type=Artifact Creature
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subtype=Equipment Beast
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power=2
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toughness=1
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[/card]
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[card]
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name=Armix, Filigree Thrasher
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name=Armix, Filigree Thrasher
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abilities=partner
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abilities=partner
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auto=_ATTACKING_may name(discard a card) reject notatarget(*|myhand) && ability$!name(Choose creature) target(creature|opponentbattlefield) -type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend/-type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend ueot!$ controller
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auto=_ATTACKING_may name(discard a card) reject notatarget(*|myhand) && ability$!name(Choose creature) target(creature|opponentbattlefield) -type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend/-type:artifact:mygraveyardplustype:artifact:myBattlefieldplusend ueot!$ controller
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@@ -8101,6 +8127,19 @@ type=Artifact
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subtype=Equipment
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subtype=Equipment
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[/card]
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[/card]
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[card]
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[card]
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name=Blade of the Oni
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abilities=menace
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auto={2}{B}{B}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{B}{B}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((Demon,setpower=5,settoughness=5,newcolors[black],newability[menace]))
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text=Menace -- Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types. -- Reconfigure {2}{B}{B} ({2}{B}{B}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={1}{B}
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type=Artifact Creature
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subtype=Equipment Demon
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power=3
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toughness=1
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[/card]
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[card]
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name=Blade-Blizzard Kitsune
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name=Blade-Blizzard Kitsune
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abilities=double strike
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abilities=double strike
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autohand={3}{W}{N}:ninjutsu
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autohand={3}{W}{N}:ninjutsu
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@@ -10357,6 +10396,16 @@ power=2
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Born to Drive
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target=artifact,creature
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auto=teach(creature) foreach(*[creature;vehicle]|mybattlefield) 1/1
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autohand={2}{W}{D}:name(Create 2 pilots) token(Pilot)*2
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text=Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. -- Channel - {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
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mana={2}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Boros Challenger
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name=Boros Challenger
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abilities=mentor
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abilities=mentor
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auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
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auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
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@@ -10369,16 +10418,6 @@ power=2
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toughness=3
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toughness=3
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[/card]
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[/card]
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[card]
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[card]
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name=Born to Drive
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target=artifact,creature
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auto=teach(creature) foreach(*[creature;vehicle]|mybattlefield) 1/1
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autohand={2}{W}{D}:name(Create 2 pilots) token(Pilot)*2
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text=Enchant artifact or creature -- As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. -- Channel - {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater."
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mana={2}{W}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Boros Locket
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name=Boros Locket
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auto={T}:Add{R}
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auto={T}:Add{R}
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auto={T}:Add{W}
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auto={T}:Add{W}
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@@ -13866,6 +13905,19 @@ power=3
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toughness=2
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toughness=2
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[/card]
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[/card]
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[card]
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[card]
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name=Chainflail Centipede
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auto={2}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Gains 2/0) name(Gains 2/0) 2/0 ueot]))
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auto=@combat(attacking) source(this):name(Gains 2/0) name(Gains 2/0) ability$!name(Gains 2/0) all(mysource) 2/0 ueot!$ controller
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text=Whenever Chainflail Centipede or equipped creature attacks, it gets +2/+0 until end of turn. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{B}
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type=Artifact Creature
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subtype=Equipment Insect
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power=2
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toughness=2
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[/card]
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[card]
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name=Chains of Custody
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name=Chains of Custody
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target=creature|myBattlefield
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target=creature|myBattlefield
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auto=(blink)forsrc target(*[-land]|opponentbattlefield)
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auto=(blink)forsrc target(*[-land]|opponentbattlefield)
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@@ -16074,6 +16126,19 @@ power=1
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toughness=1
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toughness=1
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[/card]
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[/card]
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[card]
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[card]
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name=Cloudsteel Kirin
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abilities=flying
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auto={5}:reconfigure
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auto=this(cantargetcard(*[attached]|*) {5}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
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auto=teach(creature) transforms((,newability[flying],newability[cantlose]))
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text=Flying -- Equipped creature has flying and "You can't lose the game and your opponents can't win the game." -- Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
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mana={2}{W}
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type=Artifact Creature
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subtype=Equipment Kirin
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power=3
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toughness=2
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[/card]
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[card]
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name=Clue
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name=Clue
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auto={S}{2}:name(Draw 1) draw:1 controller
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auto={S}{2}:name(Draw 1) draw:1 controller
|
||||||
text={2}, Sacrifice this artifact: Draw a card.
|
text={2}, Sacrifice this artifact: Draw a card.
|
||||||
@@ -44589,6 +44654,16 @@ power=2
|
|||||||
toughness=3
|
toughness=3
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Ingenious Leonin
|
||||||
|
auto={3}{W}:name(Put counter) target(other creature[attacking]|myBattlefield) transforms((,newability[counter(1/1)],newability[if cantargetcard(*[cat]|*) then transforms((,newability[first strike])) ueot])) ueot
|
||||||
|
text={3}{W}: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn.
|
||||||
|
mana={4}{W}
|
||||||
|
type=Creature
|
||||||
|
subtype=Cat Soldier
|
||||||
|
power=4
|
||||||
|
toughness=4
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Ingenious Mastery
|
name=Ingenious Mastery
|
||||||
other={2}{U} name(Cast without X)
|
other={2}{U} name(Cast without X)
|
||||||
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
||||||
@@ -49857,6 +49932,20 @@ power=6
|
|||||||
toughness=6
|
toughness=6
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Komainu Battle Armor
|
||||||
|
abilities=menace
|
||||||
|
auto={4}:reconfigure
|
||||||
|
auto=this(cantargetcard(*[attached]|*) {4}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||||
|
auto=teach(creature) transforms((,newability[menace],newability[2/2],newability[@combatdamagefoeof(player) from(this):name(Goad opponent creatures) name(Goad opponent creatures) all(creature|opponentbattlefield) _GOAD_]))
|
||||||
|
auto=@combatdamagefoeof(player) from(this):name(Goad opponent creatures) name(Goad opponent creatures) ability$!name(Goad opponent creatures) all(creature|mybattlefield) _GOAD_!$ controller
|
||||||
|
text=Menace -- Equipped creature gets +2/+2 and has menace. -- Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. -- Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||||
|
mana={2}{R}
|
||||||
|
type=Artifact Creature
|
||||||
|
subtype=Equipment Dog
|
||||||
|
power=2
|
||||||
|
toughness=2
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Kopala, Warden of Waves
|
name=Kopala, Warden of Waves
|
||||||
auto=@targeted(merfolk|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
auto=@targeted(merfolk|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
||||||
text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
|
text=Spells your opponents cast that target a Merfolk you control cost {2} more to cast. -- Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.
|
||||||
@@ -52326,6 +52415,19 @@ power=3
|
|||||||
toughness=3
|
toughness=3
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Lion Sash
|
||||||
|
auto={2}:reconfigure
|
||||||
|
auto=this(cantargetcard(*[attached]|*) {2}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing
|
||||||
|
auto=teach(creature) storedhascnt11/storedhascnt11 nonstatic
|
||||||
|
auto={W}:name(Exile card from graveyard) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[-instant;-sorcery]|*) then all(this) counter(1/1) )!
|
||||||
|
text={W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. -- Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. -- Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||||
|
mana={1}{W}
|
||||||
|
type=Artifact Creature
|
||||||
|
subtype=Equipment Cat
|
||||||
|
power=1
|
||||||
|
toughness=1
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Liquid Fire
|
name=Liquid Fire
|
||||||
target=creature
|
target=creature
|
||||||
auto=choice name(Choose 0) damage:5 targetcontroller
|
auto=choice name(Choose 0) damage:5 targetcontroller
|
||||||
@@ -75039,7 +75141,7 @@ auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|myb
|
|||||||
auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 18 artifacts) target(creature[power<=18]|mygraveyard) moveto(mybattlefield)
|
auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 18 artifacts) target(creature[power<=18]|mygraveyard) moveto(mybattlefield)
|
||||||
auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 19 artifacts) target(creature[power<=19]|mygraveyard) moveto(mybattlefield)
|
auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 19 artifacts) target(creature[power<=19]|mygraveyard) moveto(mybattlefield)
|
||||||
auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 20 artifacts) target(creature[power<=20]|mygraveyard) moveto(mybattlefield)
|
auto={2}{B}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:name(Sacrifice 20 artifacts) target(creature[power<=20]|mygraveyard) moveto(mybattlefield)
|
||||||
text=When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature’s power. -- {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can’t be 0.
|
text=When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creatureâ??s power. -- {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X canâ??t be 0.
|
||||||
mana={3}{B}
|
mana={3}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Human Wizard
|
subtype=Human Wizard
|
||||||
@@ -89249,6 +89351,19 @@ type=Artifact
|
|||||||
subtype=Equipment
|
subtype=Equipment
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Tanuki Transplanter
|
||||||
|
auto={3}:reconfigure
|
||||||
|
auto=this(cantargetcard(*[attached]|*) {3}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||||
|
auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Add green mana) thisforeach(variable{power}>0) ability$!name(Add green amana) add{G} doesntempty!$ controller]))
|
||||||
|
auto=@combat(attacking) source(this):name(Add green mana) thisforeach(variable{power}>0) ability$!name(Add green amana) add{G} doesntempty!$ controller
|
||||||
|
text=Whenever Tanuki Transplanter or equipped creature attacks, add an amount of {G} equal to its power. Until end of turn, you don't lose this mana as steps and phases end. -- Reconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||||
|
mana={3}{G}
|
||||||
|
type=Artifact Creature
|
||||||
|
subtype=Equipment Dog
|
||||||
|
power=2
|
||||||
|
toughness=4
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Tapping at the Window
|
name=Tapping at the Window
|
||||||
flashback={2}{G}
|
flashback={2}{G}
|
||||||
aicode=activate transforms((,newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then all(*[zpos<=3]|mylibrary) moveto(mygraveyard) else target(creature[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot
|
aicode=activate transforms((,newability[if type(creature[zpos<=3]|mylibrary)~equalto~0 then all(*[zpos<=3]|mylibrary) moveto(mygraveyard) else target(creature[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) oneshot
|
||||||
@@ -91197,6 +91312,19 @@ type=Enchantment
|
|||||||
subtype=Saga
|
subtype=Saga
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=The Reality Chip
|
||||||
|
abilities=showfromtoplibrary
|
||||||
|
auto={2}{U}:reconfigure
|
||||||
|
auto=this(cantargetcard(*[attached]|*) {2}{U}{unattach}:name(Reconfigure unattach) name(Reconfigure unattach) donothing asSorcery
|
||||||
|
auto=teach(creature) transforms((,newability[canplayfromlibrarytop]))
|
||||||
|
text=You may look at the top card of your library any time. -- As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. -- Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
||||||
|
mana={1}{U}
|
||||||
|
type=Legendary Artifact Creature
|
||||||
|
subtype=Equipment Jellyfish
|
||||||
|
power=0
|
||||||
|
toughness=4
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=The Reaver Cleaver
|
name=The Reaver Cleaver
|
||||||
auto=teach(creature) 1/1
|
auto=teach(creature) 1/1
|
||||||
auto=teach(creature) trample
|
auto=teach(creature) trample
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#Primitives Pack for Wagic the Homebrew.
|
#Primitives Pack for Wagic the Homebrew.
|
||||||
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
|
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
|
||||||
#I sorted this programmatically so the other comments are removed except for AUTO_DEFINE - Vitty85 23-05-2023
|
#I sorted this programmatically so the other comments are removed except for AUTO_DEFINE - Vitty85 04-06-2023
|
||||||
[card]
|
[card]
|
||||||
name=Abandon Reason
|
name=Abandon Reason
|
||||||
target=<upto:2>creature
|
target=<upto:2>creature
|
||||||
@@ -18579,24 +18579,28 @@ type=Artifact
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Chalice of the Void
|
name=Chalice of the Void
|
||||||
auto=counter(0/0,xx,Charge)
|
auto=counter(0/0,halfpaid,Charge)
|
||||||
auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@movedTo(*[manacost=0]|stack):choice fizzle all(*[manacost==0]|stack)]))
|
auto=@movedTo(*[manacost=0]|stack) restriction{compare(hascntcharge)~equalto~0}:choice name(Counter spell) fizzle all(*[manacost=0]|stack)
|
||||||
auto=this(counter{0/0.1.Charge}) transforms((,newability[@movedTo(*[manacost=1]|stack):choice fizzle all(*[manacost==1]|stack)]))
|
auto=@movedTo(*[manacost=1]|stack) restriction{compare(hascntcharge)~equalto~1}:choice name(Counter spell) fizzle all(*[manacost=1]|stack)
|
||||||
auto=this(counter{0/0.2.Charge}) transforms((,newability[@movedTo(*[manacost=2]|stack):choice fizzle all(*[manacost==2]|stack)]))
|
auto=@movedTo(*[manacost=2]|stack) restriction{compare(hascntcharge)~equalto~2}:choice name(Counter spell) fizzle all(*[manacost=2]|stack)
|
||||||
auto=this(counter{0/0.3.Charge}) transforms((,newability[@movedTo(*[manacost=3]|stack):choice fizzle all(*[manacost==3]|stack)]))
|
auto=@movedTo(*[manacost=3]|stack) restriction{compare(hascntcharge)~equalto~3}:choice name(Counter spell) fizzle all(*[manacost=3]|stack)
|
||||||
auto=this(counter{0/0.4.Charge}) transforms((,newability[@movedTo(*[manacost=4]|stack):choice fizzle all(*[manacost==4]|stack)]))
|
auto=@movedTo(*[manacost=4]|stack) restriction{compare(hascntcharge)~equalto~4}:choice name(Counter spell) fizzle all(*[manacost=4]|stack)
|
||||||
auto=this(counter{0/0.5.Charge}) transforms((,newability[@movedTo(*[manacost=5]|stack):choice fizzle all(*[manacost==5]|stack)]))
|
auto=@movedTo(*[manacost=5]|stack) restriction{compare(hascntcharge)~equalto~5}:choice name(Counter spell) fizzle all(*[manacost=5]|stack)
|
||||||
auto=this(counter{0/0.6.Charge}) transforms((,newability[@movedTo(*[manacost=6]|stack):choice fizzle all(*[manacost==6]|stack)]))
|
auto=@movedTo(*[manacost=6]|stack) restriction{compare(hascntcharge)~equalto~6}:choice name(Counter spell) fizzle all(*[manacost=6]|stack)
|
||||||
auto=this(counter{0/0.7.Charge}) transforms((,newability[@movedTo(*[manacost=7]|stack):choice fizzle all(*[manacost==7]|stack)]))
|
auto=@movedTo(*[manacost=7]|stack) restriction{compare(hascntcharge)~equalto~7}:choice name(Counter spell) fizzle all(*[manacost=7]|stack)
|
||||||
auto=this(counter{0/0.8.Charge}) transforms((,newability[@movedTo(*[manacost=8]|stack):choice fizzle all(*[manacost==8]|stack)]))
|
auto=@movedTo(*[manacost=8]|stack) restriction{compare(hascntcharge)~equalto~8}:choice name(Counter spell) fizzle all(*[manacost=8]|stack)
|
||||||
auto=this(counter{0/0.9.Charge}) transforms((,newability[@movedTo(*[manacost=9]|stack):choice fizzle all(*[manacost==9]|stack)]))
|
auto=@movedTo(*[manacost=9]|stack) restriction{compare(hascntcharge)~equalto~9}:choice name(Counter spell) fizzle all(*[manacost=9]|stack)
|
||||||
auto=this(counter{0/0.10.Charge}) transforms((,newability[@movedTo(*[manacost=10]|stack):choice fizzle all(*[manacost==10]|stack)]))
|
auto=@movedTo(*[manacost=10]|stack) restriction{compare(hascntcharge)~equalto~10}:choice name(Counter spell) fizzle all(*[manacost=10]|stack)
|
||||||
auto=this(counter{0/0.11.Charge}) transforms((,newability[@movedTo(*[manacost=11]|stack):choice fizzle all(*[manacost=11]|stack)]))
|
auto=@movedTo(*[manacost=11]|stack) restriction{compare(hascntcharge)~equalto~11}:choice name(Counter spell) fizzle all(*[manacost=11]|stack)
|
||||||
auto=this(counter{0/0.12.Charge}) transforms((,newability[@movedTo(*[manacost=12]|stack):choice fizzle all(*[manacost=12]|stack)]))
|
auto=@movedTo(*[manacost=12]|stack) restriction{compare(hascntcharge)~equalto~12}:choice name(Counter spell) fizzle all(*[manacost=12]|stack)
|
||||||
auto=this(counter{0/0.13.Charge}) transforms((,newability[@movedTo(*[manacost=13]|stack):choice fizzle all(*[manacost=13]|stack)]))
|
auto=@movedTo(*[manacost=13]|stack) restriction{compare(hascntcharge)~equalto~13}:choice name(Counter spell) fizzle all(*[manacost=13]|stack)
|
||||||
auto=this(counter{0/0.14.Charge}) transforms((,newability[@movedTo(*[manacost=14]|stack):choice fizzle all(*[manacost=14]|stack)]))
|
auto=@movedTo(*[manacost=14]|stack) restriction{compare(hascntcharge)~equalto~14}:choice name(Counter spell) fizzle all(*[manacost=14]|stack)
|
||||||
auto=this(counter{0/0.15.Charge}) transforms((,newability[@movedTo(*[manacost=15]|stack):choice fizzle all(*[manacost=15]|stack)]))
|
auto=@movedTo(*[manacost=15]|stack) restriction{compare(hascntcharge)~equalto~15}:choice name(Counter spell) fizzle all(*[manacost=15]|stack)
|
||||||
auto=this(counter{0/0.16.Charge}) transforms((,newability[@movedTo(*[manacost=16]|stack):choice fizzle all(*[manacost=16]|stack)]))
|
auto=@movedTo(*[manacost=16]|stack) restriction{compare(hascntcharge)~equalto~16}:choice name(Counter spell) fizzle all(*[manacost=16]|stack)
|
||||||
|
auto=@movedTo(*[manacost=17]|stack) restriction{compare(hascntcharge)~equalto~17}:choice name(Counter spell) fizzle all(*[manacost=17]|stack)
|
||||||
|
auto=@movedTo(*[manacost=18]|stack) restriction{compare(hascntcharge)~equalto~18}:choice name(Counter spell) fizzle all(*[manacost=18]|stack)
|
||||||
|
auto=@movedTo(*[manacost=19]|stack) restriction{compare(hascntcharge)~equalto~19}:choice name(Counter spell) fizzle all(*[manacost=19]|stack)
|
||||||
|
auto=@movedTo(*[manacost>=20]|stack) restriction{compare(hascntcharge)~morethan~19}:choice name(Counter spell) fizzle all(*[manacost>=20]|stack)
|
||||||
text=Chalice of the Void enters the battlefield with X charge counters on it. -- Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
|
text=Chalice of the Void enters the battlefield with X charge counters on it. -- Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
|
||||||
mana={X}{X}
|
mana={X}{X}
|
||||||
type=Artifact
|
type=Artifact
|
||||||
|
|||||||
@@ -3545,6 +3545,7 @@ private:
|
|||||||
vector<MTGAbility *> currentAbilities;
|
vector<MTGAbility *> currentAbilities;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
bool isReconfiguration;
|
||||||
AEquip(GameObserver* observer, int _id, MTGCardInstance * _source, ManaCost * _cost = NULL,
|
AEquip(GameObserver* observer, int _id, MTGCardInstance * _source, ManaCost * _cost = NULL,
|
||||||
int restrictions = ActivatedAbility::AS_SORCERY);
|
int restrictions = ActivatedAbility::AS_SORCERY);
|
||||||
|
|
||||||
|
|||||||
@@ -9650,6 +9650,7 @@ AEquip::AEquip(GameObserver* observer, int _id, MTGCardInstance * _source, ManaC
|
|||||||
{
|
{
|
||||||
aType = MTGAbility::STANDARD_EQUIP;
|
aType = MTGAbility::STANDARD_EQUIP;
|
||||||
isAttach = restrictions != ActivatedAbility::AS_SORCERY;
|
isAttach = restrictions != ActivatedAbility::AS_SORCERY;
|
||||||
|
isReconfiguration = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
int AEquip::unequip()
|
int AEquip::unequip()
|
||||||
@@ -9678,6 +9679,8 @@ int AEquip::unequip()
|
|||||||
}
|
}
|
||||||
game->removeObserver(currentAbilities[i]);
|
game->removeObserver(currentAbilities[i]);
|
||||||
}
|
}
|
||||||
|
if(isReconfiguration && !source->hasType(Subtypes::TYPE_CREATURE))
|
||||||
|
source->addType(Subtypes::TYPE_CREATURE);
|
||||||
currentAbilities.clear();
|
currentAbilities.clear();
|
||||||
WEvent * e = NEW WEventCardUnattached(source);
|
WEvent * e = NEW WEventCardUnattached(source);
|
||||||
game->receiveEvent(e);
|
game->receiveEvent(e);
|
||||||
@@ -9686,6 +9689,8 @@ int AEquip::unequip()
|
|||||||
|
|
||||||
int AEquip::equip(MTGCardInstance * equipped)
|
int AEquip::equip(MTGCardInstance * equipped)
|
||||||
{
|
{
|
||||||
|
if(isReconfiguration && source->hasType(Subtypes::TYPE_CREATURE))
|
||||||
|
source->removeType(Subtypes::TYPE_CREATURE);
|
||||||
source->target = equipped;
|
source->target = equipped;
|
||||||
source->target->equipment += 1;
|
source->target->equipment += 1;
|
||||||
source->parentCards.push_back(equipped);
|
source->parentCards.push_back(equipped);
|
||||||
@@ -9768,6 +9773,8 @@ const string AEquip::getMenuText()
|
|||||||
{
|
{
|
||||||
if (isAttach)
|
if (isAttach)
|
||||||
return "Attach";
|
return "Attach";
|
||||||
|
else if (isReconfiguration)
|
||||||
|
return "Reconfigure Attach";
|
||||||
else
|
else
|
||||||
return "Equip";
|
return "Equip";
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3644,7 +3644,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
|||||||
if ((s.find("equipment") == string::npos) && (s.find("equipped") == string::npos)) // Fix a bug on parser when reading the substring "equip" with a different meaning.
|
if ((s.find("equipment") == string::npos) && (s.find("equipped") == string::npos)) // Fix a bug on parser when reading the substring "equip" with a different meaning.
|
||||||
return NEW AEquip(observer, id, card);
|
return NEW AEquip(observer, id, card);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Reconfiguration
|
||||||
|
found = s.find("reconfigure");
|
||||||
|
if (found != string::npos)
|
||||||
|
{
|
||||||
|
AEquip* a = NEW AEquip(observer, id, card);
|
||||||
|
a->isReconfiguration = true;
|
||||||
|
return a;
|
||||||
|
}
|
||||||
|
|
||||||
// TODO: deprecate this ability in favor of retarget
|
// TODO: deprecate this ability in favor of retarget
|
||||||
//Equipment (attach)
|
//Equipment (attach)
|
||||||
found = s.find("attach");
|
found = s.find("attach");
|
||||||
|
|||||||
Reference in New Issue
Block a user