diff --git a/projects/mtg/src/GameStateMenu.cpp b/projects/mtg/src/GameStateMenu.cpp index 3e1b17504..94113549a 100644 --- a/projects/mtg/src/GameStateMenu.cpp +++ b/projects/mtg/src/GameStateMenu.cpp @@ -154,12 +154,9 @@ void GameStateMenu::Start(){ mBg = resources.RetrieveQuad("menutitle.png", 0, 0, 256, 166); // Create background quad for rendering. mBg->SetHotSpot(128,50); - genNbCardsStr(); - - if(currentState == MENU_STATE_MAJOR_MAINMENU){ - currentState = currentState | MENU_STATE_MINOR_FADEIN; - } + if (MENU_STATE_MAJOR_MAINMENU == currentState) + currentState = currentState | MENU_STATE_MINOR_FADEIN; wallpaper = ""; }