diff --git a/projects/mtg/bin/Res/sets/primitives/borderline.txt b/projects/mtg/bin/Res/sets/primitives/borderline.txt index 6fdb66730..599aa3e2d 100644 --- a/projects/mtg/bin/Res/sets/primitives/borderline.txt +++ b/projects/mtg/bin/Res/sets/primitives/borderline.txt @@ -9791,7 +9791,7 @@ toughness=4 [/card] [card] name=Chance Encounter -auto=@coinflipped(*|mybattlefield) result(won):name(Put Chance counter) counter(0/0,1,Chance) +auto=@coinflipped(*|battlefield) result(won) from(controller):name(Put chance counter) counter(0/0,1,Chance) auto=@each my upkeep restriction{compare(hascntchance)~morethan~9}:name(Win the game) wingame text=Whenever you win a coin flip, put a luck counter on Chance Encounter. -- At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. mana={2}{R}{R} @@ -63177,7 +63177,7 @@ toughness=3 [/card] [card] name=Tavern Scoundrel -auto=@coinflipped(*|mybattlefield) result(won):token(Treasure Sur)*2 +auto=@coinflipped(*|battlefield) result(won) from(controller):name(Create treasures) token(Treasure Sur)*2 auto={1}{T}{S(other *|myBattlefield)}:flipacoin winability donothing winabilityend loseability donothing loseabilityend flipend text=Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with " {T}, Sacrifice this artifact: Add one mana of any color.") -- {1}, {T}, Sacrifice another permanent: Flip a coin. mana={1}{R}