convoke
other={convoke} name(Convoke)
delve
other={delve}
they might be able to be added directly to the real manacost.
added an ability that grants an ability while the source remains tapped
grant ability grantend...
added dethrone
abilities=dethrone
added support of multitargeting to extra cost, it acts the same as normal multitargeting, repeats dopay() the effects for each.
This commit is contained in:
@@ -166,8 +166,11 @@ private:
|
||||
{
|
||||
if(!s.size())
|
||||
return;
|
||||
if(!card)
|
||||
return;
|
||||
if (!card)
|
||||
{
|
||||
intValue = atoi(s.c_str());//if there is no card, try parsing a number.
|
||||
return;
|
||||
}
|
||||
MTGCardInstance * target = card->target;
|
||||
if(!card->storedCard)
|
||||
card->storedCard = card->storedSourceCard;
|
||||
@@ -5166,7 +5169,38 @@ public:
|
||||
~AShackleWrapper();
|
||||
|
||||
};
|
||||
//Grant
|
||||
class AGrant : public MTGAbility
|
||||
{
|
||||
public:
|
||||
MTGCardInstance * Blessed;
|
||||
bool resolved;
|
||||
MTGAbility * Granted;
|
||||
MTGAbility * toGrant;
|
||||
AGrant(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target, MTGAbility * toGrant);
|
||||
void Update(float dt);
|
||||
void resolveGrant();
|
||||
int resolve();
|
||||
const string getMenuText();
|
||||
AGrant * clone() const;
|
||||
~AGrant();
|
||||
private:
|
||||
void removeGranted(MTGCardInstance *_target);
|
||||
};
|
||||
|
||||
//GrantWrapper
|
||||
class AGrantWrapper : public InstantAbility
|
||||
{
|
||||
public:
|
||||
AGrant * ability;
|
||||
MTGAbility * Granted;
|
||||
AGrantWrapper(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target, MTGAbility * toGrant);
|
||||
int resolve();
|
||||
const string getMenuText();
|
||||
AGrantWrapper * clone() const;
|
||||
~AGrantWrapper();
|
||||
|
||||
};
|
||||
//ABlink
|
||||
class ABlink: public MTGAbility
|
||||
{
|
||||
|
||||
@@ -274,7 +274,27 @@ public:
|
||||
virtual int doPay();
|
||||
virtual Ninja * clone() const;
|
||||
};
|
||||
|
||||
//Convoke
|
||||
class Convoke : public ExtraCost
|
||||
{
|
||||
public:
|
||||
ManaCost * getReduction();
|
||||
Convoke(TargetChooser *_tc = NULL);
|
||||
virtual int canPay();
|
||||
virtual int isPaymentSet();
|
||||
virtual int doPay();
|
||||
virtual Convoke * clone() const;
|
||||
};
|
||||
//delve
|
||||
class Delve : public ExtraCost
|
||||
{
|
||||
public:
|
||||
Delve(TargetChooser *_tc = NULL);
|
||||
virtual int canPay();
|
||||
virtual int isPaymentSet();
|
||||
virtual int doPay();
|
||||
virtual Delve * clone() const;
|
||||
};
|
||||
//offering cost
|
||||
class Offering : public ExtraCost
|
||||
{
|
||||
|
||||
@@ -251,7 +251,8 @@ class Constants
|
||||
MENACE = 129,
|
||||
NOSOLO = 130,//cant attack alone
|
||||
MUSTBLOCK = 131,//blocks each turn
|
||||
NB_BASIC_ABILITIES = 132,
|
||||
DETHRONE = 132,
|
||||
NB_BASIC_ABILITIES = 133,
|
||||
|
||||
RARITY_S = 'S', //Special Rarity
|
||||
RARITY_M = 'M', //Mythics
|
||||
|
||||
@@ -105,6 +105,11 @@ bool ActionLayer::CheckUserInput(JButton key)
|
||||
//being cancelled. currently only menuability and paidability will care.
|
||||
}
|
||||
}
|
||||
if (observer->mExtraPayment->costs.size() && observer->mExtraPayment->costs[0]->tc)
|
||||
{
|
||||
//if we cancel, clear the targets list so that when you try again you dont already have targets from before.
|
||||
observer->mExtraPayment->costs[0]->tc->initTargets();
|
||||
}
|
||||
observer->mExtraPayment = NULL;
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -6581,6 +6581,113 @@ AShackleWrapper::~AShackleWrapper()
|
||||
SAFE_DELETE(ability);
|
||||
}
|
||||
|
||||
//grant
|
||||
AGrant::AGrant(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target, MTGAbility * _Grant) :
|
||||
MTGAbility(observer, _id, card)
|
||||
{
|
||||
Granted = _Grant;
|
||||
target = _target;
|
||||
Blessed = NULL;
|
||||
resolved = false;
|
||||
toGrant = NULL;
|
||||
}
|
||||
|
||||
void AGrant::Update(float dt)
|
||||
{
|
||||
if (resolved == false)
|
||||
{
|
||||
resolved = true;
|
||||
resolveGrant();
|
||||
}
|
||||
|
||||
if (!source->isTapped() || !source->isInPlay(game))
|
||||
{
|
||||
if (Blessed == NULL || !Blessed->isInPlay(game))
|
||||
MTGAbility::Update(dt);
|
||||
MTGCardInstance * _target = Blessed;
|
||||
removeGranted(_target);
|
||||
}
|
||||
else
|
||||
resolveGrant();
|
||||
MTGAbility::Update(dt);
|
||||
}
|
||||
|
||||
void AGrant::resolveGrant()
|
||||
{
|
||||
if (toGrant) return;
|
||||
MTGCardInstance * _target = (MTGCardInstance *)target;
|
||||
if (_target)
|
||||
{
|
||||
toGrant = Granted->clone();
|
||||
toGrant->target = _target;
|
||||
toGrant->addToGame();
|
||||
Blessed = _target;
|
||||
}
|
||||
}
|
||||
|
||||
void AGrant::removeGranted(MTGCardInstance* _target)
|
||||
{
|
||||
if (!toGrant) return;
|
||||
MTGCardInstance * cardToReturn = _target;
|
||||
game->removeObserver(toGrant);
|
||||
game->removeObserver(this);
|
||||
Blessed = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
int AGrant::resolve()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
const string AGrant::getMenuText()
|
||||
{
|
||||
return Granted->getMenuText();
|
||||
}
|
||||
|
||||
AGrant * AGrant::clone() const
|
||||
{
|
||||
AGrant * a = NEW AGrant(*this);
|
||||
a->forceDestroy = -1;
|
||||
a->Granted = Granted->clone();
|
||||
return a;
|
||||
};
|
||||
AGrant::~AGrant()
|
||||
{
|
||||
SAFE_DELETE(Granted);
|
||||
}
|
||||
|
||||
AGrantWrapper::AGrantWrapper(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target, MTGAbility * _Grant) :
|
||||
InstantAbility(observer, _id, source, _target), Granted(_Grant)
|
||||
{
|
||||
ability = NEW AGrant(observer, _id, card, _target,_Grant);
|
||||
}
|
||||
|
||||
int AGrantWrapper::resolve()
|
||||
{
|
||||
AGrant * a = ability->clone();
|
||||
a->target = target;
|
||||
a->addToGame();
|
||||
return 1;
|
||||
}
|
||||
|
||||
const string AGrantWrapper::getMenuText()
|
||||
{
|
||||
return "Grant";
|
||||
}
|
||||
|
||||
AGrantWrapper * AGrantWrapper::clone() const
|
||||
{
|
||||
AGrantWrapper * a = NEW AGrantWrapper(*this);
|
||||
a->ability = this->ability->clone();
|
||||
a->oneShot = 1;
|
||||
return a;
|
||||
}
|
||||
|
||||
AGrantWrapper::~AGrantWrapper()
|
||||
{
|
||||
SAFE_DELETE(ability);
|
||||
}
|
||||
|
||||
//a blink
|
||||
ABlink::ABlink(GameObserver* observer, int _id, MTGCardInstance * card, MTGCardInstance * _target, bool blinkueot, bool blinkForSource, bool blinkhand, MTGAbility * stored) :
|
||||
MTGAbility(observer, _id, card),blinkueot(blinkueot),blinkForSource(blinkForSource),blinkhand(blinkhand),stored(stored)
|
||||
|
||||
@@ -72,6 +72,10 @@ int ExtraCost::setPayment(MTGCardInstance * card)
|
||||
if (tc)
|
||||
{
|
||||
result = tc->addTarget(card);
|
||||
//this is flawed logic, we need to fix. if there is a target in list
|
||||
//we return targetready instead, the card is not pushed back into list
|
||||
//how ever, it is made the target becuase the result is 1 even if we couldnt
|
||||
//target it with the targetchooser.
|
||||
if (result)
|
||||
{
|
||||
target = card;
|
||||
@@ -748,7 +752,7 @@ int TapTargetCost::isPaymentSet()
|
||||
target = NULL;
|
||||
return 0;
|
||||
}
|
||||
if (target)
|
||||
if (target && (tc->getNbTargets() == tc->maxtargets || tc->done))
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
@@ -922,6 +926,193 @@ int Ninja::doPay()
|
||||
|
||||
//endbouncetargetcostforninja
|
||||
|
||||
//Convoke
|
||||
Convoke * Convoke::clone() const
|
||||
{
|
||||
Convoke * ec = NEW Convoke(*this);
|
||||
if (tc)
|
||||
ec->tc = tc->clone();
|
||||
return ec;
|
||||
}
|
||||
|
||||
Convoke::Convoke(TargetChooser *_tc) :
|
||||
ExtraCost("Select Cards To Tap", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
int Convoke::canPay()
|
||||
{
|
||||
return isPaymentSet();
|
||||
}
|
||||
|
||||
int Convoke::isPaymentSet()
|
||||
{
|
||||
if (target && target->isTapped())
|
||||
{
|
||||
tc->removeTarget(target);
|
||||
target->isExtraCostTarget = false;
|
||||
target = NULL;
|
||||
return 0;
|
||||
}
|
||||
ManaCost * toReduce = getReduction();
|
||||
if (target && (!source->controller()->getManaPool()->canAfford(toReduce)))
|
||||
{
|
||||
target = NULL;
|
||||
SAFE_DELETE(toReduce);
|
||||
return 0;
|
||||
}
|
||||
if (target && (source->controller()->getManaPool()->canAfford(toReduce)))
|
||||
{
|
||||
SAFE_DELETE(toReduce);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
ManaCost * Convoke::getReduction()
|
||||
{
|
||||
ManaCost * toReduce = NEW ManaCost(source->getManaCost());
|
||||
tc->maxtargets = source->getManaCost()->getConvertedCost();
|
||||
if (tc->getNbTargets())
|
||||
{
|
||||
vector<Targetable*>targetlist = tc->getTargetsFrom();
|
||||
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
|
||||
{
|
||||
bool next = false;
|
||||
for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i)
|
||||
{
|
||||
if (next == true)
|
||||
break;
|
||||
MTGCardInstance * targetCard = dynamic_cast<MTGCardInstance*>(*it);
|
||||
if ((targetCard->getManaCost()->hasColor(i) || targetCard->hasColor(i)) && toReduce->hasColor(i))
|
||||
{
|
||||
toReduce->remove(i, 1);
|
||||
next = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
toReduce->remove(Constants::MTG_COLOR_ARTIFACT, 1);
|
||||
next = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
//if we didnt find it payable one way, lets try again backwards.
|
||||
if (!source->controller()->getManaPool()->canAfford(toReduce))
|
||||
{
|
||||
SAFE_DELETE(toReduce);
|
||||
toReduce = NEW ManaCost(source->getManaCost());
|
||||
for (vector<Targetable*>::reverse_iterator it = targetlist.rbegin(); it != targetlist.rend(); it++)
|
||||
{
|
||||
bool next = false;
|
||||
for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i)
|
||||
{
|
||||
if (next == true)
|
||||
break;
|
||||
MTGCardInstance * targetCard = dynamic_cast<MTGCardInstance*>(*it);
|
||||
if ((targetCard->getManaCost()->hasColor(i) || targetCard->hasColor(i)) && toReduce->hasColor(i))
|
||||
{
|
||||
toReduce->remove(i, 1);
|
||||
next = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
toReduce->remove(Constants::MTG_COLOR_ARTIFACT, 1);
|
||||
next = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return toReduce;
|
||||
}
|
||||
|
||||
int Convoke::doPay()
|
||||
{
|
||||
if (target && tc->getNbTargets())
|
||||
{
|
||||
ManaCost * toReduce = getReduction();
|
||||
target->controller()->getManaPool()->pay(toReduce);
|
||||
SAFE_DELETE(toReduce);
|
||||
vector<Targetable*>targetlist = tc->getTargetsFrom();
|
||||
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
|
||||
{
|
||||
MTGCardInstance * targetCard = dynamic_cast<MTGCardInstance*>(*it);
|
||||
source->storedCard = targetCard->createSnapShot();
|
||||
targetCard->tap();
|
||||
}
|
||||
if (tc)
|
||||
tc->initTargets();
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
//DELVE
|
||||
Delve * Delve::clone() const
|
||||
{
|
||||
Delve * ec = NEW Delve(*this);
|
||||
if (tc)
|
||||
ec->tc = tc->clone();
|
||||
return ec;
|
||||
}
|
||||
|
||||
Delve::Delve(TargetChooser *_tc) :
|
||||
ExtraCost("Select Cards To Exile", _tc)
|
||||
{
|
||||
}
|
||||
|
||||
int Delve::canPay()
|
||||
{
|
||||
return isPaymentSet();
|
||||
}
|
||||
|
||||
int Delve::isPaymentSet()
|
||||
{
|
||||
ManaCost * toReduce = NEW ManaCost(source->getManaCost());
|
||||
tc->maxtargets = source->getManaCost()->getCost(Constants::MTG_COLOR_ARTIFACT);
|
||||
if (tc->getNbTargets())
|
||||
{
|
||||
toReduce->remove(Constants::MTG_COLOR_ARTIFACT, tc->getNbTargets());
|
||||
}
|
||||
if (target && (!source->controller()->getManaPool()->canAfford(toReduce)))
|
||||
{
|
||||
target = NULL;
|
||||
SAFE_DELETE(toReduce);
|
||||
return 0;
|
||||
}
|
||||
if (target && (source->controller()->getManaPool()->canAfford(toReduce)))
|
||||
{
|
||||
SAFE_DELETE(toReduce);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Delve::doPay()
|
||||
{
|
||||
if (target && tc->getNbTargets())
|
||||
{
|
||||
ManaCost * toReduce = NEW ManaCost(source->getManaCost());
|
||||
|
||||
toReduce->remove(Constants::MTG_COLOR_ARTIFACT, tc->getNbTargets());
|
||||
|
||||
target->controller()->getManaPool()->pay(toReduce);
|
||||
SAFE_DELETE(toReduce);
|
||||
vector<Targetable*>targetlist = tc->getTargetsFrom();
|
||||
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
|
||||
{
|
||||
MTGCardInstance * targetCard = dynamic_cast<MTGCardInstance*>(*it);
|
||||
source->storedCard = targetCard->createSnapShot();
|
||||
targetCard->controller()->game->putInExile(targetCard);
|
||||
}
|
||||
if (tc)
|
||||
tc->initTargets();
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
///////////////
|
||||
//Sacrifice target as cost for Offering
|
||||
Offering * Offering::clone() const
|
||||
{
|
||||
@@ -1214,7 +1405,7 @@ int ExtraCosts::tryToSetPayment(MTGCardInstance * card)
|
||||
}
|
||||
if (int result = costs[i]->setPayment(card))
|
||||
{
|
||||
card->isExtraCostTarget = true;
|
||||
//card->isExtraCostTarget = true;//moved to gameobserver, flawed logic was setting this to true even when it wasnt really a target
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -1251,10 +1442,20 @@ int ExtraCosts::doPay()
|
||||
int result = 0;
|
||||
for (size_t i = 0; i < costs.size(); i++)
|
||||
{
|
||||
if(costs[i]->target)
|
||||
if(costs[i]->target)//todo deprecate this let gameobserver control this.
|
||||
{
|
||||
costs[i]->target->isExtraCostTarget = false;
|
||||
}
|
||||
if (costs[i]->tc)
|
||||
{
|
||||
vector<Targetable*>targetlist = costs[i]->tc->getTargetsFrom();
|
||||
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
|
||||
{
|
||||
costs[i]->target = dynamic_cast<MTGCardInstance*>(*it);
|
||||
costs[i]->doPay();
|
||||
}
|
||||
}
|
||||
else
|
||||
result += costs[i]->doPay();
|
||||
}
|
||||
return result;
|
||||
|
||||
@@ -715,6 +715,27 @@ void GameObserver::gameStateBasedEffects()
|
||||
}
|
||||
}
|
||||
card->bypassTC = false; //turn off bypass
|
||||
///////////////////////////
|
||||
//reset extracost shadows//
|
||||
///////////////////////////
|
||||
card->isExtraCostTarget = false;
|
||||
if (mExtraPayment != NULL)
|
||||
{
|
||||
for (unsigned int ec = 0; ec < mExtraPayment->costs.size(); ec++)
|
||||
{
|
||||
|
||||
if (mExtraPayment->costs[ec]->tc)
|
||||
{
|
||||
vector<Targetable*>targetlist = mExtraPayment->costs[ec]->tc->getTargetsFrom();
|
||||
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
|
||||
{
|
||||
Targetable * cardMasked = *it;
|
||||
dynamic_cast<MTGCardInstance*>(cardMasked)->isExtraCostTarget = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
////////////////////////////////////////////////////
|
||||
//Unattach Equipments that dont have valid targets//
|
||||
////////////////////////////////////////////////////
|
||||
@@ -733,6 +754,7 @@ void GameObserver::gameStateBasedEffects()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////
|
||||
//Remove auras that don't have a valid target anymore//
|
||||
///////////////////////////////////////////////////////
|
||||
@@ -773,18 +795,7 @@ void GameObserver::gameStateBasedEffects()
|
||||
{
|
||||
card->playerTarget->curses.push_back(card);
|
||||
}
|
||||
///////////////////////////
|
||||
//reset extracost shadows//
|
||||
///////////////////////////
|
||||
card->isExtraCostTarget = false;
|
||||
if(mExtraPayment != NULL)
|
||||
{
|
||||
for(unsigned int ec = 0;ec < mExtraPayment->costs.size();ec++)
|
||||
{
|
||||
if( mExtraPayment->costs[ec]->target)
|
||||
mExtraPayment->costs[ec]->target->isExtraCostTarget = true;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////
|
||||
//reset morph hiding//
|
||||
//////////////////////
|
||||
@@ -1046,6 +1057,28 @@ void GameObserver::Affinity()
|
||||
if (!card)
|
||||
continue;
|
||||
|
||||
///////////////////////////
|
||||
//reset extracost shadows//
|
||||
///////////////////////////
|
||||
card->isExtraCostTarget = false;
|
||||
if (mExtraPayment != NULL)
|
||||
{
|
||||
for (unsigned int ec = 0; ec < mExtraPayment->costs.size(); ec++)
|
||||
{
|
||||
|
||||
if (mExtraPayment->costs[ec]->tc)
|
||||
{
|
||||
vector<Targetable*>targetlist = mExtraPayment->costs[ec]->tc->getTargetsFrom();
|
||||
for (vector<Targetable*>::iterator it = targetlist.begin(); it != targetlist.end(); it++)
|
||||
{
|
||||
Targetable * cardMasked = *it;
|
||||
dynamic_cast<MTGCardInstance*>(cardMasked)->isExtraCostTarget = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
////////////////////////////
|
||||
bool NewAffinityFound = false;
|
||||
for (unsigned int na = 0; na < card->cardsAbilities.size(); na++)
|
||||
{
|
||||
|
||||
@@ -1374,6 +1374,15 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
}
|
||||
}
|
||||
|
||||
vector<string> splitGrant = parseBetween(s, "grant ", " grantend", false);
|
||||
if (splitGrant.size() && storedAbilityString.empty())
|
||||
{
|
||||
storedAbilityString = splitGrant[1];
|
||||
s = splitGrant[0];
|
||||
s.append("grant ");
|
||||
s.append(splitGrant[2]);
|
||||
}
|
||||
|
||||
vector<string> splitRevealx = parseBetween(s, "reveal:", " revealend", false);
|
||||
if (!abilfound.size() && !transfound.size() && splitRevealx.size() && storedAbilityString.empty())
|
||||
{
|
||||
@@ -2242,6 +2251,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
return a;
|
||||
}
|
||||
|
||||
//grant ability until source is untapped or leaves battlefield
|
||||
found = s.find("grant ");
|
||||
if (found != string::npos)
|
||||
{
|
||||
MTGAbility * toGrant = parseMagicLine(storedAbilityString, id, spell, card);
|
||||
MTGAbility * a = NEW AGrantWrapper(observer, id, card, target,toGrant);
|
||||
a->oneShot = 1;
|
||||
return a;
|
||||
}
|
||||
|
||||
//momentary blink
|
||||
found = s.find("(blink)");
|
||||
if (found != string::npos)
|
||||
|
||||
@@ -972,6 +972,7 @@ ManaCost * MTGCardInstance::computeNewCost(MTGCardInstance * card,ManaCost * new
|
||||
string type = "";
|
||||
ManaCost * original = NEW ManaCost();
|
||||
original->copy(newCost);
|
||||
|
||||
int reducem = 0;
|
||||
bool resetCost = false;
|
||||
for(unsigned int na = 0; na < card->cardsAbilities.size();na++)
|
||||
|
||||
@@ -162,7 +162,8 @@ const char* Constants::MTGBasicAbilities[] = {
|
||||
"skulk",
|
||||
"menace",
|
||||
"nosolo",
|
||||
"mustblock"
|
||||
"mustblock",
|
||||
"dethrone",
|
||||
};
|
||||
|
||||
map<string,int> Constants::MTGBasicAbilitiesMap;
|
||||
|
||||
@@ -1605,6 +1605,11 @@ int MTGAttackRule::receiveEvent(WEvent *e)
|
||||
if (Check <2)
|
||||
card->initAttackersDefensers();
|
||||
}
|
||||
if (card->isAttacker() && card->has(Constants::DETHRONE))
|
||||
{
|
||||
if (p->opponent()->life >= p->life)
|
||||
card->counters->addCounter(1, 1);
|
||||
}
|
||||
if (!card->isAttacker() && !event->from->isExtra && card->has(Constants::MUSTATTACK))//cards are only required to attack in the real attack phase of a turn.
|
||||
reactToClick(card);
|
||||
if (!card->isAttacker() && card->has(Constants::TREASON) && p->isAI())
|
||||
|
||||
@@ -179,7 +179,13 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
|
||||
}
|
||||
break;
|
||||
case 'd': //DiscardRandom cost
|
||||
if (value == "d")
|
||||
if (value.find("delve") != string::npos)
|
||||
{
|
||||
if(!tc)
|
||||
tc = tcf.createTargetChooser("*|mygraveyard", c);
|
||||
manaCost->addExtraCost(NEW Delve(tc));
|
||||
}
|
||||
else if (value == "d")
|
||||
{
|
||||
manaCost->addExtraCost(NEW DiscardRandomCost(tc));
|
||||
}
|
||||
@@ -253,7 +259,13 @@ ManaCost * ManaCost::parseManaCost(string s, ManaCost * _manaCost, MTGCardInstan
|
||||
break;
|
||||
case 'c': //Counters or cycle
|
||||
{
|
||||
if(value == "chosencolor")
|
||||
if (value.find("convoke") != string::npos)
|
||||
{
|
||||
if (!tc)
|
||||
tc = tcf.createTargetChooser("creature|mybattlefield", c);
|
||||
manaCost->addExtraCost(NEW Convoke(tc));
|
||||
}
|
||||
else if(value == "chosencolor")
|
||||
{
|
||||
if(c)
|
||||
manaCost->add(c->chooseacolor, 1);
|
||||
|
||||
@@ -20,9 +20,15 @@ int TargetsList::addTarget(Targetable * target)
|
||||
{
|
||||
if (!alreadyHasTarget(target))
|
||||
{
|
||||
|
||||
TargetChooser * tc = target->getObserver()->getCurrentTargetChooser();
|
||||
if(!tc || (tc && tc->maxtargets == 1))
|
||||
{
|
||||
if (dynamic_cast<TargetChooser*>(this)->maxtargets > int(getNbTargets()))
|
||||
{
|
||||
targets.push_back(target);
|
||||
return 1;
|
||||
}
|
||||
//because this was originally coded with targets as an array
|
||||
//we have to add this conditional to insure that cards with single target effects
|
||||
//and abilities that seek the nextcardtarget still work correctly.
|
||||
|
||||
Reference in New Issue
Block a user