diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 7fca18d6b..9a9ffa682 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -8283,7 +8283,8 @@ type=Enchantment [/card] [card] name=Blood Artist -auto=@movedTo(creature|graveyard) from(battlefield):target(player) life:-1 && life:1 controller +auto=@movedTo(creature|graveyard) from(battlefield):life:1 controller +auto=@movedTo(creature|graveyard) from(battlefield):life:-1 target(player) text=Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. mana={1}{B} type=Creature @@ -20062,8 +20063,8 @@ type=Sorcery [card] name=Demonlord of Ashmouth abilities=flying,undying -auto=if type(other creature|mybattlefield)~morethan~0 then ability$!choice sacrifice notatarget(other creature|mybattlefield) _ choice moveto(exile) all(this)!$ controller else choice moveto(exile) all(this) -text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) +auto=if type(other creature|mybattlefield)~morethan~0 then sacrifice notatarget(other creature|mybattlefield) else moveto(exile) all(this) +text=Flying -- When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature. -- Undying mana={2}{B}{B} type=Creature subtype=Demon