Erwan
- Fix one card in ZEN - Fix AI and counters (issue 75, see tests/manual/torture_ai.txt) - Fix counters target
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@@ -31,6 +31,7 @@ using std::map;
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#define BAKA_EFFECT_DONTKNOW 0
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#define MODE_PUTINTOPLAY 1
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#define MODE_ABILITY 2
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#define MODE_TARGET 3
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#define COUNT_POWER 1
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@@ -205,7 +206,7 @@ class AbilityFactory{
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MTGAbility * parseMagicLine(string s, int id, Spell * spell, MTGCardInstance *card, int activated = 0, int forceUEOT = 0);
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public:
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int abilityEfficiency(MTGAbility * a, Player * p, int mode = MODE_ABILITY);
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int magicText(int id, Spell * spell, MTGCardInstance * card = NULL);
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int magicText(int id, Spell * spell, MTGCardInstance * card = NULL, int mode = MODE_PUTINTOPLAY);
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static int computeX(Spell * spell, MTGCardInstance * card);
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int destroyAllInPlay(TargetChooser * tc, int bury = 0);
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int moveAll(TargetChooser * tc, string destinationZone);
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