J :
* Hand option.
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@@ -54,7 +54,7 @@ class ObjectSelector : public GuiLayer
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bool CheckUserInput(u32 key);
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void Update(float dt);
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void Render();
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void Limit(LimitorFunctor<T>* limitor);
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void Limit(LimitorFunctor<T>* limitor, SelectorZone);
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void Push();
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void Pop();
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