From f5f77bfa2a06e161e89fea447911ccbf1c7334f6 Mon Sep 17 00:00:00 2001 From: leungclj Date: Fri, 29 May 2009 14:10:10 +0000 Subject: [PATCH] Jonathan - fixed all the ";" mixed up --- projects/mtg/bin/Res/sets/10E/_cards.dat | 2 +- projects/mtg/bin/Res/sets/MRQ/_cards.dat | 6 +++--- projects/mtg/bin/Res/sets/USG/_cards.dat | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/projects/mtg/bin/Res/sets/10E/_cards.dat b/projects/mtg/bin/Res/sets/10E/_cards.dat index 486b1baf5..0a42ee69c 100644 --- a/projects/mtg/bin/Res/sets/10E/_cards.dat +++ b/projects/mtg/bin/Res/sets/10E/_cards.dat @@ -1022,7 +1022,7 @@ mana={2} [card] text=Return all artifacts target player owns to his or her hand. id=135260 -target=player; +target=player alias=1202 name=Hurkyl's Recall rarity=R diff --git a/projects/mtg/bin/Res/sets/MRQ/_cards.dat b/projects/mtg/bin/Res/sets/MRQ/_cards.dat index 33f0b5d70..41409fdd4 100644 --- a/projects/mtg/bin/Res/sets/MRQ/_cards.dat +++ b/projects/mtg/bin/Res/sets/MRQ/_cards.dat @@ -677,7 +677,7 @@ rarity=C mana={1}{R} type=Creature subtype=Human Spellshaper -auto={R}{T}{S(*|myhand)}:damage:1 target(creature;player) +auto={R}{T}{S(*|myhand)}:damage:1 target(creature,player) power=1 toughness=1 [/card] @@ -990,7 +990,7 @@ rarity=C mana={3}{R} type=Creature subtype=Human Soldier -auto={S}:Damage:2 target(creature;player) +auto={S}:Damage:2 target(creature,player) power=2 toughness=2 [/card] @@ -1068,7 +1068,7 @@ rarity=C mana={2}{U}{U} type=Creature subtype=Wall -auto={U}{T}:Damage:1 target(creature;player) +auto={U}{T}:Damage:1 target(creature,player) power=0 toughness=4 abilities=defender diff --git a/projects/mtg/bin/Res/sets/USG/_cards.dat b/projects/mtg/bin/Res/sets/USG/_cards.dat index e51cf57b9..ecf3479b3 100644 --- a/projects/mtg/bin/Res/sets/USG/_cards.dat +++ b/projects/mtg/bin/Res/sets/USG/_cards.dat @@ -968,7 +968,7 @@ mana={2}{R} [/card] [card] text=When Stern Proctor comes into play, return target artifact or enchantment to its owner's hand. -auto=may moveTo(ownerhand) target(enchantment;artifact) +auto=may moveTo(ownerhand) target(enchantment,artifact) id=5661 name=Stern Proctor color=Blue