More cards from The Lost Caverns of Ixalan (LCI)

Bug fixes related to cards that need an additional discard to be cast and a typo in the word "veriable" -> "variable"
This commit is contained in:
Eduardo MG
2024-01-08 18:14:06 -06:00
parent e06cc6ddae
commit f5b9d91769
2 changed files with 208 additions and 28 deletions

View File

@@ -181,6 +181,18 @@ power=0
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Abuelo, Ancestral Echo
abilities=flying
auto=_WARD_(2)
auto={1}{W}{U}:target(other creature,artifact|myBattlefield) moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) ueot )!
text=Flying, ward {2} -- {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
mana={1}{W}{U}
type=Legendary Creature
subtype=Spirit
power=2
toughness=2
[/card]
[card]
name=Abuna's Chant name=Abuna's Chant
other={5}{R} name(Entwine) other={5}{R} name(Entwine)
auto=ifnot paid(alternative) then transforms((,newability[choice life:5 controller],newability[choice prevent:5 target(creature|battlefield)])) auto=ifnot paid(alternative) then transforms((,newability[choice life:5 controller],newability[choice prevent:5 target(creature|battlefield)]))
@@ -3887,6 +3899,18 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Archmage of Echoes
abilities=flying
auto=_WARD_(2)
auto=@movedTo(Faerie,Wizard|mystack):choice all(trigger[to]) name(Copy spell) clone
text=Flying, ward {2} -- Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)
mana={4}{U}
type=Creature
subtype=Faerie Wizard
power=4
toughness=4
[/card]
[card]
name=Archmage's Charm name=Archmage's Charm
auto=choice name(counter) target(*|stack) fizzle auto=choice name(counter) target(*|stack) fizzle
auto=choice name(draw) target(player) draw:2 auto=choice name(draw) target(player) draw:2
@@ -5349,7 +5373,7 @@ toughness=2
[/card] [/card]
[card] [card]
name=Attentive Sunscribe name=Attentive Sunscribe
auto=@tapped(this):auto=_SCRY_(1) auto=@tapped(this):_SCRY_(1)
text=Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.) text=Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
mana={1}{W} mana={1}{W}
type=Artifact Creature type=Artifact Creature
@@ -11011,7 +11035,7 @@ toughness=5
[card] [card]
name=Bone Shards name=Bone Shards
target=creature,planeswalker target=creature,planeswalker
other={B}{D(*|myHand)} name(Discard a card) other={B}{D(other *|myHand)} name(Discard a card)
otherrestriction=type(*|myhand)~morethan~0 otherrestriction=type(*|myhand)~morethan~0
restriction=type(creature|myBattlefield)~morethan~0 restriction=type(creature|myBattlefield)~morethan~0
auto=destroy auto=destroy
@@ -14995,6 +15019,16 @@ power=1
toughness=1 toughness=1
[/card] [/card]
[card] [card]
name=Cenote Scout
auto=name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
text=When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
mana={G}
type=Creature
subtype=Merfolk Scout
power=1
toughness=1
[/card]
[card]
name=Censor name=Censor
abilities=cycling abilities=cycling
target=*|stack target=*|stack
@@ -16517,6 +16551,16 @@ power=2
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Chupacabra Echo
auto=target(creature|opponentBattlefield) -type:*[-instant;-sorcery]:mygraveyard/-type:*[-instant;-sorcery]:mygraveyard ueot
text=Fathomless descent - When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
mana={2}{B}{B}
type=Creature
subtype=Beast Horror Spirit
power=3
toughness=2
[/card]
[card]
name=Churning Reservoir name=Churning Reservoir
auto=@each my upkeep:name(Put an oil counter) transforms((,newability[if type(other artifact[-token]|myBattlefield)~morethan~0 then choice name(Put on artifact) name(Put on artifact) target(other artifact[-token]|myBattlefield) counter(0/0.1.Oil)],newability[if type(creature[-token]|myBattlefield)~morethan~0 then choice name(Put on creature) name(Put on creature) target(creature[-token]|myBattlefield) counter(0/0.1.Oil)])) oneshot auto=@each my upkeep:name(Put an oil counter) transforms((,newability[if type(other artifact[-token]|myBattlefield)~morethan~0 then choice name(Put on artifact) name(Put on artifact) target(other artifact[-token]|myBattlefield) counter(0/0.1.Oil)],newability[if type(creature[-token]|myBattlefield)~morethan~0 then choice name(Put on creature) name(Put on creature) target(creature[-token]|myBattlefield) counter(0/0.1.Oil)])) oneshot
auto=@counterremoved(0/0.1.Oil) from(*|mybattlefield):name(Activate ability) transforms((,newability[{2}{T}:name(Create goblin) token(Phyrexian Goblin^Creature Phyrexian Goblin^1/1^red)])) ueot auto=@counterremoved(0/0.1.Oil) from(*|mybattlefield):name(Activate ability) transforms((,newability[{2}{T}:name(Create goblin) token(Phyrexian Goblin^Creature Phyrexian Goblin^1/1^red)])) ueot
@@ -24797,6 +24841,16 @@ mana={U}{U}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Disruptor Wanderglyph
auto=_ATTACKING_moveTo(exile) target(*|opponentGraveyard)
text=Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard.
mana={4}
type=Artifact Creature
subtype=Golem
power=3
toughness=4
[/card]
[card]
name=Dissension in the Ranks name=Dissension in the Ranks
target=creature[blocking] target=creature[blocking]
auto=transforms((,newability[target(other creature[blocking]) dynamicability<!powerstrike eachother!>])) ueot auto=transforms((,newability[target(other creature[blocking]) dynamicability<!powerstrike eachother!>])) ueot
@@ -41742,7 +41796,7 @@ type=Land
[card] [card]
name=Great Hall of the Citadel name=Great Hall of the Citadel
auto={T}:add{C} auto={T}:add{C}
auto=aslongas(*[legendary]|myrestrictedcastingzone) {1}{T}:name(Add 2 mana) name(Add 2 mana) thisforeach(veriable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto=aslongas(*[legendary]|myrestrictedcastingzone) {1}{T}:name(Add 2 mana) name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
text={T}: Add {C}. -- {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. text={T}: Add {C}. -- {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
type=Land type=Land
[/card] [/card]
@@ -46668,6 +46722,18 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Hoverstone Pilgrim
abilities=flying
auto=_WARD_(2)
auto={2}:target(*|graveyard) bottomoflibrary
text=Flying -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- {2}: Put target card from a graveyard on the bottom of its owner's library.
mana={5}
type=Artifact Creature
subtype=Golem
power=2
toughness=5
[/card]
[card]
name=Howl of the Hunt name=Howl of the Hunt
abilities=flash abilities=flash
target=creature target=creature
@@ -60836,6 +60902,17 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Matzalantli, the Great Door
backside=The Core
restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside)
auto={T}:_LOOT_
auto=while(restriction{delirium}) {4}{T}:name(Transform Matzalantli) flip(The Core)
text={T}: Draw a card, then discard a card. -- {4}, {T}: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
mana={3}
type=Legendary Artifact
[/card]
[card]
name=Mauhur, Uruk-hai Captain name=Mauhur, Uruk-hai Captain
abilities=menace abilities=menace
auto=@totalcounteradded(1/1) from(*[army;orc;goblin]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller auto=@totalcounteradded(1/1) from(*[army;orc;goblin]|mybattlefield) plus(1):ability$!name(That many plus 1) donothing!$ controller
@@ -70425,6 +70502,20 @@ power=3
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Ox Drover
abilities=vigilance,cantbeblockedby(Ox)
auto=draw:1
auto=target(opponent) create(ox:ox creature:2/4:white) targetedplayer
auto=_ATTACKING_draw:1
auto=target(opponent) _ATTACKING_create(ox:ox creature:2/4:white) targetedplayer
text=Vigilance -- Ox Drover can't be blocked by Oxen. -- Whenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.
mana={3}{W}
type=Creature
subtype=Human Peasant
power=4
toughness=4
[/card]
[card]
name=Ox of Agonas name=Ox of Agonas
auto=reject all(*|myhand) && draw:3 controller auto=reject all(*|myhand) && draw:3 controller
auto=if paid(retrace) then counter(1/1) auto=if paid(retrace) then counter(1/1)
@@ -70730,6 +70821,18 @@ type=Artifact
subtype=Equipment subtype=Equipment
[/card] [/card]
[card] [card]
name=Palani's Hatcher
auto=lord(other dinosaur|myBattlefield) haste
auto=create(dinosaur egg:creature dinosaur egg:0/1:green)*2
auto=@each my combatbegins restriction{type(Egg|myBattlefield)~morethan~0}:ability$! name(sacrifice) notAtarget(Egg|myBattlefield) sacrifice !$ controller && create(dinosaur:creature dinosaur:3/3:green)
text=Other Dinosaurs you control have haste. -- When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. -- At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.
mana={3}{R}{G}
type=Creature
subtype=Dinosaur
power=5
toughness=3
[/card]
[card]
name=Palantir of Orthanc name=Palantir of Orthanc
auto=@each my endofturn restriction{compare(ishuman)~equalto~0}:name(Player draws or mills) name(Player draws or mills) all(*[zpos=1]|opponentlibrary) name(Player draws or mills) transforms((,newability[choice name(Opponent draws a card) draw:1 opponent],newability[choice name(Opponent mills cards) all(Palantir of Orthanc[legendary]|opponentbattlefield) transforms((,newability[all(*[zpos<=hascntinfluence]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[damage:manacost opponent])) ueot )!])) ueot])) ueot auto=@each my endofturn restriction{compare(ishuman)~equalto~0}:name(Player draws or mills) name(Player draws or mills) all(*[zpos=1]|opponentlibrary) name(Player draws or mills) transforms((,newability[choice name(Opponent draws a card) draw:1 opponent],newability[choice name(Opponent mills cards) all(Palantir of Orthanc[legendary]|opponentbattlefield) transforms((,newability[all(*[zpos<=hascntinfluence]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[damage:manacost opponent])) ueot )!])) ueot])) ueot
auto=@each my endofturn restriction{compare(ishuman)~morethan~0}:name(Player draws or mills) name(Player draws or mills) ability$!name(Player draws or mills) if compare(genrand2)~equalto~0 then draw:1 controller else all(*[zpos<=storedhascntinfluence]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[damage:manacost opponent])) ueot )!!$ controller auto=@each my endofturn restriction{compare(ishuman)~morethan~0}:name(Player draws or mills) name(Player draws or mills) ability$!name(Player draws or mills) if compare(genrand2)~equalto~0 then draw:1 controller else all(*[zpos<=storedhascntinfluence]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[damage:manacost opponent])) ueot )!!$ controller
@@ -77694,6 +77797,20 @@ power=7
toughness=7 toughness=7
[/card] [/card]
[card] [card]
name=Realm-Scorcher Hellkite
abilities=flying,haste,hasotherkicker
other={4}{R}{R}{S(artifact,enchantment|myBattlefield)} name(Bargain)
otherrestriction=type(*[artifact;enchantment;token]|mybattlefield)~morethan~1
auto=if paid(alternative) then thisforeach(variable{4}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add black) add{B} _ choice name(Add red) add{R} _ choice name(Add green) add{G}!$ controller
auto={1}{R}:damage:1 target(creature,player)
text=Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) -- Flying, haste -- When Realm-Scorcher Hellkite enters the battlefield, if it was bargained, add four mana in any combination of colors. -- {1}{R}: Realm-Scorcher Hellkite deals 1 damage to any target.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=6
[/card]
[card]
name=Realmbreaker's Grasp name=Realmbreaker's Grasp
target=artifact,creature target=artifact,creature
auto=teach(creature) cantattack auto=teach(creature) cantattack
@@ -84354,7 +84471,7 @@ type=Instant
[card] [card]
name=Scarecrow Guide name=Scarecrow Guide
abilities=reach abilities=reach
activatechooseacolor add{chosencolor} activatechooseend limit:1 auto=activatechooseacolor add{chosencolor} activatechooseend limit:1
text=Reach -- {1}: Add one mana of any color. Activate only once each turn. text=Reach -- {1}: Add one mana of any color. Activate only once each turn.
mana={2} mana={2}
type=Artifact Creature type=Artifact Creature
@@ -91981,6 +92098,17 @@ power=2
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Souls of the Lost
other={1}{B}{S(*|myBattlefield)} name(sacrifice a permanent)
anyzone=type:*[-instant;-sorcery]:mygraveyard/type:*[-instant;-sorcery]:mygraveyardplus1plusend cdaactive
text=As an additional cost to cast this spell, discard a card or sacrifice a permanent. -- Fathomless descent - Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
mana={1}{B}{D(other *|myhand)}
type=Creature
subtype=Spirit
power=*
toughness=*+1
[/card]
[card]
name=Soulstealer Axe name=Soulstealer Axe
auto={2}:equip auto={2}:equip
auto=teach(creature) transforms((,newability[trample],newability[@combatdamaged(player) from(this):name(Seek a card) moverandom(*[manacost=thatmuch]) from(mylibrary) to(myhand)])) auto=teach(creature) transforms((,newability[trample],newability[@combatdamaged(player) from(this):name(Seek a card) moverandom(*[manacost=thatmuch]) from(mylibrary) to(myhand)]))
@@ -98259,6 +98387,16 @@ power=1
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Tarrian's Soulcleaver
auto=teach(creature) vigilance
auto=teach(creature) @movedto(artifact,creature|graveyard) from(battlefield):counter(1/1)
auto={2}:equip
text=Equipped creature has vigilance. -- Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. -- Equip {2}
mana={1}
type=Legendary Artifact
subtype=Equipment
[/card]
[card]
name=Tasha's Hideous Laughter name=Tasha's Hideous Laughter
auto=all(*[zpos<=oppototalmana20]|opponentlibrary) moveto(exile) auto=all(*[zpos<=oppototalmana20]|opponentlibrary) moveto(exile)
text=Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. text=Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.
@@ -99208,6 +99346,13 @@ power=5
toughness=3 toughness=3
[/card] [/card]
[card] [card]
name=Terror Tide
auto=foreach(*[-instant;-sorcery]|myGraveyard) -1/-1 all(creature)
text=Fathomless descent - All creatures get -X/-X until end of turn, where X is the number of permanent cards in your graveyard.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Terror of Mount Velus name=Terror of Mount Velus
abilities=flying,double strike abilities=flying,double strike
auto=all(creature|myBattlefield) double strike auto=all(creature|myBattlefield) double strike
@@ -99809,6 +99954,16 @@ mana={4}{W}{W}
type=Legendary Artifact type=Legendary Artifact
[/card] [/card]
[card] [card]
name=The Core
auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{W}
auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{U}
auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{B}
auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{R}
auto={T}:foreach(*[-instant;-sorcery]|myGraveyard) Add{G}
text=(Transforms from Matzalantli.) -- Fathomless descent - {T}: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
type=Legendary Land
[/card]
[card]
name=The Council of Four name=The Council of Four
auto=_SECOND_DRAW_draw:1 auto=_SECOND_DRAW_draw:1
auto=@drawfoeof(player) restriction{compare(pdrewcount)~equalto~2}:draw:1 auto=@drawfoeof(player) restriction{compare(pdrewcount)~equalto~2}:draw:1
@@ -101233,6 +101388,19 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Threefold Thunderhulk
auto=counter(1/1,3)
auto=thisforeach(power>=1) create(gnome artifact:creature gnome artifact:1/1)
auto=_ATTACKING_thisforeach(power>=1) create(gnome artifact:creature gnome artifact:1/1)
auto={2}{S(other artifact|mybattlefield)}:counter(1/1)
text=Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. -- Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. -- {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk.
mana={7}
type=Artifact Creature
subtype=Gnome
power=0
toughness=0
[/card]
[card]
name=Threnody Singer name=Threnody Singer
abilities=Flash,flying abilities=Flash,flying
auto=-manaU:mybattlefield/-0 target(creature) ueot auto=-manaU:mybattlefield/-0 target(creature) ueot
@@ -108103,6 +108271,18 @@ mana={3}{W}{W}
type=Enchantment type=Enchantment
[/card] [/card]
[card] [card]
name=Virtue of Persistence
abilities=adventure
other={1}{B} name(Adventure Locthwain Scorn)
auto=if paid(alternative) then target(creature) -3/-3 ueot
auto=if paid(alternative) then life:2
auto=if paid(alternative) then _ADVENTURE_
auto=@each my upkeep:target(creature|graveyard) moveto(mybattlefield)
text=Adventre Locthwain Scorn Target creature gets -3/-3 until end of turn. You gain 2 life. At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
mana={5}{B}{B}
type=Enchantment
[/card]
[card]
name=Virtus the Veiled name=Virtus the Veiled
abilities=deathtouch,partner abilities=deathtouch,partner
partner=Gorm the Great partner=Gorm the Great
@@ -111765,25 +111945,25 @@ name=Wizard's Rockets
auto=tap(noevent) auto=tap(noevent)
auto=@movedto(this|graveyard) from(battlefield):name(Draw a card) draw:1 controller auto=@movedto(this|graveyard) from(battlefield):name(Draw a card) draw:1 controller
auto={1}{T}{S}:name(Add 1 mana) name(Add 1 mana) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={1}{T}{S}:name(Add 1 mana) name(Add 1 mana) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={2}{T}{S}:name(Add 2 mana) name(Add 2 mana) thisforeach(veriable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={2}{T}{S}:name(Add 2 mana) name(Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={3}{T}{S}:name(Add 3 mana) name(Add 3 mana) thisforeach(veriable{3}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={3}{T}{S}:name(Add 3 mana) name(Add 3 mana) thisforeach(variable{3}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={4}{T}{S}:name(Add 4 mana) name(Add 4 mana) thisforeach(veriable{4}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={4}{T}{S}:name(Add 4 mana) name(Add 4 mana) thisforeach(variable{4}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={5}{T}{S}:name(Add 5 mana) name(Add 5 mana) thisforeach(veriable{5}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={5}{T}{S}:name(Add 5 mana) name(Add 5 mana) thisforeach(variable{5}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={6}{T}{S}:name(Add 6 mana) name(Add 6 mana) thisforeach(veriable{6}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={6}{T}{S}:name(Add 6 mana) name(Add 6 mana) thisforeach(variable{6}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={7}{T}{S}:name(Add 7 mana) name(Add 7 mana) thisforeach(veriable{7}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={7}{T}{S}:name(Add 7 mana) name(Add 7 mana) thisforeach(variable{7}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={8}{T}{S}:name(Add 8 mana) name(Add 8 mana) thisforeach(veriable{8}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={8}{T}{S}:name(Add 8 mana) name(Add 8 mana) thisforeach(variable{8}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={9}{T}{S}:name(Add 9 mana) name(Add 9 mana) thisforeach(veriable{9}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={9}{T}{S}:name(Add 9 mana) name(Add 9 mana) thisforeach(variable{9}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={10}{T}{S}:name(Add 10 mana) name(Add 10 mana) thisforeach(veriable{10}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={10}{T}{S}:name(Add 10 mana) name(Add 10 mana) thisforeach(variable{10}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={11}{T}{S}:name(Add 11 mana) name(Add 11 mana) thisforeach(veriable{11}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={11}{T}{S}:name(Add 11 mana) name(Add 11 mana) thisforeach(variable{11}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={12}{T}{S}:name(Add 12 mana) name(Add 12 mana) thisforeach(veriable{12}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={12}{T}{S}:name(Add 12 mana) name(Add 12 mana) thisforeach(variable{12}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={13}{T}{S}:name(Add 13 mana) name(Add 13 mana) thisforeach(veriable{13}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={13}{T}{S}:name(Add 13 mana) name(Add 13 mana) thisforeach(variable{13}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={14}{T}{S}:name(Add 14 mana) name(Add 14 mana) thisforeach(veriable{14}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={14}{T}{S}:name(Add 14 mana) name(Add 14 mana) thisforeach(variable{14}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={15}{T}{S}:name(Add 15 mana) name(Add 15 mana) thisforeach(veriable{15}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={15}{T}{S}:name(Add 15 mana) name(Add 15 mana) thisforeach(variable{15}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={16}{T}{S}:name(Add 16 mana) name(Add 16 mana) thisforeach(veriable{16}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={16}{T}{S}:name(Add 16 mana) name(Add 16 mana) thisforeach(variable{16}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={17}{T}{S}:name(Add 17 mana) name(Add 17 mana) thisforeach(veriable{17}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={17}{T}{S}:name(Add 17 mana) name(Add 17 mana) thisforeach(variable{17}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={18}{T}{S}:name(Add 18 mana) name(Add 18 mana) thisforeach(veriable{18}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={18}{T}{S}:name(Add 18 mana) name(Add 18 mana) thisforeach(variable{18}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={19}{T}{S}:name(Add 19 mana) name(Add 19 mana) thisforeach(veriable{19}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={19}{T}{S}:name(Add 19 mana) name(Add 19 mana) thisforeach(variable{19}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
auto={20}{T}{S}:name(Add 20 mana) name(Add 20 mana) thisforeach(veriable{20}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller auto={20}{T}{S}:name(Add 20 mana) name(Add 20 mana) thisforeach(variable{20}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add black) add{B} _ choice name(Add green) add{G} _ choice name(Add blue) add{U} _ choice name(Add red) add{R}!$ controller
text=Wizard's Rockets enters the battlefield tapped. -- {X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors. -- When Wizard's Rockets is put into a graveyard from the battlefield, draw a card. text=Wizard's Rockets enters the battlefield tapped. -- {X}, {T}, Sacrifice Wizard's Rockets: Add X mana in any combination of colors. -- When Wizard's Rockets is put into a graveyard from the battlefield, draw a card.
mana={1} mana={1}
type=Artifact type=Artifact

View File

@@ -28353,7 +28353,7 @@ name=Demonic Collusion
abilities=hiddenface abilities=hiddenface
aicode=activate moveto(myhand) target(*|mylibrary) aicode=activate moveto(myhand) target(*|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
buyback={3}{B}{B}{D(*|myhand)}{D(*|myhand)} buyback={3}{B}{B}{D(other *|myhand)}{D(other *|myhand)}
text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Search your library for a card and put that card into your hand. Then shuffle your library. text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Search your library for a card and put that card into your hand. Then shuffle your library.
mana={3}{B}{B} mana={3}{B}{B}
type=Sorcery type=Sorcery
@@ -42708,7 +42708,7 @@ type=Land
name=Forbid name=Forbid
target=*|stack target=*|stack
auto=fizzle auto=fizzle
buyback={1}{U}{U}{D(*|myhand)}{D(*|myhand)} buyback={1}{U}{U}{D(other *|myhand)}{D(other *|myhand)}
text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell. text=Buyback - Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) -- Counter target spell.
mana={1}{U}{U} mana={1}{U}{U}
type=Instant type=Instant
@@ -97937,7 +97937,7 @@ name=Ruthless Disposal
target=<2>creature target=<2>creature
auto=-13/-13 ueot auto=-13/-13 ueot
text=As an additional cost to cast Ruthless Disposal, discard a card and sacrifice a creature. -- Two target creatures each get -13/-13 until end of turn. text=As an additional cost to cast Ruthless Disposal, discard a card and sacrifice a creature. -- Two target creatures each get -13/-13 until end of turn.
mana={4}{B}{S(creature|mybattlefield)}{D(*|myhand)} mana={4}{B}{S(creature|mybattlefield)}{D(other *|myhand)}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]
@@ -132393,7 +132393,7 @@ toughness=1
name=Waste Away name=Waste Away
auto=-5/-5 target(creature) auto=-5/-5 target(creature)
text=As an additional cost to cast Waste Away, discard a card. -- Target creature gets -5/-5 until end of turn. text=As an additional cost to cast Waste Away, discard a card. -- Target creature gets -5/-5 until end of turn.
mana={4}{B}{D(*|myhand)} mana={4}{B}{D(other *|myhand)}
type=Instant type=Instant
[/card] [/card]
[card] [card]
@@ -133966,7 +133966,7 @@ subtype=Aura
name=Wild Guess name=Wild Guess
auto=draw:2 auto=draw:2
text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards. text=As an additional cost to cast Wild Guess, discard a card. -- Draw two cards.
mana={R}{R}{D(*|myhand)} mana={R}{R}{D(other *|myhand)}
type=Sorcery type=Sorcery
[/card] [/card]
[card] [card]