Merge pull request #640 from kevlahnota/master
fix alpha/transparency on rendered border
This commit is contained in:
@@ -257,7 +257,7 @@ void CardGui::Render()
|
|||||||
fakeborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
fakeborder = game? game->getResourceManager()->GetQuad("white"):WResourceManager::Instance()->GetQuad("white");
|
||||||
if(fakeborder)
|
if(fakeborder)
|
||||||
{
|
{
|
||||||
fakeborder->SetColor(ARGB(255,15,15,15));
|
fakeborder->SetColor(ARGB((int)(actA),15,15,15));
|
||||||
renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16);
|
renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16);
|
||||||
}
|
}
|
||||||
//draw the card image
|
//draw the card image
|
||||||
|
|||||||
Reference in New Issue
Block a user