Merge branch 'master' into wp8

Conflicts:
	JGE/src/Qtmain.cpp
This commit is contained in:
xawotihs
2013-11-29 22:31:20 +01:00
55 changed files with 386 additions and 333 deletions
+2 -1
View File
@@ -57,7 +57,7 @@ void NextGamePhase::Render()
if (observer->currentActionPlayer == observer->players[1])
playerId = 2;
sprintf(buffer, "%s %i : %s", _("Player").c_str(), playerId, observer->getNextGamePhaseName());
sprintf(buffer, "%s %i : %s", _("Player").c_str(), playerId, observer->getNextGamePhaseName().c_str());
mFont->DrawString(buffer, x + 15, y+10, JGETEXT_LEFT);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
@@ -675,6 +675,7 @@ ActionStack::ActionStack(GameObserver* game)
currentState = -1;
mode = ACTIONSTACK_STANDARD;
checked = 0;
lastActionController = NULL;
if(!observer->getResourceManager()) return;
for (int i = 0; i < 8; ++i)
+73 -65
View File
@@ -55,6 +55,12 @@ GenericActivatedAbility::GenericActivatedAbility(GameObserver* observer, string
target = ability->target;
}
GenericActivatedAbility::GenericActivatedAbility(const GenericActivatedAbility &other):
ActivatedAbility(other), NestedAbility(other), activeZone(other.activeZone), newName(other.newName)
{
}
int GenericActivatedAbility::resolve()
{
//Note: I've seen a similar block in some other MTGAbility, can this be refactored .
@@ -71,7 +77,7 @@ int GenericActivatedAbility::resolve()
return 0;
}
const char * GenericActivatedAbility::getMenuText()
const string GenericActivatedAbility::getMenuText()
{
if(newName.size())
return newName.c_str();
@@ -105,6 +111,7 @@ int GenericActivatedAbility::testDestroy()
GenericActivatedAbility * GenericActivatedAbility::clone() const
{
GenericActivatedAbility * a = NEW GenericActivatedAbility(*this);
a->ability = ability->clone();
return a;
}
@@ -133,7 +140,7 @@ int AAAlterPoison::resolve()
return 0;
}
const char * AAAlterPoison::getMenuText()
const string AAAlterPoison::getMenuText()
{
return "Poison";
}
@@ -165,7 +172,7 @@ int AADamagePrevent::resolve()
return 0;
}
const char * AADamagePrevent::getMenuText()
const string AADamagePrevent::getMenuText()
{
return "Prevent Damage";
}
@@ -237,7 +244,7 @@ AADamager::AADamager(GameObserver* observer, int _id, MTGCardInstance * _source,
return damage.getValue();
}
const char * AADamager::getMenuText()
const string AADamager::getMenuText()
{
MTGCardInstance * _target = dynamic_cast<MTGCardInstance*>(target);
if(_target && _target->hasType(Subtypes::TYPE_PLANESWALKER))
@@ -276,7 +283,7 @@ AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card,
return 1;
}
const char * AADepleter::getMenuText()
const string AADepleter::getMenuText()
{
return "Deplete";
}
@@ -311,7 +318,7 @@ AAModTurn::AAModTurn(GameObserver* observer, int _id, MTGCardInstance * card, Ta
return 1;
}
const char * AAModTurn::getMenuText()
const string AAModTurn::getMenuText()
{
WParsedInt numTurns(nbTurnStr, NULL, source);
if(numTurns.getValue() > 0)
@@ -354,7 +361,7 @@ int AALibraryBottom::resolve()
return 0;
}
const char * AALibraryBottom::getMenuText()
const string AALibraryBottom::getMenuText()
{
return "Bottom Of Library";
}
@@ -382,7 +389,7 @@ int AACopier::resolve()
return 0;
}
const char * AACopier::getMenuText()
const string AACopier::getMenuText()
{
return "Copy";
}
@@ -415,7 +422,7 @@ int AAPhaseOut::resolve()
return 0;
}
const char * AAPhaseOut::getMenuText()
const string AAPhaseOut::getMenuText()
{
return "Phase Out";
}
@@ -506,7 +513,7 @@ AACounter::AACounter(GameObserver* observer, int id, MTGCardInstance * source, M
return 0;
}
const char* AACounter::getMenuText()
const string AACounter::getMenuText()
{
if (menu.size())
{
@@ -695,7 +702,7 @@ int AARemoveAllCounter::resolve()
return nb;
}
const char* AARemoveAllCounter::getMenuText()
const string AARemoveAllCounter::getMenuText()
{
if (menu.size())
{
@@ -773,7 +780,7 @@ int AAProliferate::resolve()
}
const char* AAProliferate::getMenuText()
const string AAProliferate::getMenuText()
{
return "Proliferate";
}
@@ -837,7 +844,7 @@ int GenericChooseTypeColor::resolve()
}
const char* GenericChooseTypeColor::getMenuText()
const string GenericChooseTypeColor::getMenuText()
{
if(chooseColor)
return "Choose a color";
@@ -899,7 +906,7 @@ int AASetColorChosen::resolve()
return 1;
}
const char* AASetColorChosen::getMenuText()
const string AASetColorChosen::getMenuText()
{
return Constants::MTGColorStrings[color];
}
@@ -956,7 +963,7 @@ int AASetTypeChosen::resolve()
return 1;
}
const char* AASetTypeChosen::getMenuText()
const string AASetTypeChosen::getMenuText()
{
return menutext.c_str();
}
@@ -1003,7 +1010,7 @@ int GenericFlipACoin::resolve()
}
const char* GenericFlipACoin::getMenuText()
const string GenericFlipACoin::getMenuText()
{
return "Flip A Coin";
}
@@ -1095,7 +1102,7 @@ int AASetCoin::resolve()
return 1;
}
const char* AASetCoin::getMenuText()
const string AASetCoin::getMenuText()
{
if(side == 1)
return "Tails";
@@ -1186,7 +1193,7 @@ int GenericPaidAbility::resolve()
return 1;
}
const char* GenericPaidAbility::getMenuText()
const string GenericPaidAbility::getMenuText()
{
if (newName.size())
return newName.c_str();
@@ -1288,7 +1295,7 @@ int AAResetDamage::resolve()
return 1;
}
const char* AAResetDamage::getMenuText()
const string AAResetDamage::getMenuText()
{
return "Reset Damages";
}
@@ -1309,7 +1316,7 @@ int AAFakeAbility::resolve()
return 1;
}
const char* AAFakeAbility::getMenuText()
const string AAFakeAbility::getMenuText()
{
if(named.size())
return named.c_str();
@@ -1356,7 +1363,7 @@ int AAFizzler::resolve()
return 1;
}
const char * AAFizzler::getMenuText()
const string AAFizzler::getMenuText()
{
return "Fizzle";
}
@@ -1403,7 +1410,7 @@ int AABuryCard::resolve()
return 0;
}
const char * AABuryCard::getMenuText()
const string AABuryCard::getMenuText()
{
if(menu.size())
return menu.c_str();
@@ -1459,7 +1466,7 @@ int AADestroyCard::resolve()
return 0;
}
const char * AADestroyCard::getMenuText()
const string AADestroyCard::getMenuText()
{
return "Destroy";
}
@@ -1515,7 +1522,7 @@ int AASacrificeCard::resolve()
return 0;
}
const char * AASacrificeCard::getMenuText()
const string AASacrificeCard::getMenuText()
{
return "Sacrifice";
}
@@ -1570,7 +1577,7 @@ int AADiscardCard::resolve()
return 0;
}
const char * AADiscardCard::getMenuText()
const string AADiscardCard::getMenuText()
{
return "Discard";
}
@@ -1634,7 +1641,7 @@ AADrawer::AADrawer(GameObserver* observer, int _id, MTGCardInstance * card, Targ
return numCards.getValue();
}
const char * AADrawer::getMenuText()
const string AADrawer::getMenuText()
{
return "Draw";
}
@@ -1663,7 +1670,7 @@ int AAFrozen::resolve()
return 1;
}
const char * AAFrozen::getMenuText()
const string AAFrozen::getMenuText()
{
return "Freeze";
}
@@ -1728,7 +1735,7 @@ int AANewTarget::resolve()
return 1;
}
const char * AANewTarget::getMenuText()
const string AANewTarget::getMenuText()
{
return "New Target";
}
@@ -1809,7 +1816,7 @@ int AAMorph::testDestroy()
return 0;
}
const char * AAMorph::getMenuText()
const string AAMorph::getMenuText()
{
return "Morph";
}
@@ -1946,7 +1953,7 @@ int AAFlip::testDestroy()
return 0;
}
const char * AAFlip::getMenuText()
const string AAFlip::getMenuText()
{
string s = flipStats;
sprintf(menuText, "Transform:%s", s.c_str());
@@ -2252,7 +2259,7 @@ int AADynamic::activateStored()
return 1;
}
const char * AADynamic::getMenuText()
const string AADynamic::getMenuText()
{
if (menu.size())
{
@@ -2367,7 +2374,7 @@ int AALifer::getLife()
return life.getValue();
}
const char * AALifer::getMenuText()
const string AALifer::getMenuText()
{
if(getLife() < 0)
return "Life Loss";
@@ -2400,7 +2407,7 @@ int AASetHand::resolve()
return 1;
}
const char * AASetHand::getMenuText()
const string AASetHand::getMenuText()
{
return "Set Hand Size";
}
@@ -2431,7 +2438,7 @@ int AALifeSet::resolve()
return 1;
}
const char * AALifeSet::getMenuText()
const string AALifeSet::getMenuText()
{
return "Set Life";
}
@@ -2513,7 +2520,7 @@ int AACloner::resolve()
}
const char * AACloner::getMenuText()
const string AACloner::getMenuText()
{
if (who == 1)
return "Clone For Opponent";
@@ -2588,7 +2595,7 @@ int ACastRestriction::destroy()
return 1;
}
const char * ACastRestriction::getMenuText()
const string ACastRestriction::getMenuText()
{
if (modifyExisting)
return "Additional Lands"; //hardoced because only the lands rule allows to modify existing rule for now
@@ -2623,7 +2630,7 @@ int AInstantCastRestrictionUEOT::resolve()
wrapper->addToGame();
return 1;
}
const char * AInstantCastRestrictionUEOT::getMenuText()
const string AInstantCastRestrictionUEOT::getMenuText()
{
return ability->getMenuText();
}
@@ -2717,14 +2724,14 @@ int AAMover::resolve()
return 0;
}
const char * AAMover::getMenuText()
const string AAMover::getMenuText()
{
if(named.size())
return named.c_str();
return "Move";
}
const char * AAMover::getMenuText(TargetChooser * tc)
const char* AAMover::getMenuText(TargetChooser * tc)
{
if(named.size())
return named.c_str();
@@ -2864,7 +2871,7 @@ int AARandomMover::resolve()
return 0;
}
const char * AARandomMover::getMenuText()
const string AARandomMover::getMenuText()
{
return "Dig";
}
@@ -2902,7 +2909,7 @@ int AARandomDiscarder::resolve()
return 1;
}
const char * AARandomDiscarder::getMenuText()
const string AARandomDiscarder::getMenuText()
{
return "Discard Random";
}
@@ -2929,7 +2936,7 @@ int AAShuffle::resolve()
return 1;
}
const char * AAShuffle::getMenuText()
const string AAShuffle::getMenuText()
{
return "Shuffle";
}
@@ -3027,7 +3034,7 @@ int AARemoveMana::resolve()
return 1;
}
const char * AARemoveMana::getMenuText()
const string AARemoveMana::getMenuText()
{
if (mRemoveAll && !mManaDesc)
return "Empty Manapool";
@@ -3066,7 +3073,7 @@ int AATapper::resolve()
return 1;
}
const char * AATapper::getMenuText()
const string AATapper::getMenuText()
{
return "Tap";
}
@@ -3096,7 +3103,7 @@ int AAUntapper::resolve()
return 1;
}
const char * AAUntapper::getMenuText()
const string AAUntapper::getMenuText()
{
return "Untap";
}
@@ -3177,7 +3184,7 @@ int AAWinGame::resolve()
return 1;
}
const char * AAWinGame::getMenuText()
const string AAWinGame::getMenuText()
{
return "Win Game";
}
@@ -3268,7 +3275,7 @@ int IfThenAbility::resolve()
return 0;
}
const char * IfThenAbility::getMenuText()
const string IfThenAbility::getMenuText()
{
return "";
}
@@ -3320,7 +3327,7 @@ void MayAbility::Update(float dt)
}
}
const char * MayAbility::getMenuText()
const string MayAbility::getMenuText()
{
return ability->getMenuText();
}
@@ -3456,7 +3463,7 @@ int MenuAbility::resolve()
return a->addToGame();
}
const char * MenuAbility::getMenuText()
const string MenuAbility::getMenuText()
{
if((abilities.size() > 1 && must)||(abilities.size() > 2 && !must))
return "choose one";
@@ -3657,7 +3664,7 @@ int MultiAbility::destroy()
return ActivatedAbility::destroy();
}
const char * MultiAbility::getMenuText()
const string MultiAbility::getMenuText()
{
if (abilities.size() && abilities[0])
return abilities[0]->getMenuText();
@@ -3696,7 +3703,7 @@ GenericTargetAbility::GenericTargetAbility(GameObserver* observer, string newNam
counters = 0;
}
const char * GenericTargetAbility::getMenuText()
const string GenericTargetAbility::getMenuText()
{
if (!ability)
return "Error";
@@ -4249,7 +4256,7 @@ int ATransformer::destroy()
return 1;
}
const char * ATransformer::getMenuText()
const string ATransformer::getMenuText()
{
if(menutext.size())
return menutext.c_str();
@@ -4282,7 +4289,7 @@ int ATransformerInstant::resolve()
wrapper->addToGame();
return 1;
}
const char * ATransformerInstant::getMenuText()
const string ATransformerInstant::getMenuText()
{
if(menu.size())
return menu.c_str();
@@ -4316,7 +4323,7 @@ int PTInstant::resolve()
wrapper->addToGame();
return 1;
}
const char * PTInstant::getMenuText()
const string PTInstant::getMenuText()
{
return ability->getMenuText();
}
@@ -4347,7 +4354,7 @@ int ASwapPTUEOT::resolve()
return 1;
}
const char * ASwapPTUEOT::getMenuText()
const string ASwapPTUEOT::getMenuText()
{
return ability->getMenuText();
}
@@ -4417,7 +4424,7 @@ int AAExchangeLife::resolve()
return 0;
}
const char * AAExchangeLife::getMenuText()
const string AAExchangeLife::getMenuText()
{
return "Exchange life";
}
@@ -4655,7 +4662,7 @@ int APreventDamageTypesUEOT::destroy()
return 1;
}
const char * APreventDamageTypesUEOT::getMenuText()
const string APreventDamageTypesUEOT::getMenuText()
{
return ability->getMenuText();
}
@@ -4725,7 +4732,7 @@ int AVanishing::resolve()
return 1;
}
const char * AVanishing::getMenuText()
const string AVanishing::getMenuText()
{
if(counterName.find("fade") != string::npos)
return "Fading";
@@ -4821,7 +4828,7 @@ int AUpkeep::resolve()
return 1;
}
const char * AUpkeep::getMenuText()
const string AUpkeep::getMenuText()
{
return "Upkeep";
}
@@ -4921,7 +4928,7 @@ int APhaseAction::resolve()
return 0;
}
const char * APhaseAction::getMenuText()
const string APhaseAction::getMenuText()
{
if(psMenuText.size())
return psMenuText.c_str();
@@ -4958,7 +4965,7 @@ int APhaseActionGeneric::resolve()
return 1;
}
const char * APhaseActionGeneric::getMenuText()
const string APhaseActionGeneric::getMenuText()
{
return ability->getMenuText();
}
@@ -5116,7 +5123,7 @@ int ABlink::resolve()
{
return 0;
}
const char * ABlink::getMenuText()
const string ABlink::getMenuText()
{
return "Blink";
}
@@ -5147,7 +5154,7 @@ int ABlinkGeneric::resolve()
return 1;
}
const char * ABlinkGeneric::getMenuText()
const string ABlinkGeneric::getMenuText()
{
return "Blink";
}
@@ -5316,6 +5323,7 @@ int AEquip::unequip()
{
MTGAbility * a = currentAbilities[i];
if (dynamic_cast<AEquip *> (a) || dynamic_cast<ATeach *> (a) || dynamic_cast<AAConnect *> (a)
|| dynamic_cast<AANewTarget *> (AbilityFactory::getCoreAbility(a))
|| (a->aType == MTGAbility::STANDARD_TOKENCREATOR && a->oneShot))
{
SAFE_DELETE(a);
@@ -5369,7 +5377,7 @@ int AEquip::resolve()
return 1;
}
const char * AEquip::getMenuText()
const string AEquip::getMenuText()
{
if (isAttach)
return "Attach";
@@ -5583,7 +5591,7 @@ int AACastCard::resolveSpell()
return 0;
}
const char * AACastCard::getMenuText()
const string AACastCard::getMenuText()
{
if(nameThis.size())
return nameThis.c_str();
+4 -7
View File
@@ -84,6 +84,9 @@ int CardPrimitive::init()
alias = 0;
restrictions = NULL;
dredgeAmount = 0;
power = 0;
toughness = 0;
return 1;
}
@@ -344,18 +347,12 @@ bool CardPrimitive::hasSubtype(int _subtype)
return hasType(_subtype);
}
bool CardPrimitive::hasType(const char * _type)
bool CardPrimitive::hasType(const string& _type)
{
int id = MTGAllCards::findType(_type);
return hasType(id);
}
bool CardPrimitive::hasSubtype(const char * _subtype)
{
int id = MTGAllCards::findType(_subtype);
return hasType(id);
}
bool CardPrimitive::hasSubtype(const string& _subtype)
{
int id = MTGAllCards::findType(_subtype);
+1 -1
View File
@@ -66,7 +66,7 @@ CardSelector::SelectorMemory::SelectorMemory()
}
CardSelector::CardSelector(GameObserver *observer, DuelLayers* duel) :
CardSelectorBase(observer), active(NULL), duel(duel), limitor(NULL), bigpos(300, 145, 1.0, 0.0, 220)
CardSelectorBase(observer), active(NULL), duel(duel), limitor(NULL), bigpos(300, 145, 1.0, 0.0, 220), timer(0.0f)
{
}
+1 -1
View File
@@ -7,7 +7,7 @@
#include <iomanip>
#include "Translate.h"
DeckEditorMenu::DeckEditorMenu(int id, JGuiListener* listener, int fontId, const char * _title, DeckDataWrapper *_selectedDeck, StatsWrapper *stats) :
DeckEditorMenu::DeckEditorMenu(int id, JGuiListener* listener, int fontId, const string& _title, DeckDataWrapper *_selectedDeck, StatsWrapper *stats) :
DeckMenu(id, listener, fontId, _title), selectedDeck(_selectedDeck), stw(stats)
{
backgroundName = "DeckEditorMenuBackdrop";
+1 -1
View File
@@ -370,7 +370,7 @@ void DeckMenu::Update(float dt)
}
void DeckMenu::Add(int id, const char * text, string desc, bool forceFocus, DeckMetaData * deckMetaData)
void DeckMenu::Add(int id, const string& text, const string& desc, bool forceFocus, DeckMetaData * deckMetaData)
{
DeckMenuItem * menuItem = NEW DeckMenuItem(this, id, fontId, text, 0,
mY + DeckMenuConst::kVerticalMargin + mCount * DeckMenuConst::kLineHeight, (mCount == 0), mAutoTranslate, deckMetaData);
+1 -1
View File
@@ -587,7 +587,7 @@ void StatsWrapper::updateStats(DeckDataWrapper *myDeck)
// This should probably be cached in DeckDataWrapper
// or at least be calculated for all common types in one go
int StatsWrapper::countCardsByType(const char * _type, DeckDataWrapper * myDeck)
int StatsWrapper::countCardsByType(const string& _type, DeckDataWrapper * myDeck)
{
int result = 0;
for (int i = 0; i < myDeck->Size(true); i++)
+3 -3
View File
@@ -110,12 +110,12 @@ GamePhase GameObserver::getCurrentGamePhase()
return mCurrentGamePhase;
}
const char* GameObserver::getCurrentGamePhaseName()
const string& GameObserver::getCurrentGamePhaseName()
{
return phaseRing->phaseName(mCurrentGamePhase);
}
const char* GameObserver::getNextGamePhaseName()
const string& GameObserver::getNextGamePhaseName()
{
return phaseRing->phaseName((mCurrentGamePhase + 1) % MTG_PHASE_CLEANUP);
}
@@ -1042,7 +1042,7 @@ void GameObserver::Affinity()
}
else
{
reduce = card->controller()->game->battlefield->countByType(type.c_str());
reduce = card->controller()->game->battlefield->countByType(type);
}
for(int i = 0; i < reduce;i++)
{
+4 -4
View File
@@ -818,9 +818,9 @@ void GameSettings::createUsersFirstDeck(int setId)
mCollection->addRandomCards(10, 0, 0, Constants::RARITY_L, "Island");
//Starter Deck
mCollection->addRandomCards(3, sets, 1, Constants::RARITY_R, NULL);
mCollection->addRandomCards(9, sets, 1, Constants::RARITY_U, NULL);
mCollection->addRandomCards(48, sets, 1, Constants::RARITY_C, NULL);
mCollection->addRandomCards(3, sets, 1, Constants::RARITY_R);
mCollection->addRandomCards(9, sets, 1, Constants::RARITY_U);
mCollection->addRandomCards(48, sets, 1, Constants::RARITY_C);
//Boosters
for (int i = 0; i < 2; i++)
@@ -956,7 +956,7 @@ OptionMaxGrade::OptionMaxGrade()
// MARK: OptionASkipPhase
OptionASkipPhase OptionASkipPhase::mDef;
OptionASkipPhase OptionASkipPhase::mDef = OptionASkipPhase();
OptionASkipPhase::OptionASkipPhase()
{
mDef.values.push_back(EnumDefinition::assoc(Constants::ASKIP_NONE, "Off"));
+1 -1
View File
@@ -134,7 +134,7 @@ void GameState::renderDeckMenu(DeckMenu * _menu, const vector<DeckMetaData *>& d
// deck sorting routines
bool sortByName(DeckMetaData * d1, DeckMetaData * d2)
{
return strcmp(d1->getName().c_str(), d2->getName().c_str()) < 0;
return d1->getName() < d2->getName();
}
+1 -1
View File
@@ -65,7 +65,7 @@ void GameStateStory::Update(float dt)
if (!menu && mEngine->GetButtonClick(JGE_BTN_MENU))
{
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 100, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 25);
menu->Add(0, "Back to main menu");
menu->Add(0, string("Back to main menu"));
menu->Add(kCancelMenuID, "Cancel");
}
if (menu)
+7 -4
View File
@@ -1145,7 +1145,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
}
if(strncmp(s.c_str(), "chooseacolor ", strlen("chooseacolor ")) == 0 || strncmp(s.c_str(), "chooseatype ", strlen("chooseatype ")) == 0)
if(s.compare(0, strlen("chooseacolor "), "chooseacolor ") == 0 || s.compare(0, strlen("chooseatype "), "chooseatype ") == 0)
{
MTGAbility * choose = parseChooseActionAbility(s,card,spell,target,0,id);
choose = NEW GenericActivatedAbility(observer, "","",id, card,choose,NULL);
@@ -4368,6 +4368,7 @@ MTGAbility::MTGAbility(GameObserver* observer, int id, MTGCardInstance * card) :
aType = MTGAbility::UNKNOWN;
mCost = NULL;
forceDestroy = 0;
forcedAlive = 0;
oneShot = 0;
canBeInterrupted = true;
}
@@ -4381,6 +4382,7 @@ MTGAbility::MTGAbility(GameObserver* observer, int id, MTGCardInstance * _source
aType = MTGAbility::UNKNOWN;
mCost = NULL;
forceDestroy = 0;
forcedAlive = 0;
oneShot = 0;
canBeInterrupted = true;
}
@@ -4893,7 +4895,7 @@ int TargetAbility::resolve()
return 0;
}
const char * TargetAbility::getMenuText()
const string TargetAbility::getMenuText()
{
if (ability)
return ability->getMenuText();
@@ -5423,7 +5425,7 @@ GenericTriggeredAbility::~GenericTriggeredAbility()
SAFE_DELETE(destroyCondition);
}
const char * GenericTriggeredAbility::getMenuText()
const string GenericTriggeredAbility::getMenuText()
{
return ability->getMenuText();
}
@@ -5451,6 +5453,7 @@ AManaProducer::AManaProducer(GameObserver* observer, int id, MTGCardInstance * c
aType = MTGAbility::MANA_PRODUCER;
setCost(_cost);
output = _output;
tap = 0;
Producing = producing;
menutext = "";
DoesntEmpty = doesntEmpty;
@@ -5516,7 +5519,7 @@ int AManaProducer::reactToClick(MTGCardInstance * _card)
return ActivatedAbility::activateAbility();
}
const char * AManaProducer::getMenuText()
const string AManaProducer::getMenuText()
{
if (menutext.size())
return menutext.c_str();
+7 -4
View File
@@ -125,6 +125,7 @@ int MTGCardInstance::init()
void MTGCardInstance::initMTGCI()
{
X = 0;
sample = "";
model = NULL;
isToken = false;
@@ -195,6 +196,8 @@ void MTGCardInstance::initMTGCI()
lastController = NULL;
regenerateTokens = 0;
blocked = false;
graveEffects = false;
exileEffects = false;
currentZone = NULL;
cardsAbilities = vector<MTGAbility *>();
data = this; //an MTGCardInstance point to itself for data, allows to update it without killing the underlying database item
@@ -254,22 +257,22 @@ void MTGCardInstance::addType(int type)
SAFE_DELETE(e);
}
void MTGCardInstance::addType(char * type_text)
void MTGCardInstance::addType(const string& type_text)
{
setSubtype(type_text);
}
void MTGCardInstance::setType(const char * type_text)
void MTGCardInstance::setType(const string& type_text)
{
setSubtype(type_text);
}
void MTGCardInstance::setSubtype(string value)
void MTGCardInstance::setSubtype(const string& value)
{
int id = MTGAllCards::findType(value);
addType(id);
}
int MTGCardInstance::removeType(string value, int removeAll)
int MTGCardInstance::removeType(const string& value, int removeAll)
{
int id = MTGAllCards::findType(value);
return removeType(id, removeAll);
+47 -35
View File
@@ -47,33 +47,33 @@ static inline int getGrade(int v)
int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primitive)
{
if ('#' == s[0]) return 1; // a comment shouldn't be treated as an error condition
size_t i = s.find_first_of('=');
if (i == string::npos || 0 == i)
size_t del_pos = s.find_first_of('=');
if (del_pos == string::npos || 0 == del_pos)
return 0;
char* key = const_cast<char*> (s.c_str()); // I know what I'm doing, let me do it
key[i] = 0;
char* val = key + i + 1;
s[del_pos] = '\0';
const string key = s.substr(0, del_pos);
const string val = s.substr(del_pos + 1);
switch (key[0])
{
case 'a':
if (0 == strcmp("auto", key))
if (key == "auto")
{
if (!primitive) primitive = NEW CardPrimitive();
primitive->addMagicText(val);
}
else if (0 == strncmp("auto", key, 4))
else if (StartsWith(key, "auto"))
{
if (!primitive) primitive = NEW CardPrimitive();
primitive->addMagicText(val, key + 4);
primitive->addMagicText(val, key.substr(4));
}
else if (0 == strcmp("alias", key))
else if (key == "alias")
{
if (!primitive) primitive = NEW CardPrimitive();
primitive->alias = atoi(val);
primitive->alias = atoi(val.c_str());
}
else if (0 == strcmp("abilities", key))
else if (key == "abilities")
{
if (!primitive) primitive = NEW CardPrimitive();
string value = val;
@@ -152,12 +152,12 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
}
case 'g': //grade
if (s.size() - i - 1 > 2) currentGrade = getGrade(val[2]);
if (s.size() - del_pos - 1 > 2) currentGrade = getGrade(val[2]);
break;
case 'i': //id
if (!card) card = NEW MTGCard();
card->setMTGId(atoi(val));
card->setMTGId(atoi(val.c_str()));
break;
case 'k': //kicker
@@ -222,7 +222,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
break;
case 'p':
if ('r' == key[1])
if (key[1] == 'r')
{ // primitive
if (!card) card = NEW MTGCard();
map<string, CardPrimitive*>::iterator it = primitives.find(val);
@@ -231,18 +231,18 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
else
{ //power
if (!primitive) primitive = NEW CardPrimitive();
primitive->setPower(atoi(val));
primitive->setPower(atoi(val.c_str()));
}
break;
case 'r': //retrace/rarity//restrictions
if('s' == key[2] && 't' == key[3])//restrictions
if(key[2] == 's' && key[3] == 't')//restrictions
{
if (!primitive) primitive = NEW CardPrimitive();
string value = val;
primitive->setRestrictions(value);
}
else if ('e' == key[1] && 't' == key[2])
else if (key[1] == 'e' && key[2] == 't')
{ //retrace
if (!primitive) primitive = NEW CardPrimitive();
if (ManaCost * cost = primitive->getManaCost())
@@ -279,7 +279,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
else
{
if (!primitive) primitive = NEW CardPrimitive();
vector<string> values = split(val, ' ');
vector<string> values = split(val.c_str(), ' ');
for (size_t values_i = 0; values_i < values.size(); ++values_i)
primitive->setSubtype(values[values_i]);
}
@@ -288,21 +288,21 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
case 't':
if (!primitive) primitive = NEW CardPrimitive();
if (0 == strcmp("target", key))
if (key == "target")
{
string value = val;
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
primitive->spellTargetType = value;
}
else if (0 == strcmp("text", key))
else if (key == "text")
primitive->setText(val);
else if (0 == strcmp("type", key))
else if (key == "type")
{
vector<string> values = split(val, ' ');
for (size_t values_i = 0; values_i < values.size(); ++values_i)
primitive->setType(values[values_i]);
}
else if (0 == strcmp("toughness", key)) primitive->setToughness(atoi(val));
else if (key == "toughness") primitive->setToughness(atoi(val.c_str()));
break;
default:
@@ -317,7 +317,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
tempPrimitive = primitive;
tempCard = card;
return i;
return del_pos;
}
@@ -381,10 +381,20 @@ void MTGAllCards::loadFolder(const string& infolder, const string& filename )
}
}
int MTGAllCards::load(const char * config_file, const char * set_name, int)
int MTGAllCards::load(const string &config_file)
{
return load(config_file, MTGSets::INTERNAL_SET);
}
int MTGAllCards::load(const string& config_file, const string &set_name)
{
const int set_id = setlist.Add(set_name);
return load(config_file, set_id);
}
int MTGAllCards::load(const string &config_file, int set_id)
{
conf_read_mode = 0;
const int set_id = set_name ? setlist.Add(set_name) : MTGSets::INTERNAL_SET;
MTGSetInfo *si = setlist.getInfo(set_id);
int lineNumber = 0;
@@ -532,14 +542,16 @@ int MTGAllCards::countBySet(int setId)
}
//TODO more efficient way ?
int MTGAllCards::countByType(const char * _type)
int MTGAllCards::countByType(const string &_type)
{
int type_id = findType(_type);
int result = 0;
map<int, MTGCard *>::iterator it;
for (it = collection.begin(); it != collection.end(); it++)
{
MTGCard * c = it->second;
if (c->data->hasType(_type))
if (c->data->hasType(type_id))
{
result++;
}
@@ -772,7 +784,7 @@ int MTGDeck::totalPrice()
return total;
}
MTGDeck::MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_only,int difficultyRating)
MTGDeck::MTGDeck(const string& config_file, MTGAllCards * _allcards, int meta_only, int difficultyRating)
{
total_cards = 0;
database = _allcards;
@@ -879,7 +891,7 @@ MTGCard * MTGDeck::getCardById(int mtgId)
return database->getCardById(mtgId);
}
int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, const char * _subtype, int * colors, int nbcolors)
int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, const string &_subtype, int * colors, int nbcolors)
{
if (howmany <= 0) return 1;
@@ -900,8 +912,8 @@ int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, c
int collectionTotal = database->totalCards();
if (!collectionTotal) return 0;
char subtype[4096];
if (_subtype) sprintf(subtype, "%s", _subtype);
string subtype;
if (_subtype.size()) subtype = _subtype;
vector<int> subcollection;
int subtotal = 0;
@@ -911,7 +923,7 @@ int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, c
int r = card->getRarity();
if (r != Constants::RARITY_T && (rarity == -1 || r == rarity) && // remove tokens
card->setId != MTGSets::INTERNAL_SET && //remove cards that are defined in primitives. Those are workarounds (usually tokens) and should only be used internally
(!_subtype || card->data->hasSubtype(subtype)))
(!_subtype.size() || card->data->hasSubtype(subtype)))
{
int ok = 0;
@@ -1265,7 +1277,7 @@ MTGSetInfo* MTGSets::randomSet(int blockId, int atleast)
int blockSize(int blockId);
int MTGSets::Add(const char * name)
int MTGSets::Add(const string& name)
{
int setid = findSet(name);
if (setid != -1) return setid;
@@ -1344,7 +1356,7 @@ MTGSetInfo::~MTGSetInfo()
SAFE_DELETE(mPack);
}
MTGSetInfo::MTGSetInfo(string _id)
MTGSetInfo::MTGSetInfo(const string& _id)
{
string whitespaces(" \t\f\v\n\r");
id = _id;
+1 -1
View File
@@ -162,7 +162,7 @@ int Constants::GetColorStringIndex(string mtgColor)
return -1;
}
const char* Constants::MTGPhaseNames[] =
const string Constants::MTGPhaseNames[] =
{
"---",
"Untap",
+2 -2
View File
@@ -529,7 +529,7 @@ size_t MTGGameZone::getIndex(MTGCardInstance * card)
}
unsigned int MTGGameZone::countByType(const char * value)
unsigned int MTGGameZone::countByType(const string &value)
{
int result = 0;
int subTypeId = MTGAllCards::findType(value);
@@ -539,7 +539,7 @@ unsigned int MTGGameZone::countByType(const char * value)
{
result++;
}
else if(strcmp(value, "token") == 0 && cards[i]->isToken)
else if(value == "token" && cards[i]->isToken)
result++;
}
return result;
+1 -1
View File
@@ -293,7 +293,7 @@ void MTGPacks::loadAll()
sprintf(myFilename, "packs/%s",relative.c_str());
if (relative[0] == '.')
continue;
if (!strcmp(relative.c_str(), "default_booster.txt"))
if (relative == "default_booster.txt")
continue;
MTGPack * p = NEW MTGPack(myFilename);
if (!p->isValid())
+6 -6
View File
@@ -997,9 +997,9 @@ int MTGSuspendRule::reactToClick(MTGCardInstance * card)
return 1;
}
const char * MTGSuspendRule::getMenuText()
const string MTGSuspendRule::getMenuText()
{
return suspendmenu.c_str();
return suspendmenu;
}
ostream& MTGSuspendRule::toString(ostream& out) const
@@ -1333,9 +1333,9 @@ int AAPlaneswalkerAttacked::resolve()
return 1;
}
const char* AAPlaneswalkerAttacked::getMenuText()
const string AAPlaneswalkerAttacked::getMenuText()
{
return menuText.c_str();
return menuText;
}
AAPlaneswalkerAttacked * AAPlaneswalkerAttacked::clone() const
@@ -1597,9 +1597,9 @@ int MTGBlockRule::reactToClick(MTGCardInstance * card)
return 1;
}
const char * MTGBlockRule::getMenuText()
const string MTGBlockRule::getMenuText()
{
return blockmenu.c_str();
return blockmenu;
}
ostream& MTGBlockRule::toString(ostream& out) const
+5 -5
View File
@@ -25,23 +25,23 @@ bool ModRules::load(string filename)
TiXmlElement* element = node->ToElement();
if (element != NULL)
{
if (strcmp(element->Value(), "menu") == 0)
if (element->ValueStr() == "menu")
{
menu.parse(element);
}
else if (strcmp(element->Value(), "general") == 0)
else if (element->ValueStr() == "general")
{
general.parse(element);
}
else if (strcmp(element->Value(), "cards") == 0)
else if (element->ValueStr() == "cards")
{
cards.parse(element);
}
else if (strcmp(element->Value(), "game") == 0)
else if (element->ValueStr() == "game")
{
game.parse(element);
}
else if (strcmp(element->Value(), "cardgui") == 0)
else if (element->ValueStr() == "cardgui")
{
cardgui.parse(element);
}
+3 -2
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@@ -142,9 +142,10 @@ bool PhaseRing::extraDamagePhase(int id)
return false;
}
const char * PhaseRing::phaseName(int id)
const string& PhaseRing::phaseName(int id)
{
if (extraDamagePhase(id)) return "Combat Damage (2)";
static const string combatPhase2("Combat Damage (2)");
if (extraDamagePhase(id)) return combatPhase2;
return Constants::MTGPhaseNames[id];
}
+1 -1
View File
@@ -328,7 +328,7 @@ void SimpleMenu::Update(float dt)
}
}
void SimpleMenu::Add(int id, const char * text, string desc, bool forceFocus)
void SimpleMenu::Add(int id, const string& text, string desc, bool forceFocus)
{
SimpleMenuItem * smi = NEW SimpleMenuItem(this, id, fontId, text, 0, mY + SimpleMenuConst::kVerticalMargin + mCount * SimpleMenuConst::kLineHeight,
(mCount == 0), autoTranslate);
+12 -12
View File
@@ -333,15 +333,15 @@ StoryDuel::StoryDuel(TiXmlElement* root, StoryFlow * mParent) :
if (element)
{
const char* textC = element->GetText();
if (strcmp(element->Value(), "onwin") == 0)
if (element->ValueStr() == "onwin")
{
onWin = textC;
}
else if (strcmp(element->Value(), "onlose") == 0)
else if (element->ValueStr() == "onlose")
{
onLose = textC;
}
else if (strcmp(element->Value(), "bg") == 0)
else if (element->ValueStr() == "bg")
{
string text = textC;
bg = string("campaigns/").append(mParent->folder).append("/").append(text);
@@ -396,10 +396,10 @@ int StoryPage::loadElement(TiXmlElement* element)
if (!element) return 0;
const char* textC = element->GetText();
string text = textC;
if (strcmp(element->Value(), "music") == 0)
if (element->ValueStr() == "music")
{
musicFile = string("campaigns/").append(mParent->folder).append("/").append(text);
if (!fileExists(musicFile.c_str())) musicFile = text;
if (!FileExists(musicFile)) musicFile = text;
return 1;
}
return 0;
@@ -434,15 +434,15 @@ StoryDialog::StoryDialog(TiXmlElement* root, StoryFlow * mParent) :
string sFont = safeAttribute(element, "font");
int font = atoi(sFont.c_str());
if (strcmp(element->Value(), "text") == 0)
if (element->ValueStr() == "text")
{
graphics.push_back(NEW StoryText(text, x, y, align, font));
}
else if (strcmp(element->Value(), "title") == 0)
else if (element->ValueStr() == "title")
{
graphics.push_back(NEW StoryText(text, x, y, "center", Fonts::MENU_FONT));
}
else if (strcmp(element->Value(), "img") == 0)
else if (element->ValueStr() == "img")
{
//special case to force center
if (sX.compare("") == 0)
@@ -452,7 +452,7 @@ StoryDialog::StoryDialog(TiXmlElement* root, StoryFlow * mParent) :
string img = string("campaigns/").append(mParent->folder).append("/").append(text);
graphics.push_back(NEW StoryImage(img, x, y));
}
else if (strcmp(element->Value(), "answer") == 0)
else if (element->ValueStr() == "answer")
{
string id = element->Attribute("goto");
if (!align.size()) align = "center";
@@ -461,7 +461,7 @@ StoryDialog::StoryDialog(TiXmlElement* root, StoryFlow * mParent) :
graphics.push_back(sc);
Add(sc);
}
else if (strcmp(element->Value(), "reward") == 0)
else if (element->ValueStr() == "reward")
{
string type = safeAttribute(element, "type");
string value = safeAttribute(element, "value");
@@ -553,7 +553,7 @@ StoryPage * StoryFlow::loadPage(TiXmlElement* element)
if (!typeNode) return NULL;
StoryPage * result = NULL;
const char* type = typeNode->ToElement()->GetText();
if (strcmp(type, "duel") == 0)
if (string("duel") == type)
{
result = NEW StoryDuel(element, this);
}
@@ -615,7 +615,7 @@ bool StoryFlow::parse(string path)
TiXmlElement* element = node->ToElement();
if (element != NULL)
{
if (strcmp(element->Value(), "page") == 0)
if (element->ValueStr() == "page")
{
string id = element->Attribute("id");
+1 -1
View File
@@ -25,7 +25,7 @@ void StyleManager::killRules()
styles.clear();
}
StyleManager::StyleManager()
StyleManager::StyleManager(): topRule(0), topSize(0), playerSrc(0)
{
loadRules();
}
+2 -2
View File
@@ -350,8 +350,8 @@ void TestSuiteGame::assertGame()
if (observer->getCurrentGamePhase() != endState.phase)
{
sprintf(result, "<span class=\"error\">==phase problem. Expected [ %s ](%i), got [ %s ](%i)==</span><br />",
Constants::MTGPhaseNames[endState.phase],endState.phase,
Constants::MTGPhaseNames[observer->getCurrentGamePhase()], observer->getCurrentGamePhase());
Constants::MTGPhaseNames[endState.phase].c_str(),endState.phase,
Constants::MTGPhaseNames[observer->getCurrentGamePhase()].c_str(), observer->getCurrentGamePhase());
Log(result);
error++;
}
+10
View File
@@ -399,3 +399,13 @@ void ReplaceString(std::string& subject, const std::string& search, const std::s
}
}
bool StartsWith(const std::string& base, const char *start)
{
return base.compare(0, strlen(start), start) == 0;
}
bool StartsWith(const std::string& base, const std::string& start)
{
return base.compare(0, start.length(), start) == 0;
}