Fixed Midsummer Revel.
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@@ -6607,7 +6607,7 @@ toughness=7
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[card]
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[card]
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name=Blizzard
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name=Blizzard
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restriction=control snow land
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restriction=control snow land
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auto=auto=cumulativeupcost[{2}] sacrifice
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auto=cumulativeupcost[{2}] sacrifice
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auto=lord(creature[flying] doesnotuntap
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auto=lord(creature[flying] doesnotuntap
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text=Cast Blizzard only if you control a snow land. -- Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures with flying don't untap during their controllers' untap steps.
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text=Cast Blizzard only if you control a snow land. -- Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- Creatures with flying don't untap during their controllers' untap steps.
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mana={G}{G}
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mana={G}{G}
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@@ -40641,7 +40641,7 @@ type=Enchantment
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subtype=Aura
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subtype=Aura
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[/card]
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[/card]
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[card]
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[card]
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name=Midsummer Revel
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name=Midsummer Revel
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auto=@each my upkeep:may counter(0/0,1,Verse)
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auto=@each my upkeep:may counter(0/0,1,Verse)
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auto={G}{S}:thisforeach(counter{0/0.1.Verse}) token(Beast,Creature Beast,3/3,green)
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auto={G}{S}:thisforeach(counter{0/0.1.Verse}) token(Beast,Creature Beast,3/3,green)
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text=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. -- {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel.
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text=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel. -- {G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel.
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@@ -50871,7 +50871,6 @@ type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Rancor
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name=Rancor
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target=creature
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auto=2/0
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auto=2/0
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auto=trample
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auto=trample
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autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(ownerhand)
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autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(ownerhand)
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