- Fix for issue 284 (Damage not triggering when creature dies in combat phase)
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-09-25 05:15:09 +00:00
parent e94d39e115
commit f3cc20eb31
10 changed files with 96 additions and 4 deletions

View File

@@ -10,6 +10,8 @@ WEventZoneChange::WEventZoneChange(MTGCardInstance * card, MTGGameZone * from, M
WEventDamage::WEventDamage(Damage *damage) : WEvent(DAMAGE), damage(damage){}
WEventDamageStackResolved::WEventDamageStackResolved() : WEvent(){}
WEventCardUpdate::WEventCardUpdate(MTGCardInstance * card) : WEvent(), card(card) {};
WEventPhaseChange::WEventPhaseChange(Phase * from, Phase * to) : WEvent(CHANGE_PHASE), from(from), to(to){}