Updated unsupported primitives and mmissing card by set list.

This commit is contained in:
Vittorio Alfieri
2023-05-10 22:18:12 +02:00
parent b23014fcd6
commit f395274c0b
9 changed files with 1282 additions and 169 deletions

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@@ -60,7 +60,7 @@ name=Portal Mage
abilities=flash
auto=phasealter(remove,combatphases,controller)
auto=nextphasealter(add,combatphases,controller,after<combatends>)
text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can’t attack its controller or its controller’s planeswalkers.)
text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can?t attack its controller or its controller?s planeswalkers.)
mana={2}{U}
type=Creature
subtype=Human Wizard

View File

@@ -78,7 +78,7 @@ name=Portal Mage
abilities=flash
auto=phasealter(remove,combatphases,controller)
auto=nextphasealter(add,combatphases,controller,after<combatends>)
text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can’t attack its controller or its controller’s planeswalkers.)
text=Flash -- When Portal Mage enters the battlefield during the declare attackers step, you may reselect which player or planeswalker target attacking creature is attacking. (It can?t attack its controller or its controller?s planeswalkers.)
mana={2}{U}
type=Creature
subtype=Human Wizard

View File

@@ -1,6 +1,6 @@
[card]
name=Nerf War
text=Fire a Nerf blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner’s graveyard and Nerf War deals ½ damage to that player. (Foam darts only.)
text=Fire a Nerf blaster until empty at target library from at least two meters away. For each card knocked off that library, put it into its owner?s graveyard and Nerf War deals ½ damage to that player. (Foam darts only.)
mana={3}{U}{R}
type=Sorcery
[/card]

View File

@@ -1,4 +1,313 @@
[card]
name=Saint Traft and Rem Karolus
auto=@tapped(this):create(human:creature human:1/1:red)
auto=@movedTo(|mystack):untap saint traft && rem karolus
text=Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. -- Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.
mana={U}{R}{W}
type=Legendary Creature
subtype=Spirit Human
power=3
toughness=4
[/card]
[card]
name=Rashmi and Ragavan
auto=lord(creature|myBattlefield) opponent's library and create a treasure token. then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. if you don't cast it this way, you may cast it this turn
text=Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn.
mana={1}{G}{U}{R}
type=Legendary Creature
subtype=Elf Monkey
power=2
toughness=4
[/card]
[card]
name=Elenda and Azor
abilities=flying
auto=Flying_WARD_(2)
auto=_ATTACKING_may pay( {x}{w}{u}{b} draw x cards
auto=@each endofturn:create(1/1 black vampire knight:creature 1/1 black vampire knight:number:of:lifelink equal to the number of cards you've drawn this turn)
text=Flying, ward {2} -- Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. -- At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.
mana={3}{W}{U}{B}
type=Legendary Creature
subtype=Vampire Knight Sphinx
power=6
toughness=6
[/card]
[card]
name=Elspeth's Talent
target=planeswalker
auto=teach(creature) Enchant planeswalker
auto=teach(creature) Enchanted planeswalker
auto=teach(creature) "[+1]: Create three 1/1 white Soldier creature tokens"
auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker creatures you control get +2/+2
auto=teach(creature) gain vigilance
text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." -- Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.
mana={2}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Teferi's Talent
target=planeswalker
auto=teach(creature) Enchant planeswalker
auto=teach(creature) Enchanted planeswalker
auto=teach(creature) "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant'"
auto=teach(creature) Whenever you drawcard putloyalty counter on enchanted planeswalker
text=Enchant planeswalker -- Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" -- Whenever you draw a card, put a loyalty counter on enchanted planeswalker.
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Rowan's Talent
target=planeswalker
auto=teach(creature) Enchant planeswalker
auto=teach(creature) Enchanted planeswalker
auto=teach(creature) "[+1]: Up to one target creature
auto=teach(creature) +2/+0
auto=teach(creature) first strike
auto=teach(creature) trample "
auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker copy that ability You may choose new targets for the copy
text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." -- Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.
mana={2}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Begin the Invasion
search your library for up x battle cards with different names, put them onto the battlefield && shuffle
auto=Search your library for up to X battle cards with different names put them onto the battlefield then shuffle
text=Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.
mana={X}{W}{U}{B}{R}{G}
type=Sorcery
[/card]
[card]
name=Kasla, the Broken Halo
abilities=flying,haste,vigilance
auto=@movedTo(nother|mystack):auto=_SCRY_(2)
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance, haste -- Whenever you cast another spell that has convoke, scry 2, then draw a card.
mana={3}{U}{R}{W}
type=Legendary Creature
subtype=Angel Ally
power=5
toughness=4
[/card]
[card]
name=Gimbal, Gremlin Prodigy
auto=lord(other creature|myBattlefield) trample
auto=lord(creature|myBattlefield)
auto=@each my endofturn:create(gremlin artifact:creature gremlin artifact:0/0:red)
text=Artifact creatures you control have trample. -- At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
mana={2}{G}{U}{R}
type=Legendary Creature
subtype=Gremlin Artificer
power=4
toughness=4
[/card]
[card]
name=Bright-Palm, Soul Awakener
auto=cantbeblockedby(creature[power<=2])
auto=@this creature attacksdouble the number of counter(1/1)starget(creature that creature unblockable by creature with power 2,less this turn
text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
mana={1}{R}{G}{W}
type=Legendary Creature
subtype=Fox Shaman
power=4
toughness=3
[/card]
[card]
name=Wildfire Awakener
auto=create(elemental:creature elemental:1/1:red:"whenever this creature becomes tapped, it deals 1 damage to target player)x
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player."
mana={X}{1}{R}{W}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]
[card]
name=Flockchaser Phantom
abilities=flying,vigilance
auto=_ATTACKING_the next spell you cast this turn) convoke
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance -- Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.
mana={4}{W}{U}
type=Creature
subtype=Spirit
power=5
toughness=5
[/card]
[card]
name=Cutthroat Negotiator
auto=Parley ? _ATTACKING_token(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!
auto=foreach(|myBattlefield)
text=Parley ? Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.
mana={2}{U}{R}
type=Creature
subtype=Orc Pirate
power=4
toughness=3
[/card]
[card]
name=Sandsteppe War Riders
abilities=trample
auto=lord(creature|myBattlefield)
auto=@each my combatbegins:bolster x, where x is the number of differently named artifact tokens|myBattlefield)
text=Trample -- At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
mana={3}{G}
type=Creature
subtype=Human Warrior
power=4
toughness=4
[/card]
[card]
name=Emergent Woodwurm
auto=@this creature attackslook at the top x cards of your library, where x is its power may permanent card with mana value x,less from among them onmoveTo(mybattlefield) put the restthe bottom of your library in a random order
text=Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
mana={6}{G}
type=Creature
subtype=Wurm
power=4
toughness=4
[/card]
[card]
name=Conclave Sledge-Captain
abilities=trample
auto=@combatdamaged(player) from(this):
auto=@this creature deals combat damage to a playerput that many counter(1/1)sit
text=Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) -- Trample -- Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.
mana={5}{G}
type=Creature
subtype=Elephant Soldier
power=4
toughness=4
[/card]
[card]
name=Uncivil Unrest
auto=lord(other creature|myBattlefield) riot
text=Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) -- If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
mana={4}{R}
type=Enchantment
[/card]
[card]
name=Mirror-Style Master
auto=@this creature attackscreature
auto=foreach(|myBattlefield)
text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)
mana={4}{R}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Dance with Calamity
shuffle your library as many times as you choose, may exile the top card of your library if the total mana value of the cards exiled this way is 13,less, may cast any number of spells from among those cards without paying their mana costs
auto=moveto(exile)
auto=Shuffle your library As many times as you choose you may exile the top card of your library If the total mana value of the cards exiled this way13 or less you may cast any number of spells from among those cards without paying their mana costs
text=Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.
mana={7}{R}
type=Sorcery
[/card]
[card]
name=Elenda and Azor
abilities=flying
auto=Flying_WARD_(2)
auto=_ATTACKING_may pay( {x}{w}{u}{b} draw x cards
auto=@each endofturn:create(1/1 black vampire knight:creature 1/1 black vampire knight:number:of:lifelink equal to the number of cards you've drawn this turn)
text=Flying, ward {2} -- Whenever Elenda and Azor attacks, you may pay {X}{W}{U}{B}. If you do, draw X cards. -- At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.
mana={3}{W}{U}{B}
type=Legendary Creature
subtype=Vampire Knight Sphinx
power=6
toughness=6
[/card]
[card]
name=Gimbal, Gremlin Prodigy
auto=lord(other creature|myBattlefield) trample
auto=lord(creature|myBattlefield)
auto=@each my endofturn:create(gremlin artifact:creature gremlin artifact:0/0:red)
text=Artifact creatures you control have trample. -- At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
mana={2}{G}{U}{R}
type=Legendary Creature
subtype=Gremlin Artificer
power=4
toughness=4
[/card]
[card]
name=Kasla, the Broken Halo
abilities=flying,haste,vigilance
auto=@movedTo(nother|mystack):auto=_SCRY_(2)
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance, haste -- Whenever you cast another spell that has convoke, scry 2, then draw a card.
mana={3}{U}{R}{W}
type=Legendary Creature
subtype=Angel Ally
power=5
toughness=4
[/card]
[card]
name=Rashmi and Ragavan
auto=lord(creature|myBattlefield) opponent's library and create a treasure token. then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. if you don't cast it this way, you may cast it this turn
text=Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn.
mana={1}{G}{U}{R}
type=Legendary Creature
subtype=Elf Monkey
power=2
toughness=4
[/card]
[card]
name=Saint Traft and Rem Karolus
auto=@tapped(this):create(human:creature human:1/1:red)
auto=@movedTo(|mystack):untap saint traft && rem karolus
text=Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying. -- Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.
mana={U}{R}{W}
type=Legendary Creature
subtype=Spirit Human
power=3
toughness=4
[/card]
[card]
name=Kasla, the Broken Halo
abilities=flying,haste,vigilance
auto=@movedTo(nother|mystack):auto=_SCRY_(2)
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance, haste -- Whenever you cast another spell that has convoke, scry 2, then draw a card.
mana={3}{U}{R}{W}
type=Legendary Creature
subtype=Angel Ally
power=5
toughness=4
[/card]
[card]
name=Blight Titan
abilities=deathtouch
auto=@ or attacksdeplete:2 && incubate x, where x is the number of creature cards in your graveyard
text=Deathtouch -- Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
mana={4}{B}{B}
type=Creature
subtype=Phyrexian Giant
power=6
toughness=6
[/card]
[card]
name=Wand of the Worldsoul
auto=tapped
auto={T}:add {w}
auto={T}:Add{W}
auto={T}:the next spell you cast this turn) convoke
text=Wand of the Worldsoul enters the battlefield tapped. -- {T}: Add {W}. -- {T}: The next spell you cast this turn has convoke.
mana={2}{W}
type=Artifact
[/card]
[card]
name=Vulpine Harvester
auto=lord(creature|myBattlefield) artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power
auto=@one or more Phyrexians you control attacktarget(artifact|mygraveyard) the battlefield if its mana value is less than,equal their total power
text=Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.
mana={3}{W}
type=Creature
subtype=Phyrexian Fox
power=3
toughness=3
[/card]
[card]
name=Stronghold Furnace
text=If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. -- Whenever you roll {C}, Stronghold Furnace deals 1 damage to target creature or player.
type=Plane
@@ -114,6 +423,125 @@ type=Plane
subtype=Dominaria
[/card]
[card]
name=Megaflora Jungle
auto=@chaos ensuescreate(insect:creature insect:1/1:green:flying named butterfly)
text=Each creature with mana value 2 or less gets +2/+2. -- Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.
mana=null
type=Plane
subtype=Gargantikar
[/card]
[card]
name=Naktamun
auto=@chaos ensuesmay ability$!name(discard) reject notatarget(*|myhand)!$ draw:1
text=Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) -- Whenever chaos ensues, you may discard a card. If you do, draw a card.
mana=null
type=Plane
subtype=Amonkhet
[/card]
[card]
name=New Argive
auto=@historic creature you control attacks2/2 ueot
auto=@chaos ensuesreveal cards from the top of your library until you reveal a artifact,*[legendary],enchantment[saga] card put that card inmoveto(ownerhand) && the restthe bottom of your library in a random order
text=Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) -- Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
mana=null
type=Plane
subtype=Dominaria
[/card]
[card]
name=Norn's Seedcore
auto=@chaos ensuesreveal cards from the top of your planar deck until you reveal a plane card planeswalk it, except don't planeswalk away from any plane put the rest of the revealed cardsthe bottom of your planar deck in any order
text=When you planeswalk to Norn's Seedcore, chaos ensues. -- Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
mana=null
type=Plane
subtype=New Phyrexia
[/card]
[card]
name=The Fertile Lands of Saulvinia
auto=@player taps a land for manathat player adds one mana of any type that land produced
auto=@chaos ensuesreveal cards from the top of your planar deck until you reveal a plane card chaos ensuesthat plane then put all cards revealed this waythe bottom of your planar deck in any order
text=Whenever a player taps a land for mana, that player adds one mana of any type that land produced. -- Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
mana=null
type=Plane
subtype=Antausia
[/card]
[card]
name=Ghirapur
abilities=haste
auto=@each my combatbegins:ueot, all(noncreature, non-vehicle artifact|myBattlefield) becomes a 5/3 vehicle in addition its other types && trample, haste, && crew 2
auto=@chaos ensuestarget(noncreature artifact|mygraveyard) moveto(ownerhand)
text=At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2. -- Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand.
mana=null
type=Plane
subtype=Kaladesh
[/card]
[card]
name=The Golden City of Orazca
auto=lord(other creature|myBattlefield) the city's blessing
auto=@one or more creatures you control deal combat damage to a playertoken(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!
auto=@chaos ensuesmay permanent card from your hand onto the battlefield tapped
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing. -- Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped.
mana=null
type=Plane
subtype=Ixalan
[/card]
[card]
name=The Great Aerie
auto=@chaos ensueschoose <upto:1> target(creature|myBattlefield) && <upto:1> target(creature|opponentBattlefield) all(of those creature deals damage equal its toughness the other
text=When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) -- Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
mana=null
type=Plane
subtype=Tarkir
[/card]
[card]
name=Inys Haen
auto=@chaos ensuestarget(nonland|mygraveyard) moveto(ownerhand)
text=When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards. -- When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped. -- Whenever chaos ensues, return target nonland card from your graveyard to your hand.
mana=null
type=Plane
subtype=Cridhe
[/card]
[card]
name=Ketria
auto=@chaos ensuesexile cards from the top of your library until you exile a nonland permanent card put that card onto the battlefield,inmoveto(ownerhand)
text=When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. -- Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
mana=null
type=Plane
subtype=Ikoria
[/card]
[card]
name=Littjara
auto=@chaos ensueschoose a creature type counter(1/1)all(creature|myBattlefield) of that type
text=When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.) -- Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type.
mana=null
type=Plane
subtype=Kaldheim
[/card]
[card]
name=The Caldaia
auto=@chaos ensuestarget(creature|mygraveyard) moveto(ownerhand)
text=Creature spells you cast from your hand have blitz {3}. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) -- Whenever chaos ensues, return target creature card from your graveyard to your hand.
mana=null
type=Plane
subtype=Capenna
[/card]
[card]
name=Enigma Ridges
auto=@chaos ensuesdraw:1 && may land card from your hand onmoveTo(mybattlefield)
text=When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. -- Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield.
mana=null
type=Plane
subtype=Echoir
[/card]
[card]
name=Esper
auto=all(other creature|myBattlefield)s vigilance, menace, and lifelink
auto=@chaos ensuescreature|myBattlefield) that are white, blue, and/or black become artifacts in addition their other types ueot then all(artifact creature|myBattlefield)) vigilance, menace, && lifelink ueot
text=Artifact spells cost {1} less to cast. -- Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.
mana=null
type=Plane
subtype=Alara
[/card]
[card]
name=Strionic Resonator
text={2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
mana={2}
@@ -126,8 +554,315 @@ mana={3}
type=Artifact
[/card]
[card]
name=Flockchaser Phantom
abilities=flying,vigilance
auto=_ATTACKING_the next spell you cast this turn) convoke
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- Flying, vigilance -- Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.
mana={4}{W}{U}
type=Creature
subtype=Spirit
power=5
toughness=5
[/card]
[card]
name=Elspeth's Talent
target=planeswalker
auto=teach(creature) Enchant planeswalker
auto=teach(creature) Enchanted planeswalker
auto=teach(creature) "[+1]: Create three 1/1 white Soldier creature tokens"
auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker creatures you control get +2/+2
auto=teach(creature) gain vigilance
text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." -- Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.
mana={2}{W}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Teferi's Talent
target=planeswalker
auto=teach(creature) Enchant planeswalker
auto=teach(creature) Enchanted planeswalker
auto=teach(creature) "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant'"
auto=teach(creature) Whenever you drawcard putloyalty counter on enchanted planeswalker
text=Enchant planeswalker -- Enchanted planeswalker has "[-12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'" -- Whenever you draw a card, put a loyalty counter on enchanted planeswalker.
mana={3}{U}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Wildfire Awakener
auto=create(elemental:creature elemental:1/1:red:"whenever this creature becomes tapped, it deals 1 damage to target player)x
text=Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) -- When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player."
mana={X}{1}{R}{W}
type=Creature
subtype=Human Wizard
power=3
toughness=2
[/card]
[card]
name=Rowan's Talent
target=planeswalker
auto=teach(creature) Enchant planeswalker
auto=teach(creature) Enchanted planeswalker
auto=teach(creature) "[+1]: Up to one target creature
auto=teach(creature) +2/+0
auto=teach(creature) first strike
auto=teach(creature) trample "
auto=teach(creature) Whenever you activateloyalty ability of enchanted planeswalker copy that ability You may choose new targets for the copy
text=Enchant planeswalker -- Enchanted planeswalker has "[+1]: Up to one target creature gets +2/+0 and gains first strike and trample until end of turn." -- Whenever you activate a loyalty ability of enchanted planeswalker, copy that ability. You may choose new targets for the copy.
mana={2}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Begin the Invasion
search your library for up x battle cards with different names, put them onto the battlefield && shuffle
auto=Search your library for up to X battle cards with different names put them onto the battlefield then shuffle
text=Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.
mana={X}{W}{U}{B}{R}{G}
type=Sorcery
[/card]
[card]
name=Bright-Palm, Soul Awakener
auto=cantbeblockedby(creature[power<=2])
auto=@this creature attacksdouble the number of counter(1/1)starget(creature that creature unblockable by creature with power 2,less this turn
text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
mana={1}{R}{G}{W}
type=Legendary Creature
subtype=Fox Shaman
power=4
toughness=3
[/card]
[card]
name=Gimbal, Gremlin Prodigy
auto=lord(other creature|myBattlefield) trample
auto=lord(creature|myBattlefield)
auto=@each my endofturn:create(gremlin artifact:creature gremlin artifact:0/0:red)
text=Artifact creatures you control have trample. -- At the beginning of your end step, create a 0/0 red Gremlin artifact creature token. Put X +1/+1 counters on it, where X is the number of differently named artifact tokens you control.
mana={2}{G}{U}{R}
type=Legendary Creature
subtype=Gremlin Artificer
power=4
toughness=4
[/card]
[card]
name=Cutthroat Negotiator
auto=Parley ? _ATTACKING_token(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!
auto=foreach(|myBattlefield)
text=Parley ? Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card.
mana={2}{U}{R}
type=Creature
subtype=Orc Pirate
power=4
toughness=3
[/card]
[card]
name=Bright-Palm, Soul Awakener
auto=cantbeblockedby(creature[power<=2])
auto=@this creature attacksdouble the number of counter(1/1)starget(creature that creature unblockable by creature with power 2,less this turn
text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
mana={1}{R}{G}{W}
type=Legendary Creature
subtype=Fox Shaman
power=4
toughness=3
[/card]
[card]
name=Mirror-Style Master
auto=@this creature attackscreature
auto=foreach(|myBattlefield)
text=Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)
mana={4}{R}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=3
[/card]
[card]
name=Uncivil Unrest
auto=lord(other creature|myBattlefield) riot
text=Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.) -- If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
mana={4}{R}
type=Enchantment
[/card]
[card]
name=Conclave Sledge-Captain
abilities=trample
auto=@combatdamaged(player) from(this):
auto=@this creature deals combat damage to a playerput that many counter(1/1)sit
text=Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.) -- Trample -- Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.
mana={5}{G}
type=Creature
subtype=Elephant Soldier
power=4
toughness=4
[/card]
[card]
name=Emergent Woodwurm
auto=@this creature attackslook at the top x cards of your library, where x is its power may permanent card with mana value x,less from among them onmoveTo(mybattlefield) put the restthe bottom of your library in a random order
text=Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) -- Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
mana={6}{G}
type=Creature
subtype=Wurm
power=4
toughness=4
[/card]
[card]
name=Sandsteppe War Riders
abilities=trample
auto=lord(creature|myBattlefield)
auto=@each my combatbegins:bolster x, where x is the number of differently named artifact tokens|myBattlefield)
text=Trample -- At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
mana={3}{G}
type=Creature
subtype=Human Warrior
power=4
toughness=4
[/card]
[card]
name=Dance with Calamity
shuffle your library as many times as you choose, may exile the top card of your library if the total mana value of the cards exiled this way is 13,less, may cast any number of spells from among those cards without paying their mana costs
auto=moveto(exile)
auto=Shuffle your library As many times as you choose you may exile the top card of your library If the total mana value of the cards exiled this way13 or less you may cast any number of spells from among those cards without paying their mana costs
text=Shuffle your library. As many times as you choose, you may exile the top card of your library. If the total mana value of the cards exiled this way is 13 or less, you may cast any number of spells from among those cards without paying their mana costs.
mana={7}{R}
type=Sorcery
[/card]
[card]
name=Blight Titan
abilities=deathtouch
auto=@ or attacksdeplete:2 && incubate x, where x is the number of creature cards in your graveyard
text=Deathtouch -- Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
mana={4}{B}{B}
type=Creature
subtype=Phyrexian Giant
power=6
toughness=6
[/card]
[card]
name=Vulpine Harvester
auto=lord(creature|myBattlefield) artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power
auto=@one or more Phyrexians you control attacktarget(artifact|mygraveyard) the battlefield if its mana value is less than,equal their total power
text=Whenever one or more Phyrexians you control attack, return target artifact card from your graveyard to the battlefield if its mana value is less than or equal to their total power.
mana={3}{W}
type=Creature
subtype=Phyrexian Fox
power=3
toughness=3
[/card]
[card]
name=Wand of the Worldsoul
auto=tapped
auto={T}:add {w}
auto={T}:Add{W}
auto={T}:the next spell you cast this turn) convoke
text=Wand of the Worldsoul enters the battlefield tapped. -- {T}: Add {W}. -- {T}: The next spell you cast this turn has convoke.
mana={2}{W}
type=Artifact
[/card]
[card]
name=Dromoka's Command
text=Choose two -- Prevent all damage target instant or sorcery spell would deal this turn. -- Target player sacrifices an enchantment. -- Put a +1/+1 counter on target creature. -- Target creature you control fights target creature you don't control.
mana={G}{W}
type=Instant
[/card]
[card]
name=Towashi
auto=lord(other creature|myBattlefield) trample and "whenever this creature deals combat damage to a player or planeswalker, draw a card
auto=Modified creatures you control have trample and "@this creature deals combat damage to a player or planeswalkerdraw:1"
auto=lord(other creature|myBattlefield) creatures you control
auto=@chaos ensuesdistribute three counter(1/1)s among one, two,,three target(creature|myBattlefield)
text=Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.) -- Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
mana=null
type=Plane
subtype=Kamigawa
[/card]
[card]
name=Unyaro
auto=@each my endofturn:if you planeswalked this turn, untap all creature they phase out until a player planeswalks
auto=@chaos ensuescreate(knight:creature knight:2/2:white,blue:vigilance)*2
text=At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn't exist.) -- Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance.
mana=null
type=Plane
subtype=Zhalfir
[/card]
[card]
name=Valor's Reach
auto=@your team attacks with exactly two creaturesthose creature) double strike ueot
auto=@chaos ensuesuntap <upto:2> target(creature your team controls if it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase
text=Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn. -- Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
mana=null
type=Plane
subtype=Kylem
[/card]
[card]
name=The Western Cloud
auto=lord(creature|myBattlefield)
auto=@chaos ensuestoken(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!
text=Prevent all damage that would be dealt to creatures and planeswalkers you control. -- Whenever chaos ensues, create three tapped Treasure tokens. They each deal 1 damage to each creature and each planeswalker.
mana=null
type=Plane
subtype=Gobakhan
[/card]
[card]
name=The Wilds
auto=@chaos ensuestoken
text=When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token. -- Whenever chaos ensues, target player sacrifices a creature. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater.
mana=null
type=Plane
subtype=Eldraine
[/card]
[card]
name=Nyx
auto=Constellation ? @an enchantment movedTo(*[]|myBattlefield):life:1
auto=@chaos ensueschoose a color add an amount of mana of that color equal your devotion that color
text=Nontoken creatures are enchantments in addition to their other types. -- Constellation ? Whenever an enchantment enters the battlefield under your control, you gain 1 life. -- Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
mana=null
type=Plane
subtype=Theros
[/card]
[card]
name=Paliano
auto=lord(other creature|myBattlefield)
auto=@chaos ensuescreate(assassin:creature assassin:1/1:black:deathtouch,haste)
text=When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch. -- Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste.
mana=null
type=Plane
subtype=Fiora
[/card]
[card]
name=The Pit
auto=@you planeswalk to The Pitall(player creates their choice of a 3/3 white angel creature token with flying,a 6/6 black demon creature token with flying, trample, && "at the beginning of your upkeep, {S(other creature|mybattlefield)} if you can't, this creature damage:6 you"
auto=@chaos ensuesall(player sacrifices a nonartifact creature
text=When you planeswalk to The Pit, each player creates their choice of a 3/3 white Angel creature token with flying or a 6/6 black Demon creature token with flying, trample, and "At the beginning of your upkeep, sacrifice another creature. If you can't, this creature deals 6 damage to you." -- Whenever chaos ensues, each player sacrifices a nonartifact creature.
mana=null
type=Plane
subtype=The Abyss
[/card]
[card]
name=Riptide Island
auto=all(creature|myBattlefield) haste and get +x/+x , where x is the number of slivers you control +x/+x , where x is the number of slivers you control
auto=@chaos ensuesslivers|myBattlefield)) haste &&) x/x ueot, where x is the number of slivers|myBattlefield)
text=When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. -- Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.
mana=null
type=Plane
subtype=Dominaria
[/card]
[card]
name=Strixhaven
auto=@chaos ensues<upto:1> target(instant,sorcery card from a graveyard moveto(ownerhand)
text=Instant and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.) -- Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand.
mana=null
type=Plane
subtype=Arcavios
[/card]
[card]
name=Ten Wizards Mountain
auto=@roll the planar diecounter(1/1)<upto:1> target(creature
auto=all(other creature|myBattlefield) flying
auto=@chaos ensuescreature|myBattlefield)) flying ueot
text=Whenever you roll the planar die, put a +1/+1 counter on up to one target creature. -- Whenever chaos ensues, creatures you control gain flying until end of turn.
mana=null
type=Plane
subtype=Shenmeng
[/card]

View File

@@ -169,7 +169,7 @@ toughness=5
[/card]
[card]
name=Horizon Boughs
text=All permanents untap during each player’s untap step. -- Whenever you roll {K}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
text=All permanents untap during each player?s untap step. -- Whenever you roll {K}, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
type=Plane
subtype=Pyrulea
[/card]
@@ -208,7 +208,7 @@ type=Land
[/card]
[card]
name=Mirrored Depths
text=Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. -- Whenever you roll {K}, target player reveals the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost.
text=Whenever a player casts a spell, that player flips a coin. If the player loses the flip, counter that spell. -- Whenever you roll {K}, target player reveals the top card of their library. If it?s a nonland card, you may cast it without paying its mana cost.
type=Plane
subtype=Karsus
[/card]

View File

@@ -473,7 +473,7 @@ type=Enchantment
[/card]
[card]
name=Red-Hot Hottie
text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs."
text=Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the end of each turn, sacrifice this creature unless you scream ?Aaah' at the top of your lungs."
mana={2}{R}{R}
type=Creature
subtype=Elemental

View File

@@ -619,7 +619,7 @@ toughness=6
[/card]
[card]
name=Shellephant
text={0}: Choose one. You may activate this ability while Shellephant is in any zone. -- • Shellephant has base power and toughness 1/4. -- • Shellephant has base power and toughness 3/3.
text={0}: Choose one. You may activate this ability while Shellephant is in any zone. -- ? Shellephant has base power and toughness 1/4. -- ? Shellephant has base power and toughness 3/3.
mana={1}{G}{G}
type=Creature
subtype=Turtle and/or Elephant

View File

@@ -84,8 +84,6 @@ Glimmer Lens
Elesh Norn, Mother of Machines
Melira, the Living Cure
Thrun, Breaker of Silence
Jor Kadeen, First Goldwarden
Kemba, Kha Enduring
Soulless Jailer
Mercurial Spelldancer
Tablet of Compleation
@@ -101,10 +99,8 @@ Kinzu of the Bleak Coven
Serum Snare
Red Sun's Twilight
Urabrask's Forge
Vindictive Flamestoker
Font of Progress
Green Sun's Twilight
Venerated Rotpriest
Ichormoon Gauntlet
Conduit of Worlds
Mirran Safehouse
@@ -128,10 +124,8 @@ Kethek, Crucible Goliath
Atraxa, Grand Unifier
Ezuri, Stalker of Spheres
Ovika, Enigma Goliath
Urabrask's Anointer
Ria Ivor, Bane of Bladehold
Malcator, Purity Overseer
Furnace Punisher
Necrogen Rotpriest
Venser, Corpse Puppet
Slobad, Iron Goblin
@@ -149,39 +143,30 @@ Tyvar, Jubilant Brawler
Lukka, Bound to Ruin
Vraska, Betrayal's Sting
The Eternal Wanderer
Tamiyo's Logbook
Maze's Mantle
Lattice-Blade Mantis
Noxious Assault
Plague Nurse
Porcelain Zealot
Vanish into Eternity
Armored Scrapgorger
Kuldotha Cackler
Magmatic Sprinter
Nahiri's Sacrifice
Molten Rebuke
Rebel Salvo
Shrapnel Slinger
Compleat Devotion
Churning Reservoir
Bladehold War-Whip
Forgehammer Centurion
Slaughter Singer
Flensing Raptor
Indoctrination Attendant
Hexgold Slash
Incisor Glider
Phyrexian Atlas
Awaken the Sleeper
All Will Be One
Against All Odds
Bladegraft Aspirant
Cacophony Scamp
Ravenous Necrotitan
Scheming Aspirant
Ichorplate Golem
Fleshless Gladiator
Serum-Core Chimera
Tainted Observer
Necrosquito
@@ -192,7 +177,6 @@ Cruel Grimnarch
Viral Spawning
Venomous Brutalizer
Trawler Drake
Ambulatory Edifice
Watchful Blisterzoa
Cinderslash Ravager
Anoint with Affliction
@@ -218,78 +202,30 @@ Tiller Engine
Unite the Coalition
Verrak, Warped Sengir
Gerrard's Hourglass Pendant
Stangg, Echo Warrior
Sivitri, Dragon Master
Ramirez DePietro, Pillager
Orca, Siege Demon
Rasputin, the Oneiromancer
Jedit Ojanen, Mercenary
Ohabi Caleria
The Lady of Otaria
General Marhault Elsdragon
The Ever-Changing 'Dane
Jasmine Boreal of the Seven
Ayesha Tanaka, Armorer
The Mana Rig
Saint Traft and Rem Karolus
Rashmi and Ragavan
Elenda and Azor
Elspeth's Talent
Teferi's Talent
Rowan's Talent
Liliana's Talent
Begin the Invasion
Vivien's Talent
Kasla, the Broken Halo
Gimbal, Gremlin Prodigy
Brimaz, Blight of Oreskos
Bright-Palm, Soul Awakener
Ichor Elixir
Wildfire Awakener
Flockchaser Phantom
Cutthroat Negotiator
Sandsteppe War Riders
Path of the Animist
Emergent Woodwurm
Conclave Sledge-Captain
Uncivil Unrest
Path of the Pyromancer
Mirror-Style Master
Dance with Calamity
Path of the Schemer
Guardian Scalelord
Blight Titan
Path of the Enigma
Deluxe Dragster
Foulmire Knight
Wand of the Worldsoul
Vulpine Harvester
Path of the Ghosthunter
Xira, the Golden Sting
Tobias, Doomed Conqueror
Tetsuo, Imperial Champion
Torsten, Founder of Benalia
Tor Wauki the Younger
Stensia
Krosa
Sokenzan
Gavony
Jund
Megaflora Jungle
Smitten Swordmaster
Naktamun
New Argive
Norn's Seedcore
The Fertile Lands of Saulvinia
Ghirapur
The Golden City of Orazca
The Great Aerie
Inys Haen
Ketria
Littjara
Order of Midnight
Murderous Rider
The Caldaia
Enigma Ridges
Esper
Excise the Imperfect
Wear
Struggle
Heaven
Towashi
Unyaro
Valor's Reach
The Western Cloud
The Wilds
Nyx
Paliano
The Pit
Riptide Island
Strixhaven
Ten Wizards Mountain
Chandra, Hope's Beacon
Invasion of Azgol
Invasion of Amonkhet
@@ -786,7 +722,6 @@ Greasefang, Okiba Boss
Tales of Master Seshiro
Storyweave
Spinning Wheel Kick
Shigeki, Jukai Visionary
Leech Gauntlet
Webspinner Cuff
Kami of Terrible Secrets
@@ -840,7 +775,6 @@ The Shattered States Era
Seismic Wave
Behold the Unspeakable
Roadside Reliquary
Dokuchi Silencer
Awakened Awareness
Otawara, Soaring City
Heiko Yamazaki, the General
@@ -863,7 +797,6 @@ Reckoner Bankbuster
Norika Yamazaki, the Poet
The Reality Chip
Flame Discharge
Tameshi, Reality Architect
Michiko's Reign of Truth
Mirror Box
Blade of the Oni
@@ -882,7 +815,6 @@ Assassin's Ink
Chainflail Centipede
Go-Shintai of Boundless Vigor
Reality Heist
Planar Incision
Harmonious Emergence
The Modern Age
Mobilizer Mech
@@ -906,7 +838,6 @@ Farid, Enterprising Salvager
Hexavus
Kayla's Music Box
Machine God's Effigy
Scavenged Brawler
Smelting Vat
Scholar of New Horizons
The Brothers' War
@@ -934,12 +865,8 @@ Phyrexian Fleshgorger
Hostile Negotiations
Dreams of Steel and Oil
Junkyard Genius
Carrion Locust
Gix's Command
Battlefield Butcher
Kill-Zone Acrobat
Visions of Phyrexia
Skitterbeam Battalion
Gurgling Anointer
Over the Top
Mechanized Warfare
@@ -975,25 +902,19 @@ Weakstone's Subjugation
Zephyr Sentinel
Wasteful Harvest
Urza, Powerstone Prodigy
Shoot Down
Soul Partition
Tawnos's Tinkering
Sarinth Steelseeker
Stone Retrieval Unit
Steel Exemplar
The Stone Brain
The Stasis Coffin
Slagstone Refinery
Power Plant Worker
Demolition Field
Excavation Explosion
Tower Worker
Thran Power Suit
Thran Spider
Symmetry Matrix
Mishra, Claimed by Gix
The Mightstone and Weakstone
Recommission
Repair and Recharge
Powerstone Engineer
Horned Stoneseeker
@@ -1003,7 +924,6 @@ Meticulous Excavation
Sardian Cliffstomper
Tomakul Scrapsmith
Sibling Rivalry
Raze to the Ground
Static Net
Great Desert Prospector
Liberator, Urza's Battlethopter
@@ -1016,4 +936,3 @@ Bladecoil Serpent
Sarinth Greatwurm
Skyfisher Spider
Saheeli, Filigree Master
Mine Worker