Fixed a bug related to the "turnlimited" option on several ability triggers (e.g. Vampired, Discarded, etc.), restored some test of regression suite after this bug resolution.
This commit is contained in:
@@ -583,7 +583,7 @@ reinforcements_1.txt
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Rending_Vines.txt
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Rending_Vines2.txt
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Replenish.txt
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#resounding_roar.txt
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resounding_roar.txt
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resurrection.txt
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resuscitate_i210.txt
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restinpeace.txt
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@@ -709,7 +709,7 @@ unwilling_recruit.txt
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urzas_lands.txt
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urzas_lands2.txt
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urzas_mine_i287.txt
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#[at]Vampired#1.txt
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[at]Vampired#1.txt
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vampire_bats.txt
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vampiric_link.txt
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vanishing.txt
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@@ -167,7 +167,7 @@ public:
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int triggeredTurn;
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TrCardAddedToZone(GameObserver* observer, int id, MTGCardInstance * source, TargetZoneChooser * toTcZone, TargetChooser * toTcCard,
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TargetZoneChooser * fromTcZone = NULL, TargetChooser * fromTcCard = NULL, bool once = false, bool sourceUntapped = false, bool isSuspended = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source, once), toTcZone(toTcZone), fromTcZone(fromTcZone), toTcCard(toTcCard), fromTcCard(fromTcCard),sourceUntapped(sourceUntapped),isSuspended(isSuspended),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once), toTcZone(toTcZone), fromTcZone(fromTcZone), toTcCard(toTcCard), fromTcCard(fromTcCard), sourceUntapped(sourceUntapped), isSuspended(isSuspended), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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};
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@@ -490,7 +490,7 @@ class TrplayerEnergized: public Trigger
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public:
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bool thiscontroller, thisopponent;
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TrplayerEnergized(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) :
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Trigger(observer, id, source,once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent)
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Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent)
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{
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}
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@@ -519,7 +519,7 @@ class TrplayerExperienced: public Trigger
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public:
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bool thiscontroller, thisopponent;
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TrplayerExperienced(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false) :
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Trigger(observer, id, source,once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent)
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Trigger(observer, id, source, once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent)
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{
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}
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@@ -608,7 +608,7 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrcardDrawn(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool thiscontroller = false, bool thisopponent = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),thiscontroller(thiscontroller),thisopponent(thisopponent),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once, tc), thiscontroller(thiscontroller), thisopponent(thisopponent), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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@@ -642,7 +642,7 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardMutated(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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@@ -670,8 +670,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardExplored(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -697,8 +698,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardBoasted(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -724,8 +726,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardSurveiled(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -751,8 +754,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardForetold(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -778,8 +782,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardTrained(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -805,8 +810,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardScryed(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -836,8 +842,9 @@ public:
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int totaldng;
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string playerName;
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TrCardDungeonCompleted(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false, int totaldng = 0, string playerName = "") :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn), totaldng(totaldng), playerName(playerName)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn), totaldng(totaldng), playerName(playerName)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -869,8 +876,9 @@ public:
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int rollresult;
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string playerName;
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TrCardRolledDie(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false, int rollresult = 0, string playerName = "") :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn), rollresult(rollresult), playerName(playerName)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn), rollresult(rollresult), playerName(playerName)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -904,8 +912,9 @@ public:
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int flipresult;
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string playerName;
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TrCardFlippedCoin(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false, int flipresult = -1, string playerName = "") :
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Trigger(observer, id, source,once, tc),limitOnceATurn(limitOnceATurn), flipresult(flipresult), playerName(playerName)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn), flipresult(flipresult), playerName(playerName)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -940,8 +949,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrTokenCreated(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source,once, tc)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -967,8 +977,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardSacrificed(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source, once, tc)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -1008,8 +1019,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrCardExploited(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source, once, tc)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -1050,8 +1062,9 @@ public:
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int triggeredTurn;
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bool cycledTrigger;
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TrCardDiscarded(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, bool once = false, bool limitOnceATurn = false, bool cycledTrigger = false) :
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Trigger(observer, id, source, once, tc),cycledTrigger(cycledTrigger)
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Trigger(observer, id, source, once, tc), limitOnceATurn(limitOnceATurn), cycledTrigger(cycledTrigger)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -1093,7 +1106,7 @@ public:
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bool thiscontroller;
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bool thisopponent;
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TrDamaged(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, TargetChooser * fromTc = NULL, int type = 0, bool sourceUntapped = false, bool limitOnceATurn = false, bool once = false, bool thiscontroller = false, bool thisopponent = false) :
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Trigger(observer, id, source, once, tc), fromTc(fromTc), type(type) , sourceUntapped(sourceUntapped),limitOnceATurn(limitOnceATurn),thiscontroller(thiscontroller),thisopponent(thisopponent)
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Trigger(observer, id, source, once, tc), fromTc(fromTc), type(type), sourceUntapped(sourceUntapped), limitOnceATurn(limitOnceATurn), thiscontroller(thiscontroller), thisopponent(thisopponent)
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{
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triggeredTurn = -1;
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}
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@@ -1153,7 +1166,7 @@ public:
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int triggeredTurn;
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MTGCardInstance * gainException; //added exception to avid a gainlife loop (eg. Angels of Vitality)
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TrLifeGained(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, TargetChooser * fromTc = NULL, int type = 0, bool sourceUntapped = false, bool once = false, bool thiscontroller = false, bool thisopponent = false, bool limitOnceATurn = false, MTGCardInstance * gainException = NULL) :
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Trigger(observer, id, source, once , tc), fromTc(fromTc), type(type) , sourceUntapped(sourceUntapped), thiscontroller(thiscontroller), thisopponent(thisopponent), limitOnceATurn(limitOnceATurn), gainException(gainException)
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Trigger(observer, id, source, once , tc), fromTc(fromTc), type(type), sourceUntapped(sourceUntapped), thiscontroller(thiscontroller), thisopponent(thisopponent), limitOnceATurn(limitOnceATurn), gainException(gainException)
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{
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triggeredTurn = -1;
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}
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@@ -1204,8 +1217,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrVampired(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, TargetChooser * fromTc = NULL, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source, once, tc), fromTc(fromTc)
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Trigger(observer, id, source, once, tc), fromTc(fromTc), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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@@ -1246,8 +1260,9 @@ public:
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bool limitOnceATurn;
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int triggeredTurn;
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TrTargeted(GameObserver* observer, int id, MTGCardInstance * source, TargetChooser * tc, TargetChooser * fromTc = NULL, int type = 0, bool once = false, bool limitOnceATurn = false) :
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Trigger(observer, id, source, once, tc), fromTc(fromTc), type(type)
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Trigger(observer, id, source, once, tc), fromTc(fromTc), type(type), limitOnceATurn(limitOnceATurn)
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{
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triggeredTurn = -1;
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}
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int triggerOnEventImpl(WEvent * event)
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