JON4TH4N - added a few cards with attach, need testing, new daily_build please.

- also need to test equipment a bit more, think I found a bug.
-test script for Resounding Thunder
This commit is contained in:
leungclj
2009-12-13 12:29:47 +00:00
parent 86c72b7d15
commit f35ec32653
7 changed files with 113 additions and 66 deletions

View File

@@ -183,6 +183,18 @@ power=4
toughness=4
[/card]
[card]
id=51184
name=Cranial Plating
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto=foreach(artifact|myBattlefield) 1/0
auto={B}{B}:attach
rarity=C
[/card]
[card]
text=Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.
id=50210
target=creature
@@ -312,6 +324,19 @@ mana={3}
type=Artifact
[/card]
[card]
id=51186
name=Horned Helm
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto={G}{G}:attach
auto=1/1
auto=trample
rarity=C
[/card]
[card]
text=Haste Iron-Barb Hellion can't block.
id=44608
name=Iron-Barb Hellion
@@ -420,6 +445,18 @@ power=1
toughness=1
[/card]
[card]
id=51183
name=Neurok Stealthsuit
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto={U}{U}:attach
auto=shroud
rarity=C
[/card]
[card]
text=You draw two cards and you lose 2 life.
id=51178
name=Night's Whisper
@@ -556,6 +593,18 @@ toughness=1
abilities=trample,haste
[/card]
[card]
id=51185
name=Sparring Collar
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto={R}{R}:attach
auto=first strike
rarity=C
[/card]
[card]
text={1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature {4}, {T}: Tap target creature. {5}, {T}: Draw a card.
auto={1}:untap
auto={2}{T}:life:1 controller

View File

@@ -213,15 +213,7 @@ toughness=6
text=Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.
rarity=R
[/card]
[card]
id=51184
name=Cranial Plating
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
rarity=C
[/card]
[card]
text=You may play land cards from your graveyard.
# Following line does not work: "May moveto" from graveyards does
@@ -456,15 +448,7 @@ subtype=Equipment
text=Equipped creature has first strike, trample, and haste. {1}: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, put a legendary 4/4 colorless Avatar creature token named Kaldra onto the battlefield and attach those Equipment to it. Equip {2}
rarity=R
[/card]
[card]
id=51186
name=Horned Helm
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
rarity=C
[/card]
[card]
id=51086
name=Hoverguard Sweepers
@@ -615,15 +599,7 @@ toughness=4
text={3}: Switch Myr Quadropod's power and toughness until end of turn.
rarity=C
[/card]
[card]
id=51183
name=Neurok Stealthsuit
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
rarity=C
[/card]
[card]
id=50158
name=Opaline Bracers
@@ -712,6 +688,9 @@ subtype=Cat Soldier
power=3
toughness=4
text=Vigilance As long as Raksha Golden Cub is equipped, Cat creatures you control get +2/+2 and have double strike.
auto=aslongas(this[equip]) lord(creature[cat]|myBattlefield) 2/2
auto=aslongas(this[equip]) lord(creature[cat]|myBattlefield) double strike
#the above is a concept
rarity=R
[/card]
[card]
@@ -828,23 +807,13 @@ toughness=0
text=Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) {T}: Double the number of +1/+1 counters on Solarion.
rarity=R
[/card]
[card]
id=51185
name=Sparring Collar
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature has first strike. {R}{R}: Attach Sparring Collar to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto=first strike
rarity=C
[/card]
[card]
id=73572
name=Spectral Shift
mana={1}{U}
type=Instant
text=Choose one EChange the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.)
text=Choose one - Change the text of target spell or permanent by replacing all instances of one basic land type with another; or change the text of target spell or permanent by replacing all instances of one color word with another. (These effects last indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.)
rarity=R
[/card]
[card]

View File

@@ -1006,7 +1006,7 @@ id=175043
name=Resounding Thunder
target=creature,player
auto=damage:3
autohand={5}{G}{W}{U}:cycling && damage:6 target(creature,player)
autohand={5}{B}{R}{G}:cycling && damage:6 target(creature,player)
rarity=C
type=Instant
mana={2}{R}

View File

@@ -55,6 +55,17 @@ auto={2}{U}{U}:moveTo(myhand)
abilities=legendary
[/card]
[card]
id=35326
name=Aura Extraction
mana={1}{W}
type=Instant
target=enchantment
auto=moveTo(library)
text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
autohand={2}:cycling
rarity=U
[/card]
[card]
text=Haste When Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, and put it into your hand. If you do, shuffle your library. {1}{R}: Avarax gets +1/+0 until end of turn.
id=43331
name=Avarax
@@ -83,6 +94,18 @@ toughness=5
abilities=flying
[/card]
[card]
id=34196
name=Barkhide Mauler
mana={4}{G}
type=Creature
subtype=Beast
autohand={2}:cycling
power=4
toughness=4
text=Cycling {2} ({2}, Discard this card: Draw a card.)
rarity=C
[/card]
[card]
text=For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.)
id=41156
name=Blatant Thievery

View File

@@ -135,14 +135,7 @@ type=Enchantment
text=Whenever a player cycles a card, you may remove target creature from the game. If you do, return the removed card to play under its owner's control at end of turn.
rarity=U
[/card]
[card]
id=35326
name=Aura Extraction
mana={1}{W}
type=Instant
text=Put target enchantment on top of its owner's library. Cycling {2} ({2}, Discard this card: Draw a card.)
rarity=U
[/card]
[card]
id=39900
name=Aurification
@@ -181,24 +174,8 @@ type=Instant
text=Turn target creature with morph face down. Cycling {U} ({U}, Discard this card: Draw a card.)
rarity=C
[/card]
[card]
id=34196
name=Barkhide Mauler
mana={4}{G}
type=Creature
subtype=Beast
power=4
toughness=4
text=Cycling {2} ({2}, Discard this card: Draw a card.)
rarity=C
[/card]
[card]
id=41139
name=Barren Moor
type=Land
text=Barren Moor comes into play tapped. {T}: Add {B} to your mana pool. Cycling {B} ({B}, Discard this card: Draw a card.)
rarity=C
[/card]
[card]
id=39486
name=Battering Craghorn
@@ -616,7 +593,10 @@ id=41142
name=Death Pulse
mana={2}{B}{B}
type=Instant
target=creature
text=Target creature gets -4/-4 until end of turn. Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
auto=-4/-4
auto={1}{B}{B}:cycibgmay -1/-1 target(creature)
rarity=U
[/card]
[card]

View File

@@ -3,6 +3,7 @@
########################
generic/attacks_each_turn.txt
generic/cycling.txt
generic/cycling2.txt
generic/deathtouch.txt
generic/doesnotuntap.txt
generic/doesnotuntap2.txt

View File

@@ -0,0 +1,25 @@
#Testing Cycling + extra abilities
#Nornamlly, this will deal 3 damage
#but When you cycle Resounding Thunder
#it deals 6 damage to target creature or player.
#player 2 controlls a 6 toughness creature
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Resounding Thunder
library:forest
manapool:{5}{B}{R}{G}
[PLAYER2]
inplay:Nim Grotesque
[DO]
Resounding Thunder
choice 1
Nim Grotesque
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:Resounding Thunder
hand:forest
[PLAYER2]
graveyard:Nim Grotesque
[END]