some fixes
fixes fabricate fixes lorded lands add propagate keyword (like proliferate but it increases all counters) cards with proliferate can choose a player now
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@@ -13,5 +13,5 @@
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#AUTO_DEFINE __BASIC_LANDCYCLING__($cost) $cost{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary)
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# Fabricate
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#AUTO_DEFINE _FABRICATE_($c) transforms((,newability[choice counter(1/1.$c)],newability[choice makecardt(Servo:Artifact Creature Servo:1/1)*$c])) ueot
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#AUTO_DEFINE _FABRICATE_($c) transforms((,newability[choice counter(1/1.$c)],newability[choice create(Servo:Artifact Creature Servo:1/1)*$c])) ueot
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@@ -6601,7 +6601,7 @@ toughness=2
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[card]
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name=Atraxa, Praetors' Voice
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abilities=flying,vigilance,deathtouch,lifelink
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auto=@each my end:target(proliferation) proliferate
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auto=@each my end:notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Flying, vigilance, deathtouch, lifelink -- At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={G}{W}{U}{B}
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type=Legendary Creature
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@@ -21739,7 +21739,7 @@ toughness=1
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[card]
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name=Contagion Clasp
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auto=counter(-1/-1,1) target(creature)
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auto={4}{T}:target(proliferation) proliferate
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auto={4}{T}:notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature. -- {4}, Tap: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={2}
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type=Artifact
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@@ -21747,7 +21747,7 @@ type=Artifact
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[card]
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name=Contagion Engine
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auto=target(player) ability$!name(target player) counter(-1/-1,1) all(creature|mybattlefield)!$ targetedplayer
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auto={4}{T}:notatarget(proliferation) proliferate && proliferate
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auto={4}{T}:notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate && proliferate
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text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
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mana={6}
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type=Artifact
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@@ -22194,7 +22194,7 @@ toughness=1
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[card]
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name=Core Prowler
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abilities=infect
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auto=@movedto(this|mygraveyard) from(this|mybattlefield):target(proliferation) proliferate
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auto=@movedto(this|mygraveyard) from(this|mybattlefield):notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- When Core Prowler dies, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={4}
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type=Artifact Creature
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@@ -42981,7 +42981,7 @@ type=Sorcery
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name=Fuel for the Cause
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target=*|stack
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auto=fizzle
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auto=target(proliferation) proliferate
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auto=notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Counter target spell, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={2}{U}{U}
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type=Instant
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@@ -49297,7 +49297,7 @@ subtype=Equipment
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name=Grim Affliction
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target=creature
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auto=counter(-1/-1,1)
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auto=target(proliferation) proliferate
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auto=notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Put a -1/-1 counter on target creature, then proliferate.
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mana={2}{B}
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type=Instant
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@@ -56715,7 +56715,7 @@ toughness=3
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[/card]
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[card]
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name=Inexorable Tide
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auto=@movedto(mystack) from(*|myhand):target(proliferation) proliferate
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auto=@movedto(mystack) from(*|myhand):notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Whenever you cast a spell, proliferate.
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mana={3}{U}{U}
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type=Enchantment
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@@ -85519,7 +85519,7 @@ toughness=1
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[/card]
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[card]
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name=Plaguemaw Beast
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auto={T}{S(creature|mybattlefield)}:target(proliferation) proliferate
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auto={T}{S(creature|mybattlefield)}:notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text={T}, Sacrifice a creature: Proliferate.
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mana={3}{G}{G}
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type=Creature
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@@ -109797,7 +109797,7 @@ toughness=3
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name=Spread the Sickness
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target=creature
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auto=destroy
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auto=target(proliferation) proliferate
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auto=notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Destroy target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={4}{B}
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type=Sorcery
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@@ -110298,7 +110298,7 @@ toughness=5
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[card]
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name=Stalking Vengeance
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abilities=haste
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auto=@movedTo(other creature|graveyard) from(myBattlefield):all(trigger[to]) dynamicability<!mytgt powerstrike targetopponent!>
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auto=lord(other creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(Battlefield):damage:power target(player)]))
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text=Haste -- Whenever another creature you control dies, it deals damage equal to its power to target player.
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mana={5}{R}{R}
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type=Creature
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@@ -110726,7 +110726,7 @@ type=Sorcery
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[card]
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name=Steady Progress
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auto=draw:1 controller
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auto=target(proliferation) proliferate
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auto=notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Draw a card, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={2}{U}
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type=Instant
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@@ -117041,7 +117041,7 @@ type=Sorcery
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[card]
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name=Tezzeret's Gambit
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auto=draw:2 controller
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auto=target(proliferation) proliferate
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auto=notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Draw two cards, then proliferate.
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color=blue
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mana={3}{p(U)}
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@@ -118581,7 +118581,7 @@ type=Artifact
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[/card]
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[card]
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name=Throne of Geth
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auto={S(artifact|mybattlefield)}{T}:target(proliferation) proliferate
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auto={S(artifact|mybattlefield)}{T}:notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text={T},Sacrifice an artifact: Proliferate.
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mana={2}
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type=Artifact
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@@ -118638,7 +118638,7 @@ toughness=1
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[card]
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name=Thrummingbird
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abilities=flying
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auto=@combatdamaged(player) from(this):target(proliferation) proliferate
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auto=@combatdamaged(player) from(this):notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Flying -- Whenever Thrummingbird deals combat damage to a player, proliferate.
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mana={1}{U}
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type=Creature
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@@ -126723,7 +126723,7 @@ subtype=Aura
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[card]
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name=Viral Drake
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abilities=flying,infect
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auto={3}{U}:target(proliferation) proliferate
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auto={3}{U}:notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Flying -- Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) -- {3}{U}: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={3}{U}
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type=Creature
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@@ -127789,7 +127789,7 @@ type=Legendary Land
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name=Volt Charge
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target=creature,player
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auto=damage:3
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auto=target(proliferation) proliferate
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auto=notatarget(<anyamount>*[artifact;creature;enchantment;land;planeswalker;player]) proliferate
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text=Volt Charge deals 3 damage to target creature or player. Proliferate.
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mana={2}{R}
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type=Instant
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