-fix issue 145 (double strike damages)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-03 15:02:34 +00:00
parent 51b53595bc
commit f224dc0a25
5 changed files with 57 additions and 42 deletions

View File

@@ -307,14 +307,16 @@ int GuiCombat::resolve() // Returns the number of damage objects dealt this turn
DamageStack* stack = NEW DamageStack();
for (inner_iterator it = attackers.begin(); it != attackers.end(); ++it)
{
signed dmg = (*it)->card->stepPower(step);
MTGCardInstance * attacker = (*it)->card;
signed dmg = attacker->stepPower(step);
for (vector<DefenserDamaged*>::iterator q = (*it)->blockers.begin(); q != (*it)->blockers.end(); ++q)
{
for (vector<Damage>::iterator d = (*q)->damages.begin(); d != (*q)->damages.end(); ++d)
stack->Add(NEW Damage(*d));
dmg -= (*q)->sumDamages();
}
if (dmg > 0) stack->Add(NEW Damage((*it)->card, go->opponent(), dmg, DAMAGE_COMBAT));
if (dmg > 0 && ( (!attacker->blocked) || attacker->has(Constants::TRAMPLE)) ) stack->Add(NEW Damage((*it)->card, go->opponent(), dmg, DAMAGE_COMBAT));
for (vector<Damage>::iterator d = (*it)->damages.begin(); d != (*it)->damages.end(); ++d)
stack->Add(NEW Damage(*d));
}