Preparing for a release, bug fixes and adjustments to game modes
Updating macros and new cards marked as borderline
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@@ -367,7 +367,7 @@ int GameOptions::load()
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(*this)[Options::MAX_GRADE].number = Constants::GRADE_BORDERLINE;
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if (!(*this)[Options::AIDECKS_UNLOCKED].number)
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(*this)[Options::AIDECKS_UNLOCKED].number = 10;
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(*this)[Options::AIDECKS_UNLOCKED].number = 20;
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return 1;
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}
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