Preparing for a release, bug fixes and adjustments to game modes

Updating macros and new cards marked as borderline
This commit is contained in:
Eduardo
2019-04-25 18:03:41 -05:00
parent 1af3cff419
commit f1a529576e
5 changed files with 100 additions and 32 deletions
+20 -22
View File
@@ -2825,11 +2825,11 @@ type=Sorcery
[card]
name=Allied Strategies
target=player
auto=if type(plains[basic]|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(island[basic]|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(mountain[basic]|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(swamp[basic]|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(forest[basic]|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(plains|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(island|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(mountain|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(swamp|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
auto=if type(forest|targetedpersonsbattlefield)~morethan~0 then draw:1 targetedplayer
text=Domain - Target player draws a card for each basic land type among lands he or she controls.
mana={4}{U}
type=Sorcery
@@ -25899,6 +25899,7 @@ type=Enchantment
[/card]
[card]
name=Dark Revenant
abilities=flying
autograveyard=moveTo(ownerlibrary)
text=Flying -- When Dark Revenant dies, put it on top of its owner's library.
mana={3}{B}
@@ -26117,11 +26118,11 @@ subtype=Fortification
[card]
name=Darksteel Ingot
abilities=indestructible
auto={T}:add{G}
auto={T}:add{W}
auto={T}:add{U}
auto={T}:add{R}
auto={T}:add{B}
auto={T}:add{R}
auto={T}:add{G}
text=Darksteel Ingot is indestructible. ("Destroy" effects and lethal damage don't destroy it.) -- {T}: Add one mana of any color to your mana pool.
mana={3}
type=Artifact
@@ -26989,8 +26990,8 @@ type=Instant
[/card]
[card]
name=Death by Dragons
auto=choice (you get a Dragon) token(Dragon,Creature Dragon,5/5,red,flying)
auto=choice (opponent gets a Dragon) token(Dragon,Creature Dragon,5/5,red,flying)
auto=choice name(you get a Dragon) token(Dragon,Creature Dragon,5/5,red,flying)
auto=choice name(opponent gets a Dragon) token(Dragon,Creature Dragon,5/5,red,flying) opponent
text=Each player other than target player puts a 5/5 red Dragon creature token with flying onto the battlefield.
mana={4}{R}{R}
type=Sorcery
@@ -62703,7 +62704,7 @@ toughness=2
[card]
name=Kemuri-Onna
auto=target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
auto=@movedto(mystack) from(myhand):may moveto(myhand) all(this)
auto=@movedto(arcane,spirit|mystack) from(myhand):may moveto(myhand) all(this)
text=When Kemuri-Onna enters the battlefield, target player discards a card. -- Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.
mana={4}{B}
type=Creature
@@ -64755,7 +64756,7 @@ toughness=1
[/card]
[card]
name=Krond the Dawn-Clad
auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)]))
auto=this(auras>=1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)]))
abilities=flying,vigilance
text=Flying, vigilance -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
mana={G}{G}{G}{W}{W}{W}
@@ -68560,7 +68561,7 @@ toughness=7
name=Lord of Tresserhorn
auto=life:-2 controller
auto=draw:2 opponent
auto=target(<2>creature) sacrifice
auto=target(<2>creature|myBattlefield) sacrifice
text=When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards. -- {B}: Regenerate Lord of Tresserhorn.
mana={1}{U}{B}{R}
type=Legendary Creature
@@ -73781,7 +73782,6 @@ name=Might Beyond Reason
target=creature
auto=ifnot delirium then counter(1/1,2)
auto=if delirium then counter(1/1,3)
auto=counter(1/1,2)
text=Put two +1/+1 counters on target creature. -- Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
mana={3}{G}
type=Instant
@@ -74020,7 +74020,7 @@ toughness=3
[/card]
[card]
name=Minamo Sightbender
auto={X}{T}:target(creature[power <=X]) unblockable
auto={X}{T}:target(creature[power<=X]) unblockable
text={X}, {T}: Target creature with power X or less is unblockable this turn.
mana={1}{U}
type=Creature
@@ -81810,8 +81810,8 @@ type=Artifact
[/card]
[card]
name=Oblivion Strike
auto=exile
target=creature
auto=exile
text=Devoid (This card has no color.) -- Exile target creature.
mana={3}{B}
abilities=devoid
@@ -83572,7 +83572,7 @@ toughness=7
name=Ornamental Courage
target=creature
auto=untap
auto=3/3
auto=1/3
text=Untap target creature. It gets +1/+3 until end of turn.
mana={G}
type=Instant
@@ -84057,9 +84057,6 @@ type=Instant
[card]
name=Overwhelming Stampede
auto=notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) transforms((,newability[all(creature|mybattlefield) dynamicability<!powerpumpboth!>,newability[all(creature|mybattlefield) trample]))
#auto=choice notatarget((creature[power=power:highest:creature:mybattlefield]|mybattlefield) transforms((,newability[all(creature)|mybattlefield] power))
#auto=all(creature|mybattlefield) /power:highest:creature:mybattlefield
#auto=all(creature|mybattlefield) trample ueot
text=Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
mana={3}{G}{G}
type=Sorcery
@@ -88273,6 +88270,7 @@ subtype=Aura
[/card]
[card]
name=Power Taint
target=enchantment
auto=teach(creature) upcost[{2}] life:-2 controller
autohand=__CYCLING__({2})
text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
@@ -109336,8 +109334,8 @@ toughness=2
[/card]
[card]
name=Solemn Simulacrum
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
auto=moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
#auto=name(search card) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
auto=@movedTo(this|graveyard) from(Battlefield):may draw:1 controller
text=When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum dies, you may draw a card.
mana={4}
@@ -123033,7 +123031,7 @@ type=Artifact
[/card]
[card]
name=Tornado Elemental
auto=damage:6 all(creature[flying])
auto=all(creature[flying]) damage:6
auto=@combat(blocked,turnlimited) source(this):may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)
text=When Tornado Elemental enters the battlefield, it deals 6 damage to each creature with flying. -- You may have Tornado Elemental assign its combat damage as though it weren't blocked.
mana={5}{G}{G}