Preparing for a release, bug fixes and adjustments to game modes
Updating macros and new cards marked as borderline
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@@ -1,5 +1,72 @@
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grade=borderline
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[card]
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name=Bogardan Hellkite
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abilities=flash,flying
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auto=ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller
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text=Flash -- Flying -- When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
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mana={6}{R}{R}
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type=Creature
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subtype=Dragon
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power=5
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toughness=5
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[/card]
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[card]
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name=Frost Titan
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#Not working for abilities on the field
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auto=@targeted(this|mybattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) forever target(*|stack)
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auto=freeze target(*)
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auto=@combat(attacking) source(this):freeze target(*)
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text=Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. -- Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
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mana={4}{U}{U}
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type=Creature
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subtype=Giant
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power=6
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toughness=6
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[/card]
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[card]
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name=Gaea's Touch
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auto={0}:moveTo(myBattlefield) target(forest[basic]|myhand) asSorcery limit:1
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auto={S}:Add{G}{G}
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auto={0}:name(don't sacrifice) donothing limit:9
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text={0}: You may put a basic Forest card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery and only once each turn. -- Sacrifice Gaea’s Touch: Add {G}{G}.
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mana={G}{G}
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type=Enchantment
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[/card]
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[card]
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name=Inferno Titan
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auto={R}:1/0 ueot
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auto=ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller
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auto=@combat(attacking) source(this):ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller && ability$!damage:1 target(creature,player)!$ controller
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text={R}: Inferno Titan gets +1/+0 until end of turn. -- Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
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mana={4}{R}{R}
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type=Creature
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subtype=Giant
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power=6
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toughness=6
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[/card]
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[card]
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name=Jace, the Living Guildpact
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,1,Loyalty)}:reveal:2 optionone name(put in graveyard) target(<1>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<1>*|reveal) moveto(ownerlibrary) optiontwoend revealend
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auto={C(0/0,-3,Loyalty)}:target(other *[-land]) moveTo(ownerhand)
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auto={C(0/0,-8,Loyalty)}:moveto(opponentlibrary) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle && moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle && draw:7
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text=+1: Look at the top two cards of your library. Put one of them into your graveyard. -- -3: Return another target nonland permanent to its owner's hand. -- -8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
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mana={2}{U}{U}
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type=Legendary Planeswalker
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subtype=Jace
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[/card]
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[card]
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name=Karn Liberated
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auto=counter(0/0,6,loyalty)
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auto={C(0/0,4,Loyalty)}:target(player) ability$!moveto(exile) and!( becomes(tobecast) forever )! target(*|myhand)!$ targetedplayer
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auto={C(0/0,-3,Loyalty)}:moveto(exile) and!( becomes(tobecast) forever )! target(*)
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auto={C(0/0,-14,Loyalty)}:moveto(ownerlibrary) all(*|opponenthand) && moveto(ownerlibrary) all(*|opponentgraveyard) && moveto(ownerlibrary) all(*|opponentbattlefield) && moveto(ownerlibrary) all(-tobecast,aura,instant,sorcery|opponentexile) && shuffle && draw:7 opponent && lifeset:startinglife opponent && moveto(ownerlibrary) all(*|myhand) && moveto(ownerlibrary) all(*|mygraveyard) && moveto(ownerlibrary) all(*|mybattlefield) && moveto(ownerlibrary) all(-tobecast,aura,instant,sorcery|myexile) && shuffle && draw:7 && lifeset:startinglife && moveto(myBattlefield) all(tobecast|exile) && all(creature|myBattlefield) haste && removemana(*)
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text=+4: Target player exiles a card from their hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
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mana={7}
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type=Legendary Planeswalker
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subtype=Karn
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[/card]
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[card]
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name=Akiri, Line-Slinger
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abilities=first strike,vigilance
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auto=type:artifact:mybattlefield/0 nonstatic
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