diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 106b7b009..623544e3b 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -4981,7 +4981,7 @@ toughness=2 [/card] [card] name=Avacyn's Pilgrim -auto={T}:Add:{W} +auto={T}:add{W} text={T}: Add {W} to your mana pool. mana={G} type=Creature @@ -6503,7 +6503,7 @@ toughness=4 name=Basalt Monolith abilities=doesnotuntap auto={3}:untap -auto={T}:add:{3} +auto={T}:add{3} text=Basalt Monolith doesn't untap during your untap step. -- {3}: Untap Basalt Monolith. -- {T}: Add {3} to your mana pool. mana={3} type=Artifact @@ -6643,7 +6643,7 @@ toughness=3 [/card] [card] name=Battle Hymn -auto=foreach(creature|mybattlefield) Add:{R} +auto=foreach(creature|mybattlefield) add{R} text=Add {R} to your mana pool for each creature you control. mana={1}{R} type=Instant @@ -10649,7 +10649,7 @@ toughness=1 [/card] [card] name=Brightstone Ritual -auto=foreach(goblin|battlefield) Add:{R} +auto=foreach(goblin|battlefield) add{R} text=Add {R} to your mana pool for each Goblin on the battlefield. mana={R} type=Instant @@ -11491,7 +11491,7 @@ toughness=2 [/card] [card] name=Cabal Coffers -auto={2}{T}:foreach(swamp|myBattlefield) add:{B} +auto={2}{T}:foreach(swamp|myBattlefield) add{B} text={2}, {T}: Add {B} to your mana pool for each Swamp you control. type=Land [/card] @@ -15269,7 +15269,7 @@ toughness=4 [card] name=Cloudpost auto=tap -auto={T}:foreach(locus)add:{1} +auto={T}:foreach(locus) add{1} text=Cloudpost enters the battlefield tapped. -- {T}: Add {1} to your mana pool for each Locus on the battlefield. type=Land subtype=Locus @@ -20001,7 +20001,7 @@ type=Sorcery name=Deconstruct target=artifact auto=destroy -auto=Add:{G}{G}{G} +auto=add{G}{G}{G} text=Destroy target artifact. Add {G}{G}{G} to your mana pool. mana={2}{G} type=Sorcery @@ -24734,8 +24734,8 @@ type=Instant [/card] [card] name=Eladamri's Vineyard -auto=@each my firstmain:add:{G}{G} -auto=@each opponent firstmain:add:{G}{G} opponent +auto=@each my firstmain:add{G}{G} +auto=@each opponent firstmain:add{G}{G} opponent text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. mana={G} type=Enchantment @@ -32038,7 +32038,7 @@ type=Sorcery [/card] [card] name=Gaea's Cradle -auto={T}:foreach(creature|myBattlefield) add:{G} +auto={T}:foreach(creature|myBattlefield) add{G} text={T}: Add {G} to your mana pool for each creature you control. type=Legendary Land [/card] @@ -36639,7 +36639,7 @@ toughness=1 name=Grim Monolith abilities=doesnotuntap auto={4}:untap -auto={T}:add:{3} +auto={T}:add{3} text=Grim Monolith doesn't untap during your untap step. -- {T}: Add {3} to your mana pool. -- {4}: Untap Grim Monolith. mana={2} type=Artifact @@ -42339,7 +42339,7 @@ subtype=Arcane [/card] [card] name=Inner Fire -auto=foreach(*|myhand) Add:{R} +auto=foreach(*|myhand) add{R} text=Add {R} to your mana pool for each card in your hand. mana={3}{R} type=Sorcery @@ -46763,8 +46763,8 @@ type=Land name=Koth of the Hammer auto=counter(0/0,3,loyalty) auto={C(0/0,1,Loyalty)}:untap target(mountain) && transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot -auto={C(0/0,-2,Loyalty)}:foreach(mountain|myBattlefield) add:{R} -auto={C(0/0,-5,Loyalty)}:name(emblem) emblem transforms((,newability[lord(mountain|mybattlefield) {t}:target(creature) damage:1],newability[lord(mountain|mybattlefield) {t}:target(player) damage:1])) dontremove +auto={C(0/0,-2,Loyalty)}:foreach(mountain|myBattlefield) add{R} +auto={C(0/0,-5,Loyalty)}:name(emblem) emblem transforms((,newability[lord(mountain|mybattlefield) {t}:damage:1 target(creature)],newability[lord(mountain|mybattlefield) {t}:damage:1 target(player)])) dontremove text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} to your mana pool for each Mountain you control. -- -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'" mana={2}{R}{R} type=Planeswalker @@ -46860,7 +46860,7 @@ toughness=2 [/card] [card] name=Krark-Clan Ironworks -auto={S(artifact|myBattlefield)}:Add:{2} +auto={S(artifact|myBattlefield)}:add{2} text=Sacrifice an artifact: Add {2} to your mana pool. mana={4} type=Artifact @@ -50917,7 +50917,7 @@ toughness=2 [/card] [card] name=Magus of the Coffers -auto={2}{T}:foreach(swamp|myBattlefield) Add:{B} +auto={2}{T}:foreach(swamp|myBattlefield) add{B} text={2}, {T}: Add {B} to your mana pool for each Swamp you control. mana={4}{B} type=Creature @@ -51002,8 +51002,8 @@ toughness=1 [/card] [card] name=Magus of the Vineyard -auto=@each my firstmain:add:{G}{G} -auto=@each opponent firstmain:add:{G}{G} opponent +auto=@each my firstmain:add{G}{G} +auto=@each opponent firstmain:add{G}{G} opponent text=At the beginning of each player's precombat main phase, add {G}{G} to that player's mana pool. mana={G} type=Creature @@ -51215,7 +51215,7 @@ type=Enchantment [/card] [card] name=Mana Geyser -auto=foreach(land[tapped]|opponentBattlefield) add:{R} +auto=foreach(land[tapped]|opponentBattlefield) add{R} text=Add {R} to your mana pool for each tapped land your opponents control. mana={3}{R}{R} type=Sorcery @@ -53402,7 +53402,7 @@ toughness=2 [/card] [card] name=Millikin -auto={M}{T}:Add:{1} +auto={M}{T}:add{1} text={T}, Put the top card of your library into your graveyard: Add {1} to your mana pool. mana={2} type=Artifact Creature @@ -60936,11 +60936,11 @@ type=Sorcery [card] name=Paradise Mantle auto={1}:equip -auto=teach(creature) {T}:Add:{W} -auto=teach(creature) {T}:Add:{U} -auto=teach(creature) {T}:Add:{B} -auto=teach(creature) {T}:Add:{R} -auto=teach(creature) {T}:Add:{G} +auto=teach(creature) {T}:add{W} +auto=teach(creature) {T}:add{U} +auto=teach(creature) {T}:add{B} +auto=teach(creature) {T}:add{R} +auto=teach(creature) {T}:add{G} text=Equipped creature has "{T}: Add one mana of any color to your mana pool." -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) mana={0} type=Artifact @@ -64031,7 +64031,7 @@ toughness=1 [/card] [card] name=Priest of Gix -auto=Add:{B}{B}{B} +auto=add{B}{B}{B} text=When Priest of Gix enters the battlefield, add {B}{B}{B} to your mana pool. mana={2}{B} type=Creature @@ -64041,7 +64041,7 @@ toughness=1 [/card] [card] name=Priest of Titania -auto={T}:foreach(elf)add:{G} +auto={T}:foreach(elf) add{G} text={T}: Add {G} to your mana pool for each Elf on the battlefield. mana={1}{G} type=Creature @@ -66604,7 +66604,7 @@ toughness=3 [card] name=Rasputin Dreamweaver auto=counter(0/0,7,Dream) -auto={C(0/0,-1,Dream)}:Add:{1} +auto={C(0/0,-1,Dream)}:add{1} auto={C(0/0,-1,Dream)}:prevent:1 all(this) auto=@each my beginofturn sourcenottap:phaseaction[upkeep] this(counter{0/0.1.Dream}<7) counter(0/0,1,Dream) text=Rasputin Dreamweaver enters the battlefield with seven dream counters on it. -- Remove a dream counter from Rasputin: Add {1} to your mana pool. -- Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. -- At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. -- Rasputin can't have more than seven dream counters on it. @@ -69648,7 +69648,7 @@ type=Artifact [/card] [card] name=Rofellos, Llanowar Emissary -auto={T}:foreach(forest|myBattlefield) add:{G} +auto={T}:foreach(forest|myBattlefield) add{G} text={T}: Add {G} to your mana pool for each Forest you control. mana={G}{G} type=Legendary Creature @@ -73450,7 +73450,7 @@ toughness=2 [/card] [card] name=Seething Song -auto=Add:{R}{R}{R}{R}{R} +auto=Add{R}{R}{R}{R}{R} text=Add {R}{R}{R}{R}{R} to your mana pool. mana={2}{R} type=Instant @@ -74205,7 +74205,7 @@ type=Enchantment [/card] [card] name=Serra's Sanctum -auto={T}:foreach(enchantment|myBattlefield)add:{W} +auto={T}:foreach(enchantment|myBattlefield) add{W} text={T}: Add {W} to your mana pool for each enchantment you control. type=Legendary Land [/card] @@ -78932,7 +78932,7 @@ type=Enchantment [/card] [card] name=Songs of the Damned -auto=foreach(creature|mygraveyard) add:{B} +auto=foreach(creature|mygraveyard) add{B} text=Add {B} to your mana pool for each creature card in your graveyard. mana={B} type=Instant @@ -80881,7 +80881,7 @@ toughness=1 [/card] [card] name=Spoils of Evil -auto=foreach(artifact,creature|opponentgraveyard) add:{1} controller +auto=foreach(artifact,creature|opponentgraveyard) add{1} controller auto=foreach(artifact,creature|opponentgraveyard) life:1 controller text=For each artifact or creature card in target opponent's graveyard, add {1} to your mana pool and you gain 1 life. mana={2}{B} @@ -88058,7 +88058,7 @@ type=Land [/card] [card] name=Tolarian Academy -auto={T}:foreach(artifact|myBattlefield)add:{U} +auto={T}:foreach(artifact|myBattlefield) add{U} text={T}: Add {U} to your mana pool for each artifact you control. type=Legendary Land [/card] @@ -90052,7 +90052,7 @@ type=Instant name=Turn to Dust target=equipment auto=destroy -auto=add:{G} +auto=add{G} text=Destroy target Equipment. Add {G} to your mana pool. mana={G} type=Instant