Added buttons to display menus, new token macros.
Newer Android devices dont have phisical buttons, so added buttons to display menus that have the same behaviour of pressing the back button. Bug fixes in primitives. Created macros for Eldrazi Scion and Eldrazi Spawn tokens.
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@@ -94,6 +94,7 @@ public:
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COMMANDER_MODE_UNLOCKED,
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LAST_NAMED, //Any option after this does not look up in optionNames.
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SET_UNLOCKS = LAST_NAMED + 1, //For sets.
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EXIT,
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};
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static int optionSet(int setID);
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@@ -78,7 +78,7 @@ private:
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DeckViewerStages mStage;
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JMusic * bgMusic;
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InteractiveButton *toggleDeckButton, *sb_cmd_dng_Button, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton, *toggleUpButton, *toggleDownButton, *toggleLeftButton, *toggleRightButton;
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InteractiveButton *toggleDeckButton, *sb_cmd_dng_Button, *sellCardButton, *statsPrevButton, *filterButton, *menuButton, *toggleViewButton, *toggleUpButton, *toggleDownButton, *toggleLeftButton, *toggleRightButton;
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WGuiFilters * filterMenu;
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WSrcDeckViewer * source;
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@@ -72,7 +72,7 @@ private:
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vector<MTGCardInstance*> subBooster;
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MTGDeck * booster;
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bool bListCards;
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InteractiveButton *cycleCardsButton, *showCardListButton;
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InteractiveButton *cycleCardsButton, *showCardListButton, *shopMenuButton;
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bool disablePurchase, clearInput;
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void beginFilters();
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