Added buttons to display menus, new token macros.
Newer Android devices dont have phisical buttons, so added buttons to display menus that have the same behaviour of pressing the back button. Bug fixes in primitives. Created macros for Eldrazi Scion and Eldrazi Spawn tokens.
This commit is contained in:
@@ -2468,7 +2468,7 @@ toughness=4
|
||||
[card]
|
||||
name=Angel of Grace
|
||||
abilities=flash,flying
|
||||
auto=this(controllerlife >= 1) transforms((,newability[reduceto:1]))
|
||||
auto=this(controllerlife >= 1) transforms((,newability[reduceto:1])) ueot
|
||||
autograveyard={4}{W}{W}{E}:lifeset:10
|
||||
text=Flash -- Flying -- When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. -- {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.
|
||||
mana={3}{W}{W}
|
||||
@@ -9494,7 +9494,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Blight Herder
|
||||
autostack=if type(*|opponentexile)~morethan~1 then may target(<2>*|opponentexile) moveto(ownergraveyard) && token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )!*2
|
||||
autostack=if type(*|opponentexile)~morethan~1 then may target(<2>*|opponentexile) moveto(ownergraveyard) && _ELDRAZISCION_*2
|
||||
text=When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
|
||||
mana={5}
|
||||
type=Creature
|
||||
@@ -11009,7 +11009,7 @@ auto={T}:Add{U}
|
||||
auto={T}:Add{B}
|
||||
auto={T}:Add{R}
|
||||
auto={T}:Add{G}
|
||||
auto={4}{T}:if type(artifact[Bonder's Ornament]|myBattlefield) then draw:1 controller && if type(artifact[Bonder's Ornament]|opponentBattlefield) then draw:1 opponent
|
||||
auto={4}{T}:name(Draw) if type(Bonder's Ornament|myBattlefield)~morethan~0 then draw:1 controller && if type(artifact[Bonder's Ornament]|opponentBattlefield)~morethan~0 then draw:1 opponent
|
||||
text={T}: Add one mana of any color. -- {4}, {T}: Each player who controls a permanent named Bonder's Ornament draws a card.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
@@ -51333,7 +51333,7 @@ type=Instant
|
||||
name=Jace's Mindseeker
|
||||
abilities=flying
|
||||
aicode=if type(*[instant;sorcery;zpos<=5]|opponentlibrary)~morethan~0 then activate castcard(normal) target(*[instant;sorcery;zpos<=5]|opponentlibrary) && deplete:4 opponent else deplete:5 opponent
|
||||
auto=name(Put 5 cards in graveyard) reveal:5 revealzone(opponentlibrary) optionone name(cast an istant or sorcery) target(<1>*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(<5>*|reveal) moveto(opponentgraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveto(opponentGraveyard) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
auto=name(Put 5 cards in graveyard) reveal:5 revealzone(opponentlibrary) optionone name(cast an instant or sorcery) target(<1>*[instant;sorcery]|reveal) moveto(mylibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(Put in graveyard) target(<5>*|reveal) moveto(opponentgraveyard) optiontwoend afterrevealed all(tobecast|mylibrary) moveto(opponentGraveyard) and!( activate castcard(normal) )! afterrevealedend revealend
|
||||
text=Flying -- When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.
|
||||
mana={4}{U}{U}
|
||||
type=Creature
|
||||
@@ -51892,8 +51892,8 @@ backside=The Great Synthesis
|
||||
restriction=compare(isflipped)~equalto~0
|
||||
anyzone={0}:doubleside(backside)
|
||||
auto=_WARD_(2)
|
||||
auto=@movedTo(*[-creature&manacost>=3]|mystack) restriction{compare(isflipped)~equalto~0}:name(Draw a card) name(Draw a card) name(Draw a card) draw:1 controller
|
||||
auto=this(variable{type:*:myhand}>6) {3}{U}:name(Exile and transform) name(Exile and transform) all(this) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery
|
||||
auto=@movedTo(*[-creature&manacost>=3]|mystack) restriction{compare(isflipped)~equalto~0}:draw:1
|
||||
auto={3}{U} restriction{type(*|myhand)~morethan~6}:name(Exile and transform) all(this) moveto(myexile) and!( flip(backside) forcetype(Enchantment Saga) )! asSorcery
|
||||
text=Ward {2} -- Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. -- {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
|
||||
mana={3}{U}{U}
|
||||
type=Legendary Creature
|
||||
@@ -81841,7 +81841,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Rosie Cotton of South Lane
|
||||
#This card has been modded in order to allow specific combo when AI is using it, this mod is not effecting card when it is useb by a Human player.
|
||||
#This card has been modded in order to allow specific combo when AI is using it, this mod is not effecting card when it is used by a Human player.
|
||||
auto=if compare(ishuman)~morethan~0 then name(Create food) name(Create food) token(Food) and!( name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) )!
|
||||
auto=if compare(ishuman)~equalto~0 then transforms((,newability[if type(Scurry Oak|mybattlefield)~equalto~0 then token(Food) and!( name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) )!],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~equalto~0 then token(Food) and!( name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1) )!],newability[if type(Scurry Oak|mybattlefield)~morethan~0 then if type(Shalai and Hallar|mybattlefield)~morethan~0 then token(Food) and!( name(Put 1/1 counter) target(Scurry Oak|myBattlefield) counter(1/1) )!])) oneshot
|
||||
auto=@tokencreated(*|myBattlefield) restriction{compare(ishuman)~morethan~0}:name(Put 1/1 counter) name(Put 1/1 counter) target(other creature|myBattlefield) counter(1/1)
|
||||
@@ -96816,7 +96816,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Surtland Elementalist
|
||||
other={7}{U}{U} name(Cast wihtout giant)
|
||||
other={7}{U}{U} name(Cast without giant)
|
||||
otherrestriction=type(giant|myhand)~equalto~0
|
||||
restriction=type(giant|myhand)~morethan~0
|
||||
auto=_ATTACKING_may name(Cast instant or sorcery) target(*[instant;sorcery]|myhand) activate castcard(normal)
|
||||
@@ -103734,7 +103734,7 @@ type=Land
|
||||
[/card]
|
||||
[card]
|
||||
name=Tranquil Frillback
|
||||
auto=choice name(Don't pay anythig) donothing
|
||||
auto=choice name(Don't pay anything) donothing
|
||||
auto=choice name(Pay 1 green) ability$!may name(Pay 1 green) pay({G}) name(Pay 1 green) all(mysource) name(Pay 1 green) transforms((,newability[choice name(Gain 4 life) life:4 controller],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy artifact or enchantment) name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile)],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile)])) oneshot!$ controller
|
||||
auto=choice name(Pay 2 green) ability$!may name(Pay 2 green) pay({G}{G}) name(Pay 2 green) all(mysource) name(Pay 2 green) transforms((,newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Gain life and destroy) name(Gain life and destroy) life:4 controller && target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Gain life and opponent exile) life:4 controller && all(*|opponentgraveyard) moveto(exile)],newability[choice name(Gain life and you exile) life:4 controller && all(*|mytgraveyard) moveto(exile)],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy and opponent exile) name(Destroy and opponent exile) all(*|opponentgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy],newability[if type(*[enchantment;artifact]|battlefield)~morethan~0 then choice name(Destroy and you exile) name(Destroy and you exile) all(*|mytgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy])) oneshot!$ controller
|
||||
auto=choice name(Pay 3 green) ability$!may name(Pay 3 green) pay({G}{G}{G}) name(Pay 3 green) all(mysource) name(Pay 3 green) transforms((,newability[name(Gain 4 life) life:4 controller],newability[choice name(Exile opponent graveyard) all(*|opponentgraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy],newability[choice name(Exile your graveyard) all(*|mygraveyard) moveto(exile) && target(*[artifact;enchantment]|battlefield) destroy])) oneshot!$ controller
|
||||
@@ -108482,7 +108482,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Virtus's Maneuver
|
||||
auto=ability$!name(Return to hand) name(Return to hand) target(creature|mygraveyard) moveto(ownerhand)!$ opponent
|
||||
auto=ability$!name(Return to hand) name(Return to hand) target(creature|mygraveyard) moveto(ownerhand)!$
|
||||
auto=ability$!name(Sacrifice creature) name(Sacrifice creature) target(creature|mybattlefield) sacrifice!$ opponent
|
||||
text=For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.
|
||||
mana={2}{B}
|
||||
@@ -110248,7 +110248,7 @@ name=Warping Wail
|
||||
auto=choice name(Exile creature with power 1 or less) target(creature[power<=1]) moveto(exile)
|
||||
auto=choice name(Exile creature with toughness 1 or less) target(creature[toughness<=1]) moveto(exile)
|
||||
auto=choice name(Counter sorcery) target(sorcery|stack) fizzle
|
||||
auto=choice name(Create Eldrazi Scion) token(Eldrazi Scion,Creature Eldrazi Scion,1/1) and!( transforms((,newability[{S}:Add{C}])) forever )! controller
|
||||
auto=choice name(Create Eldrazi Scion) _ELDRAZISCION_ controller
|
||||
text=({C} represents colorless mana.) -- Choose one -- Exile target creature with power or toughness 1 or less. -- Counter target sorcery spell. -- Put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add {C} to your mana pool."
|
||||
mana={1}{C}
|
||||
type=Instant
|
||||
|
||||
Reference in New Issue
Block a user