Added some new primitives from MOM set, added new rule for Stun counter.
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@@ -85,4 +85,8 @@ auto=@movedto(other *|stack) restriction{type(*[isflipped]|nonbattlezone)~moreth
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auto=@movedto(other *|battlefield) restriction{type(*[isflipped]|nonbattlezone)~morethan~0}:ability$!all(*[isflipped]|nonbattlezone) doubleside()!$ controller
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#reset Creature damage at the cleanup phase
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auto=@each cleanup:all(*|myBattlefield) resetDamage
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auto=@each cleanup:all(*|myBattlefield) resetDamage
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#Stun counter
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auto=@each my untap:ability$!all(*[counter{0/0.1.Stun}]|mybattlefield) tap(noevent)!$ controller
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auto=@each my untap:ability$!all(*[counter{0/0.1.Stun}]|mybattlefield) counter(0/0.-1.Stun)!$ controller
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