diff --git a/projects/mtg/src/WResourceManager.cpp b/projects/mtg/src/WResourceManager.cpp index 387e3ffbe..8a8cc628e 100644 --- a/projects/mtg/src/WResourceManager.cpp +++ b/projects/mtg/src/WResourceManager.cpp @@ -1167,10 +1167,11 @@ cacheItem* WCache::Get(int id, const string& filename, i // check if we're doing a card lookup ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - /* commented out for the following reason: - cardgui updates so quick that the only reason a person would notice a cache miss is because it takes the - engine longer to switch the card quad from kGeneric to the actual image, than it does to just let the update pass. - if (submode & TEXTURE_SUB_CARD) + // commented out for the following reason: + //cardgui updates so quick that the only reason a person would notice a cache miss is because it takes the + //engine longer to switch the card quad from kGeneric to the actual image, than it does to just let the update pass. +#if defined (PSP) + if (submode & TEXTURE_SUB_CARD) { // processing a cache miss, return a generic card & queue up an async read @@ -1183,7 +1184,8 @@ cacheItem* WCache::Get(int id, const string& filename, i CacheEngine::Instance()->QueueRequest(filename, submode, lookup); return it->second; } - */ +#endif + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //Space in cache, make new texture return LoadIntoCache(lookup, filename, submode, style);