Fixed warnings from linux and Android compilers

Cleaned up network code on Linux, it still does not work correctly
This commit is contained in:
Xawotihs@gmail.com
2013-01-26 22:17:43 +00:00
parent 5b0f5bd90f
commit eec9bb44a8
20 changed files with 25 additions and 27 deletions

View File

@@ -41,7 +41,7 @@ struct Right: public Exp
JTexture* GuiCombat::ok_tex = NULL;
GuiCombat::GuiCombat(GameObserver* go) :
GuiLayer(go), active(false), activeAtk(NULL), ok(SCREEN_WIDTH - MARGIN, 210, 1, 0, 255), enemy_avatar(SCREEN_WIDTH
GuiLayer(go), active(0), activeAtk(NULL), ok(SCREEN_WIDTH - MARGIN, 210, 1, 0, 255), enemy_avatar(SCREEN_WIDTH
- MARGIN, TOP_LINE, 2, 0, 255), cursor_pos(NONE), step(DAMAGE)
{
if (NULL == ok_tex && go->getResourceManager())