Fixed warnings from linux and Android compilers
Cleaned up network code on Linux, it still does not work correctly
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@@ -34,7 +34,7 @@ protected:
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public:
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DuelLayers(GameObserver* go, int playerViewIndex = 0);
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~DuelLayers();
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virtual ~DuelLayers();
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ActionLayer * actionLayer();
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ActionStack * stackLayer();
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