- fixed memory leaks introduced in previous revision

- removed incorrect casts of MTGCardInstance into Spell objects.
- AI Test system now allows you to put decks in ai/bakaA and ai/bakaB instead of ai/baka. This allows to let AIPlayerBaka and AIPlayerBakaB play with specific decks
- Test suite speed improvement. Improved the card name cache. Test suite now runs in 850 seconds instead of 950 on my machine.
- minor code cleanup
This commit is contained in:
wagic.the.homebrew
2011-09-22 04:43:05 +00:00
parent 997b154d46
commit ee4c7e23bd
15 changed files with 163 additions and 85 deletions
+6 -1
View File
@@ -48,8 +48,13 @@ void Credits::compute(Player * _p1, Player * _p2, GameApp * _app)
GameObserver * g = GameObserver::GetInstance();
if (!g->turn)
return;
//no credits when the AI plays :)
if (p1->isAI())
return;
PlayerData * playerdata = NEW PlayerData(MTGCollection());
if (!p1->isAI() && p2->isAI() && p1 != g->gameOver)
if (p2->isAI() && p1 != g->gameOver)
{
gameLength = time(0) - g->startedAt;
value = 400;