- fixed memory leaks introduced in previous revision
- removed incorrect casts of MTGCardInstance into Spell objects. - AI Test system now allows you to put decks in ai/bakaA and ai/bakaB instead of ai/baka. This allows to let AIPlayerBaka and AIPlayerBakaB play with specific decks - Test suite speed improvement. Improved the card name cache. Test suite now runs in 850 seconds instead of 950 on my machine. - minor code cleanup
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@@ -68,6 +68,7 @@ private:
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bool forceAbility;
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int summoningSickness;
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int load(const char * filename);
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void cleanup();
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@@ -84,6 +85,7 @@ public:
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int assertGame();
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public:
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int startTime, endTime;
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int gameType;
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unsigned int seed;
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int nbFailed, nbTests, nbAIFailed, nbAITests;
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