Erwan
-Fix issue 206 (rain of filth)
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@@ -17,17 +17,10 @@ void MTGGamePhase::Update(float dt){
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activeState = ACTIVE;
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animation = 4;
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currentState = newState;
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switch (currentState){
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default: break;
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}
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}
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if (animation > 0){
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// fprintf(stderr, "animation = %f", animation);
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animation -- ;
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}else{
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activeState = INACTIVE;
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