added cards

--------------

Hurloon Shaman
Ignorant Bliss
Ill-Gotten Gains
Impatience
Innocent Blood
Jace's Archivist
Jin-Gitaxias, Core Augur
Kangee, Aerie Keeper
Keldon Battlewagon
Windfall

---------------
fixed Blazing Archon
This commit is contained in:
anthonycalosa@gmail.com
2013-01-26 09:14:26 +00:00
parent 365fe10765
commit ed77b40a29
2 changed files with 102 additions and 79 deletions
+102 -4
View File
@@ -775,7 +775,7 @@ toughness=5
[/card]
[card]
name=Aegis of the Meek
auto={1}{T}: 1/2 target(creature[power=1;toughness=1])
auto={1}{T}:target(creature[power=1;toughness=1]) 1/2 ueot
text={1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
mana={3}
type=Artifact
@@ -2954,7 +2954,7 @@ toughness=1
[/card]
[card]
name=Aphetto Grifter
auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(tap a perminent) tap target(*)
auto={T(wizard|myBattlefield)}{T(wizard|myBattlefield)}:name(tap permanent) tap target(*)
text=Tap two untapped Wizards you control: Tap target permanent.
mana={2}{U}
type=Creature
@@ -7981,7 +7981,7 @@ toughness=3
[card]
name=Blazing Archon
abilities=flying
auto=lord(creature|opponentBattlefield) defender
auto=lord(creature|opponentBattlefield) cantattack
text=Flying -- Creatures can't attack you.
mana={6}{W}{W}{W}
type=Creature
@@ -41007,6 +41007,16 @@ power=2
toughness=3
[/card]
[card]
name=Hurloon Shaman
auto=@movedto(this|graveyard) from(battlefield):ability$!sacrifice notatarget(land|mybattlefield)!$ controller && ability$!sacrifice notatarget(land|mybattlefield)!$ opponent
text=When Hurloon Shaman is put into a graveyard from the battlefield, each player sacrifices a land.
mana={1}{R}{R}
type=Creature
subtype=Minotaur Shaman
power=2
toughness=3
[/card]
[card]
name=Hurly-Burly
auto=choice name(nonflying) damage:1 all(creature(-flying)
auto=choice name(flying) damage:1 all(creature(flying)
@@ -41460,6 +41470,14 @@ power=3
toughness=1
[/card]
[card]
name=Ignorant Bliss
auto=hand(blink)ueot all(*|myhand)
auto=phaseaction[endofturn once] draw:1
text=Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card.
mana={1}{R}
type=Instant
[/card]
[card]
name=Ihsan's Shade
abilities=protection from white
text=Protection from white
@@ -41495,6 +41513,14 @@ power=1
toughness=2
[/card]
[card]
name=Ill-Gotten Gains
auto=reject all(*|hand) && moveto(exile) all(this)
auto=ability$!moveto(ownerhand) notatarget(<upto:3>*|mygraveyard)!$ controller && ability$!moveto(ownerhand) notatarget(<upto:3>*|mygraveyard)!$ opponent
text=Exile Ill-Gotten Gains. Each player discards his or her hand, then returns up to three cards from his or her graveyard to his or her hand.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Illness in the Ranks
auto=lord(creature[token]) -1/-1
text=Creature tokens get -1/-1.
@@ -41662,6 +41688,14 @@ power=3
toughness=1
[/card]
[card]
name=Impatience
auto=@each opponent end restriction{thisturn(*|opponentstack)~lessthan~1}:damage:2 opponent
auto=@each my end restriction{thisturn(*|mystack)~lessthan~1}:damage:2 controller
text=At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to him or her.
mana={2}{R}
type=Enchantment
[/card]
[card]
name=Impelled Giant
abilities=trample
auto={T(other creature[red]|mybattlefield)}:storedpower/0
@@ -42396,6 +42430,14 @@ power=2
toughness=3
[/card]
[card]
name=Innocent Blood
auto=sacrifice notatarget(creature|mybattlefield)
auto=ability$! sacrifice notatarget(creature|mybattlefield) !$ opponent
text=Each player sacrifices a creature.
mana={B}
type=Sorcery
[/card]
[card]
name=Inquisition
target=player
auto=target(*|targetedpersonshand) 0/0
@@ -43249,6 +43291,16 @@ type=Planeswalker
subtype=Jace
[/card]
[card]
name=Jace's Archivist
auto={U}{T}:name(discard & draw) transforms((,newability[if compare(ohandcount)~equalto~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent],newability[if compare(ohandcount)~morethan~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent],newability[if compare(phandcount)~morethan~compare(ohandcount) then discard:phandcount opponent && draw:phandcount opponent && discard:ohandcount controller && draw:ohandcount controller])) all(this)
text={U}, {T}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
mana={1}{U}{U}
type=Creature
subtype=Vedalken Wizard
power=2
toughness=2
[/card]
[card]
name=Jace's Erasure
auto=@drawn(controller):may deplete:1 target(player)
text=Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
@@ -43672,6 +43724,18 @@ mana={W}{W}{W}
type=Enchantment
[/card]
[card]
name=Jin-Gitaxias, Core Augur
abilities=flash
auto=@each my end:draw:7
auto=@each opponent cleanup:name(check handsize) ability$!choice name(reduce handsize) reject notatarget(<7>*|myhand)!$ opponent
mana={8}{U}{U}
type=Legendary Creature
subtype=Praetor
power=5
toughness=4
text=Flash -- At the beginning of your end step, draw seven cards. -- Each opponent's maximum hand size is reduced by seven.
[/card]
[card]
name=Jinx
target=land
auto=choice name(becomes a plains) transforms((,newability[loseabilities],newability[losesubtypesof(land)])) ueot && transforms((plains)) ueot
@@ -44687,6 +44751,19 @@ power=1
toughness=1
[/card]
[card]
name=Kangee, Aerie Keeper
abilities=flying
other={X}{4}{W}{U} name(Kicker)
auto=if paid(alternative) then counter(0/0,X,Feather)
auto=thisforeach(counter{0/0.1.Feather}) lord(other creature[bird]) 1/1
text=Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.) -- Flying -- When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it. -- Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
mana={2}{W}{U}
type=Legendary Creature
subtype=Bird Wizard
power=2
toughness=2
[/card]
[card]
name=Karakas
auto={T}:Add{W}
auto={T}:moveTo(ownerhand) target(creature[legendary])
@@ -45333,6 +45410,18 @@ power=1
toughness=1
[/card]
[card]
name=Keldon Battlewagon
abilities=trample,cantblock
auto=@combat(attacking) source(this):phaseaction[combatends,sourceinplay] sacrifice
auto={T(creature|mybattlefield)}:name(Power Pump) storedpower/0 ueot restriction{type(creature[-tapped]|mybattlefield)~morethan~0}
text=Trample -- Keldon Battlewagon can't block. -- When Keldon Battlewagon attacks, sacrifice it at end of combat. -- Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
mana={5}
type=Artifact Creature
subtype=Juggernaut
power=0
toughness=3
[/card]
[card]
name=Keldon Berserker
auto=@combat(attacking) source(this) restriction{type(land[tapped]|mybattlefield)~equalto~type(land|mybattlefield)}:3/0 ueot
text=Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
@@ -59658,7 +59747,7 @@ type=Instant
[/card]
[card]
name=Opportunist
auto={t}: damage:1 target(creature[damaged])
auto={t}:damage:1 target(creature[damaged])
text={T}: Opportunist deals 1 damage to target creature that was dealt damage this turn.
mana={2}{R}
type=Creature
@@ -97041,6 +97130,15 @@ power=5
toughness=7
[/card]
[card]
name=Windfall
auto=if compare(ohandcount)~equalto~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent
auto=if compare(ohandcount)~morethan~compare(phandcount) then discard:ohandcount controller && draw:ohandcount controller && discard:phandcount opponent && draw:phandcount opponent
auto=if compare(phandcount)~morethan~compare(ohandcount) then discard:phandcount opponent && draw:phandcount opponent && discard:ohandcount controller && draw:ohandcount controller
text=Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Winding Canyons
auto={T}:Add{1}
auto={2}{T}:all(creature|myhand) transforms((,newability[flash ueot]))