Merge commit '224c94e89089317fac33aacb9319ab250301c98e' into develop
This commit is contained in:
@@ -1,2 +1,2 @@
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language: cpp
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language: cpp
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script: "qmake projects/mtg/wagic-qt.pro && make -j 8"
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script: "qmake projects/mtg/wagic-qt.pro CONFIG+=testsuite CONFIG+=debug && make -j 8 && ./wagic testsuite"
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@@ -23,6 +23,19 @@
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#include <QDBusInterface>
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#include <QDBusInterface>
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#endif //Q_WS_MAEMO_5
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#endif //Q_WS_MAEMO_5
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class WagicWrapper
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{
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public:
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WagicWrapper();
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virtual ~WagicWrapper();
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private:
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JGE* m_engine;
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JApp* m_app;
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JGameLauncher* m_launcher;
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};
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#ifdef QT_WIDGET
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#ifdef QT_WIDGET
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class WagicCore : public QGLWidget
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class WagicCore : public QGLWidget
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#else
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#else
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@@ -35,6 +48,7 @@ private:
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#else
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#else
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typedef QDeclarativeItem super;
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typedef QDeclarativeItem super;
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#endif //QT_WIDGET
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#endif //QT_WIDGET
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void initApp();
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public:
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public:
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Q_OBJECT
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Q_OBJECT
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@@ -47,7 +61,7 @@ public:
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public:
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public:
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explicit WagicCore(super *parent = 0);
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explicit WagicCore(super *parent = 0);
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virtual ~WagicCore();
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virtual ~WagicCore();
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void initApp();
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static int runTestSuite();
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Q_INVOKABLE void doOK() {
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Q_INVOKABLE void doOK() {
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doAndEnqueue(JGE_BTN_OK);
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doAndEnqueue(JGE_BTN_OK);
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@@ -124,8 +124,10 @@ JFileSystem::JFileSystem(const string & _userPath, const string & _systemPath)
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QDir dir(QDir::homePath());
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QDir dir(QDir::homePath());
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dir.cd(USERDIR);
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dir.cd(USERDIR);
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QDir sysDir("projects/mtg/bin/Res");
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userPath = QDir::toNativeSeparators(dir.absolutePath()).toStdString();
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userPath = QDir::toNativeSeparators(dir.absolutePath()).toStdString();
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systemPath = "";
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systemPath = QDir::toNativeSeparators(sysDir.absolutePath()).toStdString();
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#else
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#else
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//Find the Res.txt file and matching Res folders for backwards compatibility
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//Find the Res.txt file and matching Res folders for backwards compatibility
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ifstream mfile("Res.txt");
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ifstream mfile("Res.txt");
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@@ -68,6 +68,14 @@ int main(int argc, char* argv[])
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(createApplication(argc, argv));
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(createApplication(argc, argv));
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#endif //QT_WIDGET
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#endif //QT_WIDGET
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if(argc >= 2 && strcmp(argv[1], "testsuite")==0)
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{
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int result = 0;
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result += WagicCore::runTestSuite();
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return result;
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}
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app->setApplicationName(WagicCore::getApplicationName());
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app->setApplicationName(WagicCore::getApplicationName());
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FileDownloader fileDownloader(USERDIR, WAGIC_RESOURCE_NAME);
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FileDownloader fileDownloader(USERDIR, WAGIC_RESOURCE_NAME);
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#ifdef QT_WIDGET
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#ifdef QT_WIDGET
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@@ -310,10 +310,13 @@ void JQuad::SetTextureRect(float x, float y, float w, float h)
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mWidth = w;
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mWidth = w;
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mHeight = h;
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mHeight = h;
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mTX0 = x/mTex->mTexWidth;
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if(mTex)
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mTY0 = y/mTex->mTexHeight;
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{
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mTX1 = (x+w)/mTex->mTexWidth;
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mTX0 = x/mTex->mTexWidth;
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mTY1 = (y+h)/mTex->mTexHeight;
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mTY0 = y/mTex->mTexHeight;
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mTX1 = (x+w)/mTex->mTexWidth;
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mTY1 = (y+h)/mTex->mTexHeight;
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}
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}
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}
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@@ -840,7 +843,7 @@ void JRenderer::EndScene()
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void JRenderer::BindTexture(JTexture *tex)
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void JRenderer::BindTexture(JTexture *tex)
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{
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{
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checkGlError();
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checkGlError();
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if (mCurrentTex != tex->mTexId)
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if (tex && mCurrentTex != tex->mTexId)
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{
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{
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mCurrentTex = tex->mTexId;
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mCurrentTex = tex->mTexId;
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@@ -3,6 +3,13 @@
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#include "corewrapper.h"
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#include "corewrapper.h"
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#include <QElapsedTimer>
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#include <QElapsedTimer>
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#ifdef TESTSUITE
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#include "TestSuiteAI.h"
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#include "GameOptions.h"
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#include "MTGDeck.h"
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#endif
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#include "DebugRoutines.h"
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#if (defined FORCE_GLES)
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#if (defined FORCE_GLES)
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#undef GL_ES_VERSION_2_0
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#undef GL_ES_VERSION_2_0
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#undef GL_VERSION_2_0
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#undef GL_VERSION_2_0
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@@ -72,6 +79,64 @@ WagicCore::WagicCore(super *parent) :
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#endif
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#endif
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}
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}
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WagicWrapper::WagicWrapper()
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{
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m_launcher = new JGameLauncher();
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u32 flags = m_launcher->GetInitFlags();
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if ((flags&JINIT_FLAG_ENABLE3D)!=0)
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{
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JRenderer::Set3DFlag(true);
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}
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JGECreateDefaultBindings();
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m_engine = JGE::GetInstance();
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m_app = m_launcher->GetGameApp();
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m_app->Create();
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m_engine->SetApp(m_app);
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JRenderer::GetInstance()->Enable2D();
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}
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WagicWrapper::~WagicWrapper()
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{
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if(m_launcher)
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{
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delete m_launcher;
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m_launcher = NULL;
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}
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if(m_engine)
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m_engine->SetApp(NULL);
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if (m_app)
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{
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m_app->Destroy();
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delete m_app;
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m_app = NULL;
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}
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JGE::Destroy();
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m_engine = NULL;
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}
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int WagicCore::runTestSuite()
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{
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int result = 0;
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#ifdef TESTSUITE
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WagicWrapper* wagicCore = new WagicWrapper();
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MTGCollection()->loadFolder("sets/primitives/");
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MTGCollection()->loadFolder("sets/", "_cards.dat");
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options.reloadProfile();
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TestSuite testSuite("test/_tests.txt");
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result = testSuite.run();
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delete wagicCore;
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#endif
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DebugTrace("TestSuite done: failed test: " << result);
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return result;
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}
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void WagicCore::initApp()
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void WagicCore::initApp()
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{
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{
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if(!m_engine)
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if(!m_engine)
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@@ -8,7 +8,7 @@ A class for very simple menus structure
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#include <JGui.h>
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#include <JGui.h>
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#include "WFont.h"
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#include "WFont.h"
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#include "hge/hgeparticle.h"
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#include "hge/hgeparticle.h"
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#include "WResourceManager.h"
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#include "WResource_Fwd.h"
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#include "WResource_Fwd.h"
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class SimpleMenu: public JGuiController
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class SimpleMenu: public JGuiController
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@@ -37,7 +37,7 @@ private:
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public:
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public:
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bool autoTranslate;
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bool autoTranslate;
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bool isMultipleChoice;
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bool isMultipleChoice;
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SimpleMenu(JGE*, int id, JGuiListener* listener, int fontId, float x, float y, const char * _title = "", int _maxItems = 7, bool centerHorizontal = true, bool centerVertical = true);
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SimpleMenu(JGE*, WResourceManager*, int id, JGuiListener* listener, int fontId, float x, float y, const char * _title = "", int _maxItems = 7, bool centerHorizontal = true, bool centerVertical = true);
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virtual ~SimpleMenu();
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virtual ~SimpleMenu();
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virtual void Render();
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virtual void Render();
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virtual bool CheckUserInput(JButton key);
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virtual bool CheckUserInput(JButton key);
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@@ -1,6 +1,6 @@
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/*
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/*
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This file was auto-generated by ant build script on Sun, 06-May-2012 11::58:10
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This file was auto-generated by ant build script on Sat, 26-Oct-2013 23::59:07
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To make changes please edit the ant build script, otherwise your changes will be lost
|
To make changes please edit the ant build script, otherwise your changes will be lost
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Author: Michael Nguyen
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Author: Michael Nguyen
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@@ -109,10 +109,12 @@ bool AutoLineMacro::AddMacro(const string& s)
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void AutoLineMacro::Destroy()
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void AutoLineMacro::Destroy()
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{
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{
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for (size_t i = 0; i < gAutoLineMacros.size(); ++i)
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while(gAutoLineMacros.size())
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{
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{
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SAFE_DELETE(gAutoLineMacros[i]);
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SAFE_DELETE(gAutoLineMacros.back());
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gAutoLineMacros.pop_back();
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}
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}
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gAutoLineMacrosIndex.clear();
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}
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}
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string AutoLineMacro::Process(const string& s)
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string AutoLineMacro::Process(const string& s)
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@@ -384,8 +384,8 @@ void ActionLayer::setMenuObject(Targetable * object, bool must)
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SAFE_DELETE(abilitiesMenu);
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SAFE_DELETE(abilitiesMenu);
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abilitiesTriggered = NULL;
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abilitiesTriggered = NULL;
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abilitiesMenu = NEW SimpleMenu(observer->getInput(), 10, this, Fonts::MAIN_FONT, 100, 100, object->getDisplayName().c_str());
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abilitiesMenu = NEW SimpleMenu(observer->getInput(), observer->getResourceManager(), 10, this, Fonts::MAIN_FONT, 100, 100, object->getDisplayName().c_str());
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abilitiesTriggered = NEW SimpleMenu(observer->getInput(), 10, this, Fonts::MAIN_FONT, 100, 100, object->getDisplayName().c_str());
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abilitiesTriggered = NEW SimpleMenu(observer->getInput(), observer->getResourceManager(), 10, this, Fonts::MAIN_FONT, 100, 100, object->getDisplayName().c_str());
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currentActionCard = (MTGCardInstance*)object;
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currentActionCard = (MTGCardInstance*)object;
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for (size_t i = 0; i < mObjects.size(); i++)
|
for (size_t i = 0; i < mObjects.size(); i++)
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{
|
{
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@@ -434,7 +434,7 @@ void ActionLayer::setCustomMenuObject(Targetable * object, bool must,vector<MTGA
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}
|
}
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menuObject = object;
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menuObject = object;
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SAFE_DELETE(abilitiesMenu);
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SAFE_DELETE(abilitiesMenu);
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abilitiesMenu = NEW SimpleMenu(observer->getInput(), 10, this, Fonts::MAIN_FONT, 100, 100, customName.size()?customName.c_str():object->getDisplayName().c_str());
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abilitiesMenu = NEW SimpleMenu(observer->getInput(), observer->getResourceManager(), 10, this, Fonts::MAIN_FONT, 100, 100, customName.size()?customName.c_str():object->getDisplayName().c_str());
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currentActionCard = NULL;
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currentActionCard = NULL;
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abilitiesMenu->isMultipleChoice = false;
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abilitiesMenu->isMultipleChoice = false;
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if(abilities.size())
|
if(abilities.size())
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@@ -184,7 +184,7 @@ void GameStateAwards::Update(float dt)
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case JGE_BTN_MENU:
|
case JGE_BTN_MENU:
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showMenu = true;
|
showMenu = true;
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SAFE_DELETE(menu);
|
SAFE_DELETE(menu);
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menu = NEW SimpleMenu(JGE::GetInstance(), EXIT_AWARDS_MENU, this, Fonts::MENU_FONT, 50, 170);
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menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), EXIT_AWARDS_MENU, this, Fonts::MENU_FONT, 50, 170);
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if (mState == STATE_DETAILS)
|
if (mState == STATE_DETAILS)
|
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menu->Add(kBackToTrophiesID, "Back to Trophies");
|
menu->Add(kBackToTrophiesID, "Back to Trophies");
|
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menu->Add(kBackToMainMenuID, "Back to Main Menu");
|
menu->Add(kBackToMainMenuID, "Back to Main Menu");
|
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|
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@@ -363,7 +363,7 @@ void GameStateDeckViewer::sellCard()
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sprintf(buffer, "%s : %i %s", _(card->data->getName()).c_str(), price, _("credits").c_str());
|
sprintf(buffer, "%s : %i %s", _(card->data->getName()).c_str(), price, _("credits").c_str());
|
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const float menuXOffset = SCREEN_WIDTH_F - 300;
|
const float menuXOffset = SCREEN_WIDTH_F - 300;
|
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const float menuYOffset = SCREEN_HEIGHT_F / 2;
|
const float menuYOffset = SCREEN_HEIGHT_F / 2;
|
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subMenu = NEW SimpleMenu(JGE::GetInstance(), MENU_CARD_PURCHASE, this, Fonts::MAIN_FONT, menuXOffset, menuYOffset, buffer);
|
subMenu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_CARD_PURCHASE, this, Fonts::MAIN_FONT, menuXOffset, menuYOffset, buffer);
|
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subMenu->Add(MENU_ITEM_YES, "Yes");
|
subMenu->Add(MENU_ITEM_YES, "Yes");
|
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subMenu->Add(MENU_ITEM_NO, "No", "", true);
|
subMenu->Add(MENU_ITEM_NO, "No", "", true);
|
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}
|
}
|
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|
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@@ -497,7 +497,7 @@ void GameStateDuel::Update(float dt)
|
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case DUEL_STATE_PREPARE_CNOGMENU:
|
case DUEL_STATE_PREPARE_CNOGMENU:
|
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SAFE_DELETE(cnogmenu);
|
SAFE_DELETE(cnogmenu);
|
||||||
|
|
||||||
cnogmenu = NEW SimpleMenu(JGE::GetInstance(),DUEL_MENU_CHOOSE_NUMBER_OF_GAMES, this, Fonts::MENU_FONT,35,25,"How many games per match?");
|
cnogmenu = NEW SimpleMenu(JGE::GetInstance(),WResourceManager::Instance(), DUEL_MENU_CHOOSE_NUMBER_OF_GAMES, this, Fonts::MENU_FONT,35,25,"How many games per match?");
|
||||||
cnogmenu->Add(CNOGMENU_ITEM_SINGLE_GAME,"Single Game","");
|
cnogmenu->Add(CNOGMENU_ITEM_SINGLE_GAME,"Single Game","");
|
||||||
if (tournament->checkTournamentFile(mParent->players[0] == PLAYER_TYPE_CPU))
|
if (tournament->checkTournamentFile(mParent->players[0] == PLAYER_TYPE_CPU))
|
||||||
cnogmenu->Add(CNOGMENU_ITEM_CONTINUE_TOURNAMENT,"Continue Tournament","");
|
cnogmenu->Add(CNOGMENU_ITEM_CONTINUE_TOURNAMENT,"Continue Tournament","");
|
||||||
@@ -924,7 +924,7 @@ void GameStateDuel::Update(float dt)
|
|||||||
{
|
{
|
||||||
if (!menu)
|
if (!menu)
|
||||||
{
|
{
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), DUEL_MENU_GAME_MENU, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 25);
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), DUEL_MENU_GAME_MENU, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 25);
|
||||||
int cardsinhand = game->currentPlayer->game->hand->nb_cards;
|
int cardsinhand = game->currentPlayer->game->hand->nb_cards;
|
||||||
|
|
||||||
//almosthumane - mulligan
|
//almosthumane - mulligan
|
||||||
@@ -971,7 +971,7 @@ void GameStateDuel::Update(float dt)
|
|||||||
setGamePhase(DUEL_STATE_PLAY);
|
setGamePhase(DUEL_STATE_PLAY);
|
||||||
} else if(menu == NULL)
|
} else if(menu == NULL)
|
||||||
{
|
{
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), DUEL_STATE_OPPONENT_WAIT, this, Fonts::MENU_FONT, 150, 60);
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), DUEL_STATE_OPPONENT_WAIT, this, Fonts::MENU_FONT, 150, 60);
|
||||||
if (menu)
|
if (menu)
|
||||||
{
|
{
|
||||||
menu->Add(MENUITEM_MAIN_MENU, "Back to main menu");
|
menu->Add(MENUITEM_MAIN_MENU, "Back to main menu");
|
||||||
|
|||||||
@@ -344,7 +344,7 @@ void GameStateMenu::setLang(int id)
|
|||||||
void GameStateMenu::loadLangMenu()
|
void GameStateMenu::loadLangMenu()
|
||||||
{
|
{
|
||||||
LOG("GameStateMenu::loadLangMenu");
|
LOG("GameStateMenu::loadLangMenu");
|
||||||
subMenuController = NEW SimpleMenu(JGE::GetInstance(), MENU_LANGUAGE_SELECTION, this, Fonts::MENU_FONT, 150, 60);
|
subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_LANGUAGE_SELECTION, this, Fonts::MENU_FONT, 150, 60);
|
||||||
if (!subMenuController)
|
if (!subMenuController)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@@ -590,7 +590,7 @@ void GameStateMenu::Update(float dt)
|
|||||||
if(MENU_STATE_MINOR_NONE == (currentState & MENU_STATE_MINOR))
|
if(MENU_STATE_MINOR_NONE == (currentState & MENU_STATE_MINOR))
|
||||||
{
|
{
|
||||||
currentState = MENU_STATE_MAJOR_SUBMENU;
|
currentState = MENU_STATE_MAJOR_SUBMENU;
|
||||||
subMenuController = NEW SimpleMenu(JGE::GetInstance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60);
|
subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60);
|
||||||
if (subMenuController)
|
if (subMenuController)
|
||||||
{
|
{
|
||||||
subMenuController->Add(SUBMENUITEM_HOST_GAME, "Host a game");
|
subMenuController->Add(SUBMENUITEM_HOST_GAME, "Host a game");
|
||||||
@@ -613,7 +613,7 @@ void GameStateMenu::Update(float dt)
|
|||||||
mParent->mpNetwork->getServerIp(aString);
|
mParent->mpNetwork->getServerIp(aString);
|
||||||
aString = "Waiting for connection to " + aString;
|
aString = "Waiting for connection to " + aString;
|
||||||
|
|
||||||
subMenuController = NEW SimpleMenu(JGE::GetInstance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60, aString.c_str());
|
subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60, aString.c_str());
|
||||||
if (subMenuController)
|
if (subMenuController)
|
||||||
{
|
{
|
||||||
subMenuController->Add(SUBMENUITEM_CANCEL, "Cancel");
|
subMenuController->Add(SUBMENUITEM_CANCEL, "Cancel");
|
||||||
@@ -641,7 +641,7 @@ void GameStateMenu::Update(float dt)
|
|||||||
if (!hasChosenGameType)
|
if (!hasChosenGameType)
|
||||||
{
|
{
|
||||||
currentState = MENU_STATE_MAJOR_SUBMENU;
|
currentState = MENU_STATE_MAJOR_SUBMENU;
|
||||||
subMenuController = NEW SimpleMenu(JGE::GetInstance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60);
|
subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60);
|
||||||
if (subMenuController)
|
if (subMenuController)
|
||||||
{
|
{
|
||||||
for (size_t i = 0; i < Rules::RulesList.size(); ++i)
|
for (size_t i = 0; i < Rules::RulesList.size(); ++i)
|
||||||
@@ -823,7 +823,7 @@ void GameStateMenu::ButtonPressed(int controllerId, int controlId)
|
|||||||
switch (controlId)
|
switch (controlId)
|
||||||
{
|
{
|
||||||
case MENUITEM_PLAY:
|
case MENUITEM_PLAY:
|
||||||
subMenuController = NEW SimpleMenu(JGE::GetInstance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60);
|
subMenuController = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), MENU_FIRST_DUEL_SUBMENU, this, Fonts::MENU_FONT, 150, 60);
|
||||||
if (subMenuController)
|
if (subMenuController)
|
||||||
{
|
{
|
||||||
#ifdef NETWORK_SUPPORT
|
#ifdef NETWORK_SUPPORT
|
||||||
|
|||||||
@@ -117,7 +117,7 @@ void GameStateOptions::Start()
|
|||||||
optionsList->failMsg = "";
|
optionsList->failMsg = "";
|
||||||
optionsTabs->Add(optionsList);
|
optionsTabs->Add(optionsList);
|
||||||
|
|
||||||
optionsMenu = NEW SimpleMenu(JGE::GetInstance(), -102, this, Fonts::MAIN_FONT, 50, 170);
|
optionsMenu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -102, this, Fonts::MAIN_FONT, 50, 170);
|
||||||
optionsMenu->Add(kBackToMainMenuID, "Back to Main Menu");
|
optionsMenu->Add(kBackToMainMenuID, "Back to Main Menu");
|
||||||
optionsMenu->Add(kSaveAndBackToMainMenuID, "Save And Exit");
|
optionsMenu->Add(kSaveAndBackToMainMenuID, "Save And Exit");
|
||||||
optionsMenu->Add(kCancelMenuID, "Cancel");
|
optionsMenu->Add(kCancelMenuID, "Cancel");
|
||||||
|
|||||||
@@ -212,12 +212,12 @@ void GameStateShop::beginPurchase(int controlId)
|
|||||||
SAFE_DELETE(menu);
|
SAFE_DELETE(menu);
|
||||||
if (mInventory[controlId] <= 0)
|
if (mInventory[controlId] <= 0)
|
||||||
{
|
{
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, _("Sold Out").c_str());
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, _("Sold Out").c_str());
|
||||||
menu->Add(-1, "Ok");
|
menu->Add(-1, "Ok");
|
||||||
}
|
}
|
||||||
else if (playerdata->credits - mPrices[controlId] < 0)
|
else if (playerdata->credits - mPrices[controlId] < 0)
|
||||||
{
|
{
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, _("Not enough credits").c_str());
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, _("Not enough credits").c_str());
|
||||||
menu->Add(-1, "Ok");
|
menu->Add(-1, "Ok");
|
||||||
if (options[Options::CHEATMODE].number)
|
if (options[Options::CHEATMODE].number)
|
||||||
{
|
{
|
||||||
@@ -231,7 +231,7 @@ void GameStateShop::beginPurchase(int controlId)
|
|||||||
sprintf(buf, _("Purchase Booster: %i credits").c_str(), mPrices[controlId]);
|
sprintf(buf, _("Purchase Booster: %i credits").c_str(), mPrices[controlId]);
|
||||||
else
|
else
|
||||||
sprintf(buf, _("Purchase Card: %i credits").c_str(), mPrices[controlId]);
|
sprintf(buf, _("Purchase Card: %i credits").c_str(), mPrices[controlId]);
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, buf);
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -145, this, Fonts::MENU_FONT, SCREEN_WIDTH - 300, SCREEN_HEIGHT / 2, buf);
|
||||||
|
|
||||||
menu->Add(controlId, "Yes");
|
menu->Add(controlId, "Yes");
|
||||||
menu->Add(-1, "No");
|
menu->Add(-1, "No");
|
||||||
@@ -486,7 +486,7 @@ void GameStateShop::Update(float dt)
|
|||||||
menu->Update(dt);
|
menu->Update(dt);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), 11, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 20);
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 11, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 20);
|
||||||
menu->Add(22, _("Ask about...").c_str());
|
menu->Add(22, _("Ask about...").c_str());
|
||||||
menu->Add(14, _("Check task board").c_str());
|
menu->Add(14, _("Check task board").c_str());
|
||||||
if (options[Options::CHEATMODE].number)
|
if (options[Options::CHEATMODE].number)
|
||||||
@@ -516,7 +516,7 @@ void GameStateShop::Update(float dt)
|
|||||||
{
|
{
|
||||||
if (!menu)
|
if (!menu)
|
||||||
{
|
{
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), 11, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 20);
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 11, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 20);
|
||||||
menu->Add(15, "Return to shop");
|
menu->Add(15, "Return to shop");
|
||||||
menu->Add(12, "Save And Exit");
|
menu->Add(12, "Save And Exit");
|
||||||
menu->Add(kCancelMenuID, "Cancel");
|
menu->Add(kCancelMenuID, "Cancel");
|
||||||
|
|||||||
@@ -44,7 +44,7 @@ void GameStateStory::loadStoriesMenu(const char * root)
|
|||||||
flow = NEW StoryFlow(stories[0]);
|
flow = NEW StoryFlow(stories[0]);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), 103, this, Fonts::MENU_FONT, 150, 60);
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 103, this, Fonts::MENU_FONT, 150, 60);
|
||||||
for (size_t i = 0; i < stories.size(); ++i)
|
for (size_t i = 0; i < stories.size(); ++i)
|
||||||
{
|
{
|
||||||
menu->Add(i, stories[i].c_str());
|
menu->Add(i, stories[i].c_str());
|
||||||
@@ -64,7 +64,7 @@ void GameStateStory::Update(float dt)
|
|||||||
{
|
{
|
||||||
if (!menu && mEngine->GetButtonClick(JGE_BTN_MENU))
|
if (!menu && mEngine->GetButtonClick(JGE_BTN_MENU))
|
||||||
{
|
{
|
||||||
menu = NEW SimpleMenu(JGE::GetInstance(), 100, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 25);
|
menu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 100, this, Fonts::MENU_FONT, SCREEN_WIDTH / 2 - 100, 25);
|
||||||
menu->Add(0, "Back to main menu");
|
menu->Add(0, "Back to main menu");
|
||||||
menu->Add(kCancelMenuID, "Cancel");
|
menu->Add(kCancelMenuID, "Cancel");
|
||||||
}
|
}
|
||||||
@@ -142,4 +142,4 @@ void GameStateStory::OnScroll(int, int inYVelocity)
|
|||||||
velocity -= 100;
|
velocity -= 100;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,14 +45,18 @@ GuiPhaseBar::GuiPhaseBar(DuelLayers* duelLayers) :
|
|||||||
GuiLayer(duelLayers->getObserver()), PlayGuiObject(0, 0, 106, 0, false),
|
GuiLayer(duelLayers->getObserver()), PlayGuiObject(0, 0, 106, 0, false),
|
||||||
phase(NULL), angle(0.0f), zoomFactor(ICONSCALE), mpDuelLayers(duelLayers)
|
phase(NULL), angle(0.0f), zoomFactor(ICONSCALE), mpDuelLayers(duelLayers)
|
||||||
{
|
{
|
||||||
JQuadPtr quad = WResourceManager::Instance()->GetQuad("phasebar");
|
if(duelLayers->getObserver()->getResourceManager())
|
||||||
if (quad.get() != NULL)
|
|
||||||
{
|
{
|
||||||
quad->mHeight = kHeight;
|
JQuadPtr quad = WResourceManager::Instance()->GetQuad("phasebar");
|
||||||
quad->mWidth = kWidth;
|
if (quad.get() != NULL)
|
||||||
|
{
|
||||||
|
quad->mHeight = kHeight;
|
||||||
|
quad->mWidth = kWidth;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
GameApp::systemError = "Error loading phasebar texture : " __FILE__;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
GameApp::systemError = "Error loading phasebar texture : " __FILE__;
|
|
||||||
|
|
||||||
zoom = ICONSCALE;
|
zoom = ICONSCALE;
|
||||||
mpDuelLayers->getCardSelector()->Add(this);
|
mpDuelLayers->getCardSelector()->Add(this);
|
||||||
|
|||||||
@@ -354,12 +354,12 @@ void MTGAllCards::loadFolder(const string& folder, const string& filename )
|
|||||||
if(files[i] == "." || files[i] == "..")
|
if(files[i] == "." || files[i] == "..")
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
if(JFileSystem::GetInstance()->DirExists(afile))
|
||||||
|
loadFolder(string(afile).c_str(), filename);
|
||||||
|
|
||||||
if (!JFileSystem::GetInstance()->FileExists(afile))
|
if (!JFileSystem::GetInstance()->FileExists(afile))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if(JFileSystem::GetInstance()->DirExists(afile))
|
|
||||||
loadFolder(string(afile+"/").c_str(), filename);
|
|
||||||
|
|
||||||
if(filename.size())
|
if(filename.size())
|
||||||
{
|
{
|
||||||
if(filename == files[i])
|
if(filename == files[i])
|
||||||
|
|||||||
@@ -614,7 +614,7 @@ void OptionKey::KeyPressed(LocalKeySym key)
|
|||||||
g->UngrabKeyboard(this);
|
g->UngrabKeyboard(this);
|
||||||
grabbed = false;
|
grabbed = false;
|
||||||
|
|
||||||
btnMenu = NEW SimpleMenu(JGE::GetInstance(), 0, this, Fonts::MENU_FONT, 80, 10);
|
btnMenu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 0, this, Fonts::MENU_FONT, 80, 10);
|
||||||
for (int i = sizeof(btnList) / sizeof(btnList[0]) - 1; i >= 0; --i)
|
for (int i = sizeof(btnList) / sizeof(btnList[0]) - 1; i >= 0; --i)
|
||||||
{
|
{
|
||||||
const KeyRep& rep = translateKey(btnList[i]);
|
const KeyRep& rep = translateKey(btnList[i]);
|
||||||
|
|||||||
@@ -33,8 +33,8 @@ JTexture* SimpleMenu::spadeLTex = NULL;
|
|||||||
JTexture* SimpleMenu::jewelTex = NULL;
|
JTexture* SimpleMenu::jewelTex = NULL;
|
||||||
JTexture* SimpleMenu::sideTex = NULL;
|
JTexture* SimpleMenu::sideTex = NULL;
|
||||||
|
|
||||||
SimpleMenu::SimpleMenu(JGE* jge, int id, JGuiListener* listener, int fontId, float x, float y, const char * _title, int _maxItems, bool centerHorizontal, bool centerVertical)
|
SimpleMenu::SimpleMenu(JGE* jge, WResourceManager* resourceManager, int id, JGuiListener* listener, int fontId, float x, float y, const char * _title, int _maxItems, bool centerHorizontal, bool centerVertical)
|
||||||
: JGuiController(jge, id, listener), fontId(fontId), mCenterHorizontal(centerHorizontal), mCenterVertical(centerVertical)
|
: JGuiController(jge, id, listener), fontId(fontId), mCenterHorizontal(centerHorizontal), mCenterVertical(centerVertical), stars(0)
|
||||||
{
|
{
|
||||||
autoTranslate = true;
|
autoTranslate = true;
|
||||||
isMultipleChoice = false;
|
isMultipleChoice = false;
|
||||||
@@ -50,20 +50,23 @@ SimpleMenu::SimpleMenu(JGE* jge, int id, JGuiListener* listener, int fontId, flo
|
|||||||
mClosed = false;
|
mClosed = false;
|
||||||
selectionTargetY = selectionY = y + kVerticalMargin;
|
selectionTargetY = selectionY = y + kVerticalMargin;
|
||||||
|
|
||||||
JRenderer* renderer = JRenderer::GetInstance();
|
if(resourceManager)
|
||||||
|
{
|
||||||
|
JRenderer* renderer = JRenderer::GetInstance();
|
||||||
|
|
||||||
if (!spadeLTex) spadeLTex = WResourceManager::Instance()->RetrieveTexture("spade_ul.png", RETRIEVE_MANAGE);
|
if (!spadeLTex) spadeLTex = resourceManager->RetrieveTexture("spade_ul.png", RETRIEVE_MANAGE);
|
||||||
if (!spadeRTex) spadeRTex = WResourceManager::Instance()->RetrieveTexture("spade_ur.png", RETRIEVE_MANAGE);
|
if (!spadeRTex) spadeRTex = resourceManager->RetrieveTexture("spade_ur.png", RETRIEVE_MANAGE);
|
||||||
if (!jewelTex) jewelTex = renderer->CreateTexture(5, 5, TEX_TYPE_USE_VRAM);
|
if (!jewelTex) jewelTex = renderer->CreateTexture(5, 5, TEX_TYPE_USE_VRAM);
|
||||||
if (!sideTex) sideTex = WResourceManager::Instance()->RetrieveTexture("menuside.png", RETRIEVE_MANAGE);
|
if (!sideTex) sideTex = resourceManager->RetrieveTexture("menuside.png", RETRIEVE_MANAGE);
|
||||||
spadeL = WResourceManager::Instance()->RetrieveQuad("spade_ul.png", 0, 0, 0, 0, "spade_ul", RETRIEVE_MANAGE);
|
spadeL = resourceManager->RetrieveQuad("spade_ul.png", 0, 0, 0, 0, "spade_ul", RETRIEVE_MANAGE);
|
||||||
spadeR = WResourceManager::Instance()->RetrieveQuad("spade_ur.png", 0, 0, 0, 0, "spade_ur", RETRIEVE_MANAGE);
|
spadeR = resourceManager->RetrieveQuad("spade_ur.png", 0, 0, 0, 0, "spade_ur", RETRIEVE_MANAGE);
|
||||||
jewel.reset(NEW JQuad(jewelTex, 1, 1, 3, 3));
|
jewel.reset(NEW JQuad(jewelTex, 1, 1, 3, 3));
|
||||||
side = WResourceManager::Instance()->RetrieveQuad("menuside.png", 1, 1, 1, kPoleWidth, "menuside", RETRIEVE_MANAGE);
|
side = resourceManager->RetrieveQuad("menuside.png", 1, 1, 1, kPoleWidth, "menuside", RETRIEVE_MANAGE);
|
||||||
|
|
||||||
stars = NEW hgeParticleSystem(WResourceManager::Instance()->RetrievePSI("stars.psi", WResourceManager::Instance()->GetQuad("stars").get()));
|
stars = NEW hgeParticleSystem(resourceManager->RetrievePSI("stars.psi", resourceManager->GetQuad("stars").get()));
|
||||||
|
|
||||||
stars->FireAt(mX, mY);
|
stars->FireAt(mX, mY);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SimpleMenu::~SimpleMenu()
|
SimpleMenu::~SimpleMenu()
|
||||||
@@ -300,10 +303,12 @@ void SimpleMenu::Update(float dt)
|
|||||||
startId = mCurr - maxItems + 1;
|
startId = mCurr - maxItems + 1;
|
||||||
else if (mCurr < startId) startId = mCurr;
|
else if (mCurr < startId) startId = mCurr;
|
||||||
|
|
||||||
stars->Update(dt);
|
if(stars)
|
||||||
|
stars->Update(dt);
|
||||||
selectionT += 3 * dt;
|
selectionT += 3 * dt;
|
||||||
selectionY += (selectionTargetY - selectionY) * 8 * dt;
|
selectionY += (selectionTargetY - selectionY) * 8 * dt;
|
||||||
stars->MoveTo(mX + kHorizontalMargin + ((mWidth - 2 * kHorizontalMargin) * (1 + cos(selectionT)) / 2), selectionY + 5 * cos(
|
if(stars)
|
||||||
|
stars->MoveTo(mX + kHorizontalMargin + ((mWidth - 2 * kHorizontalMargin) * (1 + cos(selectionT)) / 2), selectionY + 5 * cos(
|
||||||
selectionT * 2.35f) + kLineHeight / 2 - kLineHeight * startId);
|
selectionT * 2.35f) + kLineHeight / 2 - kLineHeight * startId);
|
||||||
if (timeOpen < 0)
|
if (timeOpen < 0)
|
||||||
{
|
{
|
||||||
@@ -312,7 +317,8 @@ void SimpleMenu::Update(float dt)
|
|||||||
{
|
{
|
||||||
timeOpen = 0;
|
timeOpen = 0;
|
||||||
mClosed = true;
|
mClosed = true;
|
||||||
stars->FireAt(mX, mY);
|
if(stars)
|
||||||
|
stars->FireAt(mX, mY);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
@@ -610,7 +610,7 @@ void TestSuite::ThreadProc(void* inParam)
|
|||||||
|
|
||||||
int TestSuite::run()
|
int TestSuite::run()
|
||||||
{
|
{
|
||||||
mProcessing = false;
|
mProcessing = true;
|
||||||
loadNext();
|
loadNext();
|
||||||
ThreadProc(this);
|
ThreadProc(this);
|
||||||
|
|
||||||
|
|||||||
@@ -552,7 +552,7 @@ void WDecoConfirm::Entering(JButton key)
|
|||||||
|
|
||||||
SAFE_DELETE(confirmMenu);
|
SAFE_DELETE(confirmMenu);
|
||||||
mState = OP_CONFIRMED;
|
mState = OP_CONFIRMED;
|
||||||
confirmMenu = NEW SimpleMenu(JGE::GetInstance(), 444, listener, Fonts::MENU_FONT, 50, 170);
|
confirmMenu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 444, listener, Fonts::MENU_FONT, 50, 170);
|
||||||
confirmMenu->Add(1, confirm.c_str());
|
confirmMenu->Add(1, confirm.c_str());
|
||||||
confirmMenu->Add(2, cancel.c_str());
|
confirmMenu->Add(2, cancel.c_str());
|
||||||
}
|
}
|
||||||
@@ -1976,7 +1976,7 @@ void WGuiFilterItem::updateValue()
|
|||||||
SAFE_DELETE(mParent->subMenu);
|
SAFE_DELETE(mParent->subMenu);
|
||||||
mState = STATE_CHOOSE_TYPE;
|
mState = STATE_CHOOSE_TYPE;
|
||||||
SAFE_DELETE(mParent->subMenu);
|
SAFE_DELETE(mParent->subMenu);
|
||||||
mParent->subMenu = NEW SimpleMenu(JGE::GetInstance(), -1234, this, Fonts::MENU_FONT, 20, 20, "Filter By...", 6);
|
mParent->subMenu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -1234, this, Fonts::MENU_FONT, 20, 20, "Filter By...", 6);
|
||||||
|
|
||||||
if (mParent->isAvailable(FILTER_SET))
|
if (mParent->isAvailable(FILTER_SET))
|
||||||
{
|
{
|
||||||
@@ -2045,7 +2045,7 @@ void WGuiFilterItem::updateValue()
|
|||||||
SAFE_DELETE(mParent->subMenu);
|
SAFE_DELETE(mParent->subMenu);
|
||||||
mParent->clearArgs();
|
mParent->clearArgs();
|
||||||
mState = STATE_CHOOSE_VAL;
|
mState = STATE_CHOOSE_VAL;
|
||||||
mParent->subMenu = NEW SimpleMenu(JGE::GetInstance(), -1234, this, Fonts::MAIN_FONT, 20, 20, "Filter:");
|
mParent->subMenu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), -1234, this, Fonts::MAIN_FONT, 20, 20, "Filter:");
|
||||||
if (filterType == FILTER_TYPE)
|
if (filterType == FILTER_TYPE)
|
||||||
{
|
{
|
||||||
mParent->addArg("Artifact", "t:Artifact;");
|
mParent->addArg("Artifact", "t:Artifact;");
|
||||||
@@ -2354,7 +2354,7 @@ WGuiBase::CONFIRM_TYPE WGuiKeyBinder::needsConfirm()
|
|||||||
confirmationString = ss.str();
|
confirmationString = ss.str();
|
||||||
|
|
||||||
// Then create the menu.
|
// Then create the menu.
|
||||||
confirmMenu = NEW SimpleMenu(JGE::GetInstance(), 0, this, Fonts::MENU_FONT, 40, 130, "Conflict");
|
confirmMenu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 0, this, Fonts::MENU_FONT, 40, 130, "Conflict");
|
||||||
confirmMenu->Add(1, _("Cancel and return to the options menu").c_str());
|
confirmMenu->Add(1, _("Cancel and return to the options menu").c_str());
|
||||||
confirmMenu->Add(2, _("This is okay, validate and save").c_str());
|
confirmMenu->Add(2, _("This is okay, validate and save").c_str());
|
||||||
return CONFIRM_NEED;
|
return CONFIRM_NEED;
|
||||||
@@ -2382,7 +2382,7 @@ WGuiBase::CONFIRM_TYPE WGuiKeyBinder::needsConfirm()
|
|||||||
confirmationString = s;
|
confirmationString = s;
|
||||||
|
|
||||||
confirmingButton = btnToCheck[i];
|
confirmingButton = btnToCheck[i];
|
||||||
confirmMenu = NEW SimpleMenu(JGE::GetInstance(), 1, this, Fonts::MENU_FONT, 40, 130, "Binding missing");
|
confirmMenu = NEW SimpleMenu(JGE::GetInstance(), WResourceManager::Instance(), 1, this, Fonts::MENU_FONT, 40, 130, "Binding missing");
|
||||||
confirmMenu->Add(1, _("Cancel and return to the options menu").c_str());
|
confirmMenu->Add(1, _("Cancel and return to the options menu").c_str());
|
||||||
confirmMenu->Add(2, _("This is okay, validate and save").c_str());
|
confirmMenu->Add(2, _("This is okay, validate and save").c_str());
|
||||||
return CONFIRM_NEED;
|
return CONFIRM_NEED;
|
||||||
|
|||||||
@@ -15,10 +15,18 @@ unix|macx:QMAKE_CXXFLAGS += -Wno-unused-parameter
|
|||||||
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-parameter
|
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-parameter
|
||||||
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-variable
|
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-but-set-variable
|
||||||
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-value
|
unix|macx:QMAKE_CXXFLAGS += -Wno-unused-value
|
||||||
unix|macx:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
|
#unix|macx:!maemo5:!symbian:QMAKE_CXXFLAGS += -Werror
|
||||||
windows:DEFINES += _CRT_SECURE_NO_WARNINGS
|
windows:DEFINES += _CRT_SECURE_NO_WARNINGS
|
||||||
unix|macx:DEFINES += LINUX
|
unix|macx:DEFINES += LINUX
|
||||||
CONFIG(debug, debug|release):DEFINES += _DEBUG
|
CONFIG(debug, debug|release) {
|
||||||
|
DEFINES += _DEBUG
|
||||||
|
}
|
||||||
|
|
||||||
|
CONFIG(testsuite)
|
||||||
|
{
|
||||||
|
DEFINES += TESTSUITE
|
||||||
|
}
|
||||||
|
#CONFIG(debug, debug|release):DEFINES += _DEBUG
|
||||||
DEFINES += QT_CONFIG
|
DEFINES += QT_CONFIG
|
||||||
#!android:!symbian:DEFINES += USE_PHONON
|
#!android:!symbian:DEFINES += USE_PHONON
|
||||||
android:INCLUDEPATH += $$ANDROID_NDK_ROOT/platforms/android-9/arch-arm/usr/include
|
android:INCLUDEPATH += $$ANDROID_NDK_ROOT/platforms/android-9/arch-arm/usr/include
|
||||||
@@ -49,7 +57,6 @@ INCLUDEPATH += include
|
|||||||
unix:!symbian:LIBS += -lz
|
unix:!symbian:LIBS += -lz
|
||||||
PRECOMPILED_HEADER = include/PrecompiledHeader.h
|
PRECOMPILED_HEADER = include/PrecompiledHeader.h
|
||||||
|
|
||||||
#DEFINES += TESTSUITE
|
|
||||||
#DEFINES += TRACK_OBJECT_USAGE
|
#DEFINES += TRACK_OBJECT_USAGE
|
||||||
#DEFINES += AI_CHANGE_TESTING
|
#DEFINES += AI_CHANGE_TESTING
|
||||||
#DEFINES += ACTION_LOGGING_TESTING
|
#DEFINES += ACTION_LOGGING_TESTING
|
||||||
@@ -162,10 +169,8 @@ SOURCES += \
|
|||||||
src/WFont.cpp\
|
src/WFont.cpp\
|
||||||
src/WGui.cpp\
|
src/WGui.cpp\
|
||||||
src/WResourceManager.cpp \
|
src/WResourceManager.cpp \
|
||||||
src/AIPlayerBakaB.cpp
|
src/AIPlayerBakaB.cpp \
|
||||||
|
src/TestSuiteAI.cpp
|
||||||
CONFIG(debug, debug|release):
|
|
||||||
SOURCES += src/TestSuiteAI.cpp
|
|
||||||
|
|
||||||
HEADERS += \
|
HEADERS += \
|
||||||
include/CacheEngine.h\
|
include/CacheEngine.h\
|
||||||
|
|||||||
Reference in New Issue
Block a user