diff --git a/projects/mtg/bin/Res/sets/BOK/_cards.dat b/projects/mtg/bin/Res/sets/BOK/_cards.dat
index 74af5092b..636c54ad6 100644
--- a/projects/mtg/bin/Res/sets/BOK/_cards.dat
+++ b/projects/mtg/bin/Res/sets/BOK/_cards.dat
@@ -64,6 +64,11 @@ id=74536
rarity=U
[/card]
[card]
+primitive=Ichiga, Who Topples Oaks
+id=7453611
+rarity=T
+[/card]
+[card]
primitive=Call for Blood
id=74616
rarity=C
@@ -74,6 +79,11 @@ id=74489
rarity=U
[/card]
[card]
+primitive=Jaraku the Interloper
+id=7448911
+rarity=T
+[/card]
+[card]
primitive=Child of Thorns
id=74461
rarity=C
@@ -104,6 +114,11 @@ id=74671
rarity=U
[/card]
[card]
+primitive=Azamuki, Treachery Incarnate
+id=7467111
+rarity=T
+[/card]
+[card]
primitive=Day of Destiny
id=74517
rarity=R
@@ -133,12 +148,11 @@ primitive=Faithful Squire
id=74093
rarity=U
[/card]
-# Need to find a way to deal with multipart cards
-#[card]
-#primitive=Faithful Squire (Kaiso, Memory of Loyalty)
-#id=74093
-#rarity=U
-#[/card]
+[card]
+primitive=Kaiso, Memory of Loyalty
+id=7409311
+rarity=T
+[/card]
[card]
primitive=Final Judgment
id=81991
@@ -265,6 +279,11 @@ id=74476
rarity=U
[/card]
[card]
+primitive=Scarmaker
+id=7447611
+rarity=T
+[/card]
+[card]
primitive=Hokori, Dust Drinker
id=74647
rarity=R
diff --git a/projects/mtg/bin/Res/sets/CHK/_cards.dat b/projects/mtg/bin/Res/sets/CHK/_cards.dat
index 2d1e955ff..48c02f367 100644
--- a/projects/mtg/bin/Res/sets/CHK/_cards.dat
+++ b/projects/mtg/bin/Res/sets/CHK/_cards.dat
@@ -135,12 +135,11 @@ primitive=Bushi Tenderfoot
id=78600
rarity=U
[/card]
-# need to find a way to deal with multipart cards
-#[card]
-#primitive=Bushi Tenderfoot (Kenzo the Hardhearted)
-#id=78600
-#rarity=U
-#[/card]
+[card]
+primitive=Kenzo the Hardhearted
+id=7860011
+rarity=T
+[/card]
[card]
primitive=Cage of Hands
id=50233
@@ -556,12 +555,11 @@ primitive=Initiate of Blood
id=78688
rarity=U
[/card]
-# need to find a way to deal with multipart cards
-#[card]
-#primitive=Initiate of Blood (Goka the Unjust)
-#id=78688
-#rarity=U
-#[/card]
+[card]
+primitive=Goka the Unjust
+id=7868811
+rarity=T
+[/card]
[card]
primitive=Innocence Kami
id=76636
@@ -627,12 +625,11 @@ primitive=Jushi Apprentice
id=78686
rarity=R
[/card]
-# need to find a way to deal with multipart cards
-#[card]
-#primitive=Jushi Apprentice (Tomoya the Revealer)
-#id=78686
-#rarity=R
-#[/card]
+[card]
+primitive=Tomoya the Revealer
+id=7868611
+rarity=T
+[/card]
[card]
primitive=Kabuto Moth
id=79105
@@ -733,12 +730,11 @@ primitive=Kitsune Mystic
id=78695
rarity=R
[/card]
-# need to find a way to deal with multipart cards
-#[card]
-#primitive=Kitsune Mystic (Autumn-Tail, Kitsune Sage)
-#id=78695
-#rarity=R
-#[/card]
+[card]
+primitive=Autumn-Tail, Kitsune Sage
+id=7869511
+rarity=T
+[/card]
[card]
primitive=Kitsune Riftwalker
id=50412
@@ -964,12 +960,11 @@ primitive=Nezumi Graverobber
id=78678
rarity=U
[/card]
-# need to find a way to deal with multipart cards
-#[card]
-#primitive=Nezumi Graverobber (Nighteyes the Desecrator)
-#id=78678
-#rarity=U
-#[/card]
+[card]
+primitive=Nighteyes the Desecrator
+id=7867811
+rarity=T
+[/card]
[card]
primitive=Nezumi Ronin
id=50512
@@ -980,12 +975,11 @@ primitive=Nezumi Shortfang
id=78679
rarity=R
[/card]
-#need to find a way to deal with multipart cards
-#[card]
-#primitive=Nezumi Shortfang (Stabwhisker the Odious)
-#id=78679
-#rarity=R
-#[/card]
+[card]
+primitive=Stabwhisker the Odious
+id=7867911
+rarity=R
+[/card]
[card]
primitive=Night Dealings
id=75334
@@ -1046,12 +1040,11 @@ primitive=Orochi Eggwatcher
id=78975
rarity=U
[/card]
-# need to find a way to deal with multipart cards
-#[card]
-#primitive=Orochi Eggwatcher (Shidako, Broodmistress)
-#id=78975
-#rarity=U
-#[/card]
+[card]
+primitive=Shidako, Broodmistress
+id=7897511
+rarity=T
+[/card]
[card]
primitive=Orochi Hatchery
id=80241
@@ -1392,18 +1385,17 @@ primitive=Struggle for Sanity
id=79168
rarity=U
[/card]
-# need to find a way to deal with multipart cards
-#[card]
-#primitive=Student of Elements
-#id=78691
-#rarity=U
-#[/card]
[card]
-primitive=Student of Elements (Tobita, Master of Winds)
+primitive=Student of Elements
id=78691
rarity=U
[/card]
[card]
+primitive=Tobita, Master of Winds
+id=7869111
+rarity=T
+[/card]
+[card]
primitive=Swallowing Plague
id=79089
rarity=U
@@ -1602,4 +1594,4 @@ rarity=R
primitive=Zo-Zu the Punisher
id=80274
rarity=R
-[/card]
+[/card]
\ No newline at end of file
diff --git a/projects/mtg/bin/Res/sets/DKA/_cards.dat b/projects/mtg/bin/Res/sets/DKA/_cards.dat
new file mode 100644
index 000000000..dac866471
--- /dev/null
+++ b/projects/mtg/bin/Res/sets/DKA/_cards.dat
@@ -0,0 +1,871 @@
+[meta]
+author=Wagic Team
+name=Dark Ascension
+year=2012
+block=ISD
+[/meta]
+[card]
+primitive=Afflicted Deserter
+id=262675
+rarity=U
+[/card]
+[card]
+primitive=Werewolf Ransacker
+id=262698
+rarity=T
+[/card]
+[card]
+primitive=Alpha Brawl
+id=262657
+rarity=R
+[/card]
+[card]
+primitive=Altar of the Lost
+id=262846
+rarity=U
+[/card]
+[card]
+primitive=Archangel's Light
+id=244691
+rarity=M
+[/card]
+[card]
+primitive=Artful Dodge
+id=262840
+rarity=C
+[/card]
+[card]
+primitive=Avacyn's Collar
+id=262863
+rarity=C
+[/card]
+[card]
+primitive=Bar the Door
+id=262858
+rarity=C
+[/card]
+[card]
+primitive=Beguiler of Wills
+id=227080
+rarity=R
+[/card]
+[card]
+primitive=Black Cat
+id=262862
+rarity=C
+[/card]
+[card]
+primitive=Blood Feud
+id=244731
+rarity=U
+[/card]
+[card]
+primitive=Bone to Ash
+id=262845
+rarity=C
+[/card]
+[card]
+primitive=Break of Day
+id=262702
+rarity=C
+[/card]
+[card]
+primitive=Briarpack Alpha
+id=262664
+rarity=U
+[/card]
+[card]
+primitive=Burden of Guilt
+id=262873
+rarity=C
+[/card]
+[card]
+primitive=Burning Oil
+id=262705
+rarity=U
+[/card]
+[card]
+primitive=Call to the Kindred
+id=262706
+rarity=R
+[/card]
+[card]
+primitive=Chalice of Life
+id=226735
+rarity=U
+[/card]
+[card]
+primitive=Chalice of Death
+id=226721
+rarity=T
+[/card]
+[card]
+primitive=Chant of Skifsang
+id=262829
+rarity=C
+[/card]
+[card]
+primitive=Chill of Foreboding
+id=242511
+rarity=U
+[/card]
+[card]
+primitive=Chosen of Markov
+id=243229
+rarity=C
+[/card]
+[card]
+primitive=Markov's Servant
+id=244712
+rarity=T
+[/card]
+[card]
+primitive=Clinging Mists
+id=262844
+rarity=C
+[/card]
+[card]
+primitive=Counterlash
+id=262830
+rarity=R
+[/card]
+[card]
+primitive=Crushing Vines
+id=262867
+rarity=C
+[/card]
+[card]
+primitive=Curse of Bloodletting
+id=227091
+rarity=R
+[/card]
+[card]
+primitive=Curse of Echoes
+id=262841
+rarity=U
+[/card]
+[card]
+primitive=Curse of Exhaustion
+id=226729
+rarity=U
+[/card]
+[card]
+primitive=Curse of Misfortunes
+id=262874
+rarity=U
+[/card]
+[card]
+primitive=Curse of Thirst
+id=220003
+rarity=U
+[/card]
+[card]
+primitive=Dawntreader Elk
+id=242532
+rarity=C
+[/card]
+[card]
+primitive=Deadly Allure
+id=262690
+rarity=U
+[/card]
+[card]
+primitive=Death's Caress
+id=262854
+rarity=C
+[/card]
+[card]
+primitive=Deranged Outcast
+id=249901
+rarity=R
+[/card]
+[card]
+primitive=Diregraf Captain
+id=262663
+rarity=U
+[/card]
+[card]
+primitive=Divination
+id=262848
+rarity=C
+[/card]
+[card]
+primitive=Drogskol Captain
+id=244773
+rarity=U
+[/card]
+[card]
+primitive=Drogskol Reaver
+id=262860
+rarity=M
+[/card]
+[card]
+primitive=Dungeon Geists
+id=249875
+rarity=R
+[/card]
+[card]
+primitive=Elbrus, the Binding Blade
+id=244740
+rarity=M
+[/card]
+[card]
+primitive=Withengar Unbound
+id=244738
+rarity=T
+[/card]
+[card]
+primitive=Elguad Inquisitor
+id=245219
+rarity=C
+[/card]
+[card]
+primitive=Erdwal Ripper
+id=249979
+rarity=C
+[/card]
+[card]
+primitive=Evolving Wilds
+id=262680
+rarity=C
+[/card]
+[card]
+primitive=Executioner's Hood
+id=244737
+rarity=C
+[/card]
+[card]
+primitive=Faithless Looting
+id=245299
+rarity=C
+[/card]
+[card]
+primitive=Faith's Shield
+id=262696
+rarity=U
+[/card]
+[card]
+primitive=Falkenrath Aristocrat
+id=262847
+rarity=M
+[/card]
+[card]
+primitive=Falkenrath Torturer
+id=262697
+rarity=C
+[/card]
+[card]
+primitive=Farbog Boneflinger
+id=262677
+rarity=U
+[/card]
+[card]
+primitive=Favor of the Woods
+id=262687
+rarity=C
+[/card]
+[card]
+primitive=Feed the Pack
+id=262857
+rarity=R
+[/card]
+[card]
+primitive=Fiend of the Shadows
+id=262837
+rarity=R
+[/card]
+[card]
+primitive=Fires of Undeath
+id=262832
+rarity=C
+[/card]
+[card]
+primitive=Flayer of the Hatebound
+id=262853
+rarity=R
+[/card]
+[card]
+primitive=Fling
+id=262871
+rarity=C
+[/card]
+[card]
+primitive=Forge Devil
+id=221174
+rarity=C
+[/card]
+[card]
+primitive=Gather the Townsfolk
+id=262686
+rarity=C
+[/card]
+[card]
+primitive=Gavony Ironwright
+id=262685
+rarity=U
+[/card]
+[card]
+primitive=Geralf's Messenger
+id=243250
+rarity=R
+[/card]
+[card]
+primitive=Geralf's Mindcrusher
+id=262839
+rarity=R
+[/card]
+[card]
+primitive=Ghastly Haunting
+id=242498
+rarity=U
+[/card]
+[card]
+primitive=Ghoultree
+id=262662
+rarity=R
+[/card]
+[card]
+primitive=Grafdigger's Cage
+id=278452
+rarity=R
+[/card]
+[card]
+primitive=Gravecrawler
+id=222902
+rarity=R
+[/card]
+[card]
+primitive=Gravepurge
+id=220056
+rarity=C
+[/card]
+[card]
+primitive=Gravetiller Wurm
+id=262673
+rarity=U
+[/card]
+[card]
+primitive=Grim Backwoods
+id=270939
+rarity=R
+[/card]
+[card]
+primitive=Grim Flowering
+id=262842
+rarity=U
+[/card]
+[card]
+primitive=Griptide
+id=243224
+rarity=C
+[/card]
+[card]
+primitive=Gruesome Discovery
+id=262843
+rarity=C
+[/card]
+[card]
+primitive=Harrowing Journey
+id=262689
+rarity=U
+[/card]
+[card]
+primitive=Haunted Fengraf
+id=245289
+rarity=C
+[/card]
+[card]
+primitive=Havengul Lich
+id=262852
+rarity=M
+[/card]
+[card]
+primitive=Havengul Runebinder
+id=249878
+rarity=R
+[/card]
+[card]
+primitive=Headless Skaab
+id=244761
+rarity=C
+[/card]
+[card]
+primitive=Heavy Mattock
+id=244766
+rarity=C
+[/card]
+[card]
+primitive=Heckling Fiends
+id=262704
+rarity=U
+[/card]
+[card]
+primitive=Hellrider
+id=226874
+rarity=R
+[/card]
+[card]
+primitive=Helvault
+id=262679
+rarity=M
+[/card]
+[card]
+primitive=Highborn Ghoul
+id=242503
+rarity=C
+[/card]
+[card]
+primitive=Hinterland Hermit
+id=247125
+rarity=C
+[/card]
+[card]
+primitive=Hinterland Savage
+id=247122
+rarity=T
+[/card]
+[card]
+primitive=Hollowhenge Beast
+id=262868
+rarity=C
+[/card]
+[card]
+primitive=Hollowhenge Spirit
+id=222001
+rarity=U
+[/card]
+[card]
+primitive=Hunger of the Howlpack
+id=243257
+rarity=C
+[/card]
+[card]
+primitive=Huntmaster of the Fells
+id=262875
+rarity=M
+[/card]
+[card]
+primitive=Ravager of the Fells
+id=262699
+rarity=T
+[/card]
+[card]
+primitive=Immerwolf
+id=262700
+rarity=U
+[/card]
+[card]
+primitive=Increasing Ambition
+id=262833
+rarity=R
+[/card]
+[card]
+primitive=Increasing Confusion
+id=262856
+rarity=R
+[/card]
+[card]
+primitive=Increasing Devotion
+id=262870
+rarity=R
+[/card]
+[card]
+primitive=Increasing Savagery
+id=262834
+rarity=R
+[/card]
+[card]
+primitive=Increasing Vengeance
+id=262661
+rarity=R
+[/card]
+[card]
+primitive=Jar of Eyeballs
+id=244695
+rarity=R
+[/card]
+[card]
+primitive=Kessig Recluse
+id=243233
+rarity=C
+[/card]
+[card]
+primitive=Lambholt Elder
+id=242537
+rarity=U
+[/card]
+[card]
+primitive=Silverpelt Werewolf
+id=242509
+rarity=T
+[/card]
+[card]
+primitive=Lingering Souls
+id=262695
+rarity=U
+[/card]
+[card]
+primitive=Lost in the Woods
+id=242539
+rarity=R
+[/card]
+[card]
+primitive=Loyal Cathar
+id=244724
+rarity=C
+[/card]
+[card]
+primitive=Unhallowed Cathar
+id=244734
+rarity=T
+[/card]
+[card]
+primitive=Markov Blademaster
+id=249419
+rarity=R
+[/card]
+[card]
+primitive=Markov Warlord
+id=262693
+rarity=U
+[/card]
+[card]
+primitive=Midnight Guard
+id=262859
+rarity=C
+[/card]
+[card]
+primitive=Mikaeus, the Unhallowed
+id=249896
+rarity=M
+[/card]
+[card]
+primitive=Mondronen Shaman
+id=253433
+rarity=R
+[/card]
+[card]
+primitive=Tovolar's Magehunter
+id=253429
+rarity=T
+[/card]
+[card]
+primitive=Moonveil Dragon
+id=249885
+rarity=M
+[/card]
+[card]
+primitive=Mystic Retrieval
+id=262678
+rarity=U
+[/card]
+[card]
+primitive=Nearheath Stalker
+id=262681
+rarity=C
+[/card]
+[card]
+primitive=Nephalia Seakite
+id=247126
+rarity=C
+[/card]
+[card]
+primitive=Niblis of the Breath
+id=226724
+rarity=U
+[/card]
+[card]
+primitive=Niblis of the Mist
+id=245292
+rarity=C
+[/card]
+[card]
+primitive=Niblis of the Urn
+id=244744
+rarity=U
+[/card]
+[card]
+primitive=Predator Ooze
+id=262866
+rarity=R
+[/card]
+[card]
+primitive=Pyreheart Wolf
+id=249983
+rarity=U
+[/card]
+[card]
+primitive=Ravenous Demon
+id=227417
+rarity=R
+[/card]
+[card]
+primitive=Archdemon of Greed
+id=227405
+rarity=T
+[/card]
+[card]
+primitive=Ray of Revelation
+id=245288
+rarity=C
+[/card]
+[card]
+primitive=Reap the Seagraf
+id=244759
+rarity=C
+[/card]
+[card]
+primitive=Relentless Skaabs
+id=262701
+rarity=U
+[/card]
+[card]
+primitive=Requiem Angel
+id=270779
+rarity=R
+[/card]
+[card]
+primitive=Russet Wolves
+id=244726
+rarity=C
+[/card]
+[card]
+primitive=Sanctuary Cat
+id=262864
+rarity=C
+[/card]
+[card]
+primitive=Saving Grasp
+id=245296
+rarity=C
+[/card]
+[card]
+primitive=Scorch the Fields
+id=262828
+rarity=C
+[/card]
+[card]
+primitive=Scorned Villager
+id=262694
+rarity=C
+[/card]
+[card]
+primitive=Moonscarred Werewolf
+id=262659
+rarity=T
+[/card]
+[card]
+primitive=Screeching Skaab
+id=245207
+rarity=C
+[/card]
+[card]
+primitive=Séance
+id=249422
+rarity=R
+[/card]
+[card]
+primitive=Secrets of the Dead
+id=230621
+rarity=U
+[/card]
+[card]
+primitive=Shattered Perception
+id=254058
+rarity=U
+[/card]
+[card]
+primitive=Shriekgeist
+id=242525
+rarity=C
+[/card]
+[card]
+primitive=Sightless Ghoul
+id=262682
+rarity=C
+[/card]
+[card]
+primitive=Silverclaw Griffin
+id=262876
+rarity=C
+[/card]
+[card]
+primitive=Skillful Lunge
+id=262877
+rarity=C
+[/card]
+[card]
+primitive=Skirsdag Flayer
+id=262667
+rarity=U
+[/card]
+[card]
+primitive=Somberwald Dryad
+id=244768
+rarity=C
+[/card]
+[card]
+primitive=Sorin, Lord of Innistrad
+id=249985
+rarity=M
+[/card]
+[card]
+primitive=Soul Seizer
+id=222178
+rarity=U
+[/card]
+[card]
+primitive=Ghastly Haunting
+id=
+rarity=T
+[/card]
+[card]
+primitive=Spiteful Shadows
+id=262668
+rarity=C
+[/card]
+[card]
+primitive=Stormbound Geist
+id=262660
+rarity=C
+[/card]
+[card]
+primitive=Strangleroot Geist
+id=262671
+rarity=U
+[/card]
+[card]
+primitive=Stromkirk Captain
+id=262676
+rarity=U
+[/card]
+[card]
+primitive=Sudden Disappearance
+id=262865
+rarity=R
+[/card]
+[card]
+primitive=Talons of Falkenrath
+id=262855
+rarity=C
+[/card]
+[card]
+primitive=Thalia, Guardian of Thraben
+id=270445
+rarity=R
+[/card]
+[card]
+primitive=Thought Scour
+id=262838
+rarity=C
+[/card]
+[card]
+primitive=Thraben Doomsayer
+id=262692
+rarity=R
+[/card]
+[card]
+primitive=Thraben Heretic
+id=244709
+rarity=U
+[/card]
+[card]
+primitive=Torch Fiend
+id=244702
+rarity=C
+[/card]
+[card]
+primitive=Tower Geist
+id=262665
+rarity=U
+[/card]
+[card]
+primitive=Tracker's Instincts
+id=247116
+rarity=U
+[/card]
+[card]
+primitive=Tragic Slip
+id=242500
+rarity=C
+[/card]
+[card]
+primitive=Ulvenwald Bear
+id=244727
+rarity=C
+[/card]
+[card]
+primitive=Undying Evil
+id=262835
+rarity=C
+[/card]
+[card]
+primitive=Vault of the Archangel
+id=270938
+rarity=R
+[/card]
+[card]
+primitive=Vengeful Vampire
+id=262691
+rarity=U
+[/card]
+[card]
+primitive=Village Survivors
+id=262688
+rarity=C
+[/card]
+[card]
+primitive=Vorapede
+id=262850
+rarity=M
+[/card]
+[card]
+primitive=Wakedancer
+id=262836
+rarity=U
+[/card]
+[card]
+primitive=Warden of the Wall
+id=247130
+rarity=U
+[/card]
+[card]
+primitive=Wild Hunger
+id=245291
+rarity=C
+[/card]
+[card]
+primitive=Wolf T2
+id=-262857
+rarity=T
+[/card]
+[card]
+primitive=Wolfbitten Captive
+id=253426
+rarity=R
+[/card]
+[card]
+primitive=Krallenhorde Killer
+id=253431
+rarity=T
+[/card]
+[card]
+primitive=Wolfhunter's Quiver
+id=247124
+rarity=U
+[/card]
+[card]
+primitive=Wrack with Madness
+id=243231
+rarity=C
+[/card]
+[card]
+primitive=Young Wolf
+id=262872
+rarity=C
+[/card]
+[card]
+primitive=Zombie Apocalypse
+id=262669
+rarity=R
+[/card]
\ No newline at end of file
diff --git a/projects/mtg/bin/Res/sets/DKA/booster.txt b/projects/mtg/bin/Res/sets/DKA/booster.txt
new file mode 100644
index 000000000..16aa95678
--- /dev/null
+++ b/projects/mtg/bin/Res/sets/DKA/booster.txt
@@ -0,0 +1,21 @@
+
+
+ rarity:mythic;
+ rarity:rare;
+ rarity:rare;
+ rarity:rare;
+ rarity:rare;
+ rarity:rare;
+ rarity:rare;
+ rarity:rare;
+
+
+ rarity:uncommon;
+
+
+ rarity:special;
+
+
+ rarity:common;
+
+
\ No newline at end of file
diff --git a/projects/mtg/bin/Res/sets/ISD/_cards.dat b/projects/mtg/bin/Res/sets/ISD/_cards.dat
index b653ad406..0c0e8f3c2 100644
--- a/projects/mtg/bin/Res/sets/ISD/_cards.dat
+++ b/projects/mtg/bin/Res/sets/ISD/_cards.dat
@@ -104,16 +104,15 @@ id=226885
rarity=R
[/card]
[card]
-primitive=Bloodline Keeper // Lord of Lineage (Bloodline Keeper)
+primitive=Bloodline Keeper
id=227061
rarity=R
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Bloodline Keeper // Lord of Lineage (Lord of Lineage)
-#id=227072
-#rarity=R
-#[/card]
+[card]
+primitive=Lord of Lineage
+id=227072
+rarity=T
+[/card]
[card]
primitive=Bonds of Faith
id=221216
@@ -185,16 +184,15 @@ id=227668
rarity=R
[/card]
[card]
-primitive=Civilized Scholar // Homicidal Brute (Civilized Scholar)
+primitive=Civilized Scholar
id=221209
rarity=U
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Civilized Scholar // Homicidal Brute (Homicidal Brute)
-#id=221185
-#rarity=U
-#[/card]
+[card]
+primitive=Homicidal Brute
+id=221185
+rarity=T
+[/card]
[card]
primitive=Claustrophobia
id=235601
@@ -206,16 +204,15 @@ id=241980
rarity=R
[/card]
[card]
-primitive=Cloistered Youth // Unholy Fiend (Cloistered Youth)
+primitive=Cloistered Youth
id=221212
rarity=U
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Cloistered Youth // Unholy Fiend (Unholy Fiend)
-#id=221222
-#rarity=U
-#[/card]
+[card]
+primitive=Unholy Fiend
+id=221222
+rarity=T
+[/card]
[card]
primitive=Cobbled Wings
id=220649
@@ -282,16 +279,15 @@ id=241986
rarity=C
[/card]
[card]
-primitive=Daybreak Ranger // Nightfall Predator (Daybreak Ranger)
+primitive=Daybreak Ranger
id=222118
rarity=R
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Daybreak Ranger // Nightfall Predator (Nightfall Predator)
-#id=222114
-#rarity=R
-#[/card]
+[card]
+primitive=Nightfall Predator
+id=222114
+rarity=T
+[/card]
[card]
primitive=Dead Weight
id=220393
@@ -303,16 +299,15 @@ id=222194
rarity=R
[/card]
[card]
-primitive=Delver of Secrets // Insectile Aberration (Delver of Secrets)
+primitive=Delver of Secrets
id=226749
rarity=C
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Delver of Secrets // Insectile Aberration (Insectile Aberration)
-#id=226755
-#rarity=C
-#[/card]
+[card]
+primitive=Insectile Aberration
+id=226755
+rarity=C
+[/card]
[card]
primitive=Demonmail Hauberk
id=227291
@@ -474,27 +469,25 @@ id=230772
rarity=U
[/card]
[card]
-primitive=Garruk Relentless // Garruk, the Veil-Cursed (Garruk Relentless)
+primitive=Garruk Relentless
id=245250
rarity=M
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Garruk Relentless // Garruk, the Veil-Cursed (Garruk, the Veil-Cursed)
-#id=245251
-#rarity=M
-#[/card]
[card]
-primitive=Gatstaf Shepherd // Gatstaf Howler (Gatstaf Shepherd)
+primitive=Garruk, the Veil-Cursed
+id=245251
+rarity=T
+[/card]
+[card]
+primitive=Gatstaf Shepherd
id=227409
rarity=U
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Gatstaf Shepherd // Gatstaf Howler (Gatstaf Howler)
-#id=227290
-#rarity=U
-#[/card]
+[card]
+primitive=Gatstaf Howler
+id=227290
+rarity=T
+[/card]
[card]
primitive=Gavony Township
id=233242
@@ -576,16 +569,15 @@ id=230792
rarity=M
[/card]
[card]
-primitive=Grizzled Outcasts // Krallenhorde Wantons (Grizzled Outcasts)
+primitive=Grizzled Outcasts
id=222124
rarity=C
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Grizzled Outcasts // Krallenhorde Wantons (Krallenhorde Wantons)
-#id=222123
-#rarity=C
-#[/card]
+[card]
+primitive=Krallenhorde Wantons
+id=222123
+rarity=T
+[/card]
[card]
primitive=Gruesome Deformity
id=246945
@@ -602,16 +594,15 @@ id=234446
rarity=U
[/card]
[card]
-primitive=Hanweir Watchkeep // Bane of Hanweir (Hanweir Watchkeep)
+primitive=Hanweir Watchkeep
id=244683
rarity=U
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Hanweir Watchkeep // Bane of Hanweir (Bane of Hanweir)
-#id=244687
-#rarity=U
-#[/card]
+[card]
+primitive=Bane of Hanweir
+id=244687
+rarity=T
+[/card]
[card]
primitive=Harvest Pyre
id=220010
@@ -653,16 +644,15 @@ id=222196
rarity=U
[/card]
[card]
-primitive=Instigator Gang // Wildblood Pack (Instigator Gang)
+primitive=Instigator Gang
id=227415
rarity=R
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Instigator Gang // Wildblood Pack (Wildblood Pack)
-#id=227419
-#rarity=R
-#[/card]
+[card]
+primitive=Wildblood Pack
+id=227419
+rarity=T
+[/card]
[card]
primitive=Intangible Virtue
id=243217
@@ -719,16 +709,15 @@ id=227088
rarity=C
[/card]
[card]
-primitive=Kruin Outlaw // Terror of Kruin Pass (Kruin Outlaw)
+primitive=Kruin Outlaw
id=227084
rarity=R
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Kruin Outlaw // Terror of Kruin Pass (Terror of Kruin Pass)
-#id=227090
-#rarity=R
-#[/card]
+[card]
+primitive=Terror of Kruin Pass
+id=227090
+rarity=R
+[/card]
[card]
primitive=Laboratory Maniac
id=230788
@@ -750,16 +739,15 @@ id=241982
rarity=C
[/card]
[card]
-primitive=Ludevic's Test Subject // Ludevic's Abomination (Ludevic's Test Subject)
+primitive=Ludevic's Test Subject
id=221179
rarity=R
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Ludevic's Test Subject // Ludevic's Abomination (Ludevic's Abomination)
-#id=221173
-#rarity=R
-#[/card]
+[card]
+primitive=Ludevic's Abomination
+id=221173
+rarity=R
+[/card]
[card]
primitive=Lumberknot
id=230624
@@ -806,16 +794,15 @@ id=246952
rarity=U
[/card]
[card]
-primitive=Mayor of Avabruck // Howlpack Alpha (Mayor of Avabruck)
+primitive=Mayor of Avabruck
id=222189
rarity=R
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Mayor of Avabruck // Howlpack Alpha (Howlpack Alpha)
-#id=222183
-#rarity=R
-#[/card]
+[card]
+primitive=Howlpack Alpha
+id=222183
+rarity=R
+[/card]
[card]
primitive=Memory's Journey
id=254134
@@ -1027,16 +1014,15 @@ id=247423
rarity=C
[/card]
[card]
-primitive=Reckless Waif // Merciless Predator (Reckless Waif)
+primitive=Reckless Waif
id=222111
rarity=U
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Reckless Waif // Merciless Predator (Merciless Predator)
-#id=222115
-#rarity=U
-#[/card]
+[card]
+primitive=Merciless Predator
+id=222115
+rarity=T
+[/card]
[card]
primitive=Riot Devils
id=220648
@@ -1073,16 +1059,15 @@ id=227077
rarity=U
[/card]
[card]
-primitive=Screeching Bat // Stalking Vampire (Screeching Bat)
+primitive=Screeching Bat
id=221211
rarity=U
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Screeching Bat // Stalking Vampire (Stalking Vampire)
-#id=221215
-#rarity=U
-#[/card]
+[card]
+primitive=Stalking Vampire
+id=221215
+rarity=T
+[/card]
[card]
primitive=Selfless Cathar
id=221219
@@ -1269,27 +1254,25 @@ id=230625
rarity=C
[/card]
[card]
-primitive=Thraben Sentry // Thraben Militia (Thraben Sentry)
+primitive=Thraben Sentry
id=222016
rarity=C
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Thraben Sentry // Thraben Militia (Thraben Militia)
-#id=221190
-#rarity=C
-#[/card]
[card]
-primitive=Tormented Pariah // Rampaging Werewolf (Tormented Pariah)
+primitive=Thraben Militia
+id=221190
+rarity=C
+[/card]
+[card]
+primitive=Tormented Pariah
id=222186
rarity=C
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Tormented Pariah // Rampaging Werewolf (Rampaging Werewolf)
-#id=222117
-#rarity=C
-#[/card]
+[card]
+primitive=Rampaging Werewolf
+id=222117
+rarity=T
+[/card]
[card]
primitive=Traitorous Blood
id=234438
@@ -1326,16 +1309,15 @@ id=220634
rarity=C
[/card]
[card]
-primitive=Ulvenwald Mystics // Ulvenwald Primordials (Ulvenwald Mystics)
+primitive=Ulvenwald Mystics
id=222105
rarity=U
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Ulvenwald Mystics // Ulvenwald Primordials (Ulvenwald Primordials)
-#id=222108
-#rarity=U
-#[/card]
+[card]
+primitive=Ulvenwald Primordials
+id=222108
+rarity=T
+[/card]
[card]
primitive=Unbreathing Horde
id=230786
@@ -1387,27 +1369,25 @@ id=222903
rarity=U
[/card]
[card]
-primitive=Village Ironsmith // Ironfang (Village Ironsmith)
+primitive=Village Ironsmith
id=222112
rarity=C
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Village Ironsmith // Ironfang (Ironfang)
-#id=222107
-#rarity=C
-#[/card]
[card]
-primitive=Villagers of Estwald // Howlpack of Estwald (Villagers of Estwald)
+primitive=Ironfang
+id=222107
+rarity=C
+[/card]
+[card]
+primitive=Villagers of Estwald
id=222915
rarity=C
[/card]
-#Need to find a way to deal with multipart cards
-#[card]
-#primitive=Villagers of Estwald // Howlpack of Estwald (Howlpack of Estwald)
-#id=222906
-#rarity=C
-#[/card]
+[card]
+primitive=Howlpack of Estwald
+id=222906
+rarity=T
+[/card]
[card]
primitive=Voiceless Spirit
id=243215
diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt
index 66d05a419..2b88c241e 100644
--- a/projects/mtg/bin/Res/sets/primitives/mtg.txt
+++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt
@@ -3058,6 +3058,13 @@ power=5
toughness=5
[/card]
[card]
+name=Archangel's Light
+auto=foreach(*|mygraveyard) life:2
+text=You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
+mana={7}{W}
+type=Sorcery
+[/card]
+[card]
name=Archdemon of Unx
abilities=flying,trample
auto=@each my upkeep:sacrifice notatarget(creature[-zombie]|myBattlefield)
@@ -3630,6 +3637,15 @@ power=4
toughness=3
[/card]
[card]
+name=Artful Dodge
+target=creature
+auto=unblockable
+flashback={U}
+text=Target creature is unblockable this turn. -- Flashback {U}
+mana={U}
+type=Sorcery
+[/card]
+[card]
name=Artifact Blast
target=artifact|stack
auto=fizzle
@@ -5284,6 +5300,13 @@ type=Artifact
subtype=Equipment
[/card]
[card]
+name=Bar the Door
+auto=all(creature|myBattlefield) 0/4
+text=Creatures you control get +0/+4 until end of turn.
+mana={2}{W}
+type=Instant
+[/card]
+[card]
name=Barbarian General
abilities=horsemanship
text=Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
@@ -6173,6 +6196,16 @@ mana={2}{B}{B}
type=Sorcery
[/card]
[card]
+name=Beguiler of Wills
+auto={T}:moveTo(myBattlefield) target(creature[power<=type:creature:mybattlefield])
+text={T}:Gain control of target creature with power less than or equal to the number of creatures you control.
+mana={3}{U}{U}
+type=Creature
+subtype=Human Wizard
+power=1
+toughness=1
+[/card]
+[card]
name=Behemoth Sledge
auto={3}:equip
auto=2/2
@@ -6667,6 +6700,16 @@ power=4
toughness=4
[/card]
[card]
+name=Black Cat
+auto=@movedTo(this|mygraveyard) from(battlefield):discard.1 opponent
+text=When Black Cat dies, target opponent discards a card at random.
+mana={1}{B}
+type=Creature
+subtype=Cat
+power=1
+toughness=1
+[/card]
+[card]
name=Black Mana Battery
auto={2}{T}:counter(0/0,1,Storage)
auto={t}:name(Remove 0 Counters) add{B}
@@ -6930,6 +6973,14 @@ mana={1}{B}{B}
type=Enchantment
[/card]
[card]
+name=Blasphemous Act
+auto=damage:13 all(creature)
+autohand=affinity(creature|battlefield) reduce({1})
+text=Blasphemous Act costs 1 less to cast for each creature on the battlefield. -- Blasphemous Act deals 13 damage to each creature.
+mana={8}{R}
+type=Sorcery
+[/card]
+[card]
name=Blasted Landscape
auto={T}:Add {1}
autohand=__CYCLING__({2})
@@ -7643,6 +7694,31 @@ subtype=Demon
power=5
toughness=4
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Bloodline Keeper
+abilities=flying
+auto={T}:token(Vampire,Creature Vampire,2/2,black,flying)
+auto={B}:flip(Lord of Lineage) restriction{type(vampire|mybattlefield)~morethan~4}
+text=Flying -- {T}: Put a 2/2 black Vampire creature token with flying onto the battlefield. -- {B}: Transform Bloodline Keeper. Activate this ability only if you control five or more Vampires.
+mana={2}{B}{B}
+type=Creature
+subtype=Vampire
+power=3
+toughness=3
+[/card]
+[card]
+name=Lord of Lineage
+abilities=flying
+auto=lord(other vampire|mybattlefield) 2/2
+auto={T}:token(Vampire,Creature Vampire,2/2,black,flying)
+text=Flying -- Other Vampire creatures you control get +2/+2. -- {T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.
+type=Creature
+subtype=Vampire
+power=5
+toughness=5
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Bloodlord of Vaasgoth
abilities=flying
@@ -8443,15 +8519,6 @@ mana={3}
type=Artifact
[/card]
[card]
-name=Bone Saw
-auto={1}:equip
-auto=1/0
-text=Equipped creature gets +1/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
-mana={0}
-type=Artifact
-subtype=Equipment
-[/card]
-[card]
name=Bone Harvest
target=creature|mygraveyard
auto=moveTo(mylibrary)
@@ -8461,6 +8528,15 @@ mana={2}{B}
type=Instant
[/card]
[card]
+name=Bone Saw
+auto={1}:equip
+auto=1/0
+text=Equipped creature gets +1/+0. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
+mana={0}
+type=Artifact
+subtype=Equipment
+[/card]
+[card]
name=Bone Shredder
abilities=flying
auto=destroy target(creature[-black;-artifact])
@@ -8480,6 +8556,15 @@ mana={B}{S(creature|mybattlefield)}
type=Sorcery
[/card]
[card]
+name=Bone to Ash
+target=creature|stack
+auto=fizzle
+auto=draw:1 controller
+text=Counter target creature spell. -- Draw a card.
+mana={2}{U}{U}
+type=Instant
+[/card]
+[card]
name=Bonebreaker Giant
text=
mana={4}{R}
@@ -9118,6 +9203,14 @@ mana={2}{G}{G}
type=Sorcery
[/card]
[card]
+name=Break of Day
+auto=all(creature|myBattlefield) 1/1
+auto=this(controllerlife < 6) all(creature|myBattlefield) indestructible
+text=Creatures you control get +1/+1 until end of turn. -- Fateful hour - If you have 5 or less life, those creatures are also indestructible this turn.
+mana={1}{W}
+type=Instant
+[/card]
+[card]
name=Breath of Darigaaz
kicker={2}
auto=damage:1 all(creature[-flying])
@@ -9241,6 +9334,17 @@ power=3
toughness=3
[/card]
[card]
+name=Briarpack Alpha
+abilities=flash
+auto=2/2 target(creature)
+text=Flash -- When Briarpack Alpha enters the battlefield, target creature gets +2/+2 until end of turn.
+mana={3}{G}
+type=Creature
+subtype=Wolf
+power=3
+toughness=3
+[/card]
+[card]
name=Bribery
target=creature|opponentLibrary
auto=moveTo(myBattlefield)
@@ -9592,6 +9696,30 @@ subtype=Beeble
power=3
toughness=3
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Budoka Pupil
+auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki)
+auto=@each endofturn:this(counter{0/0.2.Ki}) flip(Ichiga, Who Topples Oaks)
+text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. -- At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. -- ---- -- Ichiga, Who Topples Oaks -- Legendary Creature - Spirit -- 4/3 -- Trample -- Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
+mana={1}{G}{G}
+type=Creature
+subtype=Human Monk
+power=2
+toughness=2
+[/card]
+[card]
+name=Ichiga, Who Topples Oaks
+abilities=trample
+auto={C(0/0,-1,Ki)}:2/2
+text=Trample -- Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
+mana={1}{G}{G}
+type=Legendary Creature
+subtype=Spirit
+power=4
+toughness=3
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Bull Aurochs
abilities=trample
@@ -9676,6 +9804,15 @@ mana={3}{B}
type=Instant
[/card]
[card]
+name=Burden of Guilt
+target=creature
+auto={1}:tap(mytgt)
+text=Enchant creature -- {1}: Tap enchanted creature.
+mana={W}
+type=Enchantment
+subtype=Aura
+[/card]
+[card]
name=Burgeoning
auto=@movedto(land|opponentbattlefield) from(opponenthand):may moveTo(myBattlefield) target(land|myhand)
text=Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
@@ -9728,6 +9865,15 @@ mana={R}
type=Sorcery
[/card]
[card]
+name=Burning Oil
+target=creature[attacking;blocking]
+auto=damage:3
+flashback={3}{W}
+text=Burning Oil deals 3 damage to target attacking or blocking creature. -- Flashback {3}{W}
+mana={1}{R}
+type=Instant
+[/card]
+[card]
name=Burning Palm Efreet
auto={1}{R}{R}:damage:2 && -flying target(creature[flying])
text={1}{R}{R}: Burning Palm Efreet deals 2 damage to target creature with flying and that creature loses flying until end of turn.
@@ -9845,6 +9991,29 @@ auto={2}{T}{S}:moveTo(myhand) target(artifact|mygraveyard)
text={T}: Add 1 to your mana pool. -- {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
type=Land
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Bushi Tenderfoot
+auto=@vampired(creature) from(this):all(trigger[from]) flip(Kenzo the Hardhearted)
+text=When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot.
+mana={W}
+type=Creature
+subtype=Human Soldier
+power=1
+toughness=1
+[/card]
+[card]
+name=Kenzo the Hardhearted
+abilities=double strike
+auto=bushido(2/2)
+text=Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
+mana={W}
+type=Legendary Creature
+subtype=Human Samurai
+power=3
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Butcher's Cleaver
auto={3}:equip
@@ -11511,6 +11680,17 @@ power=3
toughness=3
[/card]
[card]
+name=Chained Throatseeker
+abilities=infect
+auto=this(variable{opponentpoisoncount} <1) cantattack
+text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Chained Throatseeker can't attack unless defending player is poisoned.
+mana={5}{U}
+type=Creature
+subtype=Horror
+power=5
+toughness=5
+[/card]
+[card]
name=Chainer, Dementia Master
auto=lord(Nightmare) 1/1
auto={B}{B}{B}{L}{L}{L}:moveto(mybattlefield) target(creature|graveyard) && transforms((Nightmare,black)) forever
@@ -11744,6 +11924,15 @@ mana={3}{G}
type=Sorcery
[/card]
[card]
+name=Chant of the Skifsang
+target=creature
+auto=-13/0
+text=Enchant creature -- Enchanted creature gets -13/-0.
+mana={2}{U}
+type=Enchantment
+subtype=Aura
+[/card]
+[card]
name=Chaos Charm
auto=aslongas(wall|battlefield) choice destroy target(wall)
auto=aslongas(creature|battlefield) choice damage:1 target(creature)
@@ -12017,6 +12206,15 @@ mana={1}{U}
type=Enchantment
[/card]
[card]
+name=Chill of Foreboding
+auto=deplete:5 controller
+auto=deplete:5 opponent
+flashback={7}{U}
+text=Each player puts the top 5 cards of his or her library into his or her graveyard. -- Flashback {7}{U}
+mana={2}{U}
+type=Instant
+[/card]
+[card]
name=Chill to the Bone
target=creature[-snow]
auto=destroy
@@ -12181,6 +12379,26 @@ text=Creatures you control get +1/+0 until end of turn.
mana={B}
type=Sorcery
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Chosen of Markov
+auto={T}{T(vampire[-tapped]):flip(Markov's Servant)
+text={T}, Tap an untapped Vampire you control: Transform Chosen of Markov.
+mana={2}{B}
+type=Creature
+subtype=Human
+power=2
+toughness=2
+[/card]
+[card]
+name=Markov's Servant
+text=
+type=Creature
+subtype=Vampire
+power=4
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Chromatic Sphere
auto={1}{T}{S}:Add{G} && Draw:1 controller
@@ -12659,6 +12877,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Clinging Mists
+auto=preventAllcombatDamage ueot
+auto=this(controllerlife < 6) tap all(creature[attacking])
+auto=this(controllerlife < 6) frozen all(creature[attacking])
+text=Prevent all combat damage that would be dealt this turn. -- Fateful hour - If you have 5 or less life, tap all attacking creatures. Those creatures don't untap during their controllers next untap step.
+mana={2}{G}
+type=Instant
+[/card]
+[card]
name=Cloak and Dagger
auto={3}:equip
auto=2/0
@@ -12847,6 +13074,28 @@ subtype=Boar Beast
power=0
toughness=0
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Cloistered Youth
+auto=@each my upkeep:may flip(Unholy Fiend)
+text=At the beginning of your upkeep, you may transform Cloistered Youth.
+mana={1}{W}
+type=Creature
+subtype=Human
+power=1
+toughness=1
+[/card]
+[card]
+name=Unholy Fiend
+auto=@each my upkeep:life:-1 controller
+text=At the beginning of your end step, you lose 1 life.
+type=Creature
+subtype=Horror
+color=black
+power=3
+toughness=3
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Clone
auto=may copy NotATarget(creature)
@@ -13783,7 +14032,7 @@ subtype=Aura
name=Contested Cliffs
auto={T}:add{1}
auto={R}{G}{T}:target(creature[beast]|mybattlefield) transforms((,newability[target(creature) dynamicability])) ueot
-text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its power to the other.
+text={T}: Add {1} to your mana pool. -- {R}{G}, {T}: Choose target Beast creature you control and target creature an opponent controls. Those creatures fight each other. (Each deals damage equal to its power to the other.)
type=Land
[/card]
[card]
@@ -15098,6 +15347,14 @@ type=Instant
subtype=Arcane
[/card]
[card]
+name=Crushing Vines
+auto=choice destroy target(creature[flying])
+auto=choice destroy target(artifact)
+text=Choose one - Destroy target creature with flying, or destroy target artifact.
+mana={2}{G}
+type=Instant
+[/card]
+[card]
name=Crush of Wurms
auto=token(Wurm,creature wurm, 6/6,green)*3
flashback={9}{G}{G}{G}
@@ -15340,6 +15597,29 @@ mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Cunning Bandit
+auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki)
+auto=@each endofturn:this(counter{0/0.2.Ki}) flip(Ichiga, Who Topples Oaks)
+text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. -- At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. -- ---- -- Azamuki, Treachery Incarnate -- Legendary Creature - Spirit -- 5/2 -- Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
+mana={1}{R}{R}
+type=Creature
+subtype=Human Warrior
+power=2
+toughness=2
+[/card]
+[card]
+name=Azamuki, Treachery Incarnate
+auto={C(0/0,-1,Ki)}:target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)])) ueot
+text=Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
+mana={1}{R}{R}
+type=Legendary Creature
+subtype=Spirit
+power=5
+toughness=2
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Cunning Giant
auto=@combat(notblocked,turnlimited) source(this):may name(assign combat damage to a creature defending player controls) thisforeach(power>=1) damage:1 target(creature) && fog from(this)
@@ -15398,6 +15678,15 @@ type=Enchantment
subtype=Aura Curse
[/card]
[card]
+name=Curse of Exhaustion
+auto=choice name(enchant opponent) transforms((,newability[moveTo(opponentbattlefield)],newability[maxCast(*)1])) forever
+auto=choice name(enchant yourself) transforms((,newability[maxCast(*)1])) forever
+text=Enchant player -- Enchanted player can't cast more than one spell each turn.
+mana={2}{W}{W}
+type=Enchantment
+subtype=Aura Curse
+[/card]
+[card]
name=Curse of Marit Lage
auto=tap all(island)
auto=lord(island) doesnotuntap
@@ -15451,6 +15740,15 @@ type=Enchantment
subtype=Aura Curse
[/card]
[card]
+name=Curse of Thirst
+auto=choice name(enchant opponent) transforms((,newability[moveTo(opponentbattlefield)],newability[@each my upkeep:foreach(curse|mybattlefield) damage:1])) forever
+auto=choice name(enchant yourself) transforms((,newability[@each my upkeep:foreach(curse|mybattlefield) damage:1])) forever
+text=Enchant player -- Enchanted player can't cast more than one spell each turn.
+mana={4}{B}
+type=Enchantment
+subtype=Aura Curse
+[/card]
+[card]
name=Cursed Flesh
target=creature
auto=-1/-1
@@ -16482,6 +16780,16 @@ power=1
toughness=1
[/card]
[card]
+name=Dawntreader Elk
+auto={G}{S}:moveTo(myBattlefield) and((tap)) target(basic|mylibrary) && shuffle
+text={G}, Sacrifice Dawntrader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
+mana={1}{G}
+type=Creature
+subtype=Elk
+power=2
+toughness=2
+[/card]
+[card]
name=Day of Destiny
auto=lord(creature[legendary]|myBattlefield) 2/2
text=Legendary creatures you control get +2/+2.
@@ -16515,6 +16823,29 @@ mana={W}{W}
type=Enchantment
subtype=Aura
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Daybreak Ranger
+auto={T}:damage:2 target(creature[flying])
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Nightfall Predator)
+text={T}: Daybreak Ranger deals 2 damage to target creature with flying. -- At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.
+mana={2}{G}
+type=Creature
+subtype=Human Archer Werewolf
+power=2
+toughness=2
+[/card]
+[card]
+name=Nightfall Predator
+auto={R}{T}:target(creature) dynamicability
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Daybreak Ranger)
+text={R},{T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
+type=Creature
+subtype=Werewolf
+power=4
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Dead Weight
target=creature
@@ -16822,6 +17153,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Death's Caress
+target=creature
+auto=destroy
+auto=teach(human) dynamicability
+text=Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
+mana={3}{B}{B}
+type=Sorcery
+[/card]
+[card]
name=Death's Duet
target=<2>creature|mygraveyard
auto=moveTo(ownerhand)
@@ -17717,6 +18057,16 @@ power=1
toughness=1
[/card]
[card]
+name=Deranged Outcast
+auto={1}{G}{S(human|mybattlefield)}:counter(1/1,2) target(creature)
+text={1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.
+mana={1}{G}
+type=Creature
+subtype=Human Rogue
+power=2
+toughness=1
+[/card]
+[card]
name=Derelor
auto=lord(*[black]|myhand) altercost(black, +1)
text=Black spells you cast cost {B} more to cast.
@@ -18143,6 +18493,18 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Diregraf Captain
+abilities=deathtouch
+auto=lord(other zombie|mybattlefield) 1/1
+auto=@movedTo(other zombie|mygraveyard) from(battlefield):life:-1 opponent
+text=Deathtouch -- Other Zombie creatures you control get +1/+1. -- Whenever another Zombie you control dies, target opponent loses 1 life.
+mana={1}{U}{B}
+type=Creature
+subtype=Zombie Soldier
+power=2
+toughness=2
+[/card]
+[card]
name=Diregraf Ghoul
auto=tap
text=Diregraf Ghoul enters the battlefield tapped.
@@ -19723,6 +20085,29 @@ power=1
toughness=2
[/card]
[card]
+name=Drogskol Captain
+abilities=flying
+auto=lord(other spirit|mybattlefield) 1/1
+auto=lord(other spirit|mybattlefield) hexproof
+text=Flying -- Other Spirit creatures you control get +1/+1 and have hexproof.
+mana={1}{W}{U}
+type=Creature
+subtype=Spirit Soldier
+power=2
+toughness=2
+[/card]
+[card]
+name=Drogskol Reaver
+abilities=flying,double strike,lifelink
+auto=@lifed(controller):draw:1 controller
+text=Flying, doublestrike, lifelink -- Whenever you gain life, draw a card.
+mana={5}{W}{U}
+type=Creature
+subtype=Spirit
+power=3
+toughness=5
+[/card]
+[card]
name=Dromad Purebred
auto=@damaged(this):life:1 controller
text=Whenever Dromad Purebred is dealt damage, you gain 1 life.
@@ -20104,6 +20489,17 @@ power=1
toughness=1
[/card]
[card]
+name=Dungeon Geists
+abilities=flying
+auto=target(creature|opponentbattlefield) transforms((,newability[tap],newability[frozen]))
+text=Flying -- When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap for as long as you control Dungeon Geists.
+mana={2}{U}{U}
+type=Creature
+subtype=Spirit
+power=3
+toughness=3
+[/card]
+[card]
name=Dungeon Shade
abilities=flying
auto={B}:1/1
@@ -20941,6 +21337,29 @@ subtype=Elf Warrior
power=2
toughness=2
[/card]
+[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Elbrus, the Binding Blade
+auto={1}:equip
+auto=1/0
+auto=@combatdamaged(player) from(mytgt):all(this) flip(Withengar Unbound)
+text=Equipped creature gets +1/+0. -- Whenever equipped creature deals combat damage to a player, transform Elbrus, the Binding Blade. -- Equip {1}
+mana={7}
+type=Legendary Artifact
+subtype=Equipment
+[/card]
+[card]
+name=Withengar Unbound
+abilities=flying,trample,intimidate
+auto=this(controllerlife < 0) all(this) counter(1/1,13)
+text=Flying, trample, intimidate -- Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
+type=Legendary Creature
+subtype=Demon
+power=13
+toughness=13
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Elder Cathar
auto=@movedTo(this|graveyard) from(battlefield):target(creature) transforms((,newability[counter(1/1.1)],newability[if cantargetcard(human) then counter(1/1.1)])) forever
@@ -21195,6 +21614,17 @@ mana={4}
type=Artifact
[/card]
[card]
+name=Elguad Inquisitor
+abilities=lifelink
+auto=@movedTo(this|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying)
+text=Lifelink -- When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
+mana={3}{W}
+type=Creature
+subtype=Human Cleric
+power=2
+toughness=2
+[/card]
+[card]
name=Elven Cache
target=*|myGraveyard
auto=moveTo(myHand)
@@ -21297,6 +21727,7 @@ toughness=1
[/card]
[card]
name=Elvish Berserker
+abilities=shroud
auto=rampage(1/1,0)
text=Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
mana={G}
@@ -22336,6 +22767,17 @@ mana={W}
type=Instant
[/card]
[card]
+name=Erdwal Ripper
+abilities=haste
+auto=@combatdamaged(opponent) from(this):counter(1/1,1)
+text=Haste -- Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.
+mana={1}{R}{R}
+type=Creature
+subtype=Vampire
+power=2
+toughness=1
+[/card]
+[card]
name=Erg Raiders
alias=1159
text=At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.
@@ -22985,6 +23427,15 @@ mana={B}
type=Artifact
[/card]
[card]
+name=Executioner's Hood
+auto={2}:equip
+auto=intimidate
+text=Equipped creature has intimidate. -- Equip {2}
+mana={2}
+type=Artifact
+subtype=Equipment
+[/card]
+[card]
name=Exhaustion
auto=frozen all(creature|opponentbattlefield) frozen
auto=frozen all(land|opponentbattlefield) frozen
@@ -23464,6 +23915,51 @@ subtype=Human Cleric
power=1
toughness=1
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Faithful Squire
+auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki)
+auto=@each endofturn:this(counter{0/0.2.Ki}) flip(Kaiso, Memory of Loyalty)
+text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. -- At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.
+mana={1}{W}{W}
+type=Creature
+subtype=Human Soldier
+power=2
+toughness=2
+[/card]
+[card]
+name=Kaiso, Memory of Loyalty
+abilities=flying
+auto={C(0/0,-1,Ki)}:prevent:999 target(creature)
+text=Flying -- Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
+mana={1}{W}{W}
+type=Legendary Creature
+subtype=Spirit
+power=3
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
+[card]
+name=Faithless Looting
+auto=draw:2 controller
+auto=reject notatarget(<2>*|myhand)
+flashback={2}{R}
+text=Draw two cards, then discard two cards. -- Flashback {2}{R}
+mana={R}
+type=Sorcery
+[/card]
+[card]
+name=Falkenrath Aristocrat
+abilities=flying,haste
+auto={S(creature[-human]):name(sacrifice a non-human creature):indestructible
+auto={S(creature[human]):name(sacrifice a human):indestructible && counter(1/1,1)
+text=Flying, haste -- Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
+mana={2}{B}{R}
+type=Creature
+subtype=Vampire
+power=4
+toughness=1
+[/card]
[card]
name=Falkenrath Marauders
abilities=flying,haste
@@ -23487,6 +23983,17 @@ power=2
toughness=2
[/card]
[card]
+name=Falkenrath Torturer
+auto={S(creature[-human]):name(sacrifice a non-human creature):flying
+auto={S(creature[human]):name(sacrifice a human):flying && counter(1/1,1)
+text=Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
+mana={2}{B}
+type=Creature
+subtype=Vampire
+power=2
+toughness=1
+[/card]
+[card]
name=Fallen Angel
abilities=flying
auto={S(creature|myBattlefield)}:2/1
@@ -23728,6 +24235,16 @@ mana={2}{G}
type=Sorcery
[/card]
[card]
+name=Farbig Boneflinger
+auto=-2/-2 target(creature)
+text=When Fargog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.
+mana={4}{B}
+type=Creature
+subtype=Zombie
+power=2
+toughness=2
+[/card]
+[card]
name=Farhaven Elf
auto=may moveTo(myBattlefield) and((tap)) target(basic|mylibrary)
text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
@@ -23896,6 +24413,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Favor of the Woods
+target=creature
+auto=transforms((,newability[@combat(blocking) source(this):life:3 controller]))
+text=Enchant creature -- Whenever enchanted creature blocks, you gain 3 life.
+mana={2}{G}
+type=Enchantment
+subtype=Aura
+[/card]
+[card]
name=Favorable Destiny
target=creature
auto=teach(creature[white]) 1/2
@@ -23998,6 +24524,13 @@ mana={2}{B}
type=Instant
[/card]
[card]
+name=Feed the Pack
+auto=@each my endofturn:may name(sacrifice a non-token creature) target(creature[-token]|mybattlefield) transforms((,newability[token(-262857)*p],newability[sacrifice])) forever
+text=At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield where X is the sacrificed creature's toughness.
+mana={4}{G}
+type=Enchantment
+[/card]
+[card]
name=Feeling of Dread
target=creature
auto=tap
@@ -24346,6 +24879,15 @@ power=1
toughness=2
[/card]
[card]
+name=Feudkiller's Verdict
+auto=life:10
+auto=if compare(lifetotal)~morethan~compare(opponentlifetotal) then token(Giant,Creature Giant,5/5,white)
+text=You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.
+mana={4}{W}{W}
+type=Tribal Sorcery
+subtype=Giant
+[/card]
+[card]
name=Fever Charm
auto=aslongas(creature|battlefield) choice haste target(creature)
auto=aslongas(creature|battlefield) choice 2/0 target(creature)
@@ -24825,6 +25367,15 @@ power=4
toughness=2
[/card]
[card]
+name=Fires of Undeath
+target=creature,player
+auto=damage:2
+flashback={5}{B}
+text=Fires of Undeath deals 2 damage to target creature or player. -- Flashback {5}{B}
+mana={2}{R}
+type=Instant
+[/card]
+[card]
name=Fires of Yavimaya
auto=lord(creature|myBattlefield) haste
auto={s}:2/2 target(creature)
@@ -25282,6 +25833,18 @@ type=Artifact
subtype=Equipment
[/card]
[card]
+name=Flayer of the Hatebound
+abilities=undying
+auto=@movedTo(this|mybattlefield) from(mygraveyard):all(trigger[to]) transforms((,newability[choice name(creature) dynamicability target(creature)],newability[choice name(player) dynamicability target(player)])) forever
+auto=@movedTo(creature|mybattlefield) from(mygraveyard):all(trigger[to]) transforms((,newability[choice name(creature) dynamicability target(creature)],newability[choice name(player) dynamicability target(player)]))
+text=Undying -- Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.
+mana={5}{R}
+type=Creature
+subtype=Devil
+power=4
+toughness=2
+[/card]
+[card]
name=Fledgling Djinn
abilities=flying
auto=@each my upkeep:damage:1 controller
@@ -26239,6 +26802,17 @@ mana={1}{W}
type=Instant
[/card]
[card]
+name=Forge Devil
+auto=damage:1 target(creature,player)
+auto=damage:1 controller
+text=When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.
+mana={R}
+type=Creature
+subtype=Devil
+power=1
+toughness=1
+[/card]
+[card]
name=Forgotten Ancient
auto=@movedTo(*|stack):may counter(1/1,1)
auto={0}{counter(1/1,-1)}:counter(1/1,1) target(creature) myUpkeepOnly
@@ -26824,7 +27398,7 @@ type=Sorcery
[/card]
[card]
name=Fumiko the Lowblood
-auto=foreach(creature[attacking]) bushido(1/1)
+auto=bushido(type:creature[attacking]:battlefield/type:creature[attacking]:battlefield)
auto=lord(creature|opponentBattlefield) mustattack
text=Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (When this blocks or becomes blocked, it gets +X/+X until end of turn.) -- Creatures your opponents control attack each turn if able.
mana={2}{R}{R}
@@ -27365,6 +27939,16 @@ mana={2}{U}
type=Sorcery
[/card]
[card]
+name=Ghazban Ogre
+auto=@each my upkeep:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(opponentbattlefield)
+text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Ghazban Ogre.
+mana={G}
+type=Creature
+subtype=Ogre
+power=2
+toughness=2
+[/card]
+[card]
name=Gate Hound
auto=this(auras >= 1) lord(creature|myBattlefield) vigilance
text=Creatures you control have vigilance as long as Gate Hound is enchanted.
@@ -27394,6 +27978,14 @@ power=3
toughness=3
[/card]
[card]
+name=Gather the Townsfolk
+auto=token(Human,Creature Human,1/1,white)*2
+auto=this(controllerlife < 6) token(Human,Creature Human,1/1,white)*3
+text=Put two 1/1 white Human creature tokens onto the battlefield. -- Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.
+mana={1}{W}
+type=Sorcery
+[/card]
+[card]
name=Gatherer of Graces
auto=thisforeach(auras > 0) 1/1
auto={S(aura|myBattlefield)}:regenerate
@@ -27404,6 +27996,28 @@ subtype=Human Druid
power=1
toughness=2
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Gatstaf Shepherd
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Gatstaf Howler)
+text=At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.
+mana={1}{G}
+type=Creature
+subtype=Human Werewolf
+power=2
+toughness=2
+[/card]
+[card]
+name=Gatstaf Howler
+abilities=intimidate
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Gatstaf Shepherd)
+text=Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gatstaf Howler.
+type=Creature
+subtype=Werewolf
+power=4
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Gauntlet of Might
auto=lord(creature[red]) 1/1
@@ -27414,6 +28028,16 @@ mana={4}
type=Artifact
[/card]
[card]
+name=Gavony Ironwright
+auto=this(controllerlife < 6) lord(other creature|mybattlefield) 1/4
+text=Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4.
+mana={2}{W}
+type=Creature
+subtype=Human Soldier
+power=1
+toughness=4
+[/card]
+[card]
name=Gavony Township
auto={T}:Add{1}
auto={2}{G}{W}{T}:all(creature|mybattlefield) counter(1/1,1)
@@ -27694,6 +28318,29 @@ text=Geothermal Crevice enters the battlefield tapped. -- {T}: Add {R} to your m
type=Land
[/card]
[card]
+name=Geralf's Messenger
+abilities=undying
+auto=tap
+auto=life:-2 opponent
+text=Geralf's Messenger enters the battlefield tapped. -- When Geralf's Messenger enters the battlefield, target opponent loses 2 life. -- Undying
+mana={B}{B}{B}
+type=Creature
+subtype=Zombie
+power=3
+toughness=2
+[/card]
+[card]
+name=Geralf's Mindcrusher
+abilities=undying
+auto=deplete:5 target(player)
+text=When Geralf's Mindcrusher enters the battlefield, target player puts the top 5 cards of his or her library into his or her graveyard. -- Undying
+mana={4}{U}{U}
+type=Creature
+subtype=Zombie
+power=5
+toughness=5
+[/card]
+[card]
name=Gerrard Capashen
auto=@each my upkeep:foreach(*|opponenthand) life:1 controller
auto=this(attacking) {3}{W}:tap target(creature)
@@ -28071,6 +28718,16 @@ mana={B}
type=Sorcery
[/card]
[card]
+name=Ghoultree
+autohand=affinity(creature|mygraveyard) reduce({1})
+text=Ghoultree cost {1} less to cast for each creature card in your graveyard.
+mana={7}{G}
+type=Creature
+subtype=Zombie Treefolk
+power=10
+toughness=10
+[/card]
+[card]
name=Ghoul's Feast
target=creature
auto=foreach(creature|mygraveyard) 1/0
@@ -28430,8 +29087,6 @@ toughness=7
[card]
name=Glaciers
auto=upcost[{W}{U}] sacrifice
-auto=lord(mountain) loseabilities
-auto=lord(mountain) transforms((plains))
auto=lord(mountain) losesubtypesof(land)
auto=lord(mountain) transforms((plains))
text=At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}. -- All Mountains are Plains.
@@ -30504,6 +31159,15 @@ text={T}: Add {1} to your mana pool. -- {(b/r)}, {T}: Add {B}{B}, {B}{R}, or {R}
type=Land
[/card]
[card]
+name=Gravepurge
+target=creature|mygraveyard
+auto=moveTo(mylibrary)
+auto=draw:1 controller
+text=Put any number of target creature cards from your graveyard on top of your library. -- Draw a card.
+mana={2}{B}
+type=Instant
+[/card]
+[card]
name=Gravespawn Sovereign
auto={T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}{T(zombie|myBattlefield)}:moveTo(mabyttlefield) target(creature|graveyard)
text=Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.
@@ -30514,6 +31178,17 @@ power=3
toughness=3
[/card]
[card]
+name=Gravetiller Wurm
+abilities=trample
+auto=if morbid then counter(1/1,4)
+text=Trample -- Morbid - Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.
+mana={5}{G}
+type=Creature
+subtype=Wurm
+power=4
+toughness=4
+[/card]
+[card]
name=Gravitational Shift
auto=lord(creature[flying]) 2/0
auto=lord(creature[-flying]) -2/0
@@ -30895,6 +31570,13 @@ mana={1}{B}{G}
type=Enchantment
[/card]
[card]
+name=Grim Flowering
+auto=foreach(creature|mygraveyard) draw:1
+text=Draw a card for each creature card in your graveyard.
+mana={5}{G}
+type=Sorcery
+[/card]
+[card]
name=Grim Lavamancer
auto={R}{T}{E(*|mygraveyard)}{E(*|mygraveyard)}:damage:2 target(creature,player)
text={R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.
@@ -30995,6 +31677,14 @@ power=2
toughness=2
[/card]
[card]
+name=Griptide
+target=creature
+auto=moveTo(ownerlibrary)
+text=Put target creature on top of its owner's library.
+mana={3}{U}
+type=Instant
+[/card]
+[card]
name=Gristle Grinner
auto=@movedto(creature|myGraveyard):2/2 ueot
auto=@movedto(creature|opponentGraveyard):2/2 ueot
@@ -31099,6 +31789,27 @@ subtype=Cat
power=1
toughness=5
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Grizzled Outcasts
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Wantons)
+text=At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
+mana={4}{G}
+type=Creature
+subtype=Human Werewolf
+power=4
+toughness=4
+[/card]
+[card]
+name=Krallenhorde Wantons
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Grizzled Outcasts)
+text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
+type=Creature
+subtype=Werewolf
+power=7
+toughness=7
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Grizzly Bears
mana={1}{G}
@@ -32005,6 +32716,30 @@ subtype=Human Artificer
power=1
toughness=2
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Hanweir Watchkeep
+abilities=defender
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Bane of Hanweir)
+text=Defender -- At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
+mana={2}{R}
+type=Creature
+subtype=Human Warrior Werewolf
+power=1
+toughness=5
+[/card]
+[card]
+name=Bane of Hanweir
+abilities=mustattack
+auto=@movedTo(*|opponentstack):damage:2 opponent
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Hanweir Watchkeep)
+text=Bane of Hanweir attacks each turn if able. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
+type=Creature
+subtype=Werewolf
+power=5
+toughness=5
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Harabaz Druid
auto={T}:name(Red) foreach(ally|myBattlefield) add{R}
@@ -32143,6 +32878,15 @@ mana={2}{G}{S(land|mybattlefield)}
type=Instant
[/card]
[card]
+name=Harrowing Journey
+target=player
+auto=life:-3
+auto=draw:3
+text=Target player draws three cards and loses 3 life.
+mana={4}{B}
+type=Sorcery
+[/card]
+[card]
name=Haru-Onna
auto=draw:1 controller
auto=@movedto(arcane,spirit|mystack):may moveto(ownerhand)
@@ -32250,6 +32994,16 @@ mana={3}{B}{B}
type=Sorcery
[/card]
[card]
+name=Havengul Runebinder
+auto={2}{U}{T}{E(creature|mygraveyard)}:token(Zombie,Creature Zombie,2/2,black) && all(zombie|mybattlefield) counter(1/1,1)
+text={2}{U}, {T}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.
+mana={2}{U}{U}
+type=Creature
+subtype=Human Wizard
+power=2
+toughness=2
+[/card]
+[card]
name=Havenwood Battleground
auto=tap
auto={T}:Add {G}
@@ -32367,6 +33121,16 @@ power=2
toughness=2
[/card]
[card]
+name=Headless Skaab
+auto=tap
+text=As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. -- Headless Skaab enters the battlefield tapped.
+mana={2}{U}{E(creature|mygraveyard)}
+type=Creature
+subtype=Zombie
+power=3
+toughness=6
+[/card]
+[card]
name=Headlong Rush
auto=lord(creature[attacking]) first strike
text=Attacking creatures gain first strike until end of turn.
@@ -32706,6 +33470,16 @@ mana={1}{G}
type=Instant
[/card]
[card]
+name=Heavy Mattock
+auto={2}:equip
+auto=1/1
+auto=teach(human) 1/1
+text=Equipped creature gets +1/+1. -- As long as equipped creature is a Human, it gets an additional +1/+1.. -- Equip {2}
+mana={3}
+type=Artifact
+subtype=Equipment
+[/card]
+[card]
name=Hecatomb
auto=aslongas(creature|mybattlefield) choice target(<4>other creature|mybattlefield) sacrifice oneshot >4
auto=choice sacrifice all(this)
@@ -32715,6 +33489,16 @@ mana={1}{B}{B}
type=Enchantment
[/card]
[card]
+name=Heckling Fiends
+auto={2}{R}:mustattack target(creature)
+text={2}{R}: Target creature attacks this turn if able.
+mana={2}{R}
+type=Creature
+subtype=Devil
+power=2
+toughness=2
+[/card]
+[card]
name=Hedge Troll
auto=aslongas(plains|myBattlefield) 1/1
auto={W}:regenerate
@@ -32949,6 +33733,17 @@ power=8
toughness=8
[/card]
[card]
+name=Hellrider
+abilities=haste
+auto=@combat(attacking) source(creature|myBattlefield):damage:1 opponent
+text=Haste -- Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.
+mana={3}{R}{R}
+type=Creature
+subtype=Devil
+power=3
+toughness=3
+[/card]
+[card]
name=Hellspark Elemental
abilities=trample,haste,treason
autograveyard={1}{R}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
@@ -33281,6 +34076,16 @@ mana={U}
type=Instant
[/card]
[card]
+name=Highborn Ghoul
+abilities=intimidate
+text=Intimidate
+mana={B}{B}
+type=Creature
+subtype=Zombie
+power=2
+toughness=1
+[/card]
+[card]
name=Highland Berserker
auto=may lord(ally|myBattlefield) first strike ueot
auto=@movedTo(other ally|myBattlefield):may lord(ally|myBattlefield) first strike ueot
@@ -33375,6 +34180,29 @@ auto={T}:Add {U}
text=Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. -- {T}: Add {G} or {U} to your mana pool.
type=Land
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Hired Muscle
+auto=@movedTo(spirit,arcane|mystack):may counter(0/0,1,Ki)
+auto=@each endofturn:this(counter{0/0.2.Ki}) flip(Scarmaker)
+text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. -- At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. -- ---- -- Scarmaker -- Legendary Creature - Spirit -- 4/4 -- Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
+mana={1}{B}{B}
+type=Creature
+subtype=Human Warrior
+power=2
+toughness=2
+[/card]
+[card]
+name=Scarmaker
+auto={C(0/0,-1,Ki)}:fear target(creature)
+text=Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
+mana={1}{B}{B}
+type=Legendary Creature
+subtype=Spirit
+power=4
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Hisoka's Defiance
target=spirit,arcane|stack
@@ -33508,6 +34336,15 @@ power=7
toughness=6
[/card]
[card]
+name=Hollowhenge Beast
+text=
+mana={5}{G}{G}
+type=Creature
+subtype=Beast
+power=5
+toughness=5
+[/card]
+[card]
name=Hollowhenge Scavenger
auto=if morbid then choice life:5 controller
text=Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
@@ -33518,6 +34355,17 @@ power=4
toughness=5
[/card]
[card]
+name=Hollowhenge Spirit
+abilities=flash,flying
+auto=target(creature[attacking]) removefromcombat
+text=Flash -- Flying -- When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
+mana={3}{W}
+type=Creature
+subtype=Spirit
+power=2
+toughness=2
+[/card]
+[card]
name=Holy Armor
target=creature
auto={W}:0/1
@@ -33584,6 +34432,28 @@ subtype=Homarid Warrior
power=3
toughness=3
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Homura, Human Ascendant
+abilities=cantblock
+auto=@movedTo(this|graveyard) from(battlefield):all(trigger[to]) transforms((,newability[moveTo(mybattlefield)],newability[flip(Homura's Essence)]))
+text=Homura, Human Ascendant can't block. -- When Homura is put into a graveyard from the battlefield, return it to the battlefield flipped.
+mana={4}{R}{R}
+type=Legendary Creature
+subtype=Human Monk
+power=4
+toughness=4
+[/card]
+[card]
+name=Homura, Human Ascendant (Homura's Essence)
+auto=lord(creature|mybattlefield) 2/2
+auto=lord(creature|mybattlefield) flying
+auto=lord(creature|mybattlefield) {R}:1/0
+text=Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn".
+mana={4}{R}{R}
+type=Legendary Enchantment
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Honden of Cleansing Fire
auto=@each my upkeep:life:type:shrine && life:type:shrine
@@ -34152,6 +35022,15 @@ power=4
toughness=7
[/card]
[card]
+name=Hunger of the Howlpack
+target=creature
+auto=ifnot morbid then counter(1/1,1)
+auto=if morbid then counter(1/1,3)
+text=Put a +1/+1 counter on target creature. -- Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.
+mana={G}
+type=Instant
+[/card]
+[card]
name=Hunger of the Nim
target=creature
auto=foreach(artifact|myBattlefield)1/0
@@ -34340,6 +35219,32 @@ text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) --
mana={3}{G}
type=Sorcery
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Huntmaster of the Fells
+auto=token(Wolf,Creature Wolf,2/2,green)
+auto=life:2 controller
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Ravager of the Fells)
+text=Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green wolf token onto the battlefield and you gain 2 life. -- At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
+mana={2}{R}{G}
+type=Creature
+subtype=Human Werewolf
+power=2
+toughness=2
+[/card]
+[card]
+name=Ravager of the Fells
+auto=damage:2 opponent
+auto=may damage:2 target(creature|opponentbattlefield)
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Huntmaster of the Fells)
+text=Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that opponent controls. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
+mana={2}{R}{G}
+type=Creature
+subtype=Werewolf
+power=4
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Hurkyl's Recall
target=player
@@ -35095,6 +36000,35 @@ mana={2}{R}
type=Sorcery
[/card]
[card]
+name=Increasing Confusion
+target=player
+auto=deplete:X
+auto=flashback deplete:x
+flashback={X}{U}
+text=Target player puts the top X cards of his or her library into his or her graveyard. If Increasing Confusion was cast from a graveyard, that player puts twice as many cards into his or her graveyard instead. -- Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
+mana={X}{U}
+type=Sorcery
+[/card]
+[card]
+name=Increasing Devotion
+auto=token(Human,Creature Human,1/1,white)*5
+auto=flashback token(Human,Creature Human,1/1,white)*5
+flashback={7}{W}{W}
+text=Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead. -- Flashback {7}{W}{W}
+mana={3}{W}{W}
+type=Sorcery
+[/card]
+[card]
+name=Increasing Savagery
+target=creature
+auto=counter(1/1,5)
+auto=flashback counter(1/1,5)
+flashback={5}{G}{G}
+text=Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead. -- Flashback {5}{G}{G}
+mana={2}{G}{G}
+type=Sorcery
+[/card]
+[card]
name=Incurable Ogre
mana={3}{R}
type=Creature
@@ -35662,6 +36596,30 @@ subtype=Human Spellshaper
power=1
toughness=1
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Instigator Gang
+auto=lord(creature[attacking]|mybattlefield) 1/0
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Wildblood Pack)
+text=Attacking creatures you control get +1/+0. -- At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
+mana={3}{R}
+type=Creature
+subtype=Human Werewolf
+power=2
+toughness=3
+[/card]
+[card]
+name=Wildblood Pack
+abilities=trample
+auto=lord(creature[attacking]|mybattlefield) 3/0
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Instigator Gang)
+text=Trample -- Attacking creatures you control get +3/+0. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.
+type=Creature
+subtype=Werewolf
+power=5
+toughness=5
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Instill Energy
target=creature
@@ -37180,6 +38138,29 @@ subtype=Efreet
power=3
toughness=3
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Jushi Apprentice
+auto={2}{U}{T}:draw:1 controller restriction{type(*|myhand)~lessthan~8}
+auto={2}{U}{T}:draw:1 controller && flip(Tomoya the Revealer) restriction{type(*|myhand)~morethan~7}
+text={2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.
+mana={1}{U}
+type=Creature
+subtype=Human Wizard
+power=1
+toughness=2
+[/card]
+[card]
+name=Tomoya the Revealer
+auto={3}{U}{U}{T}:foreach(*|myhand) draw:1 target(player)
+text={3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand.
+mana={1}{U}
+type=Legendary Creature
+subtype=Human Wizard
+power=2
+toughness=3
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Just Fate
target=creature[attacking]|opponentBattlefield
@@ -38111,6 +39092,26 @@ power=1
toughness=2
[/card]
[card]
+name=Keeper of the Flame
+auto={R}{T}:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then damage:2 opponent
+text={R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to him or her.
+mana={R}{R}
+type=Creature
+subtype=Human Wizard
+power=1
+toughness=2
+[/card]
+[card]
+name=Keeper of the Light
+auto={W}{T}:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:3 controller
+text={W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
+mana={W}{W}
+type=Creature
+subtype=Human Wizard
+power=1
+toughness=2
+[/card]
+[card]
name=Keeper of the Mind
auto={U}{T}:name(draw) if type(*|opponenthand)~morethan~type(*|myhand)+1 then draw:1 controller
text={U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card.
@@ -38324,6 +39325,16 @@ power=3
toughness=4
[/card]
[card]
+name=Kessig Recluse
+abilities=reach,deathtouch
+text=Reach -- Deathtouch
+mana={2}{G}{G}
+type=Creature
+subtype=Spider
+power=2
+toughness=3
+[/card]
+[card]
name=Kessig Wolf
auto={1}{R}:first strike
text={1}{R}: Kessig Wolf gains first strike until end of turn.
@@ -39077,6 +40088,18 @@ power=2
toughness=1
[/card]
[card]
+name=Knight of the Mists
+abilities=flanking
+auto=choice bury
+auto=choice pay({U}) name(Keep Knight of the Mists) 0/0
+text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.
+mana={2}{U}
+type=Creature
+subtype=Human Knight
+power=2
+toughness=2
+[/card]
+[card]
name=Knight of the Reliquary
auto=foreach(land|mygraveyard) 1/1
auto={T}{S(forest,plains|myBattlefield)}:moveTo(myBattlefield) target(land|mylibrary)
@@ -40158,6 +41181,29 @@ auto=this(counter{0/0.1.payment}<1) {T}{S(swamp|myBattlefield)}:Add{B}{B}{B}{B}
text=If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. -- {T}: Add {B} to your mana pool. -- {T}, Sacrifice a Swamp: Add {B}{B}{B}{B} to your mana pool.
type=Land
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Lambholt Elder
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Silverpelt Werewolf)
+text=At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
+mana={2}{G}
+type=Creature
+subtype=Human Werewolf
+power=1
+toughness=2
+[/card]
+[card]
+name=Silverpelt Werewolf
+auto=@combatdamaged(opponent) from(this):draw:1 controller
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Lambholt Elder)
+text=Whenever Silverpelt Werewolf deals combat damage to a player, draw a card. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.
+mana={2}{G}
+type=Creature
+subtype=Werewolf
+power=4
+toughness=5
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Lance
target=creature
@@ -41473,6 +42519,14 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Lingering Souls
+auto=token(Spirit,Creature Spirit,1/1,flying,white)*2
+flashback={1}{B}
+text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. -- Flashback {1}{B}
+mana={2}{W}
+type=Sorcery
+[/card]
+[card]
name=Lingering Tormentor
abilities=fear,persist
text=Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) -- Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
@@ -41737,6 +42791,16 @@ text=Llanowar Reborn enters the battlefield tapped. -- {T}: Add {G} to your mana
type=Land
[/card]
[card]
+name=Llanowar Sentinel
+auto=choice pay({1}{G}) name(search for Llanowar Sentinel) target(Llanowar Sentinel|mylibrary) moveto(mybattlefield)
+text=When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.
+mana={2}{G}
+type=Creature
+subtype=Elf
+power=2
+toughness=3
+[/card]
+[card]
name=Llanowar Vanguard
auto={T}:0/4
text={T}: Llanowar Vanguard gets +0/+4 until end of turn.
@@ -42272,6 +43336,16 @@ power=3
toughness=4
[/card]
[card]
+name=Loxodon Peacekeeper
+auto=@each my upkeep:if compare(lifetotal)~morethan~compare(opponentlifetotal) then moveTo(opponentbattlefield)
+text=At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.
+mana={1}{W}
+type=Creature
+subtype=Elephant Soldier
+power=4
+toughness=4
+[/card]
+[card]
name=Loxodon Punisher
auto=thisforeach(gear) 2/2
text=Loxodon Punisher gets +2/+2 for each Equipment attached to it.
@@ -42312,6 +43386,29 @@ subtype=Elephant Monk
power=1
toughness=5
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Loyal Cathar
+abilities=vigilance
+auto=@movedTo(this|graveyard) from(battlefield):all(trigger[to]) transforms((,newability[moveTo(mybattlefield)],newability[flip(Unhallowed Cathar)])) forever
+text=Vigilance -- When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.
+mana={W}{W}
+type=Creature
+subtype=Human Soldier
+power=2
+toughness=2
+[/card]
+[card]
+name=Unhallowed Cathar
+abilities=cantblock
+color=black
+text=Unhallowed Cathar can't block.
+type=Creature
+subtype=Zombie Soldier
+power=2
+toughness=1
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Loyal Gyrfalcon
abilities=defender,flying
@@ -42394,6 +43491,30 @@ subtype=Elemental
power=3
toughness=3
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Ludevic's Test Subject
+abilities=defender
+auto={1}{U}:counter(0/0,1,Hatchling) && this(counter{0/0.5.Hatchling}) flip(Lidevic's Abomination)
+text={1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
+mana={1}{U}
+type=Creature
+subtype=Lizard
+power=0
+toughness=3
+[/card]
+[card]
+name=Ludevic's Abomination
+abilities=trample
+auto=lord(creature[attacking]|mybattlefield) 3/0
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Instigator Gang)
+text=Trample
+type=Creature
+subtype=Lizard Horror
+power=13
+toughness=13
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Lull
auto=preventAllcombatDamage ueot
@@ -43766,6 +44887,17 @@ power=2
toughness=3
[/card]
[card]
+name=Markov Blademaster
+abilities=double strike
+auto=@combatdamaged(opponent) from(this):counter(1/1,1)
+text=Double strike -- Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
+mana={1}{R}{R}
+type=Creature
+subtype=Vampire Warrior
+power=1
+toughness=1
+[/card]
+[card]
name=Markov Patrician
abilities=lifelink
text=Lifelink
@@ -43776,6 +44908,17 @@ power=3
toughness=1
[/card]
[card]
+name=Markov Warlord
+abilities=haste
+auto=cantblock target(creature)
+text=Haste -- When Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
+mana={5}{R}
+type=Creature
+subtype=Vampire Warrior
+power=4
+toughness=4
+[/card]
+[card]
name=Maro
auto=foreach(*|myhand) 1/1
text=Maro's power and toughness are each equal to the number of cards in your hand.
@@ -44308,6 +45451,31 @@ text=At the beginning of your upkeep, put a +1/+1 counter on each creature you c
mana={R}{G}{W}
type=Enchantment
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Mayor of Avabruck
+auto=lord(other human|mybattlefield) 1/1
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Howlpack Alpha)
+text=Other Human creatures you control get +1/+1. -- At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.
+mana={1}{G}
+type=Creature
+subtype=Human Advisor Werewolf
+power=1
+toughness=1
+[/card]
+[card]
+name=Howlpack Alpha
+auto=lord(other werewolf|mybattlefield) 1/1
+auto=lord(other wolf|mybattlefield) 1/1
+auto=@each my endofturn:token(Wolf,Creature Wolf,2/2,green)
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Mayor of Avabruck)
+text=Other Werewolf and Wolf creatures you control get +1/+1. -- At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.
+type=Creature
+subtype=Werewolf
+power=3
+toughness=3
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Maze of Ith
auto={T}:untap target(creature[attacking]) && fog to(mytgt) oneshot && fog from(mytgt) oneshot
@@ -44413,6 +45581,18 @@ power=3
toughness=3
[/card]
[card]
+name=Melira, Sylvok Outcast
+abilities=poisonshroud
+auto=lord(creature|mybattlefield) transforms((,newability[countershroud(-1/-1)]))
+auto=lord(creature|opponentbattlefield) -infect
+text=You can't get poison counters. Creatures you control can't have -1/-1 counters placed on them. Creatures your opponents control lose infect.
+mana={1}{G}
+type=Legendary Creature
+subtype=Human Scout
+power=2
+toughness=2
+[/card]
+[card]
name=Melira's Keepers
auto=countershroud(any)
text=Melira's Keepers can't have counters placed on it.
@@ -45032,6 +46212,17 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Midnight Guard
+abilities=flash,flying
+auto=@movedTo(other creature|mybattlefield):untap
+text=Whenever another creature enters the battlefield, untap Midnight Guard.
+mana={2}{W}
+type=Creature
+subtype=Human Soldier
+power=2
+toughness=3
+[/card]
+[card]
name=Midnight Haunting
auto=token(Spirit,Creature Spirit,1/1,white,flying)*2
text=Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
@@ -45156,6 +46347,19 @@ power=0
toughness=0
[/card]
[card]
+name=Mikaeus the Unhallowed
+abilities=intimidate
+auto=lord(other creature[-human]|mybattlefield) 1/1
+auto=lord(other creature[-human]|mybattlefield) undying
+auto=@damaged(controller) from(human):all(trigger[from]) destroy
+text=Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.
+mana={3}{B}{B}{B}
+type=Legendary Creature
+subtype=Zombie Cleric
+power=5
+toughness=5
+[/card]
+[card]
name=Mikokoro, Center of the Sea
auto={T}:Add {1}
auto={2}{T}:draw:1 controller && draw:1 opponent
@@ -46324,6 +47528,29 @@ text=Prevent all combat damage that would be dealt this turn. -- Flashback {2}{G
mana={1}{G}
type=Instant
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Mondronen Shaman
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Tovolar's Magehunter)
+text=At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.
+mana={3}{R}
+type=Creature
+subtype=Human Werewolf Shaman
+power=3
+toughness=2
+[/card]
+[card]
+name=Tovolar's Magehunter
+auto=@movedTo(*|opponentstack):damage:2 opponent
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Mondronen Shaman)
+text=Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.
+mana={3}{R}
+type=Creature
+subtype=Werewolf
+power=5
+toughness=5
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Mongrel Pack
auto=@movedTo(this|graveyard) from(mybattlefield) restriction{combatbeginsonly}:token(Hound,Creature Hound,1/1,green)*4
@@ -46509,6 +47736,17 @@ mana={2}{W}
type=Enchantment
[/card]
[card]
+name=Moonveil Dragon
+abilities=flying
+auto={R}:all(creature|mybattlefield) 1/0
+text=Flying -- {R}: Each creature you control gets +1/+0 until end of turn.
+mana={3}{R}{R}{R}
+type=Creature
+subtype=Dragon
+power=5
+toughness=5
+[/card]
+[card]
name=Moonwing Moth
abilities=flying
auto={W}:0/1
@@ -47383,6 +48621,16 @@ power=5
toughness=4
[/card]
[card]
+name=Mycosynth Fiend
+auto=opponentpoisoncount/opponentpoisoncount nonstatic
+text=Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.
+mana={2}{G}
+type=Creature
+subtype=Horror
+power=2
+toughness=2
+[/card]
+[card]
name=Mycosynth Wellspring
auto=may moveTo(myhand) notatarget(land[basic]|mylibrary)
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myhand) notatarget(land[basic]|mylibrary)
@@ -47735,6 +48983,15 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Mystic Revival
+target=instant,sorcery|mygraveyard
+auto=moveTo(ownerhand)
+flashback={2}{R}
+text=Return target instant or sorcery card from your graveyard to your hand. -- Flashback {2}{R}
+mana={3}{U}
+type=Sorcery
+[/card]
+[card]
name=Mystic Visionary
auto=aslongas(*|mygraveyard) flying >6
text=Threshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard.
@@ -48189,6 +49446,16 @@ mana={2}{W}{W}{W}
type=Enchantment
[/card]
[card]
+name=Nearheath Stalker
+abilities=undying
+text=Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
+mana={4}{R}
+type=Creature
+subtype=Vampire
+power=4
+toughness=1
+[/card]
+[card]
name=Neck Snap
target=creature[attacking;blocking]
auto=destroy
@@ -48459,6 +49726,16 @@ text={T}: Add {1} to your mana pool. -- {1}{U}{B}, {T}, Target player puts the t
type=Land
[/card]
[card]
+name=Nephalia Seakite
+abilities=flash,flying
+text=Flash -- Flying
+mana={3}{U}
+type=Creature
+subtype=Bird
+power=2
+toughness=3
+[/card]
+[card]
name=Nessian Courser
mana={2}{G}
type=Creature
@@ -48671,6 +49948,63 @@ subtype=Rat Warrior
power=2
toughness=1
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Nezumi Graverobber
+auto={1}{B}:target(*|opponentgraveyard) moveTo(exile) restriction{type(*|opponentgraveyard)~morethan~1}
+auto={1}{B}:target(*|opponentgraveyard) moveTo(exile) && all(this) flip(Nighteyes the Desecrator) restriction{type(*|opponentgraveyard)~lessthan~2}
+text={1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
+mana={1}{B}
+type=Creature
+subtype=Rat Rogue
+power=2
+toughness=1
+[/card]
+[card]
+name=Niblis of the Breath
+abilities=flying
+auto={U}{T}:may tap target(creature)
+auto={U}{T}:may untap target(creature)
+text=Flying -- Whenever Niblis of the Urn attacks, you may tap target creature.
+mana={1}{U}
+type=Creature
+subtype=Spirit
+power=2
+toughness=3
+[/card]
+[card]
+name=Niblis of the Mist
+abilities=flying
+auto=may tap target(creature)
+text=Flying -- When Niblis of the Mist enters the battlefield, you may tap target creature.
+mana={2}{W}
+type=Creature
+subtype=Spirit
+power=2
+toughness=1
+[/card]
+[card]
+name=Niblis of the Urn
+abilities=flying
+auto=@combat(attacking) source(this):may tap target(creature)
+text=Flying -- Whenever Niblis of the Urn attacks, you may tap target creature.
+mana={1}{W}
+type=Creature
+subtype=Spirit
+power=1
+toughness=1
+[/card]
+[card]
+name=Nighteyes the Desecrator
+auto={4}{B}:moveTo(myBattlefield) target(creature|graveyard)
+text={4}{B}: Put target creature card in a graveyard onto the battlefield under your control.
+mana={1}{B}
+type=Legendary Creature
+subtype=Rat Wizard
+power=4
+toughness=2
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Nezumi Ronin
auto=bushido(1/1)
@@ -49658,6 +50992,14 @@ text={T}: Prevent the next 1 damage that would be dealt to target creature this
type=Land
[/card]
[card]
+name=Oath of Mages
+auto=@each my upkeep:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then may damage:1 opponent
+auto=@each opponent upkeep:if compare(lifetotal)~morethan~compare(opponentlifetotal) then damage:1 controller
+text=At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player.
+mana={1}{R}
+type=Enchantment
+[/card]
+[card]
name=Oathsworn Giant
abilities=vigilance
auto=lord(other creature|myBattlefield) 0/2
@@ -50848,6 +52190,29 @@ subtype=Thopter
power=0
toughness=2
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Orochi Eggwatcher
+auto={2}{G}{T}:token(Snake,Creature Snake,1/1,green) restriction{type(creature|mybattlefield)~lessthan~9}
+auto={2}{G}{T}:token(Snake,Creature Snake,1/1,green) && flip(Shidako, Broodmistress) restriction{type(creature|mybattlefield)~morethan~8}
+text={2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher.
+mana={2}{G}
+type=Creature
+subtype=Snake Shaman
+power=1
+toughness=1
+[/card]
+[card]
+name=Shidako, Broodmistress
+auto={G}{S(creature|myBattlefield)}:3/3 target(creature)
+text={G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
+mana={2}{G}
+type=Legendary Creature
+subtype=Snake Shaman
+power=3
+toughness=3
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Orochi Hatchery
auto=counter(0/0,xx,Charge)
@@ -53107,6 +54472,17 @@ power=8
toughness=8
[/card]
[card]
+name=Phyrexian Swarmlord
+abilities=infect
+auto=@each my upkeep:token(Insect,Creature Insect,1/1,green,infect)*opponentpoisoncount
+text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, put a 1/1 green Insect creature token with infect onto the battlefield for each poison counter your opponents have.
+mana={4}{G}{G}
+type=Creature
+subtype=Insect Horror
+power=4
+toughness=4
+[/card]
+[card]
name=Phyrexian Tower
auto={T}:Add{1}
auto={T}{S(creature|myBattlefield)}:Add{B}{B}
@@ -54238,6 +55614,18 @@ mana={5}
type=Legendary Artifact
[/card]
[card]
+name=Predator Ooze
+abilities=indestructible
+auto=@combat(attacking) source(this):counter(1/1,1)
+auto=@vampired(creature) from(this):counter(1/1,1) all(this)
+text=Predator Ooze is indestructible. -- Whenever Predator Ooze attacks, put a +1/+1 counter on it. -- Whenever a creature dealt damage by Predator Ooze this turn dies, put a +1/+1 counter on Predator Ooze
+mana={G}{G}{G}
+type=Creature
+subtype=Ooze
+power=1
+toughness=1
+[/card]
+[card]
name=Predatory Hunger
target=creature
auto=@movedTo(creature|opponentstack):counter(1/1,1)
@@ -55063,6 +56451,23 @@ power=0
toughness=1
[/card]
[card]
+name=Pulse of the Fields
+auto=life:4 controller
+auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(ownerhand)
+text=You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
+mana={1}{W}{W}
+type=Instant
+[/card]
+[card]
+name=Pulse of the Forge
+target=player
+auto=damage:4
+auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(ownerhand)
+text=Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand.
+mana={1}{R}{R}
+type=Instant
+[/card]
+[card]
name=Pulse of the Grid
auto=draw:2 controller
auto=target(*|myhand) reject
@@ -56885,6 +58290,29 @@ subtype=Beast
power=4
toughness=4
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Ravenous Demon
+auto={S(human|mybattlefield)}:flip(Archdemon of Greed) asSorcery
+text=Sacrifice a Human: Transform Ravenous Demon. Activate this only any time you could cast a sorcery.
+mana={3}{B}{B}
+type=Creature
+subtype=Demon
+power=4
+toughness=4
+[/card]
+[card]
+name=Archdemon of Greed
+abilities=flying,trample
+auto=upcostmulti[{S(human|mybattlefield)}] tap && damage:9 controller
+text=Flying, trample -- At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.
+mana={3}{B}{B}
+type=Creature
+subtype=Demon
+power=9
+toughness=9
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Ravenous Skirge
abilities=flying
@@ -57187,6 +58615,14 @@ mana={B}
type=Sorcery
[/card]
[card]
+name=Reap the Seagraf
+target=token(Zombie,Creature Zombie,2/2,black)
+flashback={4}{U}
+text=Put a 2/2 black Zombie creature token onto the battlefield. -- Flashback {4}{U}
+mana={2}{B}
+type=Sorcery
+[/card]
+[card]
name=Reaper from the Abyss
abilities=flying
auto=@each end restriction{morbid}:destroy target(creature[-demon])
@@ -57369,6 +58805,27 @@ text=Destroy two target nonblack creatures. You lose 5 life.
mana={1}{B}{B}
type=Instant
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Reckless Waif
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Merciless Predator)
+text=At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.
+mana={R}
+type=Creature
+subtype=Human Rogue Werewolf
+power=1
+toughness=1
+[/card]
+[card]
+name=Merciless Predator
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Reckless Waif)
+text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.
+type=Creature
+subtype=Werewolf
+power=3
+toughness=2
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Reclaim
target=*|mygraveyard
@@ -57753,6 +59210,16 @@ power=2
toughness=2
[/card]
[card]
+name=Relentless Skaabs
+abilities=undying
+text=As an additional cost to cast Relentless Skaabs, exile a creature card from your graveyard. -- Undying
+mana={4}{U}{U}{E(creature|mygraveyard)}
+type=Creature
+subtype=Zombie
+power=4
+toughness=4
+[/card]
+[card]
name=Relic Bane
target=artifact
auto=@each targetController upkeep:life:-2 targetcontroller
@@ -58060,6 +59527,17 @@ mana={1}{R}{R}
type=Enchantment
[/card]
[card]
+name=Requiem Angel
+abilities=flying
+auto=@movedTo(other creature|mygraveyard) from(battlefield):token(Spirit,Creature Spirit,1/1,white,flying)
+text=Flying -- Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
+mana={5}{W}
+type=Creature
+subtype=Angel
+power=5
+toughness=5
+[/card]
+[card]
name=Rescind
target=*
auto=moveTo(ownerhand)
@@ -60117,6 +61595,15 @@ mana={4}{U}
type=Sorcery
[/card]
[card]
+name=Russet Wolves
+text=
+mana={3}{R}
+type=Creature
+subtype=Wolf
+power=3
+toughness=3
+[/card]
+[card]
name=Rust Elemental
abilities=flying
auto=upcostmult[{S(other artifact|mybattlefield)}] tap && life:-4 controller
@@ -60685,6 +62172,15 @@ mana={1}{W}
type=Enchantment
[/card]
[card]
+name=Sanctuary Cat
+text=
+mana={W}
+type=Creature
+subtype=Cat
+power=1
+toughness=2
+[/card]
+[card]
name=Sanctum Custodian
auto={T}:prevent:2 target(creature,player)
text={T}: Prevent the next 2 damage that would be dealt to target creature or player this turn.
@@ -61194,6 +62690,15 @@ power=2
toughness=1
[/card]
[card]
+name=Saving Grasp
+target=creature|mybattlefield
+auto=moveTo(ownerhand)
+flashback={W}
+text=Return target creature card you own to your hand. -- Flashback {W}
+mana={U}
+type=Instant
+[/card]
+[card]
name=Sawback Manticore
auto={4}:flying
auto=this(attacking) {1}:damage:2 target(creature[attacking;blocking]) limit:1
@@ -61604,6 +63109,15 @@ power=*
toughness=*
[/card]
[card]
+name=Scorch the Fields
+target=land
+auto=destroy
+auto=damage:1 all(creature[human])
+text=Destroy target land. Scorch the Fields deals 1 damage to each Human creature.
+mana={4}{W}
+type=Sorcery
+[/card]
+[card]
name=Scorched Ruins
auto=aslongas(land[-tapped]|mybattlefield) moveto(mygraveyard) target(<2>land[-tapped]|mybattlefield) oneshot >1 && counter(0/0,-1,payment)
auto=moveto(mygraveyard) target(this|mybattlefield)
@@ -61676,6 +63190,30 @@ subtype=Elemental
power=6
toughness=1
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Scorned Villager
+auto={T}:Add{G}
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Moonscarred Werewolf)
+text={T}: Add {G} to your mana pool. -- At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
+mana={1}{G}
+type=Creature
+subtype=Human Werewolf
+power=1
+toughness=1
+[/card]
+[card]
+name=Moonscarred Werewolf
+auto={T}:Add{G}{G}
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Scorned Villager)
+text={T}: Add {G}{G} to your mana pool. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
+mana={1}{G}
+type=Creature
+subtype=Werewolf
+power=2
+toughness=2
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Scornful AEther-Lich
auto={W}{B}:fear && vigilance
@@ -61870,6 +63408,39 @@ text={1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 dam
mana={3}{B}{B}
type=Enchantment
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Screeching Bat
+abilities=flying
+auto={2}{B}{B}:flip(Stalking Vampire) myUpkeepOnly
+text=Flying -- At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.
+mana={2}{B}
+type=Creature
+subtype=Bat
+power=2
+toughness=2
+[/card]
+[card]
+name=Screeching Skaab
+auto=deplete:2
+text=When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.
+mana={1}{U}
+type=Creature
+subtype=Zombie
+power=2
+toughness=1
+[/card]
+[card]
+name=Stalking Vampire
+abilities=flying
+auto={2}{B}{B}:flip(Screeching Bat) myUpkeepOnly
+text=Flying -- At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.
+type=Creature
+subtype=Vampire
+power=5
+toughness=5
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Screeching Drake
abilities=flying
@@ -62212,6 +63783,13 @@ mana={G}
type=Enchantment
[/card]
[card]
+name=Séance
+auto=@each my upkeep:may target(creature|mygraveyard) moveto(exile) and((clone with(treason) addtype(spirit) ))
+text=At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
+mana={2}{W}{W}
+type=Enchantment
+[/card]
+[card]
name=Search for Tomorrow
auto=moveto(mybattlefield) target(basic|mylibrary)
text=Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. -- Suspend 2 - {G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
@@ -62361,6 +63939,13 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Secrets of the Dead
+auto=@movedTo(*|stack) from(mygraveyard):draw:1 controller
+text=Whenever you cast a spell from your graveyard, draw a card.
+mana={2}{U}
+type=Enchantment
+[/card]
+[card]
name=Security Detail
auto=aslongas(creature|mybattlefield) {w}{w}:token(soldier,creature soldier,1/1,white) limit:1 <1
text={W}{W}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn.
@@ -63609,6 +65194,14 @@ mana={B}
type=Sorcery
[/card]
[card]
+name=Shattered Perception
+auto=all(*|myhand) transforms((,newability[draw:1],newability[reject])]))
+flashback={5}{R}
+text=Discard all the cards in your hand, then draw that many card. -- Flashback {5}{R}
+mana={2}{R}
+type=Sorcery
+[/card]
+[card]
name=Shattering Pulse
target=artifact
auto=destroy
@@ -64312,6 +65905,17 @@ power=2
toughness=3
[/card]
[card]
+name=Shriekgeist
+abilities=flying
+auto=@combatdamaged(player) from(this):deplete:2 opponent
+text=Flying -- Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.
+mana={1}{U}
+type=Creature
+subtype=Spirit
+power=1
+toughness=1
+[/card]
+[card]
name=Shriekhorn
auto=counter(0/0,3,Charge)
auto={T}{C(0/0,-1,Charge)}:deplete:2 target(player)
@@ -64601,6 +66205,16 @@ power=1
toughness=1
[/card]
[card]
+name=Sightless Ghoul
+abilities=cantblock,undying
+text=Sightless Ghoul can't block. -- Undying
+mana={3}{B}
+type=Creature
+subtype=Zombie
+power=2
+toughness=2
+[/card]
+[card]
name=Sigil Blessing
target=creature|myBattlefield
auto=2/2
@@ -64905,6 +66519,16 @@ power=2
toughness=2
[/card]
[card]
+name=Silverclaw Griffin
+abilities=flying,first strike
+text=Flying, first strike
+mana={3}{W}{W}
+type=Creature
+subtype=Griffin
+power=3
+toughness=2
+[/card]
+[card]
name=Silvercoat Lion
mana={1}{W}
type=Creature
@@ -65419,6 +67043,15 @@ color=red
id=-17507011
[/card]
[card]
+name=Skillful Lunge
+target=creature
+auto=2/0
+auto=first strike
+text=Target creature gains +2/+0 and first strike until end of turn.
+mana={1}{W}
+type=Instant
+[/card]
+[card]
name=Skinrender
auto=counter(-1/-1,3) target(creature)
text=When Skinrender enters the battlefield, put three -1/-1 counters on target creature
@@ -65548,6 +67181,16 @@ power=2
toughness=2
[/card]
[card]
+name=Skirsdag Flayer
+auto={3}{B}{S(human|mybattlefielf)}:destroy target(creature)
+text={3}{B}, {T}, Sacrifice a Human: Destroy target creature.
+mana={1}{B}
+type=Creature
+subtype=Human Cleric
+power=1
+toughness=1
+[/card]
+[card]
name=Skirsdag High Priest
auto={T}{T(creature|mybattlefield)}{T(creature|mybattlefield)}:token(Demon,Creature Demon,5/5,black,flying) restriction{morbid}
text=Morbid - {T}, tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
@@ -67306,6 +68949,16 @@ power=3
toughness=2
[/card]
[card]
+name=Somberwald Dryad
+abilities=forestwalk
+text=Forestwalk
+mana={1}{G}
+type=Creature
+subtype=Dryad
+power=2
+toughness=2
+[/card]
+[card]
name=Somberwald Spider
abilities=reach
auto=if morbid then choice counter(1/1,2)
@@ -68925,6 +70578,15 @@ power=3
toughness=3
[/card]
[card]
+name=Spiteful Shadows
+target=creature
+auto=transforms((,newability[@damaged(this):damage:thatmuch controller]))
+text=Enchant Creature -- Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
+mana={1}{B}
+type=Enchantment
+subtype=Aura
+[/card]
+[card]
name=Spiteful Visions
auto=@each my draw:draw:1 controller
auto=@each opponent draw:draw:1 opponent
@@ -70314,6 +71976,24 @@ power=4
toughness=4
[/card]
[card]
+name=Stone Idol Trap
+autohand=affinity(creature[attacking]|battlefield) reduce({1})
+auto=token(-191552)
+text=Stone Idol Trap costs {1} less to cast for each attacking creature. -- Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
+mana={5}{R}
+type=Instant
+subtype=Trap
+[/card]
+[card]
+name=Construct
+type=Artifact Creature
+subtype=Construct
+abilities=trample
+auto=@next endofturn:moveTo(exile)
+power=6
+toughness=12
+[/card]
+[card]
name=Stone Kavu
auto={R}:1/0
auto={W}:0/1
@@ -70535,6 +72215,16 @@ mana={1}{R}{G}
type=Enchantment
[/card]
[card]
+name=Stormbound Geist
+abilities=cloud,flying,undying
+text=Flying -- Stormbound Geist can block only creatures with flying. -- Undying
+mana={1}{U}{U}
+type=Creature
+subtype=Spirit
+power=2
+toughness=2
+[/card]
+[card]
name=Stormcloud Djinn
abilities=flying,cloud
auto={R}{R}:2/0 && damage:1 controller
@@ -70654,6 +72344,16 @@ type=Artifact
subtype=Equipment
[/card]
[card]
+name=Strangleroot Geist
+abilities=haste,undying
+text=Haste -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)
+mana={G}{G}
+type=Creature
+subtype=Spirit
+power=2
+toughness=1
+[/card]
+[card]
name=Strangling Soot
target=creature[toughness<=3]
auto=destroy
@@ -70854,6 +72554,18 @@ power=2
toughness=1
[/card]
[card]
+name=Stromkirk Captain
+abilities=first strike
+auto=lord(other vampire|mybattlefield) 1/1
+auto=lord(other vampire|mybattlefield) first strike
+text=First Strike -- Other Vampire creatures you control get +1/+1 and have first strike.
+mana={1}{B}{R}
+type=Creature
+subtype=Vampire Soldier
+power=2
+toughness=2
+[/card]
+[card]
name=Stromkirk Noble
auto=cantbeblockedby(human)
auto=@combatdamaged(player) from(this):counter(1/1,1)
@@ -71111,6 +72823,14 @@ type=Instant
abilities=split second
[/card]
[card]
+name=Sudden Disappearance
+auto=choice name(opponent) (blink)ueot all(*[-land]|opponentbattlefield)
+auto=choice name(you) (blink)ueot all(*[-land]|mybattlefield)
+text=Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owners control at the beginning of the next end step.
+mana={5}{W}
+type=Sorcery
+[/card]
+[card]
name=Sudden Impact
target=player
alias=129750
@@ -72585,6 +74305,16 @@ power=0
toughness=5
[/card]
[card]
+name=Talons of Falkenrath
+abilities=flash
+target=creature
+auto=teach(creature) {1}{R}:2/0
+text=Flash -- Enchant creature -- Enchanted creature has "1{R}: This creature gets +2/+0 until end of turn."
+mana={1}{R}
+type=Enchantment
+subtype=Aura
+[/card]
+[card]
name=Talruum Champion
abilities=first strike
auto=@combat(blocking,blocked) source(this) from(creature):all(trigger[from]) -first strike ueot
@@ -73844,6 +75574,18 @@ power=1
toughness=2
[/card]
[card]
+name=Thalia, Guardian of Thraben
+abilities=first strike
+auto=lord(*[-creature]|myhand) altercost(colorless,+1)
+auto=lord(*[-creature]|opponenthand) altercost(colorless, +1)
+text=First Strike -- Noncreature spells cost {1} more to cast.
+mana={1}{W}
+type=Legendary Creature
+subtype=Human Soldier
+power=2
+toughness=1
+[/card]
+[card]
name=Thallid
text=At the beginning of your upkeep, put a spore counter on Thallid. -- Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
mana={G}
@@ -74375,6 +76117,15 @@ power=2
toughness=2
[/card]
[card]
+name=Thought Scour
+target=player
+auto=deplete:2
+auto=draw:1 controller
+text=Target player puts the top two cards of his or her library into his or her graveyard. -- Draw a card.
+mana={U}
+type=Instant
+[/card]
+[card]
name=Thoughtbind
target=*[manacost<=4]|stack
auto=fizzle
@@ -74443,6 +76194,27 @@ power=6
toughness=6
[/card]
[card]
+name=Thraben Doomsayer
+auto=this(controllerlife < 6) lord(other creature|mybattlefield) 2/2
+auto={T}:token(Human,Creature Human,1/1,white)
+text={T}: Put a 1/1 white Human creature token onto the battlefield. -- Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.
+mana={1}{W}{W}
+type=Creature
+subtype=Human Cleric
+power=2
+toughness=2
+[/card]
+[card]
+name=Thraben Heretic
+auto={T}:moveTo(exile) target(creature)
+text={T}: Exile target creature card from a graveyard.
+mana={1}{W}
+type=Creature
+subtype=Human Wizard
+power=2
+toughness=2
+[/card]
+[card]
name=Thraben Purebloods
text=
mana={4}{W}
@@ -74451,6 +76223,28 @@ subtype=Hound
power=3
toughness=5
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Thraben Sentry
+abilities=vigilance
+auto=@movedTo(creature|mygraveyard) from(battlefield):may flip(Thraben Militia)
+text=Vigilance -- Whenever another creature you control dies, you may transform Thraben Sentry.
+mana={3}{W}
+type=Creature
+subtype=Human Soldier
+power=2
+toughness=2
+[/card]
+[card]
+name=Thraben Militia
+abilities=trample
+text=Trample
+type=Creature
+subtype=Human Soldier
+power=5
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Thran Dynamo
auto={T}:Add {3}
@@ -75220,6 +77014,14 @@ mana={4}{U}{U}
type=Sorcery
[/card]
[card]
+name=Timely Reinforcements
+auto=if type(creature|opponentbattlefield)~morethan~type(creature|mybattlefield) then token(Soldier,Creature Soldier,1/1,white)*3
+auto=if compare(lifetotal)~lessthan~compare(opponentlifetotal) then life:6
+text=If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.
+mana={2}{W}
+type=Sorcery
+[/card]
+[card]
name=Timetwister
auto=moveto(opponentgraveyard) all(*|opponenthand)
auto=moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle
@@ -75645,6 +77447,16 @@ power=2
toughness=2
[/card]
[card]
+name=Torch Fiend
+auto={R}{S}:destroy target(artifact)
+text={R}, Sacrifice Torch Fiend: Destroy target artifact.
+mana={1}{R}
+type=Creature
+subtype=Devil
+power=2
+toughness=1
+[/card]
+[card]
name=Torch Slinger
kicker={1}{R}
auto=kicker damage:2 target(creature)
@@ -75693,6 +77505,27 @@ subtype=Angel
power=1
toughness=5
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Tormented Pariah
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Rampaging Werewolf)
+text=At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
+mana={3}{R}
+type=Creature
+subtype=Human Werewolf
+power=3
+toughness=2
+[/card]
+[card]
+name=Rampaging Werewolf
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Village Ironsmith)
+text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.
+type=Creature
+subtype=Werewolf
+power=6
+toughness=4
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Tormented Soul
abilities=cantblock,unblockable
@@ -76107,6 +77940,15 @@ power=1
toughness=1
[/card]
[card]
+name=Tragic Slip
+target=creature
+auto=ifnot morbid then -1/-1
+auto=if morbid then -13/-13
+text=Target creature gets -1/-1 until end of turn. -- Morbid - that creature gets -13/-13 instead if a creature died this turn.
+mana={B}
+type=Instant
+[/card]
+[card]
name=Trailblazer
target=creature
auto=unblockable
@@ -77434,6 +79276,38 @@ power=*
toughness=*
[/card]
[card]
+name=Ulvenwald Bear
+auto=if morbid then counter(1/1,2) target(creature)
+text=Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
+mana={2}{G}
+type=Creature
+subtype=Bear
+power=2
+toughness=2
+[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Ulvenwald Mystics
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Ulvenwald Primordials)
+text=At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
+mana={2}{G}{G}
+type=Creature
+subtype=Human Shaman Werewolf
+power=3
+toughness=3
+[/card]
+[card]
+name=Ulvenwald Primordials
+auto={G}:regenerate
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Ulvenwald Mystics)
+text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
+type=Creature
+subtype=Werewolf
+power=5
+toughness=5
+[/card]
+###The 2 cards above should stay together (Flip Card)###
+[card]
name=Umara Raptor
abilities=flying
auto=may counter(1/1,1)
@@ -77663,6 +79537,14 @@ power=3
toughness=2
[/card]
[card]
+name=Undying Evil
+target=creature
+auto=undying
+text=Target creature gains undying until end of turn.
+mana={B}
+type=Instant
+[/card]
+[card]
name=Undying Rage
target=creature
autograveyard=@movedTo(this|graveyard) from(battlefield):moveTo(ownerhand)
@@ -78700,6 +80582,13 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Vault of the Archangel
+auto={T}:Add{1}
+auto={2}{W}{B}:all(creature|mybattlefield) deathtouch && all(creature|mybattlefield) lifelink
+text={T}: Add 1 to your mana pool. -- {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
+type=Land
+[/card]
+[card]
name=Vault of Whispers
auto={T}:Add{B}
text=(Vault of Whispers isn't a spell.) -- {T}: Add {B} to your mana pool.
@@ -79059,6 +80948,16 @@ power=5
toughness=4
[/card]
[card]
+name=Vengeful Vampire
+abilities=flying,undying
+text=Flying -- Undying
+mana={4}{B}{B}
+type=Creature
+subtype=Vampire
+power=3
+toughnes=2
+[/card]
+[card]
name=Venom
target=creature
auto=@combat(blocking,blocked) source(mytgt) from(creature[-wall]):all(trigger[from]) phaseaction[combatends once] destroy
@@ -79845,6 +81744,61 @@ subtype=Human Druid
power=1
toughness=1
[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Village Ironsmith
+abilities=first strike
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Ironfang)
+text=First Strike -- At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
+mana={1}{R}
+type=Creature
+subtype=Human Werewolf
+power=1
+toughness=1
+[/card]
+[card]
+name=Ironfang
+abilities=first strike
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Village Ironsmith)
+text=First Strike -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
+type=Creature
+subtype=Werewolf
+power=3
+toughness=1
+[/card]
+###The 2 cards above should stay together (Flip Card)###
+[card]
+name=Village Survivors
+abilities=vigilance
+auto=this(controllerlife < 6) lord(other creature|mybattlefield) vigilance
+text=Vigilance -- Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.
+mana={4}{G}
+type=Creature
+subtype=Human
+power=4
+toughness=5
+[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Villagers of Estwald
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Howlpack of Estwald)
+text=At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
+mana={2}{G}
+type=Creature
+subtype=Human Werewolf
+power=2
+toughness=3
+[/card]
+[card]
+name=Howlpack Alpha
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Villagers of Estwald)
+text=At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
+type=Creature
+subtype=Werewolf
+power=4
+toughness=6
+[/card]
+###The 2 cards above should stay together (Flip Card)###
[card]
name=Villainous Ogre
abilities=cantblock
@@ -79981,6 +81935,16 @@ power=1
toughness=1
[/card]
[card]
+name=Viridian Betrayers
+auto=this(variable{opponentpoisoncount} >0) infect
+text=Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
+mana={1}{G}{G}
+type=Creature
+subtype=Elf Warrior
+power=3
+toughness=1
+[/card]
+[card]
name=Viridian Claw
auto={1}:equip
auto=1/0
@@ -80766,6 +82730,16 @@ power=6
toughness=6
[/card]
[card]
+name=Vorapede
+abilities=vigilance,trample,undying
+text=Vigilance, trample -- Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it.)
+mana={2}{G}{G}{G}
+type=Creature
+subtype=Insect
+power=5
+toughness=4
+[/card]
+[card]
name=Vorrac Battlehorns
auto={1}:equip
auto=trample
@@ -81021,6 +82995,16 @@ power=1
toughness=1
[/card]
[card]
+name=Wakedancer
+auto=if morbid then token(Zombie,Creature Zombie,2/2,black)
+text=Morbid - When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.
+mana={2}{B}
+type=Creature
+subtype=Human Shaman
+power=2
+toughness=2
+[/card]
+[card]
name=Wakestone Gargoyle
abilities=defender,flying
auto={1}{W}:lord(creature[defender]|myBattlefield) canattack
@@ -81848,6 +83832,16 @@ power=2
toughness=2
[/card]
[card]
+name=Warden of the Wall
+auto=tap
+auto={T}:Add{1}
+auto=phaseaction[opponent untap] becomes(Gargoyle Artifact Creature,2/3,flying,artifact) ueot
+text=Warden of the Wall enters the battlefield tapped. -- {T}: Add 1 to your mana pool. -- As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
+mana={3}
+type=Artifact
+subtype=Equipment
+[/card]
+[card]
name=Wargate
auto=moveto(mybattlefield) target(*[-instant;-sorcery;manacost <=X]|mylibrary)
text=Search your library for a permanent card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.
@@ -82958,6 +84952,17 @@ power=2
toughness=2
[/card]
[card]
+name=Wild Dogs
+auto=@each my upkeep:if compare(lifetotal)~lessthan~compare(opponentlifetotal) then moveTo(opponentbattlefield)
+autohand=__CYCLING__({G})
+text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Wild Dogs. -- Cycling {2} ({2}, Discard this card: Draw a card.)
+mana={G}
+type=Creature
+subtype=Hound
+power=2
+toughness=1
+[/card]
+[card]
name=Wild Elephant
abilities=trample
text=Trample
@@ -82987,6 +84992,16 @@ type=Enchantment
subtype=Aura
[/card]
[card]
+name=Wild Hunger
+target=creature
+auto=3/1
+auto=trample
+flashback={3}{R}
+text=Target creature gets +3/+1 and gains trample until end of turn. -- Flashback {3}{R}
+mana={2}{G}
+type=Instant
+[/card]
+[card]
name=Wild Jhovall
mana={3}{R}
type=Creature
@@ -83832,6 +85847,39 @@ toughness=1
color=green
[/card]
[card]
+name=Wolf T2
+type=Creature
+subtype=Wolf
+text=
+power=2
+toughness=2
+color=green
+[/card]
+###The 2 cards below should stay together (Flip Card)###
+[card]
+name=Wolfbitten Captive
+auto={1}{G}:2/2 limit:1
+auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Krallenhorde Killer)
+text={1}{G}: Wolfbitten Captive gets +2/+2 until end of turn. Activate this ability only once each turn. -- At the beginning of each upkeep, if no spells were cast last turn, transform Wolfbitten Captive.
+mana={G}
+type=Creature
+subtype=Human Werewolf
+power=1
+toughness=1
+[/card]
+[card]
+name=Krallenhorde Killer
+auto={3}{G}:4/4 limit:1
+auto=@each upkeep restriction{lastturn(*|stack)~morethan~1}:flip(Wolfbitten Captive)
+text={3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate this ability only once each turn. -- At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
+mana={G}
+type=Creature
+subtype=Werewolf
+power=2
+toughness=2
+[/card]
+###The 2 cards above should stay together (Flip Card)###
+[card]
name=Wolfbriar Elemental
auto=kicked token(Wolf,creature wolf,2/2,green)*kicked
kicker=multi{G}
@@ -83843,6 +85891,16 @@ power=4
toughness=4
[/card]
[card]
+name=Wolfhunter's Quiver
+auto={5}:equip
+auto=teach(creature) {T}:damage:1 target(creature,player)
+auto=teach(creature) {T}:damage:2 target(werewolf)
+text=Equipped creature has "{T}: This creature deals 1 damage to target creature or player" and "{T}: This creature deals 2 damage to target Werewolf creature." -- Equip {5}
+mana={1}
+type=Artifact
+subtype=Equipment
+[/card]
+[card]
name=Wolverine Pack
auto=rampage(2/2,1)
text=Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
@@ -84233,6 +86291,14 @@ mana={5}{B}
type=Enchantment
[/card]
[card]
+name=Wrack with Madness
+target=creature
+auto=dynamicability
+text=Target creature deals damage to itself equal to its power.
+mana={3}{R}
+type=Sorcery
+[/card]
+[card]
name=Wrap in Flames
target=creature
auto=damage:1
@@ -84806,6 +86872,16 @@ power=2
toughness=2
[/card]
[card]
+name=Young Wolf
+abilities=undying
+text=Undying
+mana={G}
+type=Creature
+subtype=Wolf
+power=1
+toughness=1
+[/card]
+[card]
name=Youthful Knight
abilities=first strike
text=First strike (This creature deals combat damage before creatures without first strike.)
@@ -85228,6 +87304,14 @@ power=2
toughness=2
[/card]
[card]
+name=Zombie Apocalypse
+auto=destroy all(human)
+auto=moveTo(mybattlefield) all(creature[zombie]|mygraveyard) and((tap))
+text=Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
+mana={3}{B}{B}{B}
+type=Sorcery
+[/card]
+[card]
name=Zombie Assassin
auto={T}{E(*|mygraveyard)}{E(*|mygraveyard)}{S}:bury target(creature[-black])
text={T}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
diff --git a/projects/mtg/bin/Res/sets/primitives/unsupported.txt b/projects/mtg/bin/Res/sets/primitives/unsupported.txt
index cb7a17636..cc38f7d43 100644
--- a/projects/mtg/bin/Res/sets/primitives/unsupported.txt
+++ b/projects/mtg/bin/Res/sets/primitives/unsupported.txt
@@ -1697,12 +1697,6 @@ mana={W}{W}{W}
type=Instant
[/card]
[card]
-name=Bloodbond March
-text=Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield.
-mana={2}{B}{G}
-type=Enchantment
-[/card]
-[card]
name=Bloodbraid Elf
text=Haste -- Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
mana={2}{R}{G}
@@ -1712,15 +1706,6 @@ power=3
toughness=2
[/card]
[card]
-name=Bloodcurdler
-text=Flying -- At the beginning of your upkeep, put the top card of your library into your graveyard. -- Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
-mana={1}{B}
-type=Creature
-subtype=Horror
-power=1
-toughness=1
-[/card]
-[card]
name=Bloodfire Infusion
text=Enchant creature you control -- {R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
mana={2}{R}
@@ -2283,15 +2268,6 @@ power=3
toughness=3
[/card]
[card]
-name=Budoka Pupil
-text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil. -- At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it. -- ---- -- Ichiga, Who Topples Oaks -- Legendary Creature - Spirit -- 4/3 -- Trample -- Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
-mana={1}{G}{G}
-type=Creature
-subtype=Human Monk
-power=2
-toughness=2
-[/card]
-[card]
name=Builder's Bane
mana={X}{X}{R}
type=Sorcery
@@ -2378,24 +2354,6 @@ toughness=2
text=Bursting Beebles is unblockable as long as defending player controls two or more nonland permanents that share an artist.
[/card]
[card]
-name=Bushi Tenderfoot
-text=When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot.
-mana={W}
-type=Creature
-subtype=Human Soldier
-power=1
-toughness=1
-[/card]
-[card]
-name=Bushi Tenderfoot (Kenzo the Hardhearted)
-text=Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
-mana={W}
-type=Legendary Creature
-subtype=Human Samurai
-power=3
-toughness=4
-[/card]
-[card]
name=Butcher Orgg
text=You may divide Butcher Orgg's combat damage as you choose among defending player and/or any number of creatures he or she controls.
mana={4}{R}{R}{R}
@@ -2914,15 +2872,6 @@ mana={U}
type=Instant
[/card]
[card]
-name=Chained Throatseeker
-mana={5}{U}
-type=Creature
-subtype=Horror
-power=5
-toughness=5
-text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Chained Throatseeker can't attack unless defending player is poisoned.
-[/card]
-[card]
name=Chainer's Edict
text=Target player sacrifices a creature. -- Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{B}
@@ -4241,15 +4190,6 @@ mana={4}{U}{U}
type=Sorcery
[/card]
[card]
-name=Cunning Bandit
-text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit. -- At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it. -- ---- -- Azamuki, Treachery Incarnate -- Legendary Creature - Spirit -- 5/2 -- Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.
-mana={1}{R}{R}
-type=Creature
-subtype=Human Warrior
-power=2
-toughness=2
-[/card]
-[card]
name=Cunning Wish
text=You may choose an instant card you own from outside the game, reveal that card, and put it into your hand. Exile Cunning Wish.
mana={2}{U}
@@ -6553,24 +6493,6 @@ type=Enchantment
subtype=Aura
[/card]
[card]
-name=Faithful Squire
-text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire. -- At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.
-mana={1}{W}{W}
-type=Creature
-subtype=Human Soldier
-power=2
-toughness=2
-[/card]
-[card]
-name=Faithful Squire (Kaiso, Memory of Loyalty)
-text=Flying -- Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.
-mana={1}{W}{W}
-type=Legendary Creature
-subtype=Spirit
-power=3
-toughness=4
-[/card]
-[card]
name=Falling Star
text=Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
mana={2}{R}
@@ -6777,13 +6699,6 @@ mana={X}{W}
type=Instant
[/card]
[card]
-name=Feudkiller's Verdict
-text=You gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield.
-mana={4}{W}{W}
-type=Tribal Sorcery
-subtype=Giant
-[/card]
-[card]
name=Fickle Efreet
text=Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet.
mana={3}{R}
@@ -7779,15 +7694,6 @@ type=Instant
text=Target player sacrifices a creature and loses 1 life.
[/card]
[card]
-name=Ghazban Ogre
-text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Ghazban Ogre.
-mana={G}
-type=Creature
-subtype=Ogre
-power=2
-toughness=2
-[/card]
-[card]
name=Ghazban Ogress
mana={G}
type=Summon — Ogre
@@ -9427,15 +9333,6 @@ power=4
toughness=4
[/card]
[card]
-name=Hired Muscle
-text=Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Hired Muscle. -- At the beginning of the end step, if there are two or more ki counters on Hired Muscle, you may flip it. -- ---- -- Scarmaker -- Legendary Creature - Spirit -- 4/4 -- Remove a ki counter from Scarmaker: Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
-mana={1}{B}{B}
-type=Creature
-subtype=Human Warrior
-power=2
-toughness=2
-[/card]
-[card]
name=Hisoka's Guard
text=You may choose not to untap Hisoka's Guard during your untap step. -- {1}{U}, {T}: Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)
mana={1}{U}
@@ -9550,23 +9447,6 @@ power=2
toughness=2
[/card]
[card]
-name=Homura, Human Ascendant
-text=Homura, Human Ascendant can't block. -- When Homura is put into a graveyard from the battlefield, return it to the battlefield flipped.
-mana={4}{R}{R}
-type=Legendary Creature
-subtype=Human Monk
-power=4
-toughness=4
-[/card]
-[card]
-name=Homura, Human Ascendant (Homura's Essence)
-text=Creatures you control get +2/+2 and have flying and {R}: This creature gets +1/+0 until end of turn
-mana={4}{R}{R}
-type=Legendary Enchantment
-power=2
-toughness=2
-[/card]
-[card]
name=Honorable Passage
text=The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
mana={1}{W}
@@ -10720,24 +10600,6 @@ power=0
toughness=6
[/card]
[card]
-name=Jushi Apprentice
-text={2}{U}, {T}: Draw a card. If you have nine or more cards in hand, flip Jushi Apprentice.
-mana={1}{U}
-type=Creature
-subtype=Human Wizard
-power=1
-toughness=2
-[/card]
-[card]
-name=Jushi Apprentice (Tomoya the Revealer)
-text={3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand.
-mana={1}{U}
-type=Legendary Creature
-subtype=Human Wizard
-power=2
-toughness=3
-[/card]
-[card]
name=Justice
text=At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. -- Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
mana={2}{W}{W}
@@ -10928,24 +10790,6 @@ power=1
toughness=3
[/card]
[card]
-name=Keeper of the Flame
-text={R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to him or her.
-mana={R}{R}
-type=Creature
-subtype=Human Wizard
-power=1
-toughness=2
-[/card]
-[card]
-name=Keeper of the Light
-text={W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
-mana={W}{W}
-type=Creature
-subtype=Human Wizard
-power=1
-toughness=2
-[/card]
-[card]
name=Keeper of the Sacred Word
mana={2}{G}
type=Creature — Human Druid
@@ -11235,15 +11079,6 @@ power=2
toughness=2
[/card]
[card]
-name=Knight of the Mists
-text=Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) -- When Knight of the Mists enters the battlefield, you may pay {U}. If you don't, destroy target Knight and it can't be regenerated.
-mana={2}{U}
-type=Creature
-subtype=Human Knight
-power=2
-toughness=2
-[/card]
-[card]
name=Knights of Thorn
text=Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
mana={3}{W}
@@ -12074,18 +11909,6 @@ power=2
toughness=2
[/card]
[card]
-name=Llanowar Sentinel
-kicker={1}{G}
-auto=kicker moveto(mybattlefield) target(Llanowar Sentinel|mylibrary)
-####Cannot be integrated for now because normally you should be able to search for a sentinel EACH time a sentinel enters the battlefield. Read Gatherer-Card-Info for more information. (0.10.1)
-text=When Llanowar Sentinel enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.
-mana={2}{G}
-type=Creature
-subtype=Elf
-power=2
-toughness=3
-[/card]
-[card]
name=Loafing Giant
text=Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage that Loafing Giant would deal this turn.
mana={4}{R}
@@ -12219,15 +12042,6 @@ power=2
toughness=2
[/card]
[card]
-name=Loxodon Peacekeeper
-text=At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.
-mana={1}{W}
-type=Creature
-subtype=Elephant Soldier
-power=4
-toughness=4
-[/card]
-[card]
name=Lullmage Mentor
text=Whenever a spell or ability you control counters a spell, you may put a 1/1 blue Merfolk creature token onto the battlefield. -- Tap seven untapped Merfolk you control: Counter target spell.
mana={1}{U}{U}
@@ -12903,15 +12717,6 @@ mana={4}{R}
type=Instant
[/card]
[card]
-name=Melira, Sylvok Outcast
-mana={1}{G}
-type=Legendary Creature
-subtype=Human Scout
-power=2
-toughness=2
-text=You can't get poison counters. Creatures you control can't have -1/-1 counters placed on them. Creatures your opponents control lose infect.
-[/card]
-[card]
name=Melting
text=All lands are no longer snow.
mana={3}{R}
@@ -13977,15 +13782,6 @@ type=Artifact
text={1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card.
[/card]
[card]
-name=Mycosynth Fiend
-mana={2}{G}
-type=Creature
-subtype=Horror
-power=2
-toughness=2
-text=Mycosynth Fiend gets +1/+1 for each poison counter your opponents have.
-[/card]
-[card]
name=Mycosynth Golem
text=Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) -- Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.)
mana={11}
@@ -14399,24 +14195,6 @@ mana={X}{G}
type=Sorcery
[/card]
[card]
-name=Nezumi Graverobber
-text={1}{B}: Exile target card from an opponent's graveyard. If no cards are in that graveyard, flip Nezumi Graverobber.
-mana={1}{B}
-type=Creature
-subtype=Rat Rogue
-power=2
-toughness=1
-[/card]
-[card]
-name=Nezumi Graverobber (Nighteyes the Desecrator)
-text={4}{B}: Put target creature card in a graveyard onto the battlefield under your control.
-mana={1}{B}
-type=Legendary Creature
-subtype=Rat Wizard
-power=4
-toughness=2
-[/card]
-[card]
name=Nezumi Shortfang
text={1}{B}, {T}: Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.
mana={1}{B}
@@ -14788,12 +14566,6 @@ mana={3}{B}
type=Enchantment
[/card]
[card]
-name=Oath of Mages
-text=At the beginning of each player's upkeep, that player chooses target player who has more life than he or she does and is his or her opponent. The first player may have Oath of Mages deal 1 damage to the second player.
-mana={1}{R}
-type=Enchantment
-[/card]
-[card]
name=Oath of Scholars
text=At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than he or she does and is his or her opponent. The first player may discard his or her hand and draw three cards.
mana={3}{U}
@@ -15173,24 +14945,6 @@ mana={5}
type=Artifact
[/card]
[card]
-name=Orochi Eggwatcher
-text={2}{G}, {T}: Put a 1/1 green Snake creature token onto the battlefield. If you control ten or more creatures, flip Orochi Eggwatcher.
-mana={2}{G}
-type=Creature
-subtype=Snake Shaman
-power=1
-toughness=1
-[/card]
-[card]
-name=Orochi Eggwatcher (Shidako, Broodmistress)
-text={G}, Sacrifice a creature: Target creature gets +3/+3 until end of turn.
-mana={2}{G}
-type=Legendary Creature
-subtype=Snake Shaman
-power=3
-toughness=3
-[/card]
-[card]
name=Oros, the Avenger
mana={3}{W}{B}{R}
type=Legendary Creature
@@ -15880,15 +15634,6 @@ mana={2}
type=Artifact
[/card]
[card]
-name=Phyrexian Swarmlord
-mana={4}{G}{G}
-type=Creature
-subtype=Insect Horror
-power=4
-toughness=4
-text=Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, put a 1/1 green Insect creature token with infect onto the battlefield for each poison counter your opponents have.
-[/card]
-[card]
name=Phyrexian Totem
text={T}: Add {B} to your mana pool. -- {2}{B}: Phyrexian Totem becomes a 5/5 black Horror artifact creature with trample until end of turn. -- Whenever Phyrexian Totem is dealt damage, if it's a creature, sacrifice that many permanents.
mana={3}
@@ -16563,18 +16308,6 @@ mana={1}{B}{B}
type=Sorcery
[/card]
[card]
-name=Pulse of the Fields
-text=You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.
-mana={1}{W}{W}
-type=Instant
-[/card]
-[card]
-name=Pulse of the Forge
-text=Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand.
-mana={1}{R}{R}
-type=Instant
-[/card]
-[card]
name=Punctuate
mana={3}{R}
type=Instant
@@ -20906,13 +20639,6 @@ power=3
toughness=4
[/card]
[card]
-name=Stone Idol Trap
-text=Stone Idol Trap costs {1} less to cast for each attacking creature. -- Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
-mana={5}{R}
-type=Instant
-subtype=Trap
-[/card]
-[card]
name=Stone-Cold Basilisk
mana={4}{G}
type=Creature — Basilisk
@@ -22407,12 +22133,6 @@ mana={X}{R}
type=Instant
[/card]
[card]
-name=Timely Reinforcements
-mana={2}{W}
-type=Sorcery
-text=If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.
-[/card]
-[card]
name=Timesifter
text=At the beginning of each upkeep, each player exiles the top card of his or her library. The player who exiled the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.
mana={5}
@@ -23506,15 +23226,6 @@ mana={1}{R}{G}
type=Instant
[/card]
[card]
-name=Viridian Betrayers
-mana={1}{G}{G}
-type=Creature
-subtype=Elf Warrior
-power=3
-toughness=1
-text=Viridian Betrayers has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
-[/card]
-[card]
name=Virulent Swipe
mana={B}
type=Instant
@@ -24192,15 +23903,6 @@ power=2
toughness=2
[/card]
[card]
-name=Wild Dogs
-text=At the beginning of your upkeep, if a player has more life than each other player, that player gains control of Wild Dogs. -- Cycling {2} ({2}, Discard this card: Draw a card.)
-mana={G}
-type=Creature
-subtype=Hound
-power=2
-toughness=1
-[/card]
-[card]
name=Wild Evocation
text=At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts in onto battlefield. Otherwise, the players casts it without paying its mana cost if able.
mana={5}{R}